ROMMEL’S TREASURE 2 - The U-Boat
Sarcophagus
Level by Lionel Poucochino
Walkthrough by Dutchy
You slide into a room, pull out the Shotgun and shoot the Scorpion. Go
into SW cave with a skeleton, get the Ammo and go to the NW, jmp up to the
sandy ridge and follow to the S, runjmp to the slope in the alcove, roll in mid
air and jmp/grab from the slope to the ladder, backflip to the ledge and go to
the pillar, jmp around to the other side and climb up. Drop on the other side
to a ledge, get the ½ MP and runjmp/grab into the passage N, and follow to a
Connection room with a pit. Shoot the Guard get his Ammo and dive in.
The U-Boat.
Follow the tunnels to
a big flooded Dock; a big U-Boat is on the bottom but there is a place where
you can swim under, about in the centre, get up in this room and get the
Crossbow and Ammo. There’s a screenshot of the Left Gauntlet on a grating,
around you are several gratings, with goodies behind them.
Gate #1.
Dive back in the water
to find the gate in the NW, which opened taking the Crossbow. Climb out and go
to the connection room, shoot 2 Guards when entering the store room and go S,
into the passage W, L at the Wanted poster, shoot the Guards, get the Ammo and
see the Key in the Croc pool behind the window. Go to the end of this passage
and get some Ammo behind the crate, go into passage S, between the Croc pools,
L past the Scorpion cage. Follow, shooting the Guards to a single grey block in
the W corner, push it once and get the Ammo R, now push it where the Ammo was
and a door is revealed, go in shoot some boxes to get room to move and pull the
grey shelf R out and aside, shoot the grating and go in, nice view! Pull the
lever, go back shoot a Guard from the CS, go L out of the blue door and into
the open door N, shoot a Guard on your way. Get the Goodies inside and push the
button. A gate opens, go back out and around the Scorpion cage to shoot 3
Guards behind it, get some Ammo in the small Ctrl room in the centre of the
Scorpion cage and a door opens at the Wanted poster.
The Boulder Slope.
Go back to the poster
in the down passage. The W door is open. L is the Boulder slope; go up along R
wall till 1st Boulder went by and run down behind it, R into passage, wait for
the 3 Boulders come down and go up along the R side and after 4th Boulder,
along the L side, sprint to the opposite side of the passage and shoot some Guards
when approaching the next room, here’s a Sentry gun, you can’t take out, go all
around the room to the NE corner, get the MP and see a door open through the
gate, get back to the Boulder slope and stop at the top of the slope, look up,
there’s a ladder in the L hole. Climb it and follow the passages to behind the
second Sentry gun. You can shoot it out of revenge, but it is not necessary.
Look for a Grating near the sand hill and get Secret #1, Ammo inside, go out to
the door in NE corner.
Save your game here,
just in case you trigger the hidden spike trap down below. Shoot the Guards
down there and climb down the NE hole on L side of the ladder, roll and shoot
the Scorp, get the Key and go to the other side, circle along the L wall to the
Skeleton (so you won't trigger the unmarked spikes to the right of the entrance
ramp) and get the Ammo, go back the same way, shooting another Scorp (sometimes
it appears, sometimes not) and climb the same ladder. Go back to the Wanted
poster and up to the passage where you pushed the block, R/L down the slope and
use your Key at the L gate, the door opposite the gate opens. Go in and shoot 2
Guards, go to the far end and get the Ammo, throw the lever and another gate
opens in the Dock.
Gate #2.
Go back over the Boulder
slope, at the Wanted poster L, through the store room and into the hole at the
connection room swim back to the Dock and to the SE gate, you can get some air
in the U-Boat halfway, because it is quite a swim there. Follow the tunnels,
past a Croc (in this part of the U-Boat you see here is also the possibility to
get air, there is a keyhole inside and a closed gate, so I think you’ll be back
here) and up in a room with Air. Look E and see a gate where you will be
returning from later when you’re finished here.
The Depot.
Swim into the NW
tunnel and follow to the connection room, run out E and hop onto the red crate
(ignore the Scorp), turn and runjmp to the Portal Crane W, go L and runjmp/grab
the grated walkway next to the platform S. pull up quick and shoot the 3
Guards, go find the wooden crate on the higher ledge and climb it,
standjmp/grab the N side of the container hanging in the crane and climb up,
climb the crane pillar and go around to the E side, backflip from the
next-to-the-top rung to the ledge behind. Climb over the blue/grey crate to
your right and get some Ammo, back and hop over the wooden crate, crawl into
the S room. Shoot a Guard and go to NW corner, over the wooden crate to get a ½
MP behind the grey crate and go back, push the greenish block into the SW
passage till you can enter the walkway L, (screenshot of Goodies next door.)
Follow the walkway, go R and L, up the CS L and down the pole, reach the poison
pit. Jmp to the red centre ledge and a door S will open jmp to the L red ledge
and into the door grabbing.
Shoot 2 Guards and go
L, in the corner is a grating in the wall, get Secret #2, Ammo from behind it,
go to the opposite side of the room, pick up some Ammo the Guard dropped and
find 2 buttons to push, one for blowing out another opening at the Dock, a big
tunnel this time. The second will open a door at the pole, so go back to the
pole and climb up, look in N wall and go down in that passage, pull the block
once and go back past the pole, through the CS to the walkway pull the block
there back twice and circle through the other room to the other side of the
walkway, so you get behind this block, go get Secret #3, the Goodies inside.
Backtrack to the Platform at the crane and go into the gate in W wall; you saw
when you swam here.
The Big Tunnel.
