Advent Calendar 2018- Croftmas Manor.
Level by tombraiderxii
Walkthrough by G&D Productions.
Mentioned savegames
and other files are in this
Folder.
When you wait a bit while the camera
circles around you, a friendly fox will join you. No need to shoot him/her, it
will follow you around…
Blue Goddess, The
Snow Covered Laser Sight.
Go left and follow through to that blue
statue in the distance, when you approach that little pedestal (best is to walk
slowly up to those pedestals with hints, if you don’t, the game may freeze or
the hint will not show):
Riddle Activated!
The end of blue Goddess’ direct line of sight shall reveal the lens of truth..
Go in the direction the statue is
looking (NE), climb up to the corner of the manor and pick up the
Laser
Sight (covered in snow).
For the Crowbar.
Go all the way E, passing the front door
we need a Key for, at the corner of the manor is a block with some buttons. We
need to push two of them to lower spikes on a staircase. Only use the ones E and
W and all spikes should be down. Go around the corner and pick up
Chocolates (small medipack) between the
statues. Turn around and go up the higher floor W, find the opening in the floor
and down a ladder to the staircase where you lowered the spikes. Down the stairs
and to flooded basement, take a right and get a clue at the gate (pedestal). The
new jump will be explained. Look up at the gate to spot the jump lever, run jump
up against the gate, hit Jump again and the down key to jump back and then Ctrl
to grab the lever (savegame.0). A block lowers
underwater.
Go to the other end and swim down and
right (W), to the right is an underwater gate, open it. Swim in, pick up
Flares
in front of the statue and to the right is where the block went down, pull the
underwater lever. Spikes lower, swim back up to the surface and climb out W,
grab up to the opening there and go through to the wine cellar. Right/left and
shoot the small barrels between the large ones, pick up the
Crowbar.
In the room behind you, N, are
Chocolates
(small medipack). Go back to the water, leave E, up the stairs and climb the
ladder, take a right/right to the front of the Manor.
Spare House Key.
When you walk up to the front door..
Lara: Where did I put that spare house
key? I think the spare house key is somewhere up top…
To get there, turn right and go back a
bit to that little snowman. Jump up the hill behind the little man and from the
top jump left onto the windowed roof, run jump or side flip onto the roof W and
shimmy to the flat part in the middle. Then grab up to the window above..
Lara: Oh dear… The spare key has been
frozen to the window! If only I could pry it off with something… I think there
were some tools in the cellar..
We’ve been there, so use that Crowbar to
get the key and pick up the
Chocolates
(small medipack) left before
those birds eat them all. Safety drop down twice landing in front of the door
and use the key on the lock left.
When you walk up to those scales in the
entrance of the Grand Foyer...
On the 1st
day of Christmas my true love gave to me,
ONE partridge in a pear tree
(probably the clue we need 1 liter here, so we need 2 water
skins).
Music room, Timed
Run, button for the trapdoors.
Go up the stairs..
I think I can
shoot those.. Go up to the first floor and left, all the way to
the end (S) and left again to get to a button below the window there. Push it
and a block will go up somewhere (1- for later, to get to the ropes). Open the
door to the music room on the right (SW), go to the piano..
There was a rumor that playing a special song shall
reveal a secret passage…
Slowly (or the game may freeze) approach
the doors in the far right corner (NW) and open them, look outside, up left you
can see a Cross on a big pillar. That’s where we have to get to. Go back inside,
to the balcony doors on the right (S) and open them. Step out and get
Chocolates from behind the fountain. In the
NW corner is a ledge with a Timed lever, save there. Pull, roll and run to the
door, inside and run jump a bit left over the balustrade, get to the doors NW
and walk carefully to the right hand corner of the floor, turn left a bit and
hop onto that slanted beam. Hop to the third one and climb up left to the white
ledge, roll and run jump without Ctrl to the trapdoor, quickly jump forward (savegame.1).
Go around to the back of the cross and push the button to lower trapdoors (2).
Jump back to the slanted beam, hop left twice and then run into the opening of
the manor with Ctrl.
Open the Grate, a
Small Water Skin.
