TOMB RAIDER - PERU LEVELS
By Loren Golden
Walkthrough written and provided by the author.
Prologue
One day, when she had finished her exercises on the assault course, Lara
was reading through some old papers she had taken from Jacqueline Natla's
office. She was sorting through them when she found an old Sanskrit document
that spoke of three Ankhs of Power. It seems that in addition to the tripartite
pendant, the Scion, the three Atlantean rulers each possessed an Ankh of Power,
which, when brought together in the central Atlantean Temple with the focusing
device, would allow an individual to travel anywhere in history. After the
destruction of the continent, each of the three rulers took their Ankhs with
them, lest someone bring them back to the Atlantean Temple. However, even
together, the Ankhs of Power were useless without the focusing device, which
was apparently destroyed when Atlantis slipped beneath the waves. Turning the page,
Lara's blood went cold when she read that Natla Technologies was planning to
build a new focusing device.
Suddenly the door creaked, and Lara leaped up instantly, drawing her
Pistols and aiming them at the door.
"Please take it easy, Miss Croft," Winston said. "It is
only I." He slowly shuffled across the library toward her as she collected
the papers she had dropped to the floor in haste. "I've brought the
evening paper and your afternoon tea." He poured her a cup as she scanned
the paper for anything of interest.
And she found a matter of great interest, for on the front page of the
Business Section, the paper quoted Jacqueline Natla saying that Natla
Technologies was on the verge of a monumental scientific breakthrough that
would make the computer revolution look like Stone Age technology by
comparison.
"Will there be anything else, Miss Croft?" Winston asked.
"Yes, Winston," she replied, lowering the paper into her lap
and looking sharply at her butler. "Pack your cold weather gear. We're
going back to Peru."
RETURN TO PERU
After a two-day harrowing journey by jeep, Lara and Winston finally
arrived at the base of the cliff that she and her ill-fated Peruvian guide had
visited a few years earlier. Lara stepped out of the jeep and looked at the sheer
climb ahead of her.
Winston broke out the tent and the sleeping bags. "You should get a bit of
rest before you start out, Miss Croft."
"Winston," Lara protested. "It's not yet
"Very well," he said. "I know it's useless to try to
convince you to change your mind once you've made it up." He opened a
crate and pulled out the elephant gun he used from the days he served with Her
Majesty's Service in India.
"Do you want me to come along?"
She looked at him and bit her tongue lest she say the first thing that
came to her mind. Diplomatically, she said, "But Winston, who would watch
after the base camp."
"I suppose you're right," he sighed, putting the gun back in its
case.
"Besides," she added without smiling, "I think it would
be difficult to keep up with you."
"Ah yes," he said. "Don't trouble yourself with the base
camp, Miss Croft. I'll take care of setting up. You'd best be moving along. I'd
prefer you be back before sunset."
"I'll try," she said, as a warm smile graced her face. "But
don't wait up for me."
"Miss Croft," Winston said sternly, "don't do anything
foolish. One of these days you'll get trapped in one of these tombs you raid
and it'll be the death of me."
She nodded and said, "I'll be careful, Winston."
With that she turned and scaled the cliff face without the benefit of a
safety harness.
Scaling the cliff took the better part of an hour, but finally she reached the
top, finding herself in a high valley on a plateau overlooking Winston and the
landscape below. She rested for a moment before running on ahead.
She ran through a passage among the hills of this high mountain range. She
easily ran and jumped across a deep crevasse before sliding down a long slope
into a mountain cave. As she passed into the light, she disturbed two bats that
she easily dispatched.
She made her way through the cave and emerged at the end of the bottom
of a canyon. Looking up, she saw a ladder and some teeth spikes that she
realized she could not reach. So she forged ahead. In about the middle of the
canyon, she paused and looked up to her right, where she saw a small cave set
high in the side of the cliff. She climbed up onto a ledge and grabbed the edge
of the ledge above her, shimmying to her left and pulling herself into the
cave. She ran inside and found some Flares. She collected them and also
dispatched two bats that annoyed her.
Jumping down out of the cave, Lara followed the canyon up around a corner,
where it opened into a raging river valley. She slid down backward with a
double safety drop onto a ledge on the river amid the mist of a large
waterfall. Looking around, she found a rock she could stand on just around a
large rock to her left. With a running jump and bend to the left, she safely
landed on it. She saw another rock peaking halfway out of the water, and knew
that it would not be easy to reach it. So she backed all the way up to the
corner next to the rock, and ran and jumped, bending to the right to land
safely on the rock. She walked to the edge of the rock closest to another rock
that was just barely submerged and made a standing jump onto it. Then, looking
to her right, she saw a cave in the bottom of the cliff wall. She set herself,
then ran, jumped, and grabbed the edge of the cave mouth, pulling herself up
into it.
She ran through the cave to the far end, where she found the remains of
an unlucky adventurer who had fallen and broken his neck. Since Lara figured he
wouldn't be needing them anymore, she took his Flares.
Looking up, Lara saw that this end of the cave was open through the rock above
her to the sky. She stepped up onto a low ledge, and noticing that at one end,
the ledge she was standing on was high enough for her to reach the next one,
she pulled herself up. Turning to her left, she noticed that a slope was set in
the wall above the cave from which she emerged. And above that on the opposite
side of this deep pit was another slope. And above this on the side with the
first slope was a narrow, snow-filled crack that ran across the rock face to
the left of the slopes, leading to an opening into which she could crawl.
So Lara ran to the end of the ledge and backed herself up against the
rock opposite the first slope. She ran and jumped without grabbing, landing on
the end of the first slope. Immediately, she jumped backward, landing on the
end of the second slope. Again, she immediately jumped forward and grabbed the
snow-filled crack, saving herself from the plunge that ended the life of the
ill-fated adventurer below, and shimmied to the left, pulling herself into the
crawlspace.
She emerged from the crawlspace at the top of a long slope leading back
down to the river. Remembering that there were some caves at the top of the
river canyon that she wanted to investigate, she slid down the right side of
the slope, about one or two paces from the cliff wall. Just before the slope
ended abruptly, Lara jumped, bending to the right, landing safely on a high
ledge above the river, saving herself from a nasty fall into the raging river
of death below.
Lara ran to the end of the ledge and jumped across to the next, at the opening
of an empty, shallow cave. Looking around, Lara noticed a triangular-shaped
ledge on the opposite side of the river that she could run and jump to, and
from there, jump onto a wider ledge above it and make her way to the cave on
the left, on the opposite side of the river.
But before she did that, Lara noticed another triangular shaped ledge
around the corner of a rock to her right. She set herself, and ran and jumped,
bending to the right, avoiding the edge of the rock and landing securely on the
ledge, lest she plunge to certain death in the river below.
Looking up, Lara saw that she could grab the left edge of the ledge above her. Pulling
herself up, she looked around and noticed that she could run and jump across
the river, landing on a fairly wide ledge, which she, of course, did. From
there, she noticed that with accurate maneuvering, she could run and jump,
avoiding a low-hanging rock, to land just inside the cave on the right, where
she found a Shotgun with Normal Shotgun Ammo. Collecting these, she left the
cave, sliding down to a lower ledge. From here, she grabbed the ledge above
her, pulling herself up into the other cave on this side of the river. She ran
through it to the end. It appeared to be a dead end, but looking up, she found
a high crawlspace that she could squeeze into. Here, she found Secret #1 - a
Golden Skull with some Normal Shotgun Ammo and some Uzi Ammo.
After collecting the Secret, Lara ran back and dropped down out of the
cave onto the ledge below. Looking around, Lara spied a peaked rock, sloped on
both sides. Examining this rock, she realized that if she angled just right,
she could run and jump and land on the far side, sliding down onto the first
ledge she landed on at the water's edge, or land on the outer edge of the near
side, sliding backward onto the second ledge at the water's edge.
Once she was back down on the river, Lara made her way back across,
through the cave, and up the pit, to emerge once again at the top of the slope.
Running along the east cliff face opposite the slope, Lara saw a place where
the plateau above dropped low enough for her to grab onto and pull herself up. Once
on the plateau, Lara ran toward a cave up in the southeast corner of the
plateau where the mountainside rose up, and ran inside.
Quickly, Lara was brought up short as she nearly stumbled into a deep
pit. However, she quickly saw that she could run and jump across it.
Lara ran out of this narrow cave into a large, expansive cave. She ran
across to the edge above a subterranean river with a waterfall at its east end,
running to the west. Lara realized that this must be the source of the
waterfall in the river outside.
Looking to her left, Lara saw a Small Medipak sitting on a small ledge. Lara
leapt onto the sloped ledge nearest the waterfall and shimmied over and dropped
onto the ledge and collected the Medipak. After this, Lara pulled herself up
into a walled-off section of the cave, disturbing a bat in the process, which
she quickly dispatched. Looking around, Lara found a crawlspace she could use
to return to the main cave.
Returning once again to the river's edge, Lara found a wide crack in the
cliff wall to her right, which she could use to shimmy over and drop onto
another small ledge. Tumbling around to face the opposite direction, Lara saw
that she could run and jump across the river, grabbing the lower lip of a
tunnel in the cave wall opposite her. Running up what appeared to be a natural
flight of stairs, Lara ran through and emerged back in the main cave on the
side of the river opposite from where she had been before. However, the ceiling
of the cave was so low as to prohibit further movement.
But just then, Lara remembered that she could shimmy around it. But as
she did, two bats swooped down out of the stalactites to pester her. As soon as
she reached the other side of the low overhang, she pulled herself up and put
the noisome bats out of her misery.
Looking around, Lara found two large rocks in the southeast corner of
the cave with open sky above. Try as she might, she couldn't jump and grab the
one closer to the ground. However, she noticed that next to it was a waist-high
slope that ended just a few paces from the rock. She climbed onto the slope,
faced the rock closer to the ground, and jumped forward and grabbed its ledge,
pulling herself up. From here, she jumped onto the second rock, then onto the
ledge above the cave, and ran and jumped, grabbing an outcropping and pulling
herself up onto a high plateau surrounded by mountains.
Lara ran across the plateau and into another cave. Upon entering,
another pesky bat started bothering her, though not for very long. Lara found a
long slope leading down with a monkey swing above, as well as a tunnel directly
ahead that bent around to the right. Lara first followed this around and found
some Flares, which she quickly confiscated. She could see daylight ahead, but
was unable to reach it due to problems with Tomb Raider physics - she simply
could not squeeze into a space that was just large enough for her to crawl in,
but whose floor was waist-high.
Lara returned to the long slope to a deep pit, and jumped and monkey
swung across to the far side of the pit. When she reached there, two more bats
descended to pester her. Since she was past the pit, she dropped down and took
out the bats. Running down the tunnel beneath the monkey swing, Lara found a
small alcove with Secret #2 - another Golden Skull and a Large Medipak. Having
obtained these, Lara ran back to the place where the ceiling above this tunnel
was lowest. Here, try as she might, she simply could not jump and grab the
monkey swing again.
Then it occurred to her to walk to the edge of the pit, at a corner
directly facing a slope that dropped into the pit, with another slope behind
her. Then, performing a backflip, Lara jumped off the slope behind her and
grabbed the monkey swing above. She was then able to make her way onto a high
ledge above the alcove where she found the Secret and emerge from the cave into
daylight.
