Temple of Jaguar
Level by Martin Stuchlik
Walkthrough by manarch2
Car Ride
You start this level standing beneath a red car, directly being confronted to
two options as when you go around the corner a hostile black car will attack
you.
The first option is to enter the car, quickly drive along the path and after a
few turns drive with gas (holding Action) over the spike gap, but you’ll have
to kill at least one of the two baddies with your normal weaponry.
The second method is to run along the path on foot, staying close to the left
rocks as the car will probably driving in circles and won’t harm you much so
you can shoot it without much health costs. Now take over the black car that
has a included gun, drive along the path and jump over the gap which will be a
little more tricky as you don’t have extra gas and need to drive along the
right side to get over the gap. Now you can both drive over and kill the two
baddies.
Outer Temple Area
One of the baddies leaves Flares and Shotgun Ammo, the other Flares and a
Little Medikit. Now explore the outer temple area, beware of the big hole in
the floor but go to the left end of the stairs on the opposite part. Now face
the part where you left the car and standing on the highest possible stair perform
a stand-jump to the right hand roof. Climb up and follow to a Large Medikit and
Shotgun Ammo and further on the Golden Mask for Secret
1. Drop down and find a hole in the floor on the rear side of this
building, drop down again.
Catacombs
Spot the pushable in the wall and push it once in. Follow the passage to a
junction, go right first and run down the ramp, drop down a block and after
running on further you’ll end at the floor of the big hole from the outer area.
Pick up the Shaft B Key and a baddy appears, kill him and take Flares and a
Little Medikit he leaves. Return through the tunnels and go ahead at the
junction now, jump over the spike pit and enter a room where you have to shoot
two jaguars. Kill them and open the exit door with the switch in the far right
corner. Kill the baddy that enters quickly as a armoured baddy follows shortly
after, after both are sent to hell you can get Flares and a Little Medikit from
the first baddy as well as more Flares and Shotgun Ammo from the second one.
Jaguars’ Lair
Put the Shaft B Key into the right keyhole to open the door, enter the passage
and quickly run down the ramp using a lot of jumps to escape the boulder. Do
not go into the room right of where the boulder rolled to (behind the skeleton)
but into the tunnel left of the ramp and follow until you can find the
Guardhouse Key in a larger room. Thereon not less than four jaguars appear so
shoot them all. best with the Shotgun, then leave this room again.
A Secret Detour
Afterwards enter the passage behind the skeleton, you are one stage higher in
the shaft where you got the first key, go around the walkway and spot a block
at the other side, pull it once and drop into the hole and retrace your steps
to the junction, go left where you once came from, get in the room where you
dropped down in the catacombs and as you pulled the block in the previous room
there is a new passage here so drop down, find Shotgun Ammo and enter the next
room, picking up a Large Medikit. Spot a well blending lever right of the pitch
black door, use it to open it and kill a jaguar yeti that comes out from the
chamber. Now enter it and pick up two Large Medikits, 2x Flares and 2x Shotgun
Ammo and also the Malqui for Secret 2.
Exit this room again, run back where you entered this area.
The Maze
Get back all the way to the room with the two keyholes. Place the Guardhouse
Key in the left receptacle to open the door here, kill another two jaguars and
find 2x Flares in this room. Afterwards head into the dark passage and go right
at the crossing first to eventually find Shotgun Ammo. Back at the crossing you
can choose either of the passages (they will lead to the same place), kill a
jaguar yeti and at another junction go right to find Flares, return and go
right. After some time you will climb a block, then drop back down to kill
another jaguar yeti, climb back up and drop down in the next maze part. There
are again two paths that lead to the same place but the left one hides Flares.
Follow the passage further and when you see another alcove in the wall draw
your weapons to kill two jaguar yetis. Remember this alcove for later but now
head on through the passage, you cannot really get lost here so just progress
through the tunnels and eventually climb a block and then up into a higher room
and find a Large Medikit, Flares and Pottery which is also Secret 3. Return now all the way to the alcove
you should remember. Climb up here and then one floor higher, turn around and
jump over the gap, then jump right over another hole to find Flares and return
jumping to where you climbed up. The path splits again, stay left and then
right and follow the passage until you can drop down, follow the last passage
to a bigger area where the level finds an abrupt end.
THE END