Decision Jungle
Level by Wizzkiddo (Tom Hillen)
Walkthrough by Dutchy
Story:
The background story isn't very large, at the end of level 8, Manic
Mine, Lara discovers some inscriptions of a huge eye. When she looks at them
she gets a flashback, she and her expedition mates are wandering through a huge
jungle searching for clues for hidden civilization. Already 3 members are
killed by tigers and snakes, and the rest of them are scared by the large
eye-inscriptions on the walls, the Eye of Decision. This Eye is a very
rare Artifact, one of the so-called Key-Artifacts. Together with the other
three it can open the path to the Youth Lake, which isn't a youth lake and so
on. At one moment they discover the remains of a huge temple, but they all get
slaughtered when they go inside. Lots of traps! Lara is the only survivor and
lives of tree leaves, bananas and snake meat for two months until the rescuing
team arrives. She has never been back, but it seems that she has to now... She
charters a helicopter and heads off to Columbia, for A Second encounter with
the Temple of Decision.
In this level the only thing she encounters are a few destroyed
temples, but all the traps are working perfect, so watch out. (Tom)
The Airstrip.
You stand on the Airstrip where you just came from the Chopper behind
you. Go N and to the Campsite there, at the W wall in the grass is a Big
Cobra, watch out, a Baddy will come from behind the Jeeps, enter the
tent near Jeeps, after you took care of him and pull the switch, go back to the
Chopper and find an open gate in the building, pull the lever inside and go
around to the Chopper and into the old broken down Hangar to the R. Kill a
monkey and inside you can get Secret #1,
the Shotgun on the center crate and some more goodies lying around. Go
back in NE direction and find the sloped pillar next to the slope with the
spikes. Pull the switch and follow the slope to the NE, just past
the brick wall you can see the path going up (branches on the floor), jmp up
and R, jmp over behind the brick wall and L up the slope, stand in the NE
corner of this slope, with your R foot against the higher slope and face NE to
the door, hop back and runjmp with a R curve to the higher slope at the wall,
now jmp to the tree and into the passage.
The Temples.
At the burners, go R and into a room with 3 switches on crates and a monkey.
Kill the monkey first. Pull the L switch first, to put the burners down.
Then the one on S wall, now you have to sprint back to the passage, sprint over
the burners and on to a hanging bridge, jmp around the corner R, to next bridge
and sprint to a timed door in the end. The 3rd switch I never found a reason
for, I don’t think it does anything, as for the 2 switches next to the timed
door are traps. In side the door, go follow the passage to a large destroyed
temple, go to the far R corner and jmp behind the containers, pull the lever
and go to the tree, a trapdoor opened, don’t mind those switches on the block,
or if you want to get fried, be my guest.
The Crowbar.
Go in to the trapdoor and in to the tunnel between the 2 containers N,
stay close to the ceiling and swim into the small gap L, follow to a large room
and climb on to the ledge in the NW corner, climb higher and look W,
runjmp/grab the crack in the pillar and go around the corner to a ledge, turn R
and runjmp/grab the ladder on the pillar in front. Climb up 2 steps and
backflip to the higher ledge, look E and spot the ledge over the slope in front
of you, you have to runjmp/grab to, on the higher part is a monkey and
you can find the Crowbar there too. Get back to the pool, but be careful,
debris falls from the ceiling, back through the small gap and L/L up into the
hole there. Climb out to the R and follow the passage to he end, past a closed
door L. Open the door in the end with the Crowbar and climb on the
block, crawl straight over and quickly pull the switch on other side while a Skeleton
sticks a sword in your back. Leave the room after you pulled that switch and go
for the door in the passage. There’s a Cobra sleeping in the bushes, but
if you don’t shoot he will just go on sleeping and you can run past him. Enter
the lower part of the jungle where you did the timed run. Shoot a Tiger
on your way to the containers in the SW, jmp on and pull the switch in the
corner. Go back to the entrance where you came out of and notice the open door
in the N wall. Jmp in and follow to a...
Trap room.