Looking down, Lara saw the earthly remains of another unfortunate
adventurer, and her sixth sense told her to draw her Pistols. Sure enough, she
was soon beset by two wolves. After putting them down, Lara made her way
through the canyon to a wide valley. She looked to one side and saw a pair of
slopes: The first, lowest to the ground, faced out into the valley. The second,
to the right of the first faced across to a high ledge to the left of the first
slope. Lara walked over to the left corner of the first slope and turned so her
back was to the second. Then leaping back, Lara jumped and grabbed the ledge
and pulled herself up onto the plateau above the valley.
Lara had reached the entrance to the Caves, where her Peruvian guide had met
his untimely demise. In a note of sadness, Lara saw his earthly remains laying
exposed to the elements. (She had emerged from the Caves in another location in
the midst of a blizzard and was unable to return to this entrance to put poor
Carlos to rest.)
Lara ran past the guide to the left side of the door, where she found a
ladder that led to the top of the lintel. Was that there before? she asked
herself. Scurrying up the ladder, Lara found four press-switches. The first was
a relief of a potted plant, the second of a helmet, the third of some sort of
bird, and the fourth like another potted plant. Lara tried to remember which
switch she pressed when she was here before. Choosing one at random, she
pressed the third switch. Nothing happened. Then she remembered it was the
second switch she had pressed, so she pressed it again, and the doors beneath
the lintel opened to reveal the Caves. Lara was about to jump down when she
decided to press the other two switches for good measure.
Lara jumped down to the ground, and suddenly, four wolves emerged from
the Caves to attack her, just as before. She engaged in a fierce battle with
the ravenous wolves, and though she did not emerge from the battle unscarred,
she did emerge victorious.
Lara hadn't gone but a half dozen or so paces into the Caves when the doors
closed behind her, sealing her in. She dashed past an area of darts, running
into the area where she had previously climbed onto a higher ledge to proceed
deeper into the Caves when she was here before. To her annoyance, the roof had
collapsed in this cave, barring further access. She would just have to find
another way. She looked in a small cave where she had found a secret the last
time she was here, but now was just an empty cave.
Lara began exploring the cave, seeking a way to continue beyond these
caves she was sealed into. Finally, flare in hand, she discovered that the same
earthquake that had brought the roof down on the cave above the ledge had also
opened a narrow crack in the corner next to the darts that she could squeeze
into. After crawling a bit the cave widened enough that she could stand up. In
a bit of fortuitous hindsight - Lara couldn't explain how she knew this - she
was relieved that she didn't press the fourth switch above the main doors to
the Caves before the second, otherwise she would be beset at this time by a
pair of bats.
Lara emerged from the crawlspace into a large hallway lit by four torches. One
end was destroyed by a cave-in, while the other end was closed off by a pair of
large double doors. There was also a small hallway leading off on the side
opposite from the crawlspace from which she had emerged. Running down this,
Lara found a smaller hallway, parallel to the first, whose west end was
likewise ruined, and whose east end was terminated by a small door next to a
keyhole. Not having the key, Lara noted its position and returned to the main
hall.
As she approached the double doors, Lara was glad that she pressed the fourth
switch above the main doors after the second, for these doors opened as she
approached, and she was able to collect a Small Medipak and some Uzi Ammo. Turning
around, Lara saw that the doors were guarded by a pair of mummies. Fortunately,
they didn't awaken at her approach.
Again Lara sought to find a way to proceed. Finally, she returned to the
crawlspace with a lit flare, and looking up, saw a high crawlspace. She jumped
up and squeezed into the gap, traversing to the opposite end. Looking out, Lara
saw that a ledge across from her that she could not reach held some Wideshot
Shotgun Ammo. Looking around further, Lara saw another ledge below her to the
left. Carefully climbing out of the crawlspace, Lara grabbed the edge of the
ledge with her cuticles and shimmied over and landed on the ledge. From there
she jumped over and collected the Ammo.
Lara jumped down into the water and swam into a large area graced with a number
of columns that must have been some sort of plaza back in the days of the
Incans. But Lara had little time to study the architecture, for she soon
noticed that she wasn't alone in the plaza. A hungry crocodile was swimming
over to have a bite of her. Remaining calm, Lara quickly found a water tunnel
leading out to the north of the plaza. She swam out of the tunnel into a cave
with a closed portcullis on the north side. Quickly scrambling onto shore, Lara
dispatched the crocodile as he emerged from the tunnel. Before jumping back into
the water, Lara found the remains of another luckless adventurer who had
bequeathed her some Flares.
Lara swam back to explore the plaza. In the center, she noticed a closed
trap door. Swimming back to the southeast corner, Lara found a tunnel leading to
a pair of portcullises on opposite ends of a hall. The portcullis on the east
end opened into a natural cave area, while the portcullis on the west end
opened into some sort of room built with large bricks, like the plaza and the
tunnels.
Swimming back into the plaza, Lara found an underwater switch in the
northeast corner. When she pulled it, the trap door opened. As she swam up into
an air chamber, Lara remembered back and was grateful that she didn't press the
third switch above the main doors to the Caves after the second, otherwise when
she swam beneath the open trap door, a rollingball would have fallen out. Moreover,
as she pulled herself into the air chamber, she was grateful that she pressed
the third switch before the second, as she found a Shotgun and some Normal
Ammo.
On the east wall of the air chamber, Lara found a switch. When she pulled it,
the timed portcullis on the east end of the hallway southeast of the plaza
opened, and Lara jumped back into the water and swam quickly to make it through
the opening before the portcullis closed again.
As Lara entered the underwater cave, she noticed a closed door to her right. She
also noticed that she wasn't alone in the cave - two crocodiles had entered the
water and were swimming toward her. Bracing herself, Lara dodged the wily
crocodiles and climbed up on shore and quickly dispatched them.
As she holstered her Pistols, Lara found a path on the south side of the
pool that wound up around the pool to become a ledge on the west side of the
cave. Lara followed it around and pulled the switch she found there, opening
the underwater door she saw earlier. She jumped back in the water, swimming
through the now-open door, and up the cave and into an air chamber, where she
climbed out. She ran down a tunnel to emerge onto a ledge on the east side of
the large cave. Looking ahead, Lara saw that the ceiling came down so as to
prevent her from walking on the ledge to the southeast corner, so she dropped
down and shimmied over there, pulling the switch she found there.
Although she knew that the switch opened a door in the cave wall below,
Lara's sixth sense told her that the underwater door was now closed and that
she should go look behind it. Rather than dropping down into the cave below,
Lara shimmied back to the north end of the ledge and ran back down the tunnel
into the air chamber. She jumped back into the pool and swam back down to the
closed door, finding an opening in the cave wall behind it. She swam into the
opening and found an underwater switch. She pulled the underwater switch,
opening the timed portcullis next to the switch in the top southeast corner of
the main cave. Quickly, she turned around and swam back to the air chamber,
wasting no time as she pulled herself on shore, backflipping and turning around
at the same time, dashing back down the hall to the ledge above the main cave,
running to the end of the ledge, shimmying back across, pulling herself up and
making in through the open portcullis in the nick of time. She discovered
Secret #3 - a Golden Skull, some Normal and Wideshot
Shotgun Ammo, and a Small Medipak.
Leaving the cave, Lara grabbed the ledge and shimmied to the left to
avoid taking damage as she dropped to the cave floor. She turned around and
climbed into the room behind the door she opened earlier. She pulled the switch
there, opening not only the portcullis leading back to the main plaza area, but
the portcullis opposite from it as well. Before leaving, Lara looked behind the
door, where she found some Uzi Ammo.
Jumping back into the water, Lara swam back out into the tunnels
southeast of the plaza. As she passed the tunnel leading back to the plaza,
Lara's sense of danger pricked her skin, and she swam back into the plaza to
investigate. Two crocodiles were swimming toward her, hoping to make her their
next meal. Quickly, Lara turned around and swam back into the cave, drawing the
crocodiles after her. She got up on shore and liquidated the crocodiles as they
swam up to greet her.
Lara swam into the room beyond the other portcullis, and pulled the
underwater switch she found in one corner, opening the timed trap door at the
top of the room. Swiftly, she swam up to emerge in the air chamber above. She
ran down a short hallway to pull the lever she found there.
This opened the timed portcullis back in the cave where she found the
skeleton and the flares. Without hesitation, Lara backflipped and twisted
around, running into the water. She swam as fast as she could through the plaza
and up the tunnel on the north side. Scrambling up on shore, she dashed through
the portcullis in the nick of time.
Lara found herself between two short flights of steps. The steps on her
right led up to a closed door, and the steps on her left led up to a moveable
block. She pushed this as far as it would go, revealing a second moveable
block. This, too, she pushed, until it revealed a hallway that she could run
down. She ran around until she found the first moveable block and pulled it
back. Running back around, Lara found that moving the block now revealed a
switch. But her sixth sense told her that there was something behind the second
moveable block, and that she wouldn't be able to access it until the first
block was out of the way.
Putting off pulling the switch until later, Lara moved the block around until
it was directly in front of the switch again. Then running back around, she
pushed it into the hall opposite the switch, such that she was able to run
completely around the central structure the hall ran around. Next, she pulled
the second block back, so she could run around to the hallway that had been
hidden behind it. Here she found Secret #4 - a Golden Skull, a Shotgun, and
some Normal Ammo.
After collecting the Secret, Lara moved the second block back into
position and repositioned the first block so she had a clear shot from the
switch to the door at the top of the other flight of steps. She pulled the
switch, opening the timed door, and made a mad dash for the door, slipping
through it just as it was closing. But Lara couldn't stop, for darts were
flying and the floor was giving way beneath her feet. Quickly she ran down the
deadly hallway, lest she fall to a spikey death, stopping short just outside
the hall, lest she slide to her death at the bottom of a chasm before her.
Looking to her right, Lara spied the ruins of a bridge that once spanned
the chasm. She ran to its end, backed up, then ran, jumped, and grabbed the
edge of the bridge opposite her. Upon reaching the other side, two wolves ran
out of a tunnel to attack her. Quickly, she put them asleep before running down
the tunnel from which they emerged.
Lara found herself at the bottom of a deep pit. At the north end, Lara
found a pair of slopes she could use to jump up to grab a ledge just above her
in the southwest corner of the cave. In the process, she disturbed two bats
that descended to disturb her. Soon after, they were lying dead on the cave
floor.
Lara climbed a ladder that started at this ledge, leading up to one
above her on the middle of the south wall. From here she looked across and saw
two more sloped ledges on the north side of the cave, and another ledge above
the slope in the northwest corner. Walking to the northwest corner of the ledge
she was standing on, Lara positioned herself with the northwest slope on her
right. She did a sideways jump onto the slope, backflipping onto the northeast
slope, and jumping and grabbing the ledge in the northwest corner. While she
was making her maneuvers, three more bothersome bats swooped down to pester her,
though they didn't do so for long.
Lara ran around the central column in the cave until she reached a ledge
in the southeast corner of the top of the pit with a switch on it. As she did,
the ledge in between collapsed beneath her feet. Lara pulled the switch,
opening a door on the west side of the plateau north of the chasm with the
broken bridge.
Lara did a safety drop onto the ledge behind her, then again to the
ledge at the foot of the stairs, and again to the bottom of the pit. She ran
back onto the plateau and through the door she had just opened. She leaped over
a small pool of water at the bottom of a sloped hallway. She quickly ran up the
hallway, arriving in a room hanging with green growth, including one long vine
that she could use to swing on. This was especially helpful, for before her was
a gaping chasm, the bottom of which she could not see.
