Villa of Remembrance (Demo)

 

Level by Alex Chap

 

Walkthrough by manarch2

 

 

Follow the hallway until a flyby kicks in showing you various passages, signed by a certain TR game each. You can pick any of the first three passages first.

 

Tomb Raider 1

 

Head through the passage and watch the next flyby, then climb the ladder and the path divides into three. Notice three closed doors in the NE corner. Again, you can choose the order in which you get through the next three paths.

 

Left Passage: Lost Valley

 

Get through the crawlspace, pick up Shotgun Ammo on some rocks to the right at the end and the Shotgun to the left, on a ramp. Follow the valley and an earthquake gets triggered. Kill five ninjas and take the Uzi Ammo and the Small Medipack with you. Climb the ladder in the SW corner, cross the bridge and use the floor lever. A door in the main room opens. Return all the way back there: First drop down to the floor, then head NW and get back through the crawlspace.

 

Middle Passage: St. Francis' Folly

 

Follow the tunnel, climb the near right block near the entrance to the larger room and turn around. Jump up the various pillars (there's a Small Medipack on a right pillar, so if you want it jump there) and when you face a pillar that is too high for you to reach, simply jump towards it and grab an invisible ladder. Climb up to the top and move along over the next pillars until you can find Secret #1, Shotgun Ammo and Wideshot Shotgun Ammo, in the SW corner. Drop down to the floor and face the large hall with various symbols on the floor. I couldn't find any hints for it but this map should help you. The red points mark the safe tiles.

 

 

On the other side of the puzzle room follow the passage. Kill five scorpions and five ninjas in the next room, avoid the small depression in the floor (deadly) and climb the small block in the W part of the room. Turn S and jump to the higher pillar, then to the far ledge, use the floor lever (a door opens in the main hall) and get back down. Climb the block again, this time jump to the N walkway and search it for 2x Shotgun Ammo. Get back down and return all the way over the puzzle room (using the map again) and the next passage to the main hall.

 

Right Passage: Cistern

 

Climb the ladder and follow the dark hall over the various walkways without falling into any of the pits. In the NE run over the walkway and get Uzi Ammo. Use the binoculars to spot a ladder SW leading down into the pit, climb down here and search the pit for 3x Uzi Ammo which is Secret #2. Climb back up and head NW, up the ramp and pick up Uzi Ammo. Dive down into the low NE pit, search it for Flares and climb out W. Use the floor lever (no camera hint but a door opens in the main hall). Three mummies appear on the other sides of the pool. Dive back in the water, climb out E and avoid the mummies. Run over the sloped bridge and take a difficult jump with a hard left curve to the marked ladder. Head back SE over the walkways, drop into the hole in the corner and return to the main room.

 

All Three Paths Done

 

After all three doors are opened, get through the fully revealed passage and pick up the Hand of Sirius at the end. Return to the main hall, go left, climb back down the ladder and arrive back in the starting hall.

 

 

Tomb Raider 2

 

Head through the passage and watch the next flyby, then climb the ladder and the path divides into three. Notice three closed doors in the SW corner. Again, you can choose the order in which you get through the next three paths.

 

Left Passage: Venice

 

Follow to an outside area and kill a ninja coming out of the building. In the pool you can find Flares and Uzi Ammo. Climb out again and enter the building where the ninja came out, climb the ladder, backflip on the first stage and search the room for Uzi Ammo. Now climb the ladder up and backflip on the top of the house. Head to the N side, grab the ledge and drop down to the crawlspace, get in and find Secret #3, the Shotgun and Shotgun Ammo. Drop down to the floor, make your way back up to the top of the building (using the ladder) and jump to the N platform. Make your way over the red platforms, picking up Uzi Ammo along the way, and at the end take a jump from the higher part of the last red ledge to the platform with the floor lever. Use it (one of three doors in the main room opens) and dive into the water. Climb back out, kill a ninja and two scorpions, then exit this room and head back to the main room.

