Sunken Venice
Back to Basics 2010
Level by by illyaine
Walkthrough by D&G Productions.
Lara falls into the water of the submerged town.
First turn around and swim into the opening E, around the corner left are Flares on the bottom.
Draining
the Square, get the Crowbar.
Swim back to the square and take the middle
opening N, a long corridor leading to closed doors. Just to the right of the
doors is an opening up at a ladder, swim in, go straight through the next room
and up E. Go down the passage and open the manhole, drop down into the dark
basement. Go to the hole in the floor SE and drop down there, shoot the rat and
find a valve on a pipe. Turn it and watch what happens, a manhole opens at the
square. The water will drain, flooding this lower basement.
The
Crowbar.
Swim out the opened door E, go down the hole in
the floor in front of the next door. Follow and go up at the next opening in
the ceiling to find an underwater lever there, turn around to swim down and N,
take a right and go up in the end.
Pull up E, backflip and jump to grab the ladder,
climb up and backflip/roll. Grab the edge of the ledge and traverse to the left
till you are in an opening in the S wall. Hop down into the pit there to get
the Crowbar. Now make your way back
through the tunnels to the basement with the valve and up through the ceiling
there. Climb the crates and up the ladder, follow back to the passage with the
closed doors, shoot a Gangster and go to the square.
The
First Rose Jewel.
In the NE corner is the open manhole, first go
behind it, near the fence is a jump lever on the E wall. It will open a door we
need later when placing the 3 Rose Jewels. Now go into the open manhole and get
the First Rose Jewel.
The
Bag of Sand and Some Preparations.
Get back to the square and head SW, climb the
wooden crate there and jump to grab the roof S, traverse left to the ladder and
go up. In that passage is a lever to lower a block somewhere. Go back down to
the square and head straight N (notice the Element Bowl) and into the building
N, there’s a Crowbar on the floor, but it is spike-trapped. Go to the door N and
open it using the crowbar. Go in and turn around at the fence, climb the
ladder. Once up, turn left and climb up into a crawlspace, follow through and
go down a ladder.
Throw the lever and get a screen of a chandelier
in a Theatre. Go back through the crawlspace, head W and left up the stairs.
Shoot the window SW and end up on a balcony. The Timed lever E will open a
gate, just leave it for now. Go back inside and head E through the passage
where you lowered a block before. Just before you go down the stairs you can
climb up left into an alcove and get the Bag
of Sand. Pick up the Flares just
under the Timed gate. Head into the passage S and throw the lever in the end,
opening up big doors below.
Timed
Run for the Waterskin.
Go back to that balcony and save at the lever.
Light a flare and throw it and run inside and to that Timed gate, jump with a
left curve onto the ledge and into the gate. Grab the Waterskin and make your way back to the square.
Fill
the Waterskin, the Golden Key.
Go E and through the doors E you opened upstairs
and jump over the Blades. In the shallow water of the pool you can fill the
Waterskin. Go to the NE corner and find a hole in the ground, inside is the Golden Key. Get back up and pick up the
Flares near the tree SE. Head back W
to the square.
The
Theatre, the Second Rose Jewel.
W on the square is the Element Bowl, put the
Sand in there (face W) and go into the middle passage N where the big doors
opened up now. Go into the Theatre and left along the wall, at the second Iron
Gate, go right to the edge of the floor and turn around, hop backwards from the
floor grabbing the jump lever. Swim E and through a triangular hole in the wall
to the adjoining room. In the lower part and facing W is an underwater lever.
Use it and watch the flyby. Swim out and go get the Second Rose Jewel NW.
For a
Secret.
Go S and climb up on the terrace near the
stairs, but do not go up the stairs. Grab the rope hanging there and turn
around, facing the entrance, when you look up you can see a greenish light on
the ledge above. Use the high swing trick to get up there (tap the swing key
once and wait till Lara gets her feet back on the rope, then while she is in
the backswing, hit swing again and hold it, she will now go high enough to jump
up to that ledge and you’ll get Secret #1, a Medipack.
The camera is a bit tricky, but try to jump back into the water below and get
back onto the steps S.
For a
Torch.
Grab the rope again and turn N towards the
chandelier, more ropes will get you to the N side. Go into the lower room,
climb the brick block and jump up into an alcove E to use the Golden Key there.
The Iron Gate at the pool opens up, so go back to the Theatre and run up the
stairs S. 2 Boulders fall behind you and a wraith will show up in addition to
two Gangsters.
