Gold Armor 2
Level by Zooltar
(August, 2002)
Walkthrough by Harry
Laudie
[Note]
This level is very dark and has no flares. When I tried to exit, I went back to
the start of the level. I had to use CTRL-ALT-DEL to kill the program. [End
note]
Just follow the path and go through an opening in a
wall. You enter onto a street. The south building is empty but look inside and
notice a desk at the south wall. Enter the north building and pick up crossbow poison ammo from the south-west corner of
the floor. Exit and go west to kill a guard. Go
west to see a large gray church. There is an entrance into a building to the
north. This building only contains a trench filled with water. Enter the church
and go to the west end of the church. In the corridor north of the altar, you
can find crossbow poison ammo on the floor. At
the back of the altar, you can pick up the laser sight.
In the corridor south of the altar, you can find crossbow
poison ammo on the floor.
Continue south and use the binoculars for light.
Look to the south wall and see a dark block. This will be for later. Continue
east and find a jump switch on a column. Pull down the jump switch on the back
of the column. Exit the church and run back down the street to the south
building with a desk. There is an open alcove to the right of the desk. There
is a switch there for a timed run. But first we should find the correct door.
Exit the building and go west to the church. Then go to the north-west corner
and go between the two gray walls. Turn north and enter a doorway. There should
be two long tables to your left. Look to your north and up and see a hole in
the ceiling. The wall below the hole is climbable. The timed door is up there.
You still have work to do before the timed run.
Exit the room and go east to see a closed door in the north wall. Open it and
the room is empty except for a fireplace. Exit and go east to see three closed
doors in the north wall. Open the left door for an empty bedroom. Open the
middle door to another bedroom. There is an adjoining bedroom to the east. Enter
there and pull down a jump switch on the south wall. The third door leads to
another empty bedroom. Now go back to the switch and pull it. First, shoot the
windows in that building so you can save time by jumping through them.
Actually, you have to go that way. If you use the door, you will never make it.
Pull the switch, run and jump through the north-west window. Sprint down the
street and into the room with the two tables. Climb the north wall and sprint
to the end of the corridor. Run into the open door to your left. Enter the room
and the door stays open. Go west into a small room and pull down a jump switch
on the west wall. Exit the room and go back outside.
Go west and you enter an area with a fountain. Jump
on the middle of the fountain for Uzi's. Swim
near the bottom of the fountain and pick up twelve Uzi
ammo. Get out and go south to kill two guards. Look to the west wall for a door that you
can open. Enter and see five closed doors. Open the north wall door first.
Inside the room is a wall switch. Use the wall switch and steam appears on the
floor. Exit and you can open the other four doors. The doors open to small
rooms with toilets. Exit this room and back into the street. Go to the
south-east corner and enter an area with four water pools and a mound in the
middle. Go to the mound and you can see ammo in the room below. Do not drop in
there because you cannot get out. Exit the room and just run back to the
church.
In the church go to the dark block in the
south-west corner. Pull out the movable block and push it to one side. Kill the
guard who has sneaked up behind you. Enter the
opening and climb down to a tunnel. Follow the tunnel to the south and then
west to kill a guard. At the end of the tunnel,
climb down the wall and enter a large room with steps in the middle. This is
the room that you saw from above. Kill four guards
and go to the central steps. Enter the shallow depression at the top for the revolver and three revolver
ammo. Go to the south-west corner and safety drop into the hole in the
corner. You enter a room with barrels along the walls. Go north to the next
room, go west, and north again to pick up the crossbow
behind a barrel in the north-west corner. Go south and find an exit in the
south-east corner.
Enter the open door and follow the corridor. This
is a collection of many alcoves, each containing a desk. Search all the alcoves
for two guards and a large
medipack. When done, exit into a tunnel in the east wall, near the
entrance to the corridor. Safety drop on the other end of the tunnel and you
are in a library maze.
In the map above, "S#" is a switch that
opens door "D#". The maze is more confusing than it appears because
of the library bookshelves that confuse your view. When you get to
"X" and hop onto the block to pick up the Breast
Plate, the level ends.
14-aug-2006