Lara swung across the chasm and ran up the stairs on the far side. She
dashed through the room, dodging the darts that flew. At the far end, in a beam
of sunlight, Lara took the Gold Idol from the plinth. As soon as she did,
however, the earth began to quake, and the floor of the room behind her
collapsed, revealing a pit full of spikes that she could not jump across.
Initially she thought herself trapped, until she noticed that the
indentations in the walls where the darts were coming from made them scalable. Lara
jumped onto the wall and climbed down below the darts, making her way above the
spikes to the south end, where she climbed back up and dropped onto the south
ledge. She ran back down the steps and leaped onto the vine. As she did, two
more bats swooped down to attack her. She swung back to the south side of the
chasm and put the bats out of her misery. She ran back down the sloping tunnel.
But as she did, a boulder fell from the roof and started rolling down after
her. Quickly, Lara dashed around the corner, then leaped through the open
hallway back to the plateau, barely making it before a portcullis slammed close
behind her.
As she emerged from the tunnel with the Gold Idol, Lara's intuition told
her that had she pressed the first switch above the main doors to the Caves
before the second, she would now be assaulted by a bear. But since she pressed
the first switch after the second, the double doors on the plateau now opened
at her approach.
As Lara stepped into the arched hallway, a blade began swinging in front
of her, and two Dart Emitters began shooting at her from the opposite end of
the hall. Making her way down the hall while dodging the blade and the darts,
two more blades began swinging that she had to avoid. Finally, Lara emerged
from the arched hallway at the edge of a spike pit. Easily, Lara ran and jumped
across the pit, grabbing the ledge on the far side and pulling herself into the
hallway.
Lara noticed that this hall was guarded by two mummies, but just as
before, they did not wake at her approach. She ran down the hall and collected
the Uzi Ammo and Wideshot Ammo from the twin plinths at the end of the hall. Lara
turned around and saw that there were two doors. Having collected Secrets #1
and #3, the door on the east opened at her approach.
Lara found herself on a plateau high above the canyon she was in
earlier, where she saw a ladder and some teeth spikes. Looking down, Lara saw
the ladder and teeth spikes on the ledge below them, as well as the remains of
an unfortunate adventurer who fell on them. Lara climbed down the ladder and
pulled herself into the cave on the side of the cliff.
Lara ran down a flight of stairs to arrive at the south end of a large
cavern, the bottom of which she could not see. Across the cavern on its north
side, Lara saw a plinth with some objects on it. Since she had collected
Secrets #2 and #4, two ropes hung from the ceiling, allowing her to reach the
alcove with the plinth. Here she found Secret #5 - a Serpent Stone and a
Crossbow.
Lara swung back across the cavern and climbed back up to the plateau and found
a bear skulking around. As it attacked her, she put the beast down. She ran
back into the hallway and pulled the switch next to the door on the west. The
door remained closed, but the blades stopped swinging. Lara jumped back across
the spike pit. In one alcove where one of the swinging blades was, she found a
Small Medipak. She continued down the arched hallway, triggering the swinging
blades behind her. Once clear of the darts and the swinging blades, she crossed
the plateau to the closed door east side. As she placed the Gold Idol, the door
opened in response. As she stepped into the hallway beyond, she heard the large
double doors close behind her. As she approached them, she found that they
would not open again.
In the hallway beyond the Gold Idol door, Lara found a moveable block. When
she had pushed it as far as it would go, she found another one to her right. She
pushed it to the west wall, then again into a slot in the north wall. She
pulled the first moveable block in front of a switch, revealing a hallway, then
pushed the block into the southwest corner, giving access to both the switch
and the hallway. Running up the stairs, Lara was attacked by two wolves, which
she quickly killed. Pulling the switch, she opened a timed door at the top of a
ladder at the end of the stairs. She swiftly ran up the stairs, and climbed the
ladder, even as the top step crumbled beneath her feet. She quickly ran through
the door just before it closed on her.
Lara found herself in a hallway lined with Incan faces - some with open
mouths, others with mouths closed. At each end of the hall, she found a pair of
closed doors with a design she recognized when she had visited Atlantis several
years earlier. One door was locked by a Pyramid Keyhole, and neither pair of
doors opened for her. As she traversed the hall, two more bats descended to
annoy her. These met the same fate as all the bats that pestered her before. As
she approached one of the faces at the opposite end of the hall from the end
where she had entered, it swung open to reveal a room beyond. At the south end
of the room, Lara found a plinth with a Skeleton Key on it, guarded by two
mummies, one on either side of the plinth. The mummies remained unmoving as she
approached the plinth, and a trapdoor opened when she claimed her prize. As she
climbed into the dark tunnel above, the trap door closed behind her.
Lara ran down the tunnel, which narrowed at the far end to a crawl. Making
sure she had full health, Lara dropped out of the tunnel into the cave below. She
immediately recognized that she had returned to the main cave. She also soon
recognized that she was threatened by a bear that was lumbering toward her. After
killing the poor beast, Lara ducked into the crawlspace to cross back into the
large hall parallel with the main cave. As she emerged into the hall, she was
attacked by two more bears that she had to deal with. After the last of her
enemies were vanquished, Lara ran back down the side hall to the closed door
she had seen earlier. Using the Skeleton Key, she passed through into the dark
tunnel beyond.
THE RUINS OF QUINARA
As the door closed behind her, Lara ran through the tunnel and up a
flight of stairs to emerge on a ledge overlooking the ruins of Quinara, the
city of the Vilcabamba Valley.
As Lara dropped into the valley, she saw a closed door beneath the
ledge, noting its location. She also saw a pair of wolves resting. Being one to
let sleeping dogs lie, Lara turned her face to the west.
In the center of the valley was a pool traversed by way of a rickety
footbridge. She crossed it to the other side to find two large towers - one to the
north and another to the south. Between them on the west end of the valley was
a low building built into the mountainside. There were three doors built into
the low building, as well as a single door at the base of each tower, all
facing a common courtyard, and all closed. In the doorway of the north tower
was another sleeping wolf.
Two large statues guarded the courtyard - one at the corner of each
tower - and two smaller, though identical, statues stood in the midst of the
courtyard. And high above the courtyard, a wooden footbridge connected the two
towers through open doors.
Exploring behind the north tower, Lara found a pool of water with a grate
blocking off the tower's cellar. As she passed the east side of the south
tower, Lara noticed a shallow pit where she found some Normal Shotgun Ammo. Around
behind the tower, she found two indentations in the back wall - a sloped
indentation facing the mountainside to the south fairly low to the ground, and
a higher indentation above her reach with a ladder ascending to the tower's top
floor.
Facing the cliff behind the south tower, directly in front of the sloped
indentation low to the ground, Lara backflipped onto the ledge then jumped,
grabbing the edge of the cliff. Shimmying to the left, she pulled herself onto
a flat spot on the mountainside, directly opposite the higher indentation. She
turned around to face the building, jumping and grabbing the lower ledge of the
indentation. She climbed the ladder to find a switch at the top that she
pulled, opening a door somewhere inside.
Lara made her way back down to the ground and returned to the central
courtyard area. All the doors were still closed, so she went back to the pool
in the middle of the valley and jumped in. There were two grates blocking off
caves at the north and south ends of the pool. In the north cave, Lara could
see a Golden Skull that she was unable to reach.
Against the east wall of the pool, Lara found a shallow cave with an
underwater switch. Pulling it, she opened the door in the courtyard leading
into the south tower.
Lara swam to the low ledge and pulled herself out of the water. Pulling herself
onto the east ledge, the two wolves that had been sleeping suddenly woke and
attacked. Lara had to defend herself, putting the poor wolves out of their
misery.
As she crossed the bridge to return to the ruins on the west side of the
pool, sections in the middle of the bridge collapsed beneath her, sending her
plunging back into the water. Lara pulled herself up and again crossed the
bridge, jumping over the ruined sections.
Lara entered the south tower, immediately feeling a heightened sense of
eeriness. Just inside the entrance was a dark room. Lighting a flare, Lara saw
that the room was barren. The only thing that stood out was a grate in the
floor, with a flooded cellar beneath. She returned to the hallway to continue
deeper into the building when the cursed remains of a conquistador leaped in
front of her and started to pursue her.
But Lara had dealt with the likes of this conquistador before. She realized
that she couldn't kill this undead thing by conventional means, so she quickly
turned around and ran back outside to the edge of the cliff overlooking the
water. As the conquistador approached her from behind, Lara blasted it from the
cliff with the Shotgun.
As she was putting the Shotgun away, preparing to return to the tower,
Lara glanced across the pool and saw that the door beneath the ledge where she
arrived in the valley was now open. She crossed the ruined bridge back to the
east side and ducked into the darkened room. Darts were flying from side to
side, but Lara was undeterred, stepping in to collect Secret #1 - a Golden
Skull and a Shotgun with some Wideshot Ammo.
Returning to the south tower, Lara followed the opening hall to the back
of the building, finding the middle of an east-west corridor. Following this
hallway around to the right, Lara entered another room with a grate above the
water-filled cellar. In one side of the room, she saw some debris and an Incan
pot. Drawing her Pistols, she shot the pot, but it didn't shatter. Looking up
as she reholstered her guns, Lara saw an opening to the second floor, but it
was too high for her to reach.
Lara went to the east end of the hall, where she found another room with
a grate. In one corner, she found another pair of unshatterable pots. In
another, she found a switch. Pulling it, she closed the front door to the
tower.
Returning to the main hall, Lara found that closing the door revealed an
opening behind it. Stepping inside, she found the unlucky remains of another
adventure lying next to the grate. Looking through the grate, Lara found that
the poor fellow had dropped a Skeleton Key into the cellar below.
In the corner of the room, Lara found a pole extending through the roof to
the second floor. She shimmied up the pole and leaped into a well-lit room. In
a corner near the window, an animal skin had been hung to dry.
Lara walked into the next room. In the window, she found some pelts hanging to
dry. A table and two chairs adorned the center of the room. Beside the door,
Lara pulled a switch. As she did, she heard the sound of rushing water. Returning
to the other room, she saw that the first floor was now flooded.
Jumping into the water, Lara swam to the room at the west end of the
back hall. Before she climbed out, she noticed that the water had come up
through the grates from the cellar below.
Lara recognized the room into which she emerged as the room with the door
she had opened with the switch high on the backside of the tower. The room was
adorned with four pots - one sitting on a table in a corner, the other three by
themselves in the opposite corner. Drawing her Pistols, Lara was able to
shatter two of the pots, collecting some Uzi Ammo.
Passing through the door, Lara ran up a flight of stairs to the third
floor. As she entered an east-west hallway in the middle of the building, a
startled rat ran away from her. There were three other doorways off this hall,
besides the one she had just come through. Two of these were in the middle of
the hall - one on the left, closed by a door with a keyhole, and the other open
on the right. At the end of the hall on the right was another closed door.
Turning into the open hallway, Lara found a pleasant room with a grated
window on the east wall. Opposite the door, she found three pots. Two of them
shattered when she fired at them, frightening the poor rat that was hiding in
one of them to death. He darted past her beneath a table in a corner near the
door. Lara walked to the window and picked up the Small Medipak lying there. Turning
around, she looked above the table, finding a jump switch. Pulling it, she
opened the door at the end of the hall.
Lara returned to the hall and passed through the door and climbed the ladder
behind it, reaching the top floor and dropping just to the left of the ladder. Next
to the window on the west side of the ladder was a non-shatterable pot. Jumping
across the opening in the floor, Lara saw that there were two more pots next to
a window on the north side that did shatter, but without giving her any
goodies. Continuing around the corner, Lara found a switch next to a closed,
grated door. Pulling the switch, Lara opened the left-most door in the low
building outside. The door next to her remained closed, however.