There are several ways to get through this one; this is how I did:
Go run in along the L wall with a flare in hand, wile the corkscrews on
the ceiling come down, the exit closes, pull 2 switches on L wall and go for
the door that opened in the wall in the end, run over the burner, which will
start immediately and sprint R to the switch on L wall, turn R and run to the
next switch on R wall, then to the door that opened in the end of this room and
into the passage, the spike wall stops. Follow this passage to a room on the R
and snatch the medpackaway from the Skeleton.
You could have also sprinted from the room with the Corkscrews
to the R, past the switches and opened the Crowbar door L, opposite the passage
you went in now, you’ll end up in the same room with the medpack.
From the room with the medpack, go R and to the blocked end of the
passage, the block goes down and pull the switch there, hop back quick and wait
for the Boulder to pass.
(If you had pulled all switches in the Corkscrew room, the L big
door would have opened, and you would have come straight here missing out on
the medpack and no way of returning.)
Follow the slope up and shoot the Tiger, at the end of the
passage you’ll get a camera view from above, climb out of the hole in the L
corner and run L and forward behind the wall, as Boulders will come down
from the R. Go to the pool and swim to the Crate floating in the water, from
there runjmp into the opening in the rock face. (It’s possible you’ll be stuck
in the camera view from the entrance of this room, just save once and reload.)
Sprint to the switch past the opening R and pull it, now get to the
opening quick and wait for the Spike wall to go past, go enter the room again
and to the end, L corner into the crawlspace, follow to the container room.
The Container room.
Go to the SE corner and find the ladder to climb the pile next to the
wall, on top, runjmp to either side landing and go N, climb the containers and use
the monkeyswing to go S, on top of the containers there you’ll find Secret #2, a bunch of Goodies. Drop down
again and go through the crawlspace to the room with the Spike wall and into
the passage, follow till you can climb out to a passage where you would have
ended up after a Tiger and a Boulder trap, had you taken the other route from
the pool.
The Jungle.
Go L and to the tree in the SE corner, on the tree is a ladder,
jmp/grab and backflip to a ledge, standjmp to the branch L and follow L to a room,
do a standjmp/grab to jmp in, turn L and shoot the Tiger, when you follow the
passage.
Roman Numbers.
you enter a room with 10 switches, all with Roman numbers over them, I
tried to find the clue in all the rooms you can access from the Jungle, but to
no avail, I had to use the post from tr-resurrection. (or try yourself and burn
about 45 times)
The sequence to pull the switches is 2, 8, 10, 5, 3, 6, 1, 9, 7, 4 . A
room will open in the E of this room, go in and pull the switch, a door in the
Jungle opens up.
Exploring the Treetops.
Go back and jmp to the branch, to the R you can see a room next to the
Eye inscription, ignore it, inside is a Skeleton and the roman numbers I told
about, runjmp/grab the branch to the W, go to the tree and jmp around to the E
branch, get the small medpack and go to the branch going N, runjmp/grab to the
next tree and go around so you can go N again, jmp over to the W wall and there
is another of those rooms, go R and follow the brick ledge N and at the tree
with the ladder in the NW of the Jungle, runjmp/grab to the branch on that
tree, go around and find the ladder on N side of the tree, climb around to the
S side and up, just with your head above the branch (nice camera work :0( ).
Backflip and go around the tree using the Binoc’s to see something and
get the flares, go back to last branch and go to NE corner tree, on to the
small branch L and turn around, face SW and run off with a L curve/grabbing so
you miss the top branch but land on the branch under it, Secret #3 awaits you, Shotgun and some
goodies, now from the Shotgun, turn E and runjmp/grab the ledge along the wall,
go S and almost at the wall you can runjmp/grab the branch of the tree R of
you, go S and at the last tree, where the camera view changes, stop at the edge
of the branch, hop back sidestep to the right, so you are on the R side of the
branch and runjmp/grab to the ledge in front of the room.
Inside is a pedestal with flares, approach from the L or you will be
split in half. Go out and runjmp/grab back to the tree, go back N and to the
opening in W wall, turn around and run out with a L curve, you’ll land on the
brick ledge below, go S again over the trees and to the opening in W wall and
standjmp in to leave these surroundings.
End of the level.