Go up the stairs straight ahead, on top
look a bit down and on the left and spot a closed grate (see 3). Go to the right
over the landing and jump over the corner (who put all those crates in my way).
Turn left and climb up left of the girl,
walk into the right hand corner behind the girl and turn around. Stand jump
forward and grab the rafter just left of the crate you are standing on
(otherwise Lara won’t grab it) go to the far end and throw the floor lever, that
grate opens up (3). Hop S onto the top of the bookcases and hop back to safety
drop down, turn right and go left into the gap between the bookcases.
Lara: I don’t think she had water in that
water skin.. I think she had too much eggnog…
Pick up the empty
Water
Skin (small).
Open the Grate, Choir
Puzzle, Sheets of Music.
Return to the E side of the landing,
jump the corner at that pile of crates and go to the top of the stairs. From the
landing do a run jump around the crates and with ctrl to land in that opening at
the open grate (3). Crawl through and hop over the balustrade (bit weird
entrance this), go to that girl at the pedestal (SE).
There was a rumor
that the conductor favored the one with the similar tastes. With the right
motivation the choir of knights shall sing in a drunken stupor , but the soprano
might have shattering vocals… The switch arrangement seems to match the choir of
knights…
On the bookcase W are 4 jump levers
(trapdoors lowered before (see 2), only one is safe. The light blue knight
(soprano) standing apart is the clue, there’s another blue one standing NW in
the choir. So we need to use the NW jump lever. Go to the W wall, jump against
the wall and back jump to grab the top of the bookcase, go to the first lever
left and hop back to grab it, the lanterns at the choir break. Go there and face
the light blue one E, now back flip into the choir (no other way to get between
them?). Pick up the
Sheets of Music.
Leave SE; open the door with the button, go right to the door to the Music room
and use the Sheets of Music on the
piano, a secret door to the kitchen will open up (for later).
A Torch.
Go down the Grand Staircase (E) and into
the right hand corridor under the staircase and follow straight into the Games
room. To the right, behind the curtains are
Torches.
Grab one; go back to the Grand Foyer, up the Grand Staircase and right. Open the
first door left and take the Torch in, open the next door too and step out onto
a balcony in the Games room. Go left and under the T-Rex head is a statue with a
burning bowl you can just reach through the balustrade, ignite the Torch there.
The Lock Pick, the
Key to the Arboretum.
Leave SE back to the Grand Foyer, stay
on the first floor and go left and open the second door on the left. In the
bedroom ignite the wood in the fireplace on the right. See doors open up, leave
the Torch here where you can find it again. Turn around and go through the
opening between the crates to the next room. Go left to get the
Chocolates, then go out to the balcony
through the doors opened by the fireplace. Pick up more
Chocolates and use the Crowbar lever from
facing E. Doors open up; they are up left of the balcony doors you came from.
Go along the balcony on the right hand
side of the Mansion (NE), a gathering of guests here, you have to get onto the
balcony where the guy is, so jump against that white corner pillar and jump back
to grab the balcony (door with padlock). Hop to the corner pillar and jump E
with a right hand curve to the ledge around the corner. At the end hop right
around the corner to the small roof and a run jump to the ledge under those open
doors (crowbar lever). Go inside and to the right and do a run jump with Ctrl
through the top of the room, landing in the windowsill with the pedestal. Pick
up the
Lock Pick. Drop down and make your way back
up to that balcony with the guy, or jump back into the opening you came from and
follow the upper route back to that balcony.
Use the Lock Pick on the door and in the
greenery is the
Key to the Arboretum.
To the Arboretum.
From the balcony, run jump over the
corner where the guy is (NE) and land on that brick arch. Jump and grab the
white roof NW, shimmy right around to a ledge in the far corner and pull up,
crawl to get the one and only
Secret, a
Snowflake. Turn around and crawl to the
edge so Lara stands up. Hop down onto that pointy corner block and grab the edge
to safety drop down. Turn around and go to the door and use the Key to the
Arboretum.
Fish Statue Puzzle,
Enchanted Present #1 and the Pool House Key.
