Valley of Hell 1
Level by Harley Wuson.
Walkthrough by
Tombini.
Slide down the dark the dark passage and along to Lava Room No. 1. Run
jump to the slope, jump to the 2nd slope and then to the block on the East
wall. Jump to the crack, shimmy left and pull up. Over to the next block. If
you want the Uzis, jump down to the block South, and then redo the
slope/block/crack and return here. You now need to jump to the ledge down at
lava-level in the N/W corner. So do a run-jump but you MUST hit <control> after
the jump to make sure Lara misses the overhang. Now do 2 jumps South and then
into an alcove East and see the rope. Swing, slide & jump to Lava Room No.
2. Make your way down to the the low block in the S/E corner (you can pick up
the shotgun from an adjacent block). A new red pillar rises North, jump to it
and follow the other red pillars as they rise. Pick up half an Eyepiece, and
follow the 3 new pillars around to the ladder. Climb and go clockwise to the
rope. Swing over and continue to do the switch. Quickly turn and hop backwards
and grab as the boulder goes by. Go North thru the open gate and into the Dark
Pit Room. Go East along the wall side and get the other half of the Eyepiece.
Retrace to the gate, killing a horde of scorpions on the way. Over to the grey
block, shimmy right and pull up. Jump over, kill the hounds, combine the two
Eyepieces and place the Eye of Horus in the receptacle.
Enter the 4-Statues
Room. Kill more dingos and take the Timeless Sands and place it in the hands on
the third statue on the left. Enter the opposite gate, do the switch and leave
by the end door and into the Twenty-Boulder Room. Sprint straight East and the
longshot shows a row of spiked boulders chasing Lara. Do a back-twist just
before Lara gets to the slope, slide down backwards, shimmy right and backflip.
Need to get to the top of this slope and to the N/E corner by jumping between
blocks and cutouts (not too difficult to see the right route). Up the ladder
and monkey swing to the switch. Operate it to disable nearby spikes and blades.
Down and around to pick up the Guardian Key. Slide down and thru the spike
corridor and up the slope, dodging three slow-moving boulders. Slide down West,
keeping ahead of the spikes to a small new area with a few columns, some spike
pits and a couple of hounds. Kill the hounds and have a look around and find
the receptacle for the Guardian Key (won't take long). Place it and turn
around. An exit route has now opened due South.
End of a good but
short level. An excellent taster for VOH2.