 

Middle Passage: Maria Doria

 

Follow the passage, notice a closed door to the left and head through the right of the two passages leading away from this room. Go W and pick up Shotgun Ammo, then head to the end of the passage and search the boxes room for Flares and Uzi Ammo (the latter in a S crawlspace). Spot the SE passage and use the floor lever to open a door N of this passage. Climb over the boxes and head through the tunnel, in the next room avoid several boulders, then climb the ladder at the end. Backflip onto the higher stage. There are two levers in the S part of the room. Approaching the right one triggers three boulders of which one will hide the lever, don't care for this one. Go to the left lever and use it, then backflip away to not get caught by the boulder. You might want to get to the N side of the room, jump over the ramps to fall into a pool and get a Large Medipack, but it's not necessary. If you still want to do that, climb out and you'll meet four mummies you'll have to avoid, then climb back up the ladder in the middle of the N wall and on top shimmy either left or right, then drop onto the platform and return to the S part of the room. Either way, climb back down the W ladder, retrace your steps through the boulder alley, the dark crate room (head W) and through the S passages. The door to the right of the entrance is open now, so head in and use the lever lever, to open one of three doors in the main room. Head back there.

 

Right passage: Catacombs of the Talion

 

Head through the corridor and in the larger room dash to the block row in the SE corner, climb over it and find the Uzis, which will be helpful soon. Climb back over the crates and kill five ninjas; one of them leaves a Small Medipack. Head N afterwards and climb on the ramp, then slide down. In the gap you have to kill three ninjas. Climb the ladder and then drop on either left or right platform. Get up the S wall and you face a dark room with a deadly floor and a monkeyswing, but this one is not needed at all except for a health-consuming side quest. If you feel so inclined to take a Large Medipack and Uzi Ammo, monkeyswing above the near S hole surrounded by slopes, drop down and take them with you, but this will trigger four ninjas that will make life hard for you; when finished with them, use the monkeyswing and get to the next S hole, you can find Uzi Ammo here but your price is to get shot at by four ninjas. I advise you to not do that – from the starting ledge, simply run to the SW part and jump to the SW platform, then to the S one and finally to the safe sloped floor far S. Use the floor lever to open one of three doors in the main room, but don't return there yet. Head to the E site of the sloped floor, climb the blocks and jump over the small slope to a more even ledge N. Climb into the crawlspace for Secret #4, a Large Medipack. Get back out of the crawlspace, head N to the sloped floor and safety-drop down to the entrance area of this part. Return to the main hall.

 

All Three Paths Done

 

After all three doors are opened, get through the fully revealed passage and pick up the Hand of Sirius at the end. Return to the main hall, go left, climb back down the ladder and arrive back in the starting hall.

 

 

Tomb Raider 3

 

Head through the passage and watch the next flyby, then climb the ladder and the path divides into three. Notice three closed doors in the SW corner. Again, you can choose the order in which you get through the next three paths.

 

Left Passage: Jungle

 

Follow the passage and get into the crawlspace, but crawl back out immediately and first shoot two scorpions before moving on, because they can be quite pesty. Back in the crawlspace get far N and find Revolver Ammo. In this area all fully brown textures are deadly, only the ones with a bit of green are safe, so jump on them to get to the NW ladder. Climb it up, go further and jump to the N platform. You can see several spikes appearing on the floor, so you have to take the upper route. Jump to the E ledge, then to the N one, again N, then to the NE one for a Small Medipack, to the W one and then onto the slope. At the end of the slope jump to the ladder, shimmy left as far as possible and drop onto the floor. Use the floor lever to open one of three doors in the main room, then climb the NE ladder, shimmy left around two corners and drop onto the safe ledge. Take a run-jump into the low S pool, take the W Flares with you and climb out. Get on the entrance ledge using the SW ladder, drop down to the floor, make your way back over the safe tiles and the crawlspace and return to the main hall.

