Skribblerz Stones V - Temple LaRochelle
Level by George Maciver
Walkthrough by G&D Productions.
1 Secret.
In the right (NE) corner of this first room is a
Medipack
(red flower), go through to the next hall and just
left around the corner is a
small
medipack (green herb). Go up into the alcove on the left (W)
and shoot the two Green Hags after you picked up the
Revolver left around the corner (you have to be quick). In
the other corner (NE) is a lever opening the next door in the hall, go
through.
Spikes.
In this hall you have to jump onto or over the spike
ledges to activate the 4 triggers (no need to touch the tile) opening the
doors N. SE is the
Shotgun
and NW some
Ammo
for it. Go up the steep sloped passage and shoot the two Green Hags.
Teleport Pool.
Take a dive down into the pool below and find a
Medipack
E, climb out and go to one of the light spheres in
the corner of the room.
Yellow: You’ll end up on a balcony in the top of the
room, use the lever (#1). Do a nice dive down.
Green: You’ll end up on another balcony in the top of
the room; use the lever (#2). Do a nice dive down.
Red: You’ll end up on a balcony a few rooms back; use
the lever (#3). Hop over the fence and make your way N.
Blue is a red herring…
An underwater door opened NE in the pool, swim through
to a jungle room and grab the
Revolver ammo next to the water. Then go through the opening
E.
Grab a
Medipack there and shoot two Green Hags when you proceed
into the next room. To the S is
Revolver ammo, then go into a passage NE, shoot more Green
Hags and throw a lever (#1) in the back. Go to that Wall torch SW and to the
right into another passage (NW) with a lever (#2), more Hags might appear
and a door will open in the SW corner of the room.
You can lure the Green Hags back to the room where you
climbed out of the pool before, they won’t pass the threshold of the opening
there.
A Fire Stone.
In the next room you’ll bump into some steps, go around
them and get a
Gold
Skull from an alcove behind some plants (W wall). Go out and
loop around to the right and between some rubble is a
small
medipack. Now go right around the corner again and find a
receptacle for a Gem. Grab up to a crack on the right (N), go right around
the corner and pull up in the alcove to throw the lever there lowering a
block at the fire pit SE, go there and jump to the ledge without getting
burnt. Grab the
Fire Stone and
return to the SW corner with the receptacle.
The Gold Skull #2 and Bone Skull.
The Gem will lower a block where we go now, up the
steps W and into the crawlspace, next to the ledge in the next passage is a
whole series of traps on stairs below. You can choose to go down through the
traps OR safety drop down to a safe tile below from near the crawlspace.
Check the health and safety drop down; go get
Gold
Skull #2. Going back up you’ll have to time all the traps,
when you climb up left at the end you are in the corner where that block
lowered when you used the Stone. Go get the
Bone
Skull there.
1 More Gold Skull.
Go back through the crawlspace to the Hall. Go up a
ramp at the wall opposite (E) and place the Bone Skull in the NE corner, a
block goes up. Down the ramp and the block is in the S side of the hall,
straight from the ramp. Hop on and jump into the alcove N, grab up N to the
floor above and get
Gold
Skull #3.
For the Secret: Go to the small balcony SE where a
flame went down under a lever and side flip over the balustrade to use the
lever, a block goes down.
Jungle Valley.
Get down to the alcove and place the 3 Skulls under the
alcove; a wall goes down behind Lara (S).
For the Secret: Go back NW to the room with the pool
where you came in. In the corner on the right (SW) of the room is a hole in
the floor where the block lowered. Climb down, up a ladder in the next room
and get
Secret #1, a
Secret
Dragon. Get back to the room with the Gold Skulls where you
left off and go through the opening S.
Go up the passage, mind that pit and climb up at the
end, slide down into a jungle area. Take a right and go up into a passage NW
(in the same N wall) and in a room with a burner find a hole in the floor,
drop down to the room below.
In this section and on a block with a green column NE
is a lever flooding the place. Swim a bit to the S and then left into the
next section and up through the hole in the ceiling, go into the passage and
the block will lower. You see big doors sliding open. Slide down to the
Jungle and head through the doors S.
