LB Advent Calendar 2019- CRISTMAS IN SEVILLE.
Level by Team Xmas.
Walkthrough G&D
Productions.
Andalusia, Spain.
The Number for the Archivo.
Pick up the Archivo Book Rental from the table Lara was
sitting at and on the next table is an Orange (medipack).
In the S end of the street is a keyhole (keyhole) and left on that a square
where the Archivo is, sadly closed.
A Warm Blanket.
So, after the picking up the Orange, turn around and go N,
straight onto the Courtyard with the Cherub and to the right at the orange
tree is a gate you can open with the button, go in left and open the big
doors to the right in the back. The guy (DJ Full) at the Xmas tree is
holding a pickaxe, but he won’t let go of it. So go up the stairs and left
to find a Basket with a Warm Blanket in front of it.
Codepad Numbers for the Archivo, Almohad Dirhams.
Leave the house to the Courtyard, look left and spot a Memorial sign of the
Giralda with the dates 1184 and 1198.
Go left to the street and left to the homeless guy, stand next to the
dog and put the Blanket over them and get the Archivo
Helpdesk Number in return. Turn around and go left through the street to the
square with the Archivo and left into the street (E), to the right is a
public phone, use your number.
The answer is a bit cryptic, but at least the gate opens up. Go into the gate:
Left Keypad Password: The year the Giralda construction began. (1184) Right
Keypad Password: The year the Giralda construction was completed. (1198)
The Archivo opens up, go left to the second bookcase with all the red books
and place your copy there, a painting opens up on a loft. Head W up the
stairs to the loft and into that open painting to get the Almohad
Dirhams.
Get out and right to go down the staircase E, just a bit down the stairs,
you can grab up to the ceiling and go to a window, but that will have to
wait till we have some firepower. So, leave to the street, left a bit and
then go straight (N)
to the Courtyard with the Cherub.
On top of the small Cherub statue in the middle of the Courtyard is
Secret #1,
a Vandal Ring.
The Barber shop, the Barber’s Scissors.
Head SW into the small square where a woman is waiting and talk to her. Open
the Barber shop and grab the Barber’s Scissors from the
mirror at the wall on the right (S). Duck, as you will be attacked and crawl
to the other end of the shop. When they are gone a door opens and a Huge
pair of Scissors will come for you (might take a bit). Run away and the
barber will shout “Only Rock will defeat Scissors”. When you get the chance
go to the table where the Barber is and get EssGee’s Rock Album
(yeah, that will kill everything). Put that in the portable stereo E,
down on the floor.
Festive Shark Plushie for DJ Full.
After the Scissors are gone you have the Barber’s Scissors and the door opens
up again, go out and to the blonde at the Souvenir shop W. Cut the ribbon
with the Barber’s Scissors and go in. On a table in the back is a
Festive Shark Plushie for DJ Full.
The Lock pick.
Go out and left to the Courtyard, in to the gate on the right (E) again and
follow up to the room with the guy (DJ Full) and the Christmas tree, place
the Plushie on top of the other presents and you’ll get a Lock pick.
The Pick Axe.
Go upstairs and left to that lattice door (N), open it with the Lock pick.
Go up the wooden slope right of the stairs and crawl through the opening in
the wall. In the next room pick up the Large Desserts on on
the left and pull a scaffold twice out of the E wall. Climb up and grab up W
to a loft, push the button there to open a hatch. Jump over to the E side
for another Large Desserts and drop down. Go back through
the hole in the wall and up the stairs this time. Climb up the ladder to
where that hatch opened up. On the back of the roof shack are two buttons,
push them to open the birdcage, go in and grab the Pick Axe.
Go out; look W and spot a lattice door on a blacony. Hop down W to the lower roof and run
jump over the roof parts to get onto that balcony, open the door with the
Pick Axe and throw the lever inside to open a gate* in an alley. Step back
and grab up to the roof, shimmy right around the corner to drop onto a
balcony with Flares. Crawl backwards off the W end and drop
into the Courtyard.
Through the Sewers.
To get to that gate, go back into the street where we started (SE) and
straight towards the house with the lock, take a right into the alley and
then left to find that gate we opened. Open the manhole and climb down. Run
jump to the ledge a bit right and then up into the niche in the wall on the
right (W), throw the lever to open a gate**. From standing next to the
lever, run jump out a bit left to the same ledge and follow through jumping
the ledges to the gate** SE.
Inside take a right through the sloped passage up to another part of town.
On a table on the raised terrace SW is a Glass of White Coffee,
probably meant for Santa. Now go to the opposite corner of the square (NE)
and find a scaffold between two pillars, pull it out at least twice and
climb on and run jump onto the scaffold against the Tower. Run jump E onto
the battlements….
