THE TRAINING - EPISODE ZERO (Demo)
Levels by DNF Productions (Donald Forgues)
Walkthrough by Yoav
Level 1: RUSH HOUR
You
start in an underwater tunnel. Swim forward, locate the HARPOON GUN with harpoon normal arrows in the
second alcove. Roll, swim forward then S into a cave and you have to take care
of the attacking barracuda. Swim deep
inside the cave W for a large medipack.
Roll, swim back, then N into a pool, pause for the ammo
and harpoons on the corners of the
grated floor, swim up and surface. Collect the AK47
with normal ammo, then go over to the
iron door (it will open in your approach) and step outside while the door
closes behind you. When the conversation with the viewer ends, head W. Kill two
soldiers on your way and pick up the ammo they will drop. Head N toward the closed
hut, kill another soldier and shoot the
crate next to this hut for more ammo.
See that chair next to the closed door
of this NW hut? Go stand on the tile upon which it rests and wait a brief
spell. A goon will soon come running
around the corner toward you. When you kill him he drops the SUPPLY KEY. You can use it now (to get some
formidable weapons) or later, just refer to the information below.
Head E and enter inside the opening hut S, take from the cupboard the UZIS and go back outside. When the conversation
with the viewer ends (the moderator triggered it by running against the fern in
front of the wavy palm tree near the closed W iron doors), head SW. Kill the soldiers and enter the bunker in the E wall. The
moderator triggered a third cut scene with dialogue on the way there, by
running along the S wall. Shoot the crate and pick up the SILVER KEY. Shoot another soldier and go back outside (or use the Supply Key
now). Stand with your back to the sloped wall (to your right as you exit the
bunker, with your face in the branches of the short tree), backflip onto the
sloped wall with a forward jump and grab the upper ledge. Pull up and you've
found SECRET #1, collect normal ammo from the alcove.
Drop to the ground and go W, then N between the huts, kill any soldiers you meet, then locate a keyhole opposite
the fire and use your Silver Key to gain access. Inside the hut throw a switch
to raise a ledge right above the entrance. Once you're on the roof reach the S
edge. Take a running jump S to grab the crack in the stone wall and shimmy
right around the corner. Drop down into the alcove, jump the stone ledges W to
reach the upper area, then take a jump into the opening NW in the W wall.
Enter a cave and take from the NE
alcove the CROWBAR. Go back and
carefully reach the ledge below NE (side flip and slide down). Then face SE and
jump into the alcove, throw the switch to raise a ledge and jump back to the
ledge you came from. Jump to the raised ledge and turn to face NW. Take a
running jump, grab the crack and shimmy right around the corner. Once you're
above a jumpswitch, pull it down to open the double gates next to you. Run
inside and go up the stairs, locate the TORCH around
to the left, then go back outside. Return to the campfire between the huts
that you saw earlier, and use it to light your torch.
Return to the adjacent hut where you found the uzis. Throw your torch on the
floor and wait patiently until it gets burned. Drop down through the hole into
a basement, light a flare and go a long way to locate a GEAR PIECE that you have to pry from the wall,
then go back outside.
Return
to the bunker (E wall) and use the Supply Key to open the iron gate. Climb up
the ladder into a room where you find SECRET #2.
Take from the S table the REVOLVER and a
large medipack and from the other table
an extra AK47. Return outside and head
N, then E into a cave to found a bunker, climb into the W alcove and use with
the gear piece you have. A gate opens next to you, as soon as you go through
you will end the level. You will need to start the next level manually.
Level 2: AIR VENT BLUES
You start inside a short tunnel with a dead-end behind you. Head forward and
turn left to find the PUMP GUN with normal ammo. Roll, head forward, hang from the grate and
drop safely to the main passages. Quickly shoot two soldiers and get
the PASS CARD. Another soldier shoots at you from the back,
finish him and get the FREEZER DOOR CARD.
Follow the passages until you see a hole in the grated wall NE. Be careful of the cables that drop down when you enter, climb through the opening W, reach the next room and again be careful of the cables. Grab the ammo, climb up the ladder and follow the passage, easily jump over the hole and reach a dark room at the end. Collect the flares and light one to locate a nearby switch and press it to open a gate somewhere. Follow back along the passage, hang from the hole and drop down safely. Nearby is a slot for the Pass Card, but don't use it yet. Across the hall is a slot that doesn't respond to either card.
Go around to the E side and locate a slot you can use with the
Freezer Door Card, but since it's a tricky door it will stay closed. Well, not
for a long time. Find another hole in the grated wall SE, enter inside and
jump over the pipe. Find the opened gate N (jump over the deadly tile with the
red pipe if you go the long way) and follow along the room. Locate a tall
jumpswitch at the far end that will open a gate in this room and take shotgun
ammo at the end. Go back to the previous room and climb into the alcove
to pull the power door switch, then get back to the main passages.
The tricky door should open now in your approach. If you're a secret hunter,
then do not touch the power valve N yet. Reach the empty pool bottom and climb
into the high W tunnel, follow down until the end and locate a switch. Save,
press the switch and sprint back along the tunnel. At the end take a jump
toward the ladder and climb out of the empty pool. Pass the door and run down
the passage N try to reach the timed door. Hope you made it in time, as your
reward is a SECRET. Take from the tables a large medipack and uzi ammo and from
the shelves some normal ammo.
Return to the empty pool and this time turn on the power valve. Jump into the
water and swim through the tunnel. Swim until the end; only this time, you can
swim up through the upper tunnel. Turn right N and exit through the hole into a
room. Take from the table a large medipack, then
head over to the W wall, press the switch and pull the next switch (you get
screenshot of an opening underwater gate). Get back to the water and swim along
the tunnel, at the area with the pipes turn into the W tunnel and exit through
the hole. Locate a slot for your pass card N and use it.
At the next pool, dive and look for an underwater lever SW and
this will open an underwater gate W. Swim over there and exit from the pool,
find a switch S and press it. Swim back and exit the pool, head S and enter
inside the section you just opened. Collect a normal ammo from the
table and large medipack from the shelf. Go back, take the N open gate, jump into the
water and swim back to the pipes area. Turn left and swim down the ramp through
the underwater opened gate into another freezer water pool.
Do not climb out from this pool!!! However, swim back through the open gate you
came from and all the way back to the first pool where you turned the power
valve and exit to the main passages. Locate a slot on the W side where you can
use the Pass Card. Go through the opened door down a short passage and another
door will open upon your approach. At the water pool area collect some uzi ammo SW next
to the grate wall, then get back to the main passages. Deal with two soldiers and get
the UZIS, then turn around and kill one more soldier.
At this point a rat should appear!!! If the rat does not appear, then take a circle running through the passages (try to be patient) and shoot him when he shows up. A gate should be open now at the W wall. Locate this gate ("Security is Everyone's Responsibility") and press there a switch and this will raise a block out in the main passage. Climb the raised block, then shoot the small grate and pull inside a crawlspace. Drop into a new section, locate a valve and turn it on.
Find a slot N and use your Pass Card to return to the pool area. As you can see, the water level is lower and now you can reach the other side. Once you are there, you have to do things in this order: On the N wall there are five switches, make sure that only three switches with blue lights are pressed (counting from left, 1, 2 and 4). A block in front of the electric machine should lower.
Now find the movable grounded wire and pull/push it in front of the electric machine. The deadly water pool will become frozen and allow you to reach a new section. Enter inside and locate the FROZEN CODE CARD lying on a table SW. Now make your way back to the main passage (hint: you have to swim a good distance) and look for a slot for your new card (W side, E wall). Enter inside, and when you pull the switch in the alcove you will end this level.