Go in and to the right into the large
area. Under the structure where the woman is standing (bit on the right) is a
jump lever, use that to lower a block on a balcony for later. Go to the niche in
the far right corner (NW) and use
button 1/4
there (screenshot of spike gates). Now go out of the niche and left to the niche
in the NE corner for
button 2/4.
Go out straight (stuck in a plant) to a brick wall (S), turn right and go over
that white beam with the flowers to the block left in the next corner (SW), grab
up and jump from the block onto the upper floor. Go to the far corner and face
N, run jump and grab the left hand windowsill N.
From there jump SW to the balcony where
you lowered the block with the jump lever before. Turn around and jump into the
niche with
button 3/4.
If you can, jump back to the windowsill and then to the structure (or drop to
the ground and go back up that block to get there). Go to the right (E) and jump
to grab a balcony next to the tree on the big pillar where you can use
button
4/4. The spike gates go down.
Safety drop down, go into the corner
behind the big pillar (SE), face the brick S wall with that white beam right of
you. Jump against the wall, back jump to grab the ledge above. Go right, hop
around the corner to the ledge (E) and up the ladder there to the top of the
structure, shimmy to the right as far as and backflip with Ctrl into the alcove
E to get the
Enchanted Present #1.
Safety drop down onto the white ledge below (close to that ladder) and stand on
the high part against the ladder, face NE and run jump to grab the monkey climb
ceiling. Go to where you lowered those spike gates (savegame.2).
Push the button and see a block go up outside. Safety drop down and leave SW. In
that entrance room is a Fish statue you can push outside, over the block you
raised and to the right onto the marked tile next to the block. The Fish statue
goes up and the block goes down revealing the
Pool House Key.
Get that and open the big gate S with the button, loop right around the Mansion,
enter through the front door.
The Kitchen, Saving
Winston, Chateau Lafite 1964, Enchanted Present #2.
First go get the Torch; up the Grand
Staircase and right, in the room SE and make your way back down the Grand
Staircase and into the second left opening to the bedroom (NW). Then go down to
the ground floor and go the left opening under that stairs. Ignore the first
opening left for now and go passing that opened bookcase which seems to be the
entrance to the Kitchen (opened by using the sheets of Music). Loop around that
bookcase to the left and open the next door with the button and take the Torch
in, go to the stove (that
stove I can light manually with some fire) and ignite it. Drop the
Torch somewhere safe and climb up on the right hand side of the counter at the
small cabinet NW, grab the
Chateau Lafite 1964,
also grab the
Biscuits
(Medipack) next to the stove and
Chocolates
from the other side of the stove. Now
open the freezer S (Oh
no, Winston has been frozen once again…There should be some way to warm him up),
go in and push Frozen Winston out, put him in front of the burning stove.
Winston: Thank you
Lara! Here’s my room key. I have left a present in there. I was going to bring
it, but I got stuck in the freezer again. I need to stop doing that.
The
Key to Winston’s room
is in your inventory, before you pick up the Torch, go into the Laundry NW and
grab the
Flares,
then go get the Torch and bring it with you to the corridor, drop it there for
now. Go right into the foyer and open Winston’s room (SW). Go in and down to the
bedroom, then loop around right into a corridor and shoot the lock on the door
with pistols, go in and get
Enchanted Present #2.
Inner Courtyard, the
Bow.
Go back out to the foyer, left into the
left hand corridor under the Grand Staircase and straight into the Games room,
in the back, behind the Billiards tables is a lock you can pick. Go into the
inner courtyard and left onto a hedge, run jump against the white pillar of the
W side roof and jump up to grab the roof (savegame.3).
Push the button on top to stop a flame under a button on the roof behind you
(E), jump around along the roof on the right (N) to the other side and use the
button there. A trapdoor opens up under a ladder in the N roof. Drop to the
ground and go N up the ladder, when you see the ledge behind you, back flip and
grab the
Bow
there, combine it with the Laser Sight.
The Pool House, Large
Water Skin, Enchanted Present #3.