Lara returned to the first floor and swam back to the room on the second
floor with the switch she had pulled that flooded the first floor. Pulling it
again, she drained the first floor. She dropped back down and went to the room
in the southeast corner of the first floor, pulling the switch that opened the
door to the courtyard. As she returned to the courtyard, the wolf lying in the
doorway of the north tower suddenly woke, and as he attacked, he was joined by
two other wolves that had wandered down out of the mountains while Lara was
inside the south tower.
After putting the three wolves down, Lara entered the door she had
opened while she was in the south tower. A short flight of steps led down to a
north-south hallway. At the south end was a pool room. On the north end was a
pot sitting next to a grate. Looking through the window, she saw an east-west
hallway leading deeper into the mountainside to the west and up a short flight
of steps to the east. On the other side of this hall, Lara saw another grate,
beyond which was another room.
Lara shattered the vase, scaring the rat that was inside, which ran
through both grates into the room furthest from her.
As she entered pool room, Lara frightened two rats, which ran away from her in
two different directions. Glancing down, she spied a crocodile in the water
and, from the safety of the shore, killed it.
There was a serpent statue in each of the four corners of the room. In
the northwest corner was a closed door with a switch on the other side. In the
southwest corner, opposite from the entrance Lara used, was a cluster of seven
pots. Shattering three of these, Lara startled another rat and found some
Normal and Wideshot Shotgun Ammo.
Lara dove into the pool and swam through the tunnel to the south. She
emerged about in the middle of an east-west tunnel supported intermittently by
pillars on the sides. Turning right, she swam out to the south end of a tunnel
that led north and was supported by two pillars in the middle. As she swam past
the first pillar, she noticed an opening in the roof next to it. Swimming into
the opening, she found a high, short tunnel, that ended at a closed trap door.
Lara continued swimming north in the main tunnel into a pool that was a little
larger than the first. She pulled herself up onto the ledge, where she found
six serpent statues spaced along the sides, and a pot in each of the four
corners. Shattering the pot in the northwest corner, she frightened two rats
that scurried away as fast as they could. Shattering the pot in the southeast
corner, Lara found some Normal Crossbow Ammo.
In the middle of the east wall, a pair of steps led down to a closed door next
to a switch that separated the two pool rooms. As she was about to pull the
switch, Lara's sixth sense told her not to. That switch wouldn't open the door
next to it, but would rather close the southernmost door in the low building,
which led to the pool room, and she might want to go back in that way later.
Jumping back in the water, Lara swam back to the east end of the large
east-west water tunnel she was in earlier. She followed a tunnel south that was
supported by a pillar on either side and into another tunnel leading east that
was also supported by pillars in its sides. Suddenly, as she swam into this
hallway, she saw a crocodile coming in from the other end. Quickly, she turned
around and swam back out. Her first thought was to return to the first pool
room, which was closer, but she realized that the water level there was too
low, and that she would be unable to climb out. So she led the crocodile back
to the second pool room, where she climbed on shore and killed the beast from
safety.
Afterward, she jumped back into the pool and swam back to the tunnel
where she had found the crocodile. Swimming to the far end, she found a closed
portcullis that led to what appeared to be a water maze. Swimming back, Lara
found a passage up between two pillars. Following the passage up, Lara found
herself in a water maze. Swimming to the east, Lara discovered an opening up to
an air chamber, where she found some Uzi Ammo and some Normal Shotgun Ammo.
Jumping back into the water, Lara swam to the west and around the corner
and down the tunnel. Within seconds, she heard the sound of another crocodile
in the water with her. Quickly, she turned back around and swam back to the air
chamber, luring the crocodile after her. When he arrived, she pulled herself
into the air chamber and killed the beast.
Lara jumped back in and mapped the water maze.
As she searched the water maze, she found an underwater switch. But
because it was in an air pocket beneath one of the grates, she couldn't reach
it. Near another grate, in the northwest corner of the water maze, she found a
Small Medipak.
Finally, Lara found the Skeleton Key beneath the grate that the skeleton
had dropped it through. Picking it up, she opened the trap door that she had
found earlier in the high tunnel above the large water tunnel that led to the
second pool room.
But no sooner had she collected the Skeleton Key than she heard the
movement of another crocodile in the water maze with her. Dodging past the
beast, Lara swam back to the air chamber, luring the crocodile after her. But
she had barely reached the air chamber when she spied another crocodile coming
toward her. She swiftly swam up and crawled into the air chamber, where she
killed it. She jumped back in the water, luring the crocodile to her location. When
he appeared, she swam back into the air chamber and killed him.
Once the crocodiles were dead, Lara swam back to the high tunnel and
through the now-open trap door. Suddenly, the current swept her away, and she
found herself emerging from the pool in a cross hallway. Ahead of her to the
east, a short stair led up to a door that opened as she emerged from the water.
To the south, looking through a pair of grated windows, Lara could make out the
first pool room. Next to the window was a pot. Shooting it, a rat came out and
began attacking her, forcing her to kill it. At the north end of the hall, Lara
found a Shotgun and some Flares.
As Lara emerged from the right-most door of the low building, two wolves
suddenly attacked her, forcing her to kill them. Exploring around behind the
north tower, Lara found that the water had been drained from the cellar. She
jumped down and shot out the grate. Suddenly, she heard the familiar footsteps
of crocodiles. Running back to the edge above the pool, Lara took out the
crocodiles as they emerged. Once they were out of the way, Lara reentered the
cellar and was immediately attacked by a rat. After dispensing with it, Lara
collected some Flares and lit one.
The cellar was a dangerous death trap full of spike pits. Between two of them
and next to one of the tower's supporting pillars, Lara could see a Small
Medipak. She threaded her way between the pits to make it around to the
Medipak. Once, when she was near the south wall, a rat emerged from the dark to
attack her.
In the southeast corner, Lara found a pool of water. She swam to the
other side where she had to dispense with another rat. As she took the Medipak,
two more crocodiles emerged from the darkness, and she had to dispense with
them.
Next, she jumped in the water and swam through some tunnels to emerge in
a cavern on the north side of the pool in the middle of the valley. She swam up
to the bamboo grate and collected Secret #2 - a Golden Skull, some Uzi Ammo,
and some Flares. As soon as she collected the Secret, she noticed a crocodile
swimming around nearby. Dodging him, she swam back to the cellar of the north
tower and pulled up on shore. Since there wasn't any easy way to draw the
crocodile out, Lara decided to let him be, and returned to the courtyard.
As she reentered the south tower, another conquistador skeleton leaped
in front of her. Just as before, she lured it to the edge of the pool and
blasted it off the cliff. She returned to the south tower, closed the front
door, flooded the first floor, swam up to the second floor and climbed the
stairs to the third. As she approached the locked door, another skeleton jumped
out of the door at the end of the hall, pursuing her as she lured it back to
the pool on the second floor, where she blasted it into the pool with the
Shotgun.
Lara returned to the third floor, where she unlocked the closed door with the
Skeleton Key. She went up a pair of steps into another room, where two more
skeletons rose from the grave and pursued her back to the pool room, where Lara
blasted them both into the water. Returning to the room where the skeletons
emerged, she found three pots - two on a table in the northwest corner and the
third on the floor in front of the south wall. One of the pots on the table
shattered, giving her some Normal Shotgun Ammo.
Lara ran down the short hall off the southeast corner of the room and
ascended the ladder she found there, finally reaching the top floor. Through a
grated window, she saw the switch she had pulled earlier that opened the door
on the second floor, and through a closed portcullis, she saw what she thought
might be another Serpent Stone.
She entered a room with the closed portcullis next to the switch on the other
side that she had pulled earlier that opened the left-most door to the low
building. The room was littered with debris. In the corner next to the exit to
the bridge between the two towers was another skin hanging to dry. In the southeast
corner was a table and some chairs. Two pots sat on the table. Shattering
these, Lara was able to claim some Wideshot Shotgun Ammo. There was another pot
next to the closed portcullis. When she shattered this, a rat came out and
attacked her.
Lara crossed the bridge to the north tower. On her left as she entered
was a room with some drying skins, some pots, and a closed portcullis. When she
shattered one of the pots, a rat came out and attacked her.
Finding nothing of value, Lara proceeded down the hall. Halfway down, however,
a pair of mashing doors started opening and closing in front of her. In a dark
section of the hallway, she lit a flare and saw a ladder leading up. She
climbed up and leaped off it into a high hallway. Crossing to the end of the
hall, she dropped into another hall on the other side of the closed portcullis.
She went around to the end of the hall and collected Secret #3 from the plinth
- a Golden Skull and a Lasersight.
As she approached the portcullis, it opened, then closed behind her. She
returned to the hallway and darted through the mashing doors. At the end of the
back hallway, she found two openings and a closed door. Passing through the
opening next to the closed door, Lara found a switch and some pots. Two of the
pots shattered, allowing her to collect some Wideshot Shotgun Ammo. She pulled
the switch, opening a door somewhere below her.
She returned to the hall and went through the other opening to a small,
narrow room with a switch at one end. She pulled the switch, opening the door
and simultaneously closing off access to the room she had just come from. She
ran through the now-open door into a narrow back staircase, following it down
to the third floor. As she entered the hallway at the foot of the stairs,
another skeleton leaped out of the first room in front of her. She ran past it
and through another pair of mashing doors at the end of the hall, turning down
an adjacent hall, following it to its end at the top of a ladder. The skeleton
followed and she blasted it off the top of the ladder with her Shotgun.
Lara climbed down to the second floor. Next to the ladder, she saw a
closed door requiring a Gold Idol to open. Not having one, she noted its
location. At the end of the hall, Lara found the door she had opened earlier,
and looking down the adjacent hall, she found another door that must have
opened at the same time. As she approached this latter door, another pair of
mashing doors began opening and closing in front of her. She darted through
these and through the open door.
In the window, Lara found a Crossbow sitting on a plinth. In the corners
next to the plinth were several pots, some on a table and others on the floor. Shattering
one of these disturbed a rat that came out to attack her. After taking care of
the rat, Lara pulled a switch next to the door, opening another door somewhere
below.
Lara returned to the hall, passed through the mashing doors, and entered the
other room. A conquistador skeleton lay on the ground in front of her. Combining
the Lasersight with the Crossbow, she shot off its head. She crossed the room
and took some Normal Crossbow Ammo from the plinth in front of the window. As
she did, the now-headless skeleton came to life. On one side of the room were
some skins and pelts hanging to dry. On the other side of the hanging pelts
from the plinth were some pots that would not shatter. A table with chairs was
on the other side of the room, with some more pots on the table that did
shatter.
Lara climbed back up the ladder to the third floor and ran back around
to the room where the skeleton she had shot off the top of the ladder had
jumped out of. On either side of the door were some pots, most of which
shattered. There was a rat in one of these that Lara had to dispense with. Opposite
the door were two switches beneath Incan faces and above identical trap doors. The
Incan face on the left had its mouth open and the Incan face on the right had
its mouth closed. Her sixth sense told her that one of these doors must lead to
a spikey death in the cellar below. Since she had seen doors with the Incan
face with the open mouth on them, Lara chose the left hand switch. Fortunately,
she chose life, for the opening trap door plunged her into a pool of water
below. Unfortunately, there was also a crocodile in the pool. Quickly, Lara
scrambled onto the ledge next to a grated window and killed the crocodile. Afterward,
she shattered the pot on the ledge with her and found some Normal Shotgun Ammo.
