The Castle of Vimercate
Level by Tony Sinatra
Walkthrough by DJ Full
NOTE: This level is huge. So every time there are two instructions, one
following another, insert a long pause between them.
Follow the passage. When you see the stairs, the wraith starts to chase you.
Escape right and around the stairs. Run through the new corridor and hop into
the next location. Go left and around the stairs, killing a SAS, then sprint
through the automatic portal and pull the lever in the room. It opens a wrongfully
oriented door halfway upstairs, so you have to dozy up to the place they lead
to. Fall into the pool and swim through the NE passage, then down and N.
Resurface in the room with its walls made of bricks. Get out of the pool and
Kill a SAS. Pull the levers in the alcoves. The left one opens the door above
the first stairs, the second one opens the exit.
Return to the water and swim back till you can resurface and get out through
the indicated trapdoor. Go back to the first hall and upstairs. Smash the two
barricades in front of you and get to the place behind them. Don't fall from
the cornice! Kill a SAS walking on it and proceed to its end to find the checkered room on your left. Enter it and throw the jumpswitch in the middle of the far wall. It opens another
door in the first chamber. Before you go through it, safety
drop into the hole behind the open door in the corridor you visited
before the cornice. Slide down the slope and safety drop into the next pit.
Slide down the next slope to find yourself on the cornice. Go along it and fall
on the following block. Drop down on the next (small) part of the cornice and
enter the passage. At the end, climb the stairs, optionally go across the
bridge and jump into the pool. Find the NW passage. Swim through it, exit the
water where you can, pull the lever, swim back and get out of the pool. Go
across the bottom of the pit to enter the door on the NE and pick up the
SECRET#1 from behind it - the revolver. Pull the lever and go back to the
bottom of the pit to pass the newly open portal. Climb the stairs, pull up on
the blocks on the top, pass the green corridor and go upstairs to get back to
the 2nd hall. Now return to the first one again, go upstairs and then right. On
the other end of the shelf, pull up to the next floor. Kill a SAS walking on
the cornice and go around the hall to jump on the orange bridge. Go across it
to get to the checkered chamber. Pull up on the top
of the central block. Kill a bat, drop to the next passage and go through the
automatic door. Slide the slope, jump over the gap and pull up on the next
blocks. Slide down and jump over the next gap. Enter the mirror room and pull
the jumpswitch on the central pillar to open the gate
in the NW corner. Pick up the crossbow from the NE one and go through the exit
to find the bike. Before you hop on it, enter the N passage and swim across the
pool at the end to pull the switch on the other side. Jump into the water and
swim through the opening door. Follow the underwater corridor to find the
SECRET#2 at the end - the uzis. Get back to the bike
and get on it. Go left, L, L, ahead, L, A. Drive down the slope, keeping to the
left side to avoid the falling stone. Exit the vehicle and hop into the glass
maze. Go right, R, L, L, A, L and watch out for the
spikes behind the exit. Jump over 7 pits filled with them and proceed upstairs.
Outside, go around the castle, avoiding the skeleton, and find the jumpswitch on the building behind the castle. Pull it to
open the underwater door in the N wall of the surrounding pool. Swim into the
revealed passage and resurface at its end. Exit the water and climb all the
steps but the last. Turn around, runjump and grab the
opposite ledge. Pull up and climb the next set of steps. Get on the roof, pick
up the grenade launcher and throw the two switches. Now backtrack all the way
down, through the water and around the castle to find out the door once
blocking the way to the next bike are open. Get on the vehicle,
drive through the courtyard and into the dark to hear the "puzzle solved"
sound. Turn right and get out of this level.
Thank You Gerty for the crossbow hint. I didn't see
the weapon through the similarly colored glass.