After taking out all the resistance, go to that
gate W and get into the room with the torches. Go into the back and use the
valve to drain a Town square we will get to later. You’ll also hear platforms
go up and down. Go pick up a Torch
from the wooden crate and hop up to the floor. Go to the edge of the floor and
look down, time the trapdoors and jump to the safe one in the corner (I just
did a runjump NE over the fence onto the second platform and a running jump to
the safe one).
Hop onto the floor N and go down into the lower
room. In the shallow water is a trapdoor, open it up for later, but there’s no
need to get in there yet.
Lighting
the Torch.
Drop the Torch in the SE corner for now and go
up into an opening in the N wall. Jump to the wooden crate (the water is
deadly), then into the opening W, follow through to a lever lowering the
raising platform where the Torch is. Go back there and drop the Torch on the
wooden platform. Go back to the room with the deadly water, jump over the
crates to get to the lever and raise the platform with the Torch. Back again
and from the opening to the room with the platform you can do a run jump to grab
to the ledge with the harp and the raised Torch.
Pick up the Torch and ignite it, throw it down
to a safe spot after you’ve saved.
Push
the Harp.
Now get that harp and put it on the platform,
make your way back to the lever to lower the platform and push the harp over
the raised blocks into the opening S, then to the right and onto the tile in
the NW corner. A painting opened to the left, go get the Torch and go in there,
follow through, shoot a Gangster (be careful you don’t throw the Torch off the
balcony).
To
the Town Square, a Bag of Sand.
Go find a lever S and go back N, hop onto a
ledge left where another painting opened, pick up the small medipack and get into the next room with the Torch.
Pick up the Bag
of Sand from the table and shoot the window S. You’re now at the Town
square, the one you drained with the valve in the Torches room. The double
doors N lead to a tunnel back to the room with the raising platform.
Secure
the Torch.
Throw the Torch down from the window, hop
backwards out of the window and grab the roof to safety drop to the ground.
Take the Torch and go to the S side of the central building. Next to the wooden
crate, there is a lowered platform, drop the Torch on it and go to the double
doors W. Inside and right around the corner is a lever to raise the platform.
Look up in this room and spot 2 underwater levers… Seems we have to flood the
place again.
Go out, from the wooden crate you can hop onto
the raised platform and get the Torch up to the roof of the building. Put it in
a safe place and get down to the ground again.
Raise
the Water for the Red Wine.
Go into the opening in the S wall, turn around
and climb the ladder to the top, hop up N and grab the monkey climb. Go all the
way over and into the broken window. Open the double doors N and climb up
right, then up a ladder and go to the water. Swim E and up through the trapdoor
you opened before. Back to the pool and go to the S, op the stairs and right to
the room with the Torches. In the back is the valve to flood the square again.
Head back to the square (through the tunnel
under the trapdoor N), through the window S and dive down into the water on the
square. Go into the room NW (W wall) and use the 2 underwater levers (N+S). A
hatch opens in the ceiling, better get air first and swim up through the
opening, find the Red Wine S and
swim back out.
The
Third Rose Jewel.
Get onto the roof of the central structure and
place the 3 elements. Then light the wine with the Torch and a platform rises
NW on the square in the water.
To the right of this platform, is an opening in
the wall, swim inside to get Flares.
Climb the platform and go up to the switch on the block. An explosion is heard.
The Third Rose Jewel appeared on the
central building.
Go get it and swim into the opening S, pull up S
and backflip. Go over the monkeyclimb and through the double doors, swim E in
the tunnel back to the Theatre and head all the way S, could be you encounter
the Wraith, 2 Gangsters now, be careful with the health and go to the square
where the level started. Go into the door straight S (if that is still closed,
go left to the NE corner and use the jump lever there).
Place
the Rose Jewels.
Sprint through the spike traps and climb up E,
run straight into the water, turn around and use the underwater lever, roll and
swim into the room. Go straight and up to a balcony. Pull the lever to open a
door down S. Swim in and climb out into the room where you can place the Rose
Jewels. Go through either door and get a small medipack just around the corner.
Go up S and come to another square.
Escape
with the Carnival Mask.
Pick up the Mask in the structure and all hell
breaks loose. Shoot the Demigirl and then go around the structure to throw all
4 jump levers you saw in the flyby.
Shooting the wraith with pistols will scare it
away, because I had only 2 mm health left here. There’s a small medipack on the grass SE.
Climb into an opening SW (W wall) and use the
lever, go out and climb the platform S. Jump up to the terrace S and go to the
W, and before you hit the wall at the end, on the left in the building is an
opening and get in to throw another lever. The whole place explodes and a
platform rises in the structure. Get down there and climb up to the upper floor
where you can use a chain pulley to open a door down N. Go into that door and
the level will end as you slide down…
03-01-2010.