The
Forgotten Palace
Level by Paco Arriaza
(PacRaider) (July, 2001)
Walkthrough by Harry
Laudie
You start in a room with
a hole in the floor. Drop into the hole and fall into a pool of water. There is
an item you need to the south but skeletons guard it. You can get it later. Swim
north and pull up to a ledge. Jump east into a corridor and follow it to a
room. You get a flyby showing that you need two items. Go into the north-west
corner to shoot a box and pick up a shotgun. I could not get the shotgun shells
in the north-east corner. Notice the closed door in the east wall. Return back
to the water and swim south. Pull up and shoot the two skeletons into the
water. Then pick up the Ornate Handle and swim back to the north to pull up to
a ledge.
This time, jump west
into a corridor and follow it to a room. Go south into another corridor and
kill a demigod. Follow the crawl space in the west wall and pick up the
Mechanical Scarab. Crawl back and pull the jump switch on the east wall. Go
back north and west to notice that a block has risen under a crawl space. Get
inside and at the other end, start to climb down the ladder and then back flip
over the spike trap. Reach into the hole in the north wall for a large
medipack. Reach into the hole a second time for the Winding Key. The wall
beside the ladder is also climbable so use it to shimmy to the left over the
reach-in hole. Climb up and enter a corridor but do not move forward yet. Use
the mechanical beetle and key to trigger the spikes and pick up the mechanical
beetle afterwards. Run down the corridor and beetles attack so run back to the
entrance hole and let them drop to the bottom. It took four trips before they
finally stopped. Go back to the room and pick up a Pharos Knot, large medipack,
red shotgun shells, and Uzi’s from the sarcophagus. Then use the reach-in
switch in the corner to open the door in the east wall.
Follow the east tunnel
and look south to see the room where you started. Now go north and use the
mechanical beetle with key to get over the spikes. Notice that the spikes
continue popping up so you have to carefully time a run through them. Go to the
wall and look down the hole and see an opening. Run east into the hole and use
grab and you should land into that opening. Get secret #1 and pick up blue
shotgun shells and Uzi ammo. Grab the ladder and continue down to the bottom. Go
south into a doorway and loop to the left to climb some blocks. Go to the north
wall and pull the jump switch. Then dive into the water hole in the middle of
the floor.
Swim west into an
underwater tunnel. Follow the tunnel and when you reach a T-junction, swim to
the right. At the next junction, turn left and swim up into another tunnel. Ignore
the branch tunnel and swim straight north to the end and pull up into a room. Run
forward and get a flyby of the area you have to reach. Go north and use the
reach-in switch at the east wall just before the slopes. You get a cut scene of
a door opening. Reach in twice just to make sure. Now jump with the appropriate
curve on the slopes walls to get to the far side over the deadly floor. Search
the sarcophagus for a Pharos Knot. Then use the slopes to jump back to the
south room. Of course, you have to contend with a skeleton, beetles, and poison
darts. The beetles will follow you back to the water. At the T-junction,
continue straight and turn left to pull into a room. Pick up the Uzi's from the
floor. I think that this is secret #2 but it did not register. The author
stated that they are two secrets. Now swim back to the room with the jump
switch. Go down the steps and climb up the ladder. Go through the spikes again
and down the ladder to the south and into the room where you started.
Go east back to the room
where you got the shotgun. The door in the east wall is open but the tunnel is
blocked at the other end. Use the two Pharos Knots and the door in the north
wall opens. As you enter the room, there is a flyby of the area. There is a
closed door in the pool and a closed door in the north wall. Go to the pool
area and climb up the west ledge. Enter the opening in the west wall and loop
to the right to see a ladder on the east wall. Climb the ladder to the top and
into a small room. Pick up a large medipack from the floor. Use the reach-in
switch in the corner. Only use the switch once and not twice. Beetles pour out
of the floor. Get down the ladder and jump from the ledge into the pool with
beetles right behind you.
Follow the underwater
tunnel in the east wall of the pool. Swim until you can pull up into a room. Go
south and just before the steps going down, pick up a large medipack from a
block in the corner. Go down the stairs to a room with two pedestals on fire. Lure
a skeleton back to the water to shoot it into the water. Back to the room and use
the jump switch in the north-east corner and get a cut scene of the room with
the pool. Pull the chain in the north-west corner and beetles appear. Go south
and be careful of the scissors trap. Go to the sarcophagus and more beetles and
a skeleton appear. Pick up the Hathor Effigy from the sarcophagus and exit
through the doorway in the west wall. You are back where you started so run
north back to the pool with beetles on your tail.
Pull up the east ledge
and enter the open door. Make the Portal Guardian and use in on the pole. A
golden harpy attacks but if you stand in a corner, you can shoot it and it
cannot get you. Exit and get down from the ledge. The door in the north wall is
open. Enter the tunnel and run down the slope as the level ends.
23-apr-2006