The Secret of Selket
Level by Bianka Droese
(Bibi Kroft) (December, 2001)
Walkthrough by Harry
Laudie
Slide down
a long slope and stop at the bottom. Go south and crawl under the low ceiling
and pick up a large medipack. Continue south
and the camera view changes. Drop into a large room with two shallow pools of
water with fountainheads. Go west and climb the block by the wall to enter a
tunnel. Run down the tunnel and run into a left alcove to avoid a rolling spike
ball. Exit the alcove and enter a tunnel going north. Be careful of another
spike rolling from your right side.
You enter a room with a maze of high walls. Go west
to the end and turn the corner to the right and then turn left to find a
movable tower. Pull it back three times and then reverse and go around the
walls to the place where the tower was located. Pick up a small medipack and push the big button on the wall.
Exit and loop around to the left and follow the corridor to another movable
tower. Pull the tower back four times. Now return to the entrance area. Go west
again and enter the corridor just before the end. Go to the end and turn left.
Follow the corridor to get behind the tower you moved. Push it to the south
once. Turn around and pull back another movable tower three times. Now return
to the entrance area. Go north and follow the corridor abound the corner to the
west. You see a closed door and a wide corridor to your left side. Go south
into the wide corridor and take the first right branch to pick up Uzi's. Exit and loop around to the right to get
behind the movable block. Loop around to the right and use the floor lever. Now
return back to the corridor with the door and the door is open.
Go south down the very long tunnel and jump over
the spike trap at the end. You come to a T-junction. Go to the right side and
pull back a pillar two times. Turn around and go around the walls to where the
pillar was located. Pick up a small medipack and
two grenade normal ammo. Go through the small
maze and at the south end, you find two pillars to move. Start by pulling the
first pillar back and into the wide area. Pull it to the east and go around the
walls to get behind the pillar. The second pillar can just be pushed to the
west. Go up the south ramp and be careful of the two rolling spike balls. Go to
the right side and side flip to the left when you see a spike ball. Continue
and side flip to the right when you see a spike ball. Continue and another
spike ball drops on the left side of the ramp.
At the top of the ramp, enter a small room. Hop
onto the central platform and pick up grenade normal
ammo and the grenade gun. Use the
grenade gun to destroy two skeletons that have
appeared around the platform. Go south and enter a large room with trenches in
the floor. The trench at the east wall has two closed doors. Look at the two
south trenches and see movable towers and floor levers. Move the towers so that
you can access the floor levers. Use the two floor levers and the two doors in
the east trench open.
Enter the left door first and jump the columns over
the lava pool. Pick up the Horseman's Gem and
jump the columns again to exit the room. Enter the right door next and use the
Horseman’s Gem to open the door in the east wall. Enter the door and slide down
a small slope. Notice a closed door in the north-west corner. Go to the
south-west corner and pull back a pillar. Go behind the pillar and push the big
button. The door in the north-west corner opens. Go there and use the floor
lever. You get a cut scene of the walls rising around the central platform in
the room. Hop onto the platform and pick up Pharos
Pillar, Pharos Knot, Music Scroll, and a Trident.
Each item seems to generate a skeleton. The Pharos Knot generates two
skeletons. Destroy the five skeletons.
Go to the east wall and pick up two grenade normal ammo. Enter the crawl space in the
east wall. Follow the crawl space to a lava room with sloped blocks. You can
use the slopes or just run and jump to the lower central block. Jump the blocks
to get into the opening in the east wall. Climb the blocks to the east. Save
the game before you get to the slope to the east. Run down the left side and
when two spike balls pass you to your right, go to the right side. Continue
down the slope and two spikes balls roll pass you to your left. Jump over the
pit at the bottom of the slope.
Enter the next room and destroy two skeletons. Go north and see two fountainheads on
the side walls and no water. The gate at the north end of the room is a fire
trap. The brown vases are empty. Go to the north-west corner and enter the
crawl space behind the broken pillar. It can be difficult but it is possible if
you keep to the right side. Pick up two large
medipacks and go north to destroy a mummy.
Enter the tunnel in the north-west corner. Be careful of spike traps on the
tunnel floor. Enter the next room and see a pool and a large waterfall. Run
around the room to collect and destroy five skeletons.
Go behind the column in the north-west corner and
push the big button. A door has opened in the east wall. Go there and enter
another room. To the north-east is a building with a closed door. Go north to
the waterfall and the pool. The nearby vases are empty. Dive into the water and
enter the underwater hole in the floor. Swim to the west and swim up when spike
balls start to roll down the slopes below you. Pull up to a west ledge and
destroy a skeleton. There are many spike traps
on the floor. Face the big button and walk, not run, towards it. Spikes will
pop up and descend. Those tiles are now safe. The tile in front of the button
is a spike trap so walk around it. Press the big button and return over the
floor.
Swim back to the room with the building. Try to
enter the door and the level ends by crashing to the desktop. Of course, every
time you died, the game crashed as well. But I suspect that entering the
doorway is the actual end.
30-oct-2006