Weekly Business - Monday

Level by Titak

Walkthrough by Yoav


Level One - Waking Up

Early Monday Morning

Start in Lara's bedroom with Lara standing beside her bed. Go the Bathroom, open the cupboard and get a Set of Clothes. Follow out of the bedroom and notice that all the rooms are closed. Go the kitchen, open the cooling room, but nothing is there. Go over to the cupboard and open it for a Piece of Bread, then move to the dining room and press the switch beside the stereo. You can visit the gym and pool but nothing interesting is there. At this point there's nothing else to do. Since there is not a "finish" trigger, just quit and load the next level.

Level Two - Training Session

Later that day...

You begin at the training track. Run along the track and come in front of the mansion. Throw the switch to open the main door and enter. The kitchen is closed and there's nothing to do in the dining room. Go to the gym, proceed into the pool just to confirm there's nothing interesting there, either.

Go up the stairs to the second floor and press the button to open the door and run up the stairs into the attic. Climb the boxes which face north. Jump and grab the crawl space and pull inside. Shoot the wooden panel and crawl forward, then turn around and drop down. Crawl west, stand up and get a medipack. Go north and push the block forward until it stops. On either side of you there is an opening. Climb into the west opening and crawl to the end, stand up and throw the switch. Get a screenshot of an opening trapdoor. Crawl back, drop down and climb into the east opening for some shotgun ammo. Now get back to the attic and from there to the second floor.

Enter the piano room and go to the next room. Stand with Lara's back to the fireplace and step back carefully into the fireplace. Jump up, grab the climbable chimney and pull into a crawl space. Crawl forward, turn around and drop twice. Stand above the next chimney, turn around, drop and grab it, shimmy left and pull into the crawl space, get the crossbow. Back to the chimney and climb out with face to the south wall. Jump and grab it, then climb down, drop and slide down the slopes. Go forward and climb the north opening, then climb up the wall and go forward. Climb a box for the Labyrinth Key. Climb the stairs and pull into the south opening. Jump forward, grab the earlier chimney and climb up, then back to the first chimney. Climb down, safety drop and you're out of the fireplace. Back to the piano room, pull the switch book on the south wall. A door opens at the main hall. Go over there and throw the switch at the alcove. Turn around and run forward into the treasure room. Nothing interesting in this room.

Follow outside the mansion and go to the north wall, use Labyrinth Key to open the gate. Enter the labyrinth garden. Go left, right, left and left again to reach a small pool. Get from the water crossbow normal ammo, then back to the main gate in the same way. Now go to the right, stay along the wall and go always forward. You arrive at a closed gate with a key hole. Keep forward along the wall, at the end turn left and once again left to reach the hole in the ground. Drop into an underground passage, light a flare, go forward and reach the exit hole. Climb out to a place with four statues. Go the south wall and throw a timed switch that opens the basement door at the mansion. Start the timed run in the same way to get out of the labyrinth and sprint into the mansion, reach the door before it closes.

Get down the stairs and notice a closed door to your left. Follow the passage and come to the aquarium. Climb the west wall into a crawl space, crawl forward and stand up. Drop into the water and swim northwest, look for a ceiling lever. Pull it and swim back to the hole and pull out of the aquarium. Back nearby the stairs and look for the door you opened. Enter the room and pick up a medipack, shotgun with ammo and the Gate Key. Run up the stairs and you might have to throw the switch twice until the door will open.

Once again follow outside the mansion and go to the west gate, use the gate key and open it. Go south into the structure and climb the west box for the Shovel, then climb the east boxes for the Racetrack Key. Notice at this point if you go back to the earlier keyhole in the labyrinth you might be disappointed as the key does not match the keyhole. About the shovel, I didn't find any digging use for it. One more thing, there's no "finish" trigger in this level, so I guess it ends here.