Get back down and go under the roof on
the left (E) and open the door with the Key to the Pool House, go in and to the
pool. Hop straight in and roll, open the underwater gate, swim in and use the
underwater lever to open a gate in front of a target as shown. Swim out and
right, climb out at the Fish statues and climb up on one of them, look W and
shoot the target in the crawlspace to lower a first fence. Now go to the NW
corner, get onto the niche behind the bench and face S, you have to jump up that
wall to get to the balcony and it is a pretty nasty jump to get right (savegame.4).
Use the crowbar lever up there (of course from the back side) and the other
fence lowers also.
Get down and to the opposite corner (SE)
and up the stairs you opened. Upstairs loop left and use the button in the niche
SE to lower a block, revealing the Water Skin. Go to the other side, where you
see a woman looking up to a cage with a woman on top. Stand with your back to
the cage, jump up against the wall and jump back, hard to grab the top, but do
another jump up holding forward, you will land on top (savegame.5).
Hop to the arch S of the cage and then right to the statue. Hang from the side
of the pool and drop to grab the jump lever opening a gate (x). You’ll land on
the diving board; go left and up to a button in the niche N. There are 4 buttons
along this side, from right to left only use the 1-3-4 numbers to kill the
flames in the passage W (where that gate x opened). Follow in and push the
button to lower yet another block, this one with a Present, above the water
skin.
Get out, jump into the pool and climb
out at the left hand Fish statue (SE), climb on top and don’t stand exactly on
the corner, but one step back to stand jump against the wall under the niche
(S), jump up and grab the edge to get the
Enchanted Present #3.
Drop down and get the
Water Skin (Large) from the niche below. Go out of the pool house (W), take a left in the
courtyard and through the Games room and through one of the corridors to the
Foyer…
Shooting Targets, a
Nicely Packaged - Giftbox/Chateau Lafite 1964.
Look up over the Grand Staircase and now
you can shoot that brass ball (N) above the Xmas wreath (if you immediately
release the look key you might get the screenshot of what happened. A passage
upstairs is shown.
Up the stairs, right and left into that
open door right (NE), go in and left, this is where a trapdoor opened by
shooting the target. Jump against the back wall then jump back and up to the
upper floor (I used no Ctrl). Go left, out onto a balcony in the Games room and
jump over to the balcony left (W) where the woman is. Go in left and follow
through to a button opening a gate behind the glass window. Jump back to the
other balcony and down the trapdoor to make your way back to the Grand Foyer.
When there, face one of the brick pillars (near the T-Rex) and jump up against
it, back jump and grab (or land in) a triangular opening with a curtain, follow
in, shoot some barrels if you need to and get a Nicely Packaged Giftbox
from the pedestal, combine it with the Chateau Lafite 1964 and get the
Nicely
Packaged Chateau Lafite 1964. Get back down
to the Foyer.
Dining room, Shooting
Targets, Enchanted Present #4.
Go W and open the door right (NW). Go
straight and open the next door too, go left over the balcony and left again
onto the balcony of the Dining Room. Look up and shoot the 3 Brass balls, ropes
appear. Go to the other side (W) and to the block you raised when you pushed the
button in the Grand Foyer, first floor S (see 1). From standing in the
windowsill, jump up against the block and grab up to the top. Run jump to the
first rope, swing to the next and turn left or right to get to the next rope,
swing to the jump lever (there are two, one each side). Do the whole thing again
and see a fence go down at a fireplace, below in the Dining Room (savegame.6).
Leave E, right to the small door and through to the Foyer, down the Grand
Staircase and into the left hand corridor under the stairs. Pick up the Torch
(in front of the Kitchen, or go get a new one and ignite it as before).
Go straight N, into the Games room, left
to the Dining room and to the fireplace W, step in a bit and ignite the Wood.
Another one of those secret doors opens up. Go back to the Games room E, this
time take the left hand corridor S, to the left is that open secret door where
you can get
Enchanted Present #4.
You can leave the Torch as you won’t need it again.
Swap Gifts, Enchanted
Present #5.
Go to the Foyer (S) and loop right
around into the other corridor, left to that woman you might have seen a couple
of times…
House Guest: Want to
swap presents? I’ll give you a gift for some Nicely Packaged Chateau Lafite
1964.