Lara swam across the pool and jumped down onto the floor beyond. As she
did another pair of mashing doors started opening and closing in front of her. She
slipped through these into the hall beyond, opening the door in front of her
leading out into the courtyard. To her right was the door she had opened with
the switch back up on the second floor, and her intuition told her that she
shouldn't move any closer to the exit to the courtyard, lest that door close. She
turned left instead, entering a dark room with several vases, two of which were
a table and the rest on the floor. Smashing these, she found a Small Medipak
and some Normal Shotgun Ammo. There was also a switch in the room that she
pulled, opening the middle door in the low building outside.
Lara ran back down the hall and through the door she had opened earlier,
which closed behind her. At the end of the hall was a ladder that she climbed,
emerging on the mountainside just above the red roof of the low building. She
slid down onto the roof and crossed to the other side, dropping down into the
trench beside the south tower and collecting the Large Medipak there. As she
collected it, another skeleton rose from the grave and started moving near her.
However, she just leaped past it and climbed back onto the red roof. But before
she left, she targeted its skull with her Lasersight and shot of its head with
her Crossbow.
Lara jumped down off the roof of the low building and glanced over at
the south tower. The door was closed. Then she remembered that its first floor
was also flooded, which meant that if she swam back into the water maze now,
she could reach the underwater switch. Fortunately, she hadn't pulled the
switch between the pool rooms, otherwise the left-most door of the low building
would be closed, barring her access to the switch.
Lara ran back into the first pool room, jumping in and swimming back
around and up into the water maze, catching her breath in the air chamber. Swiftly,
she swam through the water maze to reach the underwater switch, pulling it to
open the door to the second part of the water maze she had seen earlier. Quickly
she swam back to the air chamber to catch her breath before she swam down to
map out the second part of the water maze.
Lara emerged from the water maze in a large cavernous area built up with
stone blocks. She swam around to the bamboo grate that partitioned this cave
off from the pool in the middle of the valley. Looking up, she spied an air
chamber, where she found Secret #4 - a Golden Skull with some Wideshot Shotgun
Ammo and some Normal Crossbow Ammo.
Lara jumped back into the water and swam back to the air chamber in the first
water maze before swimming on back to the high passage above the north-south
tunnel that led to the second pool room, through the current-driven water
tunnels, to emerge from the low building from the right-most door.
Looking again at the south tower, Lara remembered the closed door on the top
floor. She ran back to the pool in the middle of the valley to pull the switch
to drain the first floor and open the door, when she spied a crocodile in the
water. She took the crocodile out from the safety of the shore before jumping
in and pulling the underwater switch again. She swam back to shore and climbed
back onto the east bank, when she was attacked by two more wolves.
Returning to the courtyard, Lara went back into the south tower, closed
the front door, flooded the first door, swam up to the second floor, climbed
the stairs to the third floor, and ascended the ladder to the fourth floor. Since
she had collected Secrets #1 through #4, she found that the portcullis on the
top floor near the back of the tower was now open. She ran inside and collected
Secret #5 - a Serpent Stone. There were also two pots that she shattered to
find a pair of Uzis and some Uzi Ammo. Afterward, she made her way back down to
the first floor, draining the first floor and opening the door.
Again returning to the courtyard, Lara ran into the center door of the
low building, searching out what lie beneath the mountains beyond.
HERE BE DRAGONS
Lara entered some sort of ancient temple, where water poured into a
channel from waterfalls at the north and south ends. This in turn emptied
through a channel leaving through the only exit, west, to pour over a waterfall
into a river in the large cavern outside.
Lara leaped over the north channel to stand next to the channel at the
door. Standing a couple of steps back from the door, at the channel's edge, she
hopped back, ran, and jumped through the door and across the channel to land on
the north side of the channel on the portico. She stepped over a skeleton and
onto the top of the steps beyond.
The temple was at the east end of a large cavern illumined by
phosphorescent mosses and filled with lush growth. The climate was also
noticeably warmer than the subfreezing temperatures outside. A small river
started at the waterfall off the temple portico and wound through the cavern,
entering a somewhat smaller cave on the west wall. From there it rounded a bend
to the north and disappeared into the rock.
A low, wide cave opened in the southwest corner, and Lara could tell
that it branched in two different directions just beyond the mouth. Higher up
in that corner, two small ledges protruded from the south wall, with small
caves going back into the rock.
On the west wall, above and just north of the cave the river entered, was
another small cave. A complex lattice of vines started there, sprawling across
the cavern roof, terminating above the southwest corner of the temple.
In the northwest corner, the cave roof lowered over an extension of the
cavern. And it was from this that a velociraptor emerged. The ferocious beast
ran toward her and Lara drew her Pistols out and, after a prolonged battle,
killed the supposedly extinct reptile.
In the northwest corner of the cavern extension, Lara found some Normal
Shotgun Ammo. The west wall had been split open, allowing her to crawl through.
Making her way around to the northwest, Lara reached a tunnel that terminated
at one end in a built up area. Following the tunnel back the other way, she
rounded a corner to the west and found a ladder. She climbed down to a long
tunnel leading to the north. Next to a closed door, she found some more Normal
Shotgun Ammo and some Uzi Ammo.
Lara climbed back up the ladder and went into the built up area, built
with mossy stones on the walls and ceiling. As she entered, a scorpion crawled
out from underneath a rock, and she dispensed with it. She followed the hallway
around to the right. As she made her way around, the floor began crumbling
beneath her feet, and she hurried on past as the last tile fell, revealing a
spike pit. Nearby, she found a Small Medipak. As she was collecting it, she
heard the clicking pincers of a scorpion from behind her.
After killing the bug, Lara made her way through the built up area,
running across another crumbling section of floor. After she killed another
scorpion, she looked back and noticed that there weren't any spikes beneath
where it fell. She continued around to a dead end, where she found some Uzi
Ammo.
Lara ran back and entered a tunnel in the northeast corner. Ahead, she saw
another Small Medipak. But her sixth sense warned her that something wasn't
right. Lighting a flare, she saw a very deep pit in the tunnel in front of her.
She turned back and dropped into the shallow pit revealed by the last section
of floor that crumbled earlier. Through a crawlspace to the west, she saw the spike
pit she crossed earlier. She followed a tunnel to the north that started at the
crawlspace. Halfway through the tunnel, she heard some clicking behind her. She
quickened her pace and emerged at the west end of a long hallway with stairs at
the other end. Turning around, she exterminated another bug. She ran up the
hall to find a short north-south hall. The north end was closed off by a
portcullis. Next to the portcullis was the foot of a winding staircase. At the
south end, the ceiling dropped down, and the hallway turned back to the west. Following
this, she collected the Small Medipak she had seen earlier.
Lara climbed the stairs next to the portcullis. At one point, the stairs
branched, continuing ahead to the south or turning right to the west. Following
the latter passage, Lara came to a dead end at a closed portcullis. Lighting a
flare at a corner in the stairs opposite the portcullis, she found a
crawlspace.
Squeezing into the crawlspace, Lara felt a bit wary. The atmosphere made her
skin crawl. As she rounded a corner, she heard some clicking ahead. Drawing her
Pistols, she killed a scorpion as it drew near. Continuing up the passage, she
heard another scorpion ahead that she quickly killed. She continued around a
block and jumped on a ledge. From up ahead, she heard another scorpion.
Dispensing with it, she proceeded on. Soon, she found a place where she could
stand. A moment later, another scorpion rounded the corner ahead of her that
she quickly eliminated. Lara continued up the passage. Soon, she heard some
more clicking, this time behind her. Turning around, she squashed another bug.
Lara made her way to the end of the creepy passage, dropping down into
the room that she had seen on the other side of the closed portcullis. Here she
collected Secret #1 - a Golden Skull, a Large Medipak, and some Poison Crossbow
Ammo. As she picked up the Skull, the portcullis opened, and she heard a
velociraptor stalking her on the stairs beyond. As he emerged from around the
corner below, she fired a poison Crossbow bolt at him, then finished him off
with the Pistols.
Lara ran back down to the fork in the stairs, taking the other passage. As
she emerged in a small room at the top of the stairs, two velociraptors started
after her, coming from the other two hallways leading from the room. She
dispensed with them in the same manner that she had eradicated the last one.
At the end of the hallway to the east, Lara found a closed and locked
portcullis for which she needed a key. At the end of the hallway to the south,
she found another small room with some Wideshot Shotgun Ammo, some Normal
Crossbow Ammo, and an Emerald Key. As she took the Emerald Key, a trap door
opened beneath her, plunging her into the water below. She swam through a low
tunnel, emerging in the channel back in the temple.
Climbing out of the channel, Lara walked over to the doorway leading out
to the portico. Standing next to the channel, she again leaped through the door
and over the channel, landing on the south side of the portico. She ran down
the stairs and followed along the south side of the river into the cave on the
west wall. Near the place where the ceiling came down to prevent any further
movement down the bank, she found a Small Medipak.
Lara jumped into the water, and the current carried her downstream to
the north. Soon, the subterranean river bent to the west, widening a bit as it
carried her along. Just before the river bent around to the north again, Lara
spied a crack in the rock on the south side. Fighting the current, she swam
into the crack, emerging in a small cave filled with air. Here she found Secret
#2 - a Golden Skull and a Crossbow with some Poison Ammo.
She jumped back into the water and the current carried her through a
narrow tunnel to the north, expelling her through a high waterfall in a tall
cavern. Lara fell into a large pool of water with a small island in the middle.
As soon as she hit the water, she realized that she wasn't alone - two
crocodiles were swimming hungrily toward her. Swiftly, she swam to the north
bank and pulled herself on shore, where she killed the crocodiles from safety.
The cavern was a little taller than it was wide or deep. The south wall
was dominated by an enormous waterfall, the spray from which filled the air. A
rickety wooden footbridge spanned the top of the cavern between small caves in
the east and west walls. The cavern was illumined by a green phosphorescence,
and lush growth adorned the cave floor. The pool dominated much of the bottom
of the cave, and Lara could make out two small caves at the bottom - one just
east of the waterfall and the other just to the west.
The cavern continued up and away from the waterfall to the north. Just
beyond an opening in the north wall, Lara entered another cavern. Suddenly, she
was attacked by a crocodile emerging from a low cave in the southwest corner. After
killing the beast, she ducked inside the cave and found a Small Medipak.
There were ledges on the east and west walls of the cavern. Lara could
reach the east ledge, but the west ledge was above her reach. At the end of the
west ledge was a closed door. Like the tall cavern with the waterfall, this
cavern was lit with green phosphorescence and was adorned with lush growth. In
the center of the roof, a long vine grew down, that Lara could use to swing
from the east ledge to the west.
Returning to the waterfall cavern, Lara jumped into the pool and swam
into the cave to the east of the waterfall. There were three branches in this
cave, at the ends of which she found some Flares, a Small Medipak, and a
Shotgun with some Normal Ammo.
She swam back out to the waterfall cavern to take a deep breath before diving
down into the underwater cave west of the waterfall. Swimming around to its
end, Lara found an underwater switch. Pulling it, she opened the timed door at
the north end of the west ledge in the cavern north of the tall waterfall
cavern. Immediately, she spun around, swam out of the cave and up to shore,
sprinting to the north end of the east ledge. She pulled herself up onto the
ledge, side jumping twice to the right, landing on the northwest corner of the
highest part of the ledge. Angling slightly to the right, she rolled around and
ran and jumped, grabbing the vine. Sliding down to the bottom of the vine, she
swung across to the west ledge, darting through the door in the nick of time,
just as it closed behind her.