….Go right into the Tower and push the scaffold out, turn around and go left
around, jump onto the scaffolds at the Tower and go left around onto the one
you just pushed out. Climb up into the Tower, jump over the next scaffolds
into the Tower S, nothing you can do there but to drop into the hole and
land in water, get some air and swim into the tunnel NE. Follow around
multiple bends to end up in a Roman Bath. Climb out and a flyby takes over,
go up the stairs at the other side, loop left upstairs and go along the W
wall into the back, push the button to open a door to Santa’s bedroom.
Coffee, Wheel of Churros and a Key.
On a table in the back are Flares, open the lattice door
right of Santa and get the Euros (and a hint where to use them).
Head back down the stairs and straight down the next staircase (SW), push the
button to open the front door and step out to the square. Go left to that
street vender and with the Euros you can buy a Wheel of Churros, combine that with
the Coffee and go back to Santa to give that to him and he’ll give you a
Key (and a hint where to use it).
Using the Key, Useless Broken Hook, a Pistol.
Go down both stairs, back to the square and into the sloped passage we came
from before (NW). Jump the ledges through the sewer and head up the ladder
to the alley. Take a right and open the door there with the Key.
Use the pickaxe to pry the Broken Hook (she takes it, but we don't need that) from the wall.
This will release the rope and a crate drops. Climb the crate, jump onto the loft
and push the button. This opens the door AND stops a fire on a roof. Jump
into the opening N from the crate and from the balcony run jump onto the
balcony a bit right, then over to the one left (W) and grab up to the roof
so you can get to the top of the roof left (where the fire was) and grab the
Pistol.
Using the Almohad Dirhams, the Lute.
Slide backwards down the S side of the roof, shimmy left to a wooden ledge and
drop, then safety drop down to the alley.
Go E to the square and right into the Archivo, left up the stairs and turn
around, shoot the window in the far wall and grab the ceiling to get to that
broken window. Climb up right and in the room; you can shoot another window
left. Get out to a balcony between the houses and use the lever left to
raise a climbable cage. Push the button on the other wall and go in to give
the Dirhams to the Instrument maker so you can pick up the Lute.
Go outside and hop onto that cage that went up at the balcony. Without the
Secret, just climb down to the square….
Detour for a Secret: From standing on the cage, grab up left to the roof,
follow this roof to the far end (W) and get into the roof terrace. Go to the
SW corner and safety drop into the garden below and get
Secret #3,
the Menorah from the bench. Go to the opposite corner and
hop over the fence into the alley with the bike and go right to the square.
…Go NE and into the street where we started, straight to the Courtyard.
Shopping Mall Door Puzzle.
Go left (W) into the shopping center. In the end right around the corner
into the Paella Bar and in the back left is a lever on a wooden panel,
opening a blue door. Go back out and a bit right into that open door (SW).
Behind the counter of that shop (ignore the lady) is another lever opening a
door. Go out of the shop and loop around right into the next shop where
you’ll find another lever in the corner on the left near the window (NE).
Out of the shop and straight into the next to find another lever on the
right of the guy. Out of the shop and left then right into the flower shop
and throw the lever right (you’ll get a message about throwing other levers
again to open the door N in that Café.). When you go out and straight
across, you can see that closed door inside the Café.
Go back to the Paella Bar (W end and right) and throw the lever there again,
go out and straight into the shop with the carpets on the floor, use the
lever behind the counter and you’ll see that door open up in the Café. Go
out, right and second door left. Before you go into that door, pick up the
Large Desserts and an Orange in
the Café and then go through the back door (N).
The Music Venue.
On a table of the terrace NW is a
Small Waterskin. Notice the harp, we need some music for it. Go
through the passage E, open the shortcut gate on the right with the button.
Go through the gate to the Courtyard.
For some Holy Water, the Cathedral Key.
From the Courtyard go into the gate left (E), in the house up the stairs and
through the lattice door N, up the stairs there and climb up to the roof once
more. From the birdcage jump down and run jump to the first flat roof near
the Tower. You can now shoot the window in the Tower and jump in there.
Stand on the inside edge, face NW and back flip onto the white sloped wall,
jump again to grab the crack in the dark wall, go left around and pull up on
the floor. Climb the wall right and loop right around the Tower to the
zip-line, use it and land on a ledge under an arch. Run jump NW over the fence,
landing on the white roof, back flip to the roof behind you. Run jump onto the balcony W and shoot the window to get
the Cathedral Key from the small table. Go down the stairs
and open the front door with the lever.