If you didn’t yet, combine the Nicely
Packaged Gift box and the Chateau Lafite 1964, give the woman what she wants and
get
Enchanted Present #5.
The Scales Puzzle,
Enchanted Present #6.
Go right to the Foyer, up the Grand
Staircase and right, right around the corner and open the first door left, the
bathroom. Step into the bathtub and use the Water Skins.
Fill the small skin. Combine it with the empty large, fill the small skin again
and combine again with the large, you’ll now have
1 litre
in the small skin. Leave the 5 litres in the Large skin for later.
Go down to the Foyer, to the scale and facing the front door, put the 1 litre
water in the left bowl, the scale will balance and the door opens left of you.
Go in there and pick up
Enchanted Present #6
and
Chocolates
on the left (you can open the doors (SE) to the balcony, but we’ve been
there already, for the Crowbar).
Pythagoras Puzzle.
Go back out the room and up the Grand
Staircase, left to the small door on the right (NW), inside go left and open the
small door there to get to another large room with crates. There are two glass
doors, one up E (“punishment door” where you have to get to in case you used a
wrong sequence) and one down W (onwards). First go to the far side (W) and get
the hint at the small pedestal..
Solve this riddle,
and you shall pass
1 Pythagoras loved
this so much he has a theorem for it. (=triangle).
2 This is a
rectangle, but not all rectangles are like this.
(= diamond)
3 The World was once
believed to be flat, but it was proven to be like this.
(=circle)
In the corner right of you (NW) are
crates, pull push the (low) crate on top of the others to the corner, stand jump
from the crate to the wall and jump up to grab the niche with the triangle. Push
it, roll and run down onto the crate.
Go back towards the entrance and climb
onto the highest crate just in front of where you entered (SE). Face N and jump
to that small balcony, turn around and jump to the one on the right (SW), then
hop up straight to that rafter left of the pillar. Jump W into the niche with
the Red diamond button and push it.
Now go back to the NW corner and back up
to the triangle, grab the block left of it and shimmy left around to the last
button, the circle. Push it and the glass door below opens up.
(In case you did a wrong combination, go
to the NE corner, pull/push a crate so you can jump up and grab the ledge above,
go into the open “punishment” glass door and push the button inside to reset the
puzzle. A gate opened up at the other end of this passage, pick up
Chocolates before you drop down and start
over).
Two Scales Puzzle,
summon Saint Nicholas.
Go out through the glass door W and
approach the small pedestal.
When the pink
Goddesses have settled their differences and balanced the scales, they shall
summon Saint Nicholas.
Go to the left hand Goddess.
Left: On the 4th
day of Christmas my true love gave to me, four calling birds,
THREE French hens, two turtle doves
and a partridge in a pear tree.
Well, we should still have a full Large water skin (if not, scroll down), combine
it with the small and get 3 litres in the small and two in the large. Face the
bowl looking towards the Goddess (face S) and put the water (3 litres) in the
bowl. Go to the other Goddess..
On the 2nd day of Christmas my true love gave to me,
TWO
turtle doves and a partridge in a
pear tree.
And that’s exactly what we have left in
the large skin, so go to the bowl facing N and put the water in. A flyby kicks
in and shows an open door in the Inner Courtyard.
(To get water in case you didn’t have
it, there’s a small pool below this puzzle floor, but I could not find a way
back up. So the only way was through the gate S left around the Mansion and
through the front door, up the Grand Staircase, left to the small door right
(NW), inside go left and through the small door there again).
Hop over the fence to a slope W and go
to the gate S on the bottom, open it with the button, go straight and left
around to get back to the front door and into the Grand Foyer.
Meet Santa, Using the
Enchanted Presents.
Go through one of the corridors to the
Games room, out the back (N) to the Inner Courtyard and the door left (W) has
opened. Go in and meet Santa..
Santa: Why hello Lara! Merry Christmas! I
seem to have misplaced some very special presents… I can’t return home without
them…
Go around the room to place the 6 Enchanted Presents, the Final flyby kicks in as you saved Christmas…
G&D - Dec 2018.