Lara followed a short tunnel around to the left, where it led to a long
tunnel. In a dark spot of this tunnel, she lit a flare and found a Small
Medipak. She ran south up the tunnel, ascending the short flight of steps at
the end, rounding a corner to emerge at one end of the footbridge at the top of
the waterfall cavern. Two sections of this bridge looked suspicious, so as she
ran down the bridge, she leaped over these. As she jumped, her foot actually
landed on the first of these, and it dropped beneath her.
She continued on into a short tunnel with a flight of steps leading up
to a small room with an Emerald Key sitting on a plinth in the center. In the
corners of the room just inside the entrance, Lara found a Small Medipak and
some Normal Shotgun Ammo. In the southeast corner was a door that opened when
she took the Emerald Key. The roar of two velociraptors came from the other
side. As they ran into the room, Lara ran back down the stairs and onto the
bridge. The velociraptors, perhaps wary of the poor condition of the bridge
didn't risk stepping on it and started running away. Lara started shooting at
them. Whenever they ran out of range, she stepped back inside the tunnel, and
as they approached, she backed out to the bridge. In this manner, she felled
the two dinosaurs.
Lara ran up the hall the velociraptors had come from, scaling the ladder
at the end. She found herself in the cave near the built up area where she had
earlier encountered the scorpions and the spike pit. She made her way back out
to the main cavern. Leaping across the river, she entered the low, wide cave in
the southwest corner. Suddenly, she was assaulted by two more velociraptors,
which emerged from both of the forks in the cave. Quickly, Lara fired a poison
Crossbow bolt at each dinosaur, finishing them off with the Pistols.
Lara ran through the left fork, following a long, wide tunnel that slowly
sloped down to a large but shallow cavern dominated by a lake with an island in
the center. An Emerald Key sat in the center of the island. Dispensing with the
crocodile she found in the water, Lara dove in and found some Flares and some
Normal Crossbow Ammo. Afterward, she swam up to the east shore and ran and
jumped onto the island.
As she picked up the Emerald Key, the whole cavern was shaken by an
earthquake. Three conquistador skeletons rose from their graves in the tunnel
that led down to the lake. Fitting the Crossbow with the Lasersight, Lara shot off
their heads with normal bolts. She ran and jumped back to shore, running back
up the tunnel only to find that the earthquake had brought down the roof at the
end, trapping her inside.
Lighting a flare, Lara began to explore the cave. In the north wall, the
earthquake had opened a crack at the top of a short slope. She leaped into it
and slid down a long slope into the tunnel beyond. As she followed the tunnel
around, a boulder that had been loosened by the earthquake fell and began
rolling toward her. Ahead of her to the right, she spied a small tunnel leading
down. She ran into it, barely missing the boulder. At the bottom of the tunnel,
she found some Uzi Ammo.
After the boulder had passed, Lara climbed up the way it had fallen. She
pulled herself out of a shallow pit that interrupted a north-south tunnel. To
the south was a long slope that she could not ascend. To the north, she climbed
some rocks to emerge on a high ledge overlooking the main cavern from its
southwest corner.
To the east, Lara saw the other small ledge and jumped over to it, around an
overhang in the rock. She stepped inside to find a built up area. She ran down
a hallway into a room with two closed portcullises. As she stepped into the
room, these opened while a third closed behind her. Two conquistador skeletons,
one from behind each of the now-open portcullises, rose from the grave to
menace her. Lara ran through the tunnel to the east, passing the skeleton, to
arrive at a cliff overlooking a pool below. As the skeletons entered the cave,
she blasted them off the edge with the Shotgun.
Lara returned to the room with the three portcullises and climbed the
stairs in the hallway to the south. She came into another room where she found
some Normal Crossbow Ammo. She went back to the cliff above the pool and
looking around. Lighting a flare, she spied a high crawlspace in the southwest
corner. She climbed up and made her way down the other side to a pit where she
found Secret #3 - a Golden Skull, some Normal Shotgun Ammo, and some Uzi Ammo. As
she collected the Secret, two scorpions crawled out of the rock that she had to
dispense with.
Lara climbed back out of the pit and returned to the cliff and dove off
into the pool, where she found a Small Medipak. She swam into a small cave in
the north wall and heard a crocodile swimming in the water ahead. Lara quickly
turned around and swam to the bottom of the pool in the southwest corner. As
the crocodile swam down to attack, Lara swam straight up then over the
crocodile and through the opening in the wall, emerging back in the channel in
the temple. She scrambled out of the channel, killing the crocodile as he
emerged.
Lara ran back outside into the main cavern and ran back into the low,
wide cave in the southwest corner. Seeing the collapsed cave just beyond the
left fork, she took the right fork, running up a cave that sloped slightly
upward as it progressed to the west. At the west end, the cave forked again. A
wide fork led south to a cave with two closed portcullises and a long slope
coming down from the south. Behind the portcullis on the east wall, she could
see a room with a pulley switch. Behind the portcullis at the end of a small
tunnel in the southwest corner, she could see a pit leading down to a another
cavern below.
Returning to the fork, Lara climbed the narrow rocky fork to the
northwest, emerging on a ledge overlooking an enormous cavern. A long rock
bridge crossed the cavern from the ledge she was standing on to the northwest,
ending at another ledge with a closed portcullis in the northwest wall. Like
everything else, this cavern was illumined by green phosphorescence. At the
bottom was a pool in the southern part with a bit of land in the southeast
corner. The land, lush and green, was mostly on the north part, and disappeared
into a cave to the west.
Higher up, two dark caves could be seen in the rock to the east and
northeast that Lara could not reach. On the west wall near the door was another
cave that she could not reach, though this was not as dark. Next to this,
opposite the door, a rock protruded from the west wall. Below, Lara could see a
tall passage leading to a narrower tunnel leading into the rock. At the back of
the rock, a small tunnel led into the west wall. Next to the protruding rock,
lower down, a slope emerged from between two rocks, discharging just above the
pool. Next to the slide, opposite from the rock with the tall passage was
another rock.
Lara could see a passage into it on its south face, just above the top
of the slope. Around the rock to its west face was a small opening, just above
another slope that wound down to discharge above the pool. Looking more
closely, Lara spied a crack in the south wall winding from the southeastern
ledge across to the small opening in the rock in the southwest corner of the
cave.
Running to the west side of the ledge next to the wall, Lara jumped off,
grabbing the edge, and shimmied around, using the crack. She pulled herself
into the small opening and went forward into the passage that she had seen
leading into the south face of the rock. Going through a tunnel to the west,
she arrived at a tunnel that led back to the north, with spikes on the floor. High
above the end, Lara saw an opening in the rock.
She returned to the opening in the south face of the rock, running and jumping
across the slope to land on the rock above the tall passage. She ran into the
small tunnel to the west, which shortly turned back to the south to end above
the tunnel with the spikes. High above the spikes on the wall directly opposite
her, she spied a jump switch. She hopped back, running and jumping to grab the
switch. A portcullis at the end of the tall passage opened.
Fortunately, the spikes beneath the jump switch retracted, otherwise she would
have impaled herself in the fall.
Lara ran back to the openings to the rock and slid down into the pool
using one of the slopes. She swam to shore, but hadn't gone more than a few
steps when she noticed some large reptilian prints in the soil, crushing the
vegetation. No sooner had she drawn her shot gun when two tyrannosaurs appeared
from the large cavern to the west. In a fierce battle, she felled them both.
She ran into the cavern from which the tyrannosaurs had emerged. On the
west wall was an enormous rockslide, and on the south wall was a small temple
similar to the one back out in the main cavern. But as she ran toward it, she
heard thunderous footsteps behind her. Again drawing her shotgun, Lara had to
kill yet another tyrannosaur.
Exploring the temple, Lara found the left portcullis missing. In the opening
behind it, she collected a Crossbow. In searching near the landslide, she found
a Small Medipak in the corner between the landslide and the temple, and some
Normal Shotgun Ammo in the corner to the north of the rubble. Back in the arch
where the two caverns met, she found a small cave, accessed through a
crawlspace in the north wall. Entering the cave, Lara found a deep pit. And
beyond, she discovered a ledge. Jumping across, she collected a Lasersight and
also found an unlit torch on the wall. Returning to the large cavern, she found
another unlit torch at the top of a hill in the northeast corner, and a third
on the island in the southeast corner.
Lara returned to the temple and, looking up, found a metal ball
suspended by a chain from the rock above. Fitting her Crossbow with the
Lasersight, Lara fired a normal bolt at the ball. When she did, the plinth from
which she took the Crossbow was set ablaze.
She ran back to the cavern with the pool and climbed the ladder to the tall
passage. At the end, she found and collected a Torch. She tossed it out onto
the ground outside, climbed down the ladder, picked it up again, and returned
to the burning plinth to light it.
With the lit Torch in hand, Lara returned to the pool, running and
jumping over it at its east end, to light the torch on the island. Next, she
scaled the hill in the northeast corner of the cavern to light the torch at the
top. She returned to the small cave with the pit, jumping across the pit on the
east side to the ledge to light the torch there. She returned to the temple and
tossed the Torch over by the right portcullis. She ran back and jumped in the
pool, where she found an underwater switch. Pulling it, she opened the timed
portcullis, next to where she left the Torch. She spun around and swam as fast
as she could to the shore, then sprinted back to the temple, collected the
Torch, and dashed through the open door before the portcullis closed again.
She hadn't gone more than a few steps when she heard velociraptors ahead of her.
Throwing the torch back toward the portcullis, she climbed the stairs
until she found two more dinosaurs that she felled with the shotgun. She
returned to collect the Torch, then climbed to the top of the stairs. The
stairs ended at a hall that led back to the top of the landslide, where she
found and lit the last torch. Above the landslide, she noticed a cave leading
up to the east above the cavern below. Noting its location, she slid down the
rockslide and returned to the temple. The center portcullis was now open,
allowing her to take the Emerald Key from the plinth.
Suddenly, she heard thunderous footsteps behind her, and she rushed out to do
battle with two more tyrannosaurs, emerging victorious. Afterward, she returned
to the pool, pulled the underwater switch, and climbed the stairs back to the
top of the rockslide. She ran and jumped over the landslide, grabbing the edge
of the cave mouth, pulling herself in. As she ran up the cave, she passed a
small side tunnel, leading back to the northwest. She found and pulled a pulley
switch, opening the portcullis set into the northwest wall of the top of the
large cavern at the end of the rock bridge. She continued up the cave, emerging
from the now-open portcullis, ran across the bridge, and returned to the fork
in the cave.
Taking the fork to the south, Lara found the portcullis on the east wall
was now open. Inside, she pulled the pulley switch, opening the portcullis in
the southwest corner leading to the pit. Before she left, she looked up above
the door. Lighting a flare, she saw a crawlspace and climbed in. She passed
through a long crawlspace, emerging in a shallow pit on the east end of a room
where she found a Large Medipak. Looking up, she saw a high crawlspace above
the pit that she could not reach. Lighting a flare, she found another
crawlspace in the southwest corner. She climbed in and, flare in hand, found
another pulley switch. When she pulled it, the bottom of the pit rose. She
climbed back down into the room, then climbed into the crawlspace above the
now-filled pit, where she found Secret #4 - a Golden Skull, some Wideshot
Shotgun Ammo, and some Uzi Ammo. She left the room through the doorway to the
west, slid down the slope into the cave below, and killed the velociraptor she
found there.
