Amazing
Tower
Level by Sheevah
Walkthrough by Dutchy
Great looking level, difficulty hard at some points, another fine job by
Sheevah.
The Tower- in and around the Pool.
Stop right there! Turn around and swim into the small tunnel behind you
and pull the switch in the small room. A gate opens up in the start tunnel you
came from, return there and swim into the pool. There are some pickups on the
bottom get them and climb out. There are 3 Wooden doors in the South wall, open
the middle one and get the medpack, go into the left room and get the ammo
there, you will meet some resistance from a Bat and Spider. (The other room is
empty) Go to SE corner at the spiders’ web, you are warned already for Bats and
Spiders by big signs on the wall. Look for a cleverly hidden jmpswitch on the
pillar near the web, which will open a trapdoor to 1st floor. Kill the Spiders
and shoot the vase for some ammo, climb the ladder and backflip, kill a Crow
and go to the North side of the room, jmp over the fence to the edge of the
floor and look over the edge for the jmpswitch, jmp back, pull it and drop
right in front of the gate you opened under water. Swim to reach another switch
room, pull the switch, take the ammo and go to the trapdoor you opened in the
start tunnel. Get out and move the blocks, so you can access the passage behind
the block in the North, go in and climb up, left to get the “Ornate key” and
right to shoot a vase (shoot all those vases in front of the gratings you will
find, I have the idea they form some sort of a trigger) . Back to the Tower.
Open the gate in the East wall.
Lava room.
On the bridge, stand left, so you won’t stumble over the Skeleton, from
just in front of the first swinging ball, runjmp and stop, you will land in
front of a medpack, get it and do the same runjmp at the next swinging ball,
get the “Library Key” and get back through those horrible traps. A Skeleton is
waiting for you, run to the ladder and go to 1st floor West side, open the
library, kill the Spider.
The Library.
First go left after killing the spider and look for the book case you can push
in and aside, get the next one opposite the entrance and push it into the
entrance to get some room, now the one that was behind it and you’ll find
Secret # 1, the Uzi ( no mistake about this, it is clearly a secret!). Back to
the Library.
The flyby gave some clues, locate the ladder between the book cases on the west
wall, you have to sprint here later, go right and pull the switch to open the
gate in front of the duct, sprint to the ladder on the book case, climb up and
run over the top of the book cases to the duct, jmp over to the duct, grab the
edge and pull up quick.
The Mirror room.
Get on to the ledge in
front of the mirror and step on every Tile with a round marking on it, look in
the mirror to see the Crossbow on the pedestal and over to the opened gate to
get the Lasersight and pull the switch, another gate opens in the tower. Go to
the mirror again and from there standjmps to the gate. Jmp the gap and go left
to shoot a vase from the ledge in the corner and then arm yourself with the
shotgun for some Skeletons when you return to the other side of the room.
Lava ridge.
Enter the room after
you shot another vase in the tower and look on the left wall, just over the
lava ridge for 3 dark doors, shoot them with the crossbow and climb the pillar
which will rise. Now you can jmp to the break ledges so you can make it to the
gate. Stand in the SE corner of the pillar and runjmp aiming left to the West
ledge and roll/runjmp/grab the next ledge, pullup and runjmp/grab again, one
more time and you’re in the passage with the switch, pull it to get some water
in the lava pit. Return and run to the right, on to the extinguished ridge,
down into the water and look to your right for a small grating under water,
shoot it out and go in to claim Secret #3, arrows. Back out and find the Key
under second Fountain going West. Leave the room there and get flares, proceed
and watch the flyby so you know where to put the Key. (There’s a gate to the
tower to your left, get back here later)
Rolling balls.
3 switches with
rolling ball traps, stand on the grey blocked floor in front of the switch and
run forward till you are in the centre of the square which will trigger the
ball rolling, wait for it and as soon as it is at the switch (be sure to stand
in the centre of the switch, you don’t have time to move around at the switch),
run forward/pull/backflip and the job is done, do the other 2 and look for the
trapdoor that will allow you to get back into the Library. But don’t go there.
Go back through the gate you entered and to the gate that leads to the tower.
Step out onto the terrace shoot a nasty Crow and turn left, look up next to the
gate and find another cleverly hidden jmpswitch, pull to raise some blocks
behind you, climb up and open 2 doors in East and West wall to get the goodies
inside and shoot some Skeletons and a Crow on your way, then go to the South
wall and open both sets of doors and enter the SW doors.
Block puzzle.
Make it through the swinging bags and check the right hand wall for a crack,
after the 2nd bag and shoot the swinging ball inside with crossbow and
lasersight. Proceed to a room with a keyhole and on your way you can shoot the
grating in front of the alcove in the passage, look up right just before you
get to the room with the keyhole and find the crawlspace in the wall, holding
Secret #4, more arrows. Take the passage in the SW and follow to another Blade
trap, sidejmp over the first blade and shoot the swinging ball in the crack to
the right, the route that will bring you least damage to your health is over
the blades, through the tower and through the Swinging bag passage, push in the
bock where you shot the grating and go around the wall, pull it to the grey
tile in the key room, see it will be activated, go get the one in the other
passage and do the same, the gate in the passage you got the blocks from is
open and you can get the key, shoot the Skeleton and use the “Silver key” to
raise a block behind you, open the ceiling hatch and climb the ladder.
The Top.
Shoot the Crow after the flyby and standjmp/grab the monkeyswing to go
over to the other side, shoot the next Crow and go East to pull the switch. A
rope drops from the monkeyswing, go back on it and hang at the rope, drop/grab
the rope and swing to the West side to pull switch #2. Use the Magic steps to
climb in top of the Monkeyswing, get Gate key #2. DON’T run off the monkeyswing
to get down quick, go back the way you came and back to ground floor. Now the
trapdoor to the Library will come in handy
The Gate.
That big Fellow down there won’t die, climb down the ladder and backflip
over his head, go into the passage from the beginning of the level and go
left/right and follow up into the room holding the other Gate key, shoot the
gratings and get it, return to your Big friend and find even 2 more Skeletons
there, take them out and go place the 2 Gate key’s, while dodging the Spirit
grenades, boy this guy never runs out of ammo!. Enter the Gate and get the
Golden Key inside, Sprint to the ladder and climb to the ground floor, open the
door in the West and slide out of this level.
The End.
****I did it My Way****