Save and dive down and
go L, to the Dock and into the big tunnel in the NE. When you emerge in front
of the U-Boat near the SE corner, swim diagonally across the room to the NW
corner where you originally arrived in this area. Right above that small
opening near the sea floor is a larger tunnel. Swim into it and go up into a
shaft, follow to a Connection room. You made it? Long swim eh? You can also get
some halfway air in the U-Boat if you want. Go W and pull the block in the
passage all the way out and aside so you can enter again, pull the one that was
behind it once, turn L and push that one once, now you can push the other one
aside so you can enter the passage behind it. Enter the Poison Factory.
The Poison Factory.
Go to the end of the
walkway up the ladder, runjmp to the yellow pipe in the pit and go to the SE
corner, hop over the poison so you can climb the walkway on other side, follow
to the ladder down to the big room and hop behind the pillar R, push the button
and return to the yellow pipe. Climb the ladder inside the opened door and
follow the passage to the top of the big room, shoot all Guards and go to the
ladder NW, runjmp/grab the platform S to get the Gate Keys. Jmp to the pillar S
and get the Ammo, drop and go to the N side, open the Crowbar door and drop in
the room, go for the button and backflip twice to get back in the opening, a
gate opened in the centre structure, get the Amulet of Horus from inside and
see the green beam down in the big room stop, it will make Secret #4, a MP
accessible, if you want it, you have to go back down before you leave through E
door in the top of the big room.
Gate #3.
When you follow the
path down the slides, you are back in familiar territory, one of the Connection
rooms, 3 Guards will show up, one by one, if you stay inside a bit. Enter the
store room and go to S side, use your new Key there and throw the lever behind
the door, you’ll get a flyby of where to go next, but with all the turning
around the U-Boat it’s a bit hard to see where the gate opened exactly. Swim
back and go to the Dock and go R/R, the gate is right next door. Follow the
tunnel past the hungry Crocs, go R where you see the closed gate you will come
back to in a bit. Follow till you can swim up in a hole, better Save there and
swim W, past another bunch of Crocs and get the Guard’s Keys in the end. Watch
the health as the crocs are close, swim back to the air pocket and swim back to
the crossing where you saw the closed gate, it’s open now, but first go L and
to the part of the U-Boat in this room, swim up in the hole and go behind the
wall in the end, shoot the Guard and get his Armory Key.
The Armory.
Swim back to the Dock
and to the gate SE, follow to the other end of the U-Boat, up the hole and use
the Armory Key in the lock behind the wall. Go to the other side and dive in
the tunnel which just opened. Follow to a hole R, go up and shoot a Croc, get
the Ammo and go through the water again, find the next hole in the end, up and
look for a ceiling hatch, open it and turn, jmp/grab up and get the Left
Gauntlet. Shoot the Croc if you can and return to the Dock, in the SE corner up
on a ledge is a ½ MP go get it on your way to the gate in the passage we came
from before (get some air in the U-Boat), so swim into the L gate NW and follow
to the crossing past the U-Boat and straight into the light grey wall, follow
to a Connection room.
The Garages.
NOTE: Be sure to save
a few rounds of Revolver Ammo for the final stage of this level.
See the dead bloke
behind the glass in the next passage, and follow to a light green pushblock in
the SW corner, get it out and aside. Open the door and go down to the truck,
climb the crates and drop on other side, run for one of the crates there and
hop on, shoot the 2 Scorps and go to the gate, open it with the Guard’s Keys
and go L up the ramp, follow to the stairs R, they will soon turn into a slope
while you go down, jmp in the last moment to go over the Spiketrap and run to
the L, around the camouflaged stack and to the ladder on the E wall, get up
fast and go R, to the end and into the opening R, grab the Monkeyswing and go
W, drop when you are being shot at and kill the Guard. Runjmp/grab back into the
opening to get back on the MS, follow to the opening in W wall.
Drop/grab and go in, drop from the edge and hang, get back up and shoot
the Scorp inside with a Super grenade. Climb down and go NW under the yellow
pipe, in the corner you can climb the pole, backflip off and go climb to the
room with the corpse, pull it aside to get the Mystery Key and pick up the
Goodies. Throw the lever to open the 4th gate in the Dock. Go back to the MS and
get the ½ MP where you shot the Scorp. Runjmp to the stack below and go into
the opening at the start of the MS, go L inside and to the end, open the
Crowbar gate and go through the CS to a ladder down to the next garage, shoot a
Scorp and pull the corpse in front of the truck away from the Ammo. Go out the
NW door to slide back to the very start of the level. Climb back up and get
back to the Dock.
Gate #4, The Finale.
Swim to the SE corner
and go into the R hand gate, follow up to a flooded Connection room, there is
an air pocket up in the ceiling, swim into the flooded store room and R, to the
end, go R/L and to a body floating on the surface, get up the crate and climb
the ladder before the Croc gets you. Slide down the slopes in the end and jmp
in the last moment to get over the Spiketrap, run forward to the crates and hop
on, shoot the Scorp. Look N and see a grating in the dark, go there and shoot
it to go in, get the ½ MP and push the button, slide down a slope back to the
crates below and find a gate opened in the central building.
Get the Ammo inside
and go to the poisoned pool, use the MS to go to the other side and drop in
front of the crate, there’s a Sentry gun here, you have to sprint L to a
similar grating as on the other side, get in and through the CS to get behind
the Gun, you can shoot it from the CS. Drop and get the MP, push the button on
the crates and hop over, go to the open gate in the building and get some Ammo,
a door opens at the poison pool, use the MS to get in there, climb the ladder
and backflip/roll off, so you can immediately shoot the Guards up here. Push
the button on the machine in front to activate the green beam and go up to it.
Walk in and you’ll be transported up to a pool hanging in the sky, swim up into
the hole and follow to the next level.
Great level, loved it.
Dutchy.