At the southwest corner of the cave, Lara dropped into the pit, sliding
down the slope below. As she entered a north-south cave, she jumped and grabbed
the vines, swinging over to the west wall, where she dropped down and pulled a
jump switch. As she landed, she was attacked by three velociraptors, which she
killed with the Shotgun. Afterward, she ran to the north end of the cave,
rounded a corner and emerged at the bottom of another enormous cavern.
The west side was filled with water drained through a tunnel to the
north. The cavern floor was mostly rocky, but had a fair amount of green
growth. There was a ledge in the northeast corner that ended with the ceiling
coming down at the west end, and which disappeared into the east wall at its
south end, passing behind and beneath a larger opening in the east wall. A
ladder at the top of a slope in the northwest corner of the cavern led up to
another ledge, where Lara spied a pulley switch. On the south side of the
cavern, across from the ledge with the pulley switch, a rickety wooden
footbridge crossed between two built-in tunnels directly in front of a cave
with a dragon. There was another ledge higher up on the east wall with a door
at the north end. At the top of the cave on the east wall was a small ledge
with a passage into the rock. In the southeast corner, on top of a high section
of rock, a lone velociraptor stalked, looking down on the entire cavern. The
roof of the cavern was adorned with a lattice of vines, similar to the vines in
the main cavern.
A large outcropping protruded from the west wall. There was a closed portcullis
in the west wall at the root of the outcropping. And in the center of the
outcropping was a plinth with an Emerald Key.
Lara returned to the north-south cave and ran to the south end. As she
turned to the west, she found herself face-to-face with another dragon. She
sprinted past the dragon and through the nearby portcullis that she had opened
with the jump switch. She leaped up on the ledge, narrowly avoiding the
dragon's fire. Swiftly, she scaled the ladder as swarms of locusts descended on
her. She climbed into a long hallway where she did battle with another
velociraptor. She reached another hallway at the end of the first. To the
right, the hallway ended at a closed portcullis.
Following the hallway to the left, Lara emerged back into the large
cavern and crossed the footbridge, leaping over the two middle sections, lest
they give way and plunge her to her death below, and avoiding the first
dragon's fire. She ducked into the hallway on the other side and entered a room
where she found Secret #5 - a Golden Skull, a Large Medipak, a pair of Uzis,
some Wideshot Shotgun Ammo, and some Poison Crossbow Ammo.
Afterward, she ran back across the bridge and into the other hallway, traversing
it to the end, where she found that the portcullis was now open. There was a
ladder in front of her leading up to the east ledge, but she chose to drop
down, running out to the northeast ledge.
She crossed to the south end of the ledge, jumping up on to the highest
end. She jumped off the ledge, grabbing the edge. Using a nearly invisible
crack in the north wall, Lara shimmied to the ledge with the pulley switch,
which she pulled, opening the timed door at the north end of the high east
ledge. Lara quickly dropped down the ladder to the ground and sprinted back to
the northeast corner, pulling herself back onto the ledge. She ran through the
opening to the east and pulled herself onto the ledge where she emerged from
the hallways with the last Secret. She turned around and jumped onto the
ladder, climbing to the top. She darted across the ledge, slipping through the
door at the north end just as it closed. She had no time to rest, however, for
she had to dispense with another velociraptor.
Lara ran around to the end of the tunnel, scaling the ladder she found
there. She emerged from a short tunnel on the small ledge at the top of the
east wall. Bracing herself, she jumped up and grabbed the vines, swinging over
to the outcropping while being eaten alive by the dragon's locust swarms. Once,
she had to recharge from a Medipak while she was hanging.
Lara dropped onto the outcropping and took the Emerald Key from the plinth. Since
she had collected Secrets #1 through #5, the door at the end of the outcropping
opened when she took the Emerald Key. Just inside, she found another
portcullis. Next to it were two open serpent mouths. Placing the Serpent Stones
she had found with the final Secrets of Return to Peru and The Ruins
of Quinara, she opened the portcullis and ran down the hall to the ladder
at the end.
CRASH IN THE ANDES
(Secret Bonus Level #1)
Lara remembered the day that Jacqueline Natla had recruited her to find
Qualopec's piece of the Atlantean Scion. That big lout, Larson, had brought a laptop
to Calcutta with him, propping it up so Lara could have a video conference with
Natla. Natla asked her how she liked the then-new technology, to which Lara
responded, "I'm sorry - I only play for sport."
Natla came back saying, "Then you'll like a big park - Peru? Vast
mountain ranges to cover," she said. "Sheer walls of ice," she
said. "Rocky crags, savage winds," she said.
Lara's first visit to Peru didn't quite live up to Natla's promise, and so far
this trip hadn't fared much better. Little did she know that at last, that was
about to change.
Lara climbed the ladder into a low, wide cave. She emerged into a
winding valley somewhere high in the mountains. As soon as she did, she was
attacked by six wolves.
After taking care of the wolves, Lara decided to do a bit of exploring. Following
the valley around to the southeast, she came to the foot of an unscalable
mountain. At the top of its slope was a cave, disappearing into the mountains
to the south.
Lara returned to the wide area of the valley where she emerged from the cave
and followed the valley to the west. After passing beneath a wide natural
bridge over a narrow spot in the valley, she caught herself before falling down
a hidden slope into a deep pit. Easily leaping over the pit, she continued down
the narrow valley until it bent to the south, where a long slope leading down
and to the west began. Looking up, she spied a thin, narrow natural bridge
spanning the valley where the slope began.
Lara climbed up on a ledge above the start of the slope on the east at the
point closest to the ground that wasn't sloped. She ran south along the slope
to the start of the bridge, then crossed the bridge, entering a cave to the
northeast. Her presence startled two bats that she had to dispense with. Near
the back of the cave was a shallow spike pit, and sitting on a ledge just
beyond the pit, she found some Flares and a Small Medipak. Looking down into
the pit, she could see a crawlspace with a Golden Skull just inside. But
because of the spikes, she was unable to climb into the pit to retrieve it.
Lara left the cave and climbed back down to the ground. She decided to
explore the valley some more before seeing what was down that long slope. She
returned to the wide area of the valley and found a small cave she had to
crouch in near the southwest corner, opposite from the cave she had emerged
from earlier. She squeezed into the cave and dropped down a ledge. Hearing the
flutter of bat wings, she drew her Pistols and took care of them when they flew
into view.
Two low crawls led away from where she stood - one to the west and
another to the south. Taking the south fork, she soon turned a corner to the
west and found another fork, again to the west or to the south. Taking the west
crawl, she soon arrived at the edge of a pit. Though she could not climb back
up to this ledge from below, it looked shallow enough that she wouldn't be hurt
by dropping down. Looking across the pit first, she saw some Wideshot Shotgun
Ammo that she could not reach.
As she dropped down, she heard the clicking of little feet and soon had
to squash a pair of scorpions. Lara looked up. She was at the bottom of a shaft
that ascended quite some distance up to the surface. Just above her, between
the east and west crawls that she could not reach, were ledges for crawls to
the north and south that she could. Looking down, she saw four identical crawls
leading away from the central pit. Taking one of these, she found a circular
crawl that circumscribed the pit, where she found some Flares and some Normal
and Poison Crossbow Ammo.
Lara jumped and grabbed the north ledge, crawling out of the pit. A
short dead end led ahead of her and to the left. Taking the east crawl to her
right, she rounded a corner to another fork. A crawl to the east ended in a
dead end, so she continued up the path to the north. Near the top of the crawl,
the cave branched again to the east. However, Lara continued north and dropped
into a pit at the end.
When she dropped to the floor, she was attacked by another scorpion. After
dispensing with it, she crawled into the low cave it had emerged from to the
east. She followed the narrow tunnel around until it emerged into a cave with a
low ceiling and a very deep pit. A large stalactite dominated the center of the
roof, and both the north and south sides of the pit were sloped. The slope on
the south side was not as wide as the slope on the north, so Lara walked to the
southwest corner of the ledge, standing against the wall and facing the slope. She
ran and jumped across the slope, landing just a bit higher on the east ledge,
where she found some Normal Shotgun Ammo and some Uzi Ammo.
She returned to the west slope, and as she approached the low crawl to
leave, a scorpion emerged that she had to squash. Lara crawled back down the
tunnel to the west and climbed out of the pit, taking the east fork near the
mouth. She followed another low tunnel around to the southeast, emerging at the
bottom of the first pit she had dropped into. She crawled back out and emerged
in the wide area of the valley.
Lara went back down the valley to the west, near the wide natural bridge just
before the concealed pit. Looking at the ledge to the north, she found a spot
she could climb onto. From there, she jumped over a short slope to the bridge,
crossed it and entered a high, narrow canyon. Immediately she was attacked by a
pair of wolves.
After dispensing with the wolves, Lara looked around the high valley she
found herself in. In the middle was a small but deep pit that she recognized as
the place where she had earlier found the Flares and Crossbow Ammo. She entered
a low cave in the mountainside to the southwest. Through a low crack just to
her right, she spied a Large Medipak. But because of the tight proximity of the
cave roof to the floor, she was unable to reach it.
Lara ran down a tunnel leading out of the back of the cave to the south.
She turned a corner and slid down a short slope to land on a narrow ledge in
the northwest corner of a cave with a deep pit. Slopes surrounded the pit on
three sides, except on the south side, which was a sheer drop. Looking up, she
saw handholds in the ceiling that she could use to traverse the cave, except
that she could not reach them.
She found a crack on the west wall that started just off the ledge and
wound around to the southwest corner. She used this to shimmy around to a
dead-end tunnel. However, she was able to jump and reach the handholds and
monkey swing across the cave to a tunnel in the southeast corner. She ran
through the tunnel and emerged at the west end of a natural bridge that
traversed the top of a large cavern.
The bottom of the cavern had been built up, walled in by large blocks on
all four sides. There was some sort of structure in the center of the cavern
floor directly beneath her, but even the roof of this was too far below her to
safely drop onto. There was a closed portcullis in the middle of the north
cavern wall just below her, and a rope hung from the bridge directly across
from it. There was another cave that started at a ledge to the southwest that
bent around and out of sight to the southeast. However, because of the low
ceiling between the bridge and the cave, Lara could not reach it.
She entered a small cave at the east end of the bridge. She pulled a
switch that she found in the back of the cave, hidden behind a large rock,
opening a portcullis in a built-up wall somewhere. Afterward, she ran back
across the bridge and through the tunnel to the cave with the pit and the
handholds in the roof. Jumping up, she used the handholds to cross the cave
back to the northwest ledge. She leaped over the short slope and ran back out
through the cave and into the high valley, where she was attacked by another
pair of wolves.
After dispensing with the wolves, Lara returned to the winding valley
and ran back to the top of the long slope at the valley's west end. She slid
down and jumped over to the south side of the slope as it dropped away to the
west. As she approached a wide crevasse at the end of the slope, she looked up
and spied a tunnel in the wall ahead of her. As she neared it, she jumped from
the slope, bending to the left, landing just inside the tunnel mouth.
Lara ran through the tunnel, emerging high
on the north wall of a large cavern. Two mouths on the west wall opened into
the crevasse to the west - one high up and near her, yet too sloped and too far
for her to reach, and the other far below her on the cavern floor. The roof of
the cavern sloped down to the east, where it became the roof of a cave that
entered the rock fairly high above the cavern floor, yet too far away for her
to jump to. Another small cave exited the cavern from the southeast corner far
below.