The Cathedral.
Head E to the gate and open it with the button right, step out onto the
square with the Souvenir-shop. Take a right and use the Cathedral Key in the
lock SW. Enter the Hall and go right to the basin with the Holy Water, fill
the flask (waterskin).
Use the TIMED lever on the S wall to raise a cage in the Hall, get there,
climb on it and roll, run jump and grab the wooden ledge (W). Get up and
jump to grab up left (S) to the corner ledge. Jump into the opening in the
wall and go down the blocks inside that passage. When outside, first go down
to the yard below. Go into the passage below where you just came down (NE)
and throw the lever to lower a cage* as a way out for later. Climb back up
the cage next to the passage and grab up to the stone block.
Jump up to grab the monkey climb and go to a crawlspace on the right, get in
and run jump to the balcony to grab the Large Desserts. Jump over the fence
to grab the rope, line up for the jump lever you can see in front of you and
swing to jump and grab it, a door (X) opens up. You ended up in the basin with
the Holy Water (if you haven’t yet don’t forget to fill the Flask- waterskin).
Go into the Hall and right to where the cage just lowered (if the cage blocking your way, it will be this one*, lowered in the passage in the yard). Go out to the yard, hop onto the ice in the small fountain and wait till it breaks to get the Orange. Leave through the door (X) on the other side (S) into the Cathedral.
Timed Run up to the Windows.
Hang from the edge and drop to a block below, go out that door right of the
altar (SW) and right into a waiting room. Climb a wall in the corner left
and grab an Orange upstairs. From the window run jump over
to the passage S and use the lever to open the floor in the Cathedral.
But we have to be sure we have everything we need before going down there.
Drop down, get back into the Cathedral and go left to leave (N), straight
through the Hall to the square with the Souvenir shop.
The Crypt, Golden Skull Key, a Holy Cross.
Go straight to the Courtyard and loop right into the street, left into the
dead end and give the Lute to the homeless guy, the manhole opens up.
Climb backwards down into a crypt, follow around the corners and look right
for one niche without skulls, get in there to get the Golden Skull
Key. Get down and climb the wall left (S), use the Key there to
open the panel. Drop down into that room and go to the bowl to put the Holy
Water in it. The Altar opens up and reveals the Holy Cross;
go get that.
Down under the Cathedral, a Bag of Holy Powder.
Now it’s time to explore that open floor in the Cathedral, go back up
through that panel, down the ladder into the crypt and climb up through the
manhole at the other end. To the Courtyard (NW) and left to the square with
the Souvenir shop, through the doors S and straight though the Hall to the
yard and into the Cathedral side door. Go down the open floor and through a
small staircase to a dark catacomb.
Left and right of where you come in are Reliefs you can use as button,
pushing both opens a door. To the S and left, through a chapel and left of
the altar is a jump lever up on the wall opening the door behind you (S).
Follow that passage through the next chapel and use the lever right of the
statue to open a trapdoor. Head into the tunnel (right of the lever).
In the first niche left is a dark coffin, look behind it to find
Secret #4,
the Visigoth Chalice.
In the last niche left is where that trapdoor opened. Drop down and proceed,
in what seems to be a dead end is a Bag of Holy Powder,
pick it up and the trapdoor closes. Crawl through the gap E and follow to a
lever opening another trapdoor, climb out on the right and go left, back to
that statue and put the Holy powder into the bowl left of the statue.
The Music Score.
Go through the gate, and even further down into the catacombs. In the next
chapel left or right down the stairs and then find another Relief to push on
the S wall. Another door opens in the dark catacomb, so back up S and follow
through to the statue, right to the altar and left to the dark catacomb.
Left is the door you opened, inside shoot the two Moon Crescent symbols on
the left and right wall, when you hear a metal sound, it is activated and a
big trapdoor opens up just outside in front of the entrance door.
Swim through the flooded staircase to a shrine and open the underwater door
in the back (S), swim in and use the underwater lever to open the shrine.
Maybe first go back and up for some air, swim into the shrine and use Ctrl
to drop the Holy Cross into the well.
Doors open up in the room above. Swim back up (S) and jump over the
waterhole (S) into the room, straight through into a Mosque. Go to the
‘altar’ and get the Music Score.
Using the Music Score.
Head back N through the dark catacomb, straight up the narrow staircase and
up to the Cathedral, leave through the door N. Go through the yard and the
passage NE to the square with the Souvenir shop, straight N to the Courtyard
and if you opened that shortcut gate, straight through the gate N (if
closed; go left into the shopping mall and into the first door right and out
the back door).
Left to the Music venue square with the harp NW and place the Music
score........