Halls of LaRochelle.
It is possible to do this in a different
order and along different routes, but this is how I think it was planned.
There are some easier routes, but I didn’t want to spoil the fun of you
finding them..
A Laser Sight and a Jungle Thistle.
A flyby will show some enormous Halls, watch closely to
spot the balls you have to shoot. Walking into the hall you can see a Laser
Sight on a pedestal in front of you. Before you jump there, take a jump to
the right and get the
Revolver ammo from a pedestal, which will re-appear when
you’re out of ammo later.
Now jump back to the entrance ledge and to the pedestal
to get the
Laser
Sight, because we need that. Now turn around and check the
health, run out holding forward to land on a block way down. Turn around and
jump into the alcove to get a
Jungle
Thistle #1. Jump back to the block and shoot some Green Hags
that might have shown up (one was having fun in the nearby pool).
Jungle Thistle #2.
From Thistle 1, get down on the ground and go to the
left (E) loop around that wall towards the N wall. Keep following the wall
and find a Gem receptacle on a pillar. Facing E you can climb up a
staircase, drop into the water in the middle of the staircase and get
Jungle
Thistle #2. Use the lever on the S wall and swim out through
the lowered block.
A Useful Block and Jungle Thistle #3.
Swim SE and get out at some steps, go up and find a
dark tile (block lowered), jump to the ledge on the structure W. From there
jump into a lower alcove NW with Ctrl and jump to the left (S) into a
passage in the structure. Run jump out and grab a slanted pillar, pull up
over, slide and jump from the end to a ledge S, use the lever, something
shakes and it’s that block going up at the steps E for later.
Turn right and grab the crack (W) and go right around
corners into an alcove, turn around and jump to grab another crack, go right
around and you can jump into the water under the grate to get
Jungle
Thistle #3.
The Revolver and a Fire Stone.
Swim out to the steps E and go up left, the raising
block is up now. From the block you can grab up into the E section and get
the
Revolver
and
Fire
Stone from a Pedestal at the wall.
Jungle Thistle #4.
Go to the SW corner and jump to a
Medipack. Jump back to the ledge E and go left towards the N
wall, jump W, back down to the ledge W and from there jump down into the
lower alcove NW again. Go to the W end and jump SW, turn around and make
another jump NW and pull up. Now climb up on the right to the ledge with the
spikes. Stand close to the spikes and jump into the opening (S) and grab
Jungle
Thistle #4.
That’s all of them.
Turn and jump back to the left of the spikes (no Ctrl)
go left and get onto the floor there. It is the corner with the receptacle
for the Fire Stone, so use it and a platform will activate on the pillar to
the right of you.
Shooting Targets to Kill the Flames.
Now we need to find and shoot 4 Target balls to get rid
of the burners at the Thistle receptacles. 3 are located in this lower
section and one in the top of the room. Let’s do that one first because you
might be out of Revolver ammo like me.
Step on the platform facing E and go up; run off at the
upper floor. Go to the W and opposite the burning receptacles at is where
you entered this place, on the pedestal a bit further you can get more
Revolver ammo if you need it.
First Target Ball.
Then go all the way to the E side of this place and
find the
First
Target
ball behind the two green columns, shoot it.
Three More.
Get back to that elevator platform and down to the
ground floor. From the platform go W and at the wall look up left for
Target
ball #2, go S and right around corners and come to the block
where you landed on at the start, go left (W) a bit and look up left in a
structure with 4 pillars. That’s
Target
ball #3, go straight S to the S side poolroom and look left
to spot
Target
ball #4 in a block on the ceiling in the E part of that S
pool room.
Place the Thistles, the Skribblerz Stone.
Go N from that last ball, then right at the N wall and
take the platform back up. Go place the Thistles along the S wall near the
door and turn around to go to that fancy pedestal opposite the door. Grab
the
Skribblerz Stone and the door will open, go through.
Special thanks to Gary LaRochelle, our TRLE
teacher….
The level ends at the end of the passage.
G&D, Jan. 11-2014.