 

Middle Passage: Nevada

 

Head into the larger area. Search the floor part of it for the first Hand of Orion in the middle of the W wall, guarded by two scorpions. Head back to the entrance (there are some random death tiles here so watch out!) and run up the ramp. Use the platforms and ledges to get to the far upper NE side of the area, the jumps are all obvious. Take the second Hand of Orion with you, which alarms a single ninja on the floor – get rid of him and drop down. Climb the ladder S of the ledge with the second hand, drop down to the floor on the other side and climb the lone pillar to the top. Get the Revolver, then climb back down and open the nearby door by inserting both Hands of Orion in the receptacles. Climb the ladder inside, backflip onto the higher stage and kill a ninja. Take the Grenades from the blocks with you and use the floor lever to open one of three doors in the main room. Drop down, head outside and climb back up the N ladder, but don't get down yet. Turn around and jump to the SW ledge, from here jump W and follow the roof. Left around the corner you can find Secret #5, a Large Medipack. Drop down to the floor again and exit this room SW; head through the passage that leads back to the main hall.

 

Right Passage: Crash Site

 

In the next room first climb the W building for a Small Medipack, then drop down again. Now place the four statues in the middle of the four greenish crosses on the floor (it doesn't matter which statue is placed on which cross, so just take the nearest one). The N door opens so head through and you're confronted with five mummies. Quickly climb onto the central structure and find the Grenadegun in the middle, then you can blast them away. Head NW and climb the ladder to the top of the N building, kill two ninjas and use the floor lever to open one of three doors in the main room. Drop down NE and find Revolver Ammo for Secret #6. Return all the way S to the main room now when all things are finished here.

 

All Three Paths Done

 

After all three doors are opened, get through the fully revealed passage and pick up the Hand of Sirius at the end. Return to the main hall, go left, climb back down the ladder and arrive back in the starting hall.

 

 

The Next Level

 

Since TR 4 and 5 are still blocked, you first have to insert two Hands of Sirius into the receptacles SE, head through the open door and place the third Hand of Sirius to open the second door. Head through the passage and the level changes. Grab Uzi Ammo, Shotgun Ammo, Revolver Ammo and a Large Medipack from the pedestals, then use both floor levers to open the doors for the Tomb Raider 4 and 5 areas. Head back through the passage you came from in the last level and – et voilà – the areas for TR 1-3 are blocked now, 4 and 5 are opened. You can decide again which part you take first.

 

 

Tomb Raider 4

 

Head through the passage and watch the next flyby, then climb the ladder and follow the passage. Notice a closed door to the right and take the Flares that lie left around the corner with you. Climb the ladder and slide down the slope one square left or right from the middle, don't try to jump over the spikes that pop out of the floor, they won't hurt you that much either. The last spike row seems to be completely safe when you slide over it. Head through the W fake wall to find Secret #7, the Shotgun and Wideshot Shotgun Ammo, then head out to the spike hall again. Follow the E passage, climb the ladder about ¾ of its height and backflip with a midair turn, grab the next ladder and climb to the top. Backflip onto the slope and slide down into the next room; watch the flyby and afterwards take the Uzis and a Small Medipack from the NW and NE pedestals. In the two passages which hide two mummies (which you can blast away with the Grenadegun) you can find Shotgun Ammo and a Large Medipack. Push or pull the statue in the middle of the room three times N and once E onto the marked tile to open the S door.

 

Slide down into the next room. Push/pull the two statues onto the far NE and SE tiles (only those are needed) to open two doors. Now climb both the NE and the SE pillars to the top, find 2x Uzi Ammo (one on each) and from one of the ledges run-jump W to the exit ledge. Head through the opened doors. Climb the ladder, follow into a dark room, find a Small Medipack and dive into the pool. Swim to the lowest stage and pick up Flares, then head through the E passage and climb out at the end. Follow the passage and grab a Large Medipack. At its end five mummies should have woken up so shatter them with the Grenadegun. Follow the passage and watch the flyby, then slide down into the next room and blast another five mummies away. Get up to the top of the “pyramid” ahead of you to find the first Eye Piece, then get down again and follow the N passage. Climb up the ladder and drop down again on the other side. Dive into the pool, take the Flares with you and swim underneath the ceiling tile NW to open a door for a secret later.

