THE TRAINING - EPISODE ZERO (Demo)

Levels by DNF Productions (Donald Forgues)

Walkthrough by Yoav

 

 

Level 1:  RUSH HOUR

 
You start in an underwater tunnel. Swim forward, locate the HARPOON GUN with harpoon normal arrows in the second alcove. Roll, swim forward then S into a cave and you have to take care of the attacking barracuda. Swim deep inside the cave W for a large medipack. Roll, swim back, then N into a pool, pause for the ammo and harpoons on the corners of the grated floor, swim up and surface. Collect the AK47 with normal ammo, then go over to the iron door (it will open in your approach) and step outside while the door closes behind you. When the conversation with the viewer ends, head W. Kill two soldiers on your way and pick up the ammo they will drop. Head N toward the closed hut, kill another soldier and shoot the crate next to this hut for more ammo

See that chair next to the closed door of this NW hut?  Go stand on the tile upon which it rests and wait a brief spell.  A goon will soon come running around the corner toward you.  When you kill him he drops the SUPPLY KEY.  You can use it now (to get some formidable weapons) or later, just refer to the information below.

Head E and enter inside the opening hut S, take from the cupboard the UZIS and go back outside. When the conversation with the viewer ends (the moderator triggered it by running against the fern in front of the wavy palm tree near the closed W iron doors), head SW. Kill the soldiers and enter the bunker in the E wall.  The moderator triggered a third cut scene with dialogue on the way there, by running along the S wall.  Shoot the crate and pick up the SILVER KEY. Shoot another soldier and go back outside (or use the Supply Key now). Stand with your back to the sloped wall (to your right as you exit the bunker, with your face in the branches of the short tree), backflip onto the sloped wall with a forward jump and grab the upper ledge. Pull up and you've found SECRET #1, collect normal ammo from the alcove.

Drop to the ground and go W, then N between the huts, kill any soldiers you meet, then locate a keyhole opposite the fire and use your Silver Key to gain access. Inside the hut throw a switch to raise a ledge right above the entrance. Once you're on the roof reach the S edge. Take a running jump S to grab the crack in the stone wall and shimmy right around the corner.  Drop down into the alcove, jump the stone ledges W to reach the upper area, then take a jump into the opening NW in the W wall.

Enter a cave and take from the NE alcove the CROWBAR. Go back and carefully reach the ledge below NE (side flip and slide down). Then face SE and jump into the alcove, throw the switch to raise a ledge and jump back to the ledge you came from. Jump to the raised ledge and turn to face NW. Take a running jump, grab the crack and shimmy right around the corner. Once you're above a jumpswitch, pull it down to open the double gates next to you. Run inside and go up the stairs, locate the TORCH around to the left,  then go back outside. Return to the campfire between the huts that you saw earlier, and use it to light your torch.

Return to the adjacent hut where you found the uzis. Throw your torch on the floor and wait patiently until it gets burned. Drop down through the hole into a basement, light a flare and go a long way to locate a GEAR PIECE that you have to pry from the wall, then go back outside.

Return to the bunker (E wall) and use the Supply Key to open the iron gate. Climb up the ladder into a room where you find SECRET #2. Take from the S table the REVOLVER and a large medipack and from the other table an extra AK47. Return outside and head N, then E into a cave to found a bunker, climb into the W alcove and use with the gear piece you have. A gate opens next to you, as soon as you go through you will end the level.  You will need to start the next level manually.


Level 2:  AIR VENT BLUES


You start inside a short tunnel with a dead-end behind you. Head forward and turn left to find the
PUMP GUN with normal ammo. Roll, head forward, hang from the grate and drop safely to the main passages. Quickly shoot two soldiers and get the PASS CARD. Another soldier shoots at you from the back, finish him and get the FREEZER DOOR CARD.

 

Follow the passages until you see a hole in the grated wall NE. Be careful of the cables that drop down when you enter, climb through the opening W, reach the next room and again be careful of the cables. Grab the ammo, climb up the ladder and follow the passage, easily jump over the hole and reach a dark room at the end. Collect the flares and light one to locate a nearby switch and press it to open a gate somewhere. Follow back along the passage, hang from the hole and drop down safely. Nearby is a slot for the Pass Card, but don't use it yet.  Across the hall is a slot that doesn't respond to either card. 

 

Go around to the E side and locate a slot you can use with the Freezer Door Card, but since it's a tricky door it will stay closed. Well, not for a long time.  Find another hole in the grated wall SE, enter inside and jump over the pipe. Find the opened gate N (jump over the deadly tile with the red pipe if you go the long way) and follow along the room. Locate a tall jumpswitch at the far end that will open a gate in this room and take shotgun ammo at the end. Go back to the previous room and climb into the alcove to pull the power door switch, then get back to the main passages.

The tricky door should open now in your approach. If you're a secret hunter, then do not touch the power valve N yet. Reach the empty pool bottom and climb into the high W tunnel, follow down until the end and locate a switch. Save, press the switch and sprint back along the tunnel.  At the end take a jump toward the ladder and climb out of the empty pool. Pass the door and run down the passage N try to reach the timed door. Hope you made it in time, as your reward is a
SECRET. Take from the tables a large medipack and uzi ammo and from the shelves some normal ammo.

Return to the empty pool and this time turn on the power valve. Jump into the  water and swim through the tunnel.  Swim until the end; only this time, you can swim up through the upper tunnel. Turn right N and exit through the hole into a room. Take from the table a
large medipack, then head over to the W wall, press the switch and pull the next switch (you get screenshot of an opening underwater gate). Get back to the water and swim along the tunnel, at the area with the pipes turn into the W tunnel and exit through the hole. Locate a slot for your pass card N and use it.

 

At the next pool, dive and look for an underwater lever SW and this will open an underwater gate W. Swim over there and exit from the pool, find a switch S and press it. Swim back and exit the pool, head S and enter inside the section you just opened. Collect a normal ammo from the table and large medipack from the shelf. Go back, take the N open gate, jump into the water and swim back to the pipes area. Turn left and swim down the ramp through the underwater opened gate into another freezer water pool.

Do not climb out from this pool!!! However, swim back through the open gate you came from and all the way back to the first pool where you turned the power valve and exit to the main passages. Locate a slot on the W side where you can use the Pass Card. Go through the opened door down a short passage and another door will open upon your approach. At the water pool area collect some
uzi ammo SW next to the grate wall, then get back to the main passages. Deal with two soldiers and get the UZIS, then turn around and kill one more soldier.

 

At this point a rat should appear!!! If the rat does not appear, then take a circle running through the passages (try to be patient) and shoot him when he shows up. A gate should be open now at the W wall.  Locate this gate ("Security is Everyone's Responsibility") and press there a switch and this will raise a block out in the main passage. Climb the raised block, then shoot the small grate and pull inside a crawlspace. Drop into a new section, locate a valve and turn it on.

 

Find a slot N and use your Pass Card to return to the pool area. As you can see, the water level is lower and now you can reach the other side. Once you are there, you have to do things in this order: On the N wall there are five switches, make sure that only three switches with blue lights are pressed (counting from left, 1, 2 and 4). A block in front of the electric machine should lower.

 

Now find the movable grounded wire and pull/push it in front of the electric machine. The deadly water pool will become frozen and allow you to reach a new section. Enter inside and locate the FROZEN CODE CARD lying on a table SW. Now make your way back to the main passage (hint: you have to swim a good distance) and look for a slot for your new card (W side, E wall). Enter inside, and when you pull the switch in the alcove you will end this level.