 

Climb back out S, then use the platforms to get to the high N platform. Take the second Eye Piece from the left pedestal (the other two will kill Lara after grabbing the item). Enter the open door for a Large Medipack and a Small Medipack, which is Secret #8. Return S over the pillars or through the pool, jump up SW (or climb the ladder, in the latter case). Head to the far S of the area, combine the two Eye Pieces and place the Eye of Horus on the door to open it. Run up the stairs and get the first Cartouche Piece on top, then head into the dark NW corner, climb the pillar and get the second Cartouche Piece; also notice a still closed door far S. Head back out N and return to the ladder you climbed minutes ago; combine the two Cartouche Pieces and place the Ba Cartouche into the receptacle to open the left hand door. Inside the chamber use the floor lever to open the door in the room where you have found the Cartouche Pieces; return all the way there and enter a new area.

 

Climb the pillar on the S wall, turn NW and jump to the next pillar, from here to the platform SW and finally to the W exit. In the dark hall head forwards and climb the ledge ahead of you. Head W over the wall until you hear the secret chime, then pick up Super Grenades for Secret #9. Drop down and follow the passage N. Pick up the Grenadegun and the door in front of you opens. Head into the next room, shatter the five mummies in the gap and get the first Cartouche Piece one of them leaves, climb the next ladder, shatter the four mummies in the next ramp and pick up the second Cartouche Piece. Get up the ladder and place the combined Ba Cartouche to open the door for a Small Medipack. Climb the ladder above the door, shimmy right and drop onto the walkway. Follow it around for Secret #10, Shotgun Ammo and a Small Medipack. Now climb the long ladder to the top, pick up the Revolver from the left alcove and the Hand of Sirius in front of the door to open it; this is the door you've seen at the start of the TR 4 quest. Go left, climb down the ladder and return to the starting hall.

 

 

Tomb Raider 5

 

Head through the passage and watch the next flyby, then climb the ladder and the path divides into four. Notice four closed doors in the far E. Again, you can choose the order in which you get through the next four paths.

 

NW passage: Streets of Rome

 

Run up the ramp and in the outside area pick up the first Hand of Orion. Approach the doors and they'll open themselves; you're in the middle of a courtyard and ahead of you are four receptacles for the Hands of Orion. To the right you can find Shotgun Ammo; there's a ladder right of the just opened doors you can climb. Get on top of the wall and find the Shotgun and Uzi Ammo for Secret #11; thereon drop down again. Go around the W building and spot a ladder in the rear part; climb it and find the second Hand of Orion on the top. From the building run-jump SE onto the wall right of the closed gates, then drop into the courtyard and at the end pick up a Small Medipack and the third Hand of Orion (the gates behind you open). Head back to the middle of the courtyard and enter the N building; dive into the pool and find the fourth Hand of Orion. Climb out and kill an attacking ninja, then head outside. When you have found all four Hands of Orion place them on the W receptacles; this opens doors in the N building so head in again, get through the open doorway and use the floor lever to open one of four doors in the main hall. Return all the way there – get out, kill the ninja on one of the walls and head down the E ramps to get back there.

 

NE passage: The Base

 

Run towards the slopes and slide down the first one backwards. You'll slide and drop down several slopes, at the last one jump forward holding Action to land on the container. Jump to the NW container for Flares, then drop down to the floor, head up the NW ramp and on top kill a ninja coming out of a right passage. Pick up the Ba Cartouche the ninja has left behind, then a Large Medipack and Revolver Ammo from the crates ahead; there's nothing else in the room where the ninja came from. Return all the way back to the previous hall with the containers and place the Ba Cartouche into the receptacle on the opposite wall, to open the left hand door. Follow the passage, kill two ninjas and in the outdoor area search for a Large Medipack NE. Climb the stack of crates S, then jump to the large W container. From here jump to the NW container and drop into the gap for Secret #12, Uzi Ammo and a Small Medipack. Climb back out, jump to the central container and now to the S ledge. Head right and use the floor lever at the end of the walkway to open one of four doors in the main hall. Drop back down to floor level and return W to the container room. Climb the crate to your left and run-jump to the container where you landed after the slope sequence. Jump to the ladder and climb back up all the way along the slopes. Head back into the main hall.

 

SE passage: Gallows Tree

 

Enter the cave and climb the left hand blocks. Turn around and run-jump over a W ledge to the far W platform where you can find a Small Medipack. Return E, up the blocks, and spot a gap in the floor where you can find Flares in. Climb up the ladder out of the hole, head NE and dive into the pool. Pick up Flares, then follow the NE passage, get a Large Medipack and at the end of the tunnel the Ba Cartouche. Return (a single mummy has been triggered in the pool) and climb out at the end. Head SW in this lower part of the area and place the Ba Cartouche to open the right hand door. Enter and use the floor lever to open one of four doors in the main hall. Climb the left hand ladder, shimmy far left around two corners (some jumps might shorten the time spent on shimmying a bit) and get two Large Medipacks in the NE corner of the roof. Drop down and climb the W blocks again, then head back down and exit this area NW, to reach the main hall again.

 

SW passage: The 13th Floor

 

Slide down the slope and in the small passage choose either left or right way, since both paths lead to the same crawlspace. Climb down the ladder here, get up the ladder in the next room and kill the ninja. Take Wideshot Shotgun Ammo from the right ledge with you, then exit this room through the crawlspace. In the next room kill four ninjas and take the Uzis, 4x Uzi Ammo, a Large Medipack and – most important – the Ba Cartouche from the left passage with you. Place the Ba Cartouche N and the nearby door opens. Push the floor lever to open one of four doors in the main hall. Kill three ninjas that attack from behind. Now return all the way through the various crawlspaces and over the ladders to the bottom of the slopes (there are another two ninjas to fight along the way); use the left hand ladders to climb back up and thus you're back at the main hall.

 

All Four Paths Done

 

After all four doors are opened, get through the fully revealed passage and pick up the Hand of Sirius at the end. Return to the main hall, go straight to the exit, climb back down the ladder and arrive back in the starting hall.

 

 

The Finale

 

Return into the SE passage and place both Hands of Sirius in the two receptacles left and right of the corridor leading to the room with the four receptacles. The door inside opens; head through and arrive in a treasure room. Climb the ladder in the middle of the S wall after the flyby has finished, then circle the walkway to use the floor lever which opens the W door on the floor. Climb down the ladder or jump to the top of the treasure rock, then slide down. Either way, head through the just opened door. Slide down the slope and at its end the level finishes.

 

THE END

 

 

Addendum: The Third Level

 

In the second level, you can get through an invisible opening to reach a third level. You can find the fake wall in the SW part of the hub room, two squares S from the SW corner. Climb up S and head forward, then you're entering the third level, called “Alternative Villa”, you can have a look at several text messages on the wall here not mentioned here. Head forwards and climb a non-marked ladder in the middle of the E wall. Get up and circle the gap in the floor, head into the SW passage and the crawlspace that follows it shortly. Pick up the Flares, then crawl further, then left and straight. Pick up Explosive Crossbow Ammo at the end, turn, staying close to the left wall you should soon find the exit, and you can explore the maze for another 2x Explosive Crossbow Ammo too. In the next room slide down into the gap in the floor, only use the S floor lever (all others are useless) and take the Large Medipack from the middle of the room (but you have to avoid or shatter four mummies now). Climb the unmarked ladder near the SW corner (the wall is higher than the rest though) and enter the open doorway. Follow the long and dark passage, kill two ninjas along the way and on the high balcony you'll reach at the end slide down to the floor. Take the Uzi Ammo from the NW corner with you, then head E and enter another maze. Search it for 6x Uzi Ammo, blast two mummies away, and find the exit in the far NE. Follow the hallway and a flyby shows a room looking a bit like the hub room from the previous levels, but all entrances except the one under the “exit” sign are closed. Slide down and enter said passage, follow it to the end and pick up the Crossbow in front of the floor lever, which is Secret #13. Use the floor lever to open the upper N door, climb up the ladder there and enter the very first room of this level. Drop down into the hole and approach the fake wall to return to the second level.