Lara used handholds in the ceiling to traverse the cavern to the
southwest corner, where she pulled the switch she found there, opening a
trapdoor somewhere near a Small Medipak. She swung back across the cavern using
the handholds and ran through the tunnel back to the slope.
She dropped back onto the slope, facing the crevasse. At the end of the
slope, just before she plunged to her death, she leaped across and grabbed the
ledge opposite her. Looking around, she spied a ledge on the cliff wall behind
her a ways to her left. She shimmied over to a spot where the snow had drifted
down the cliff face as much as it had in the spot where she had grabbed the
ledge. She pulled herself onto the sloped ledge and backflipped onto the ledge
behind her. She found herself in the higher of the two mouths of the large
cavern. But because the slope into the cavern led only to a sheer drop, she
could not make her way inside.
Looking across the crevasse, Lara found a ledge above the one she had
shimmied over on. She ran and jumped across the crevasse, grabbing the ledge
and pulling herself up. In the southwest corner, she found a tall tunnel
entering the mountain to the west. Just inside, the tunnel forked to the west
and northwest. Following the west fork, she soon ended up in what appeared to
be a dead end. But lighting a Flare and looking up, she found a high crawlspace
at the end of the tunnel. Climbing in, she traversed to the end, where she
collected a Small Medipak. To the west, the tunnel ended high in a mountainside
overlooking the fuselage of a plane that had crashed in the Andes long ago.
Lara returned to the tall tunnel and took the northwest fork, emerging
at the south end of a cave that sloped up to the northwest. She dropped into
the pit in the middle of the cave, collecting the Uzi Ammo she found there. She
climbed out of the cave and went up into the tunnel at the northwest end of the
cave.
As she came to a fork at the north end of the tunnel, two boulders
suddenly came rolling out of the tunnels to the northwest and east. Immediately,
Lara ran over to the north wall, directly opposite the tunnel, and the boulders
passed harmlessly behind her, rolling through the tunnel back to the south.
Just over a rise, the fork to the northwest sloped down to the west. Lara
decided to explore the east tunnel instead. As she passed through a dark, low crawl
in the tunnel, she lit a flare and discovered a shallow pit to the south. Dropping
into it, she ducked as the ceiling came down. She turned the corner to the
right and found the trap door she had opened earlier. She dropped into the pit
beneath it, then crawled onto the ledge on the far side, collecting a Small
Medipak.
When she dropped back down into the pit, she realized that she couldn't
reach the ledge on the east side. But she noticed a low crawl to the south
east. She followed a low, winding tunnel around until she found some Explosive
Crossbow Ammo. Above her, she found a high crawl. Climbing into it, she
discovered Secret #1 - a Golden Skull and a Large Medipak. But she immediately
had need for that Medipak. Unable to go back because of the height of the
ledge, she had to proceed through a spike pit. She crawled into it and climbed
out as quickly as she could. Nevertheless, she sustained injuries that she had
to patch up before proceeding.
She found herself in the cave near the top of the long slope down to the
crevasse where she had earlier been attacked by two bats and collected some
Flares and a Small Medipak. She ran out, back across the narrow natural bridge
to the southeast and dropped back down into the valley below. She slid back
down to the crevasse, shimmied back over and backflipped onto the ledge at the
high mouth of the large cavern, jumped back across the crevasse and reentered
the tall tunnel in the mountainside. One of the boulders had lodged itself in
the south opening of the cave, and she had to vault over it. The other had
fallen into the pit in the midst of the cave. She ran back through the tunnel
leading out from the northwest corner and again took the east fork.
Lara passed the shallow pit that she had earlier dropped down to find
the Secret. Instead, she continued through the winding tunnel, to emerge on a
ledge high above the west side of the crevasse at the north end, giving her a
wide view of the mountains around her. She climbed onto a higher ledge above
her and ran to the south. A cleft passed through the mountainside to the west,
leading to a high overhead view of the fuselage she had seen earlier. Opposite
the cleft, a natural bridge passed high above the crevasse to the east.
Lara crossed to the east side of the crevasse, following the gentle
slope of the mountainside down to the southeast. Leaving the crevasse behind,
she found herself high above the east end of a narrow valley. She continued
around to the south, finally dropping down into a small north-south canyon. At
its northern end, the canyon ended at a slope leading down into the valley.
Three wolves emerged from places in the rocks as Lara progressed
westward through the valley. After putting them out of her misery, she crossed
to the west end. A crack in the north wall afforded a front-end view of the
fuselage. Here she found a Small Medipak.
Exploring the valley further, Lara found three small canyons leading
north into the rock. The westernmost of these ended abruptly. Likewise the
easternmost came to a dead end. But there was a high crawlspace in the west
face of the canyon wall at its northern end. Climbing into it, she found her
way into a small cave where she was attacked by two bats, and where she found a
Cockpit Key.
The middle canyon opened at its end to a pair of slopes, leading out to
the deep valley where the fuselage had miraculously come to rest. Exploring
around it, Lara discovered a small door on the west side of the plane. She
kicked it open and stepped inside. The remains of some poor soul with a fedora
and a bullwhip was behind a locked cage in the back of the plane, surrounded by
three venomous cobras. Shelves lined the sides of the plane and another locked
cage was at the forward end. Crates were strewn across the floor. Shattering
these, Lara found some Flares and a Small Medipak.
Lara ran up the ramp to the upper deck. Like the lower deck, the sides were
lined with shelves and there was a locked cage at the aft end, and a locked
door to the cockpit forward. Shattering the crates, she found some Normal and
Poison Crossbow Ammo.
She unlocked the cockpit with the key she had found earlier. Inside, she found
two lever switches. Pushing them, she opened the aft cage door on the upper
deck and the forward cage door on the lower deck. Entering the cages, Lara
shattered the crates, finding a Shotgun with some Normal Ammo in one cage and a
pair of Uzis with some Ammo in the other.
Returning outside, Lara slid down a slope into a cave. There was an
opening in the roof, with a slope leading down from above which she could not
reach. Her intuition told her that this was where the northwest fork where she
had encountered the two boulders led. She departed the cave through a tunnel in
the northeast corner that went north a ways before it forked to the northeast
and northwest. Taking the northeast tunnel, she followed it around to a cave
with a built-up east wall. Two torches were lit high up, and between them was a
closed door.
Lara went back and took the northwest fork, ending up in a fair-sized
cave with a shallow pool in its midst. High up in the northwest corner was a
switch on top of a steep hill. Looking overhead, she noticed some handholds
carved by nature into the roof of the cave. They wound from above the switch,
among the stalactites, to disappear in the southwest corner of the cave, above
a long slope.
Lara went back out to the tunnel to the south, scrutinizing the roof and
walls. Near a bend in the tunnel, where she climbed onto a waist-high ledge,
Lara spied a high crawlspace on the west wall. From the ledge, she jumped
forward and grabbed the lower ledge of the crawlspace and climbed in. She made
her way down the tunnel as it gradually opened up. Near the top of the slope
down into the cave, she jumped and grabbed the handholds. As she swung across
the cave roof using the handholds, she disturbed three bats, which came and
attacked her. Once she had dropped down onto the hill with the switch, she
dispensed with them.
Lara pulled the switch, opening the timed door in the other cave between
the two torches. As soon as she pulled the switch, she hopped sideways to the
left, rolling around immediately when her feet hit the ground. She darted as
fast as she could back up the tunnel to the south, hopping onto the waist-high
ledge, running back to the fork. Taking the northeast fork, she sprinted
through the tunnel, hopping over a troublesome spot in the floor, and darting
through the door just before it closed behind her.
She had emerged on a ledge in the southwest corner of a cave with a deep
pit. Many columns rose from this pit and were topped with slopes. A low
crawlspace left the ledge to the south.
Directly ahead of her to the east was a thin ledge at the end of a
slope. She ran and jumped, grabbing the edge of the ledge and pulling herself up.
As she did, the ledge began crumbling beneath her feet. Immediately she
side-jumped to the left, landing on another thin ledge that crumbled beneath
her feet. She wasted no time in hopping back against the wall behind her to run
and jump onto a third thin ledge that also crumbled as she leaped from it to
grab a crack in the east wall. She shimmied left and pulled herself into a
small cave where she found Secret #2 - a Golden Skull, a Grenade Gun, a Small
Medipak, and a Large Medipak.
Lara returned to the edge overlooking the pit. She stood near the north
end, facing a rock that sloped away from her to the west. Running and jumping,
she grabbed the top edge of the rock and shimmied to the left. She pulled
herself up and slid down. Just before the ledge spilled her into the pit, she
jumped forward, bending to the left, to land on a column that sloped southward.
Near the end, she jumped, landing on the east slope of a rock built onto the
central column in the cave. She grabbed the edge as she fell off and shimmied
all the way to the left. She pulled herself back onto the ledge and backflipped
and twisted in midair, bearing to the right as she did, landing on a slope
facing west. She had just begun sliding backward when she backflipped and
twisted again, bearing left, to land on the south slope of the rock on the
central column. As she slid down, she jumped again onto a slope facing west,
from which she jumped to land once again on the ledge in the southwest corner
of the cave.
Lara entered a low crawling maze off the south end of the ledge. Although
there was essentially only one way for her to proceed, she found goodies in
most of the dead ends - a Small Medipak, some Normal Shotgun Ammo, some Normal
and Poison Crossbow Ammo, and some Uzi Ammo.
Lara dropped out of the crawlspace into the bottom of the deep crevasse
that she had crossed twice earlier. She could see the sky high above her. She
ran to the south end and entered the large cavern she had been in earlier,
higher up, when she pulled the switch that opened the trap door that gave her
access to Secret #1. As she entered the cavern from the northwest corner, a
bear entered from the southeast corner. After she put the bear to sleep, she
looked around the cavern.
Beneath a column near the opening, she found a pit that she dropped
into, collecting some Normal Shotgun Ammo. Entering the cave from which the
bear had emerged, she found some Uzi Ammo, but as she collected it, four
scorpions emerged from the rocks that she had to squash.
A sizeable cave led out of the cave to the east, and Lara could see a
large rolling door at its end. However, the ledge of the cave to the east was
well above her head. There was a crack on the north wall, and she could make
out some kind of cave beyond it. But this crack, like the east cave, was above
her reach. A slope at the top of a column near the mouth of the cave faced it,
but it too was out of her reach.
Lara ran back outside into the crevasse. Some snow had packed and piled
up in the southeast corner of the cavern entrance. She jumped up on it and was
able to jump and grab a low column to her right. Looking over, she realized
that she could reach the sloping column. Standing at the north edge of the
column, with the sloping column directly behind her, Lara backflipped onto the
sloping column, grabbing its ledge as she fell off. She pulled herself up and
immediately backflipped, twisting in midair, to grab the crack on the north
wall. She shimmied to the right and pulled herself in, dropping into the cave
on the other side, where she found some Flares.
She ducked through a low crawl and ran up a tunnel that ended at a ledge
with a switch. She pulled the switch, causing a rock to rise for a short period
of time near the cave exiting the large cavern to the east. Immediately, she
turned around and ran back down the hall, ducked under the low spot in the
tunnel, crawled back into the crack, and dropped down to the cavern floor. She
darted outside, jumped on the packed snowbank, and jumped and grabbed the
column on her right. She ran, jumped, and grabbed the rock that had temporarily
raised out of the ground when she pulled the switch, and jumped into the cave
to the east before the rock lowered back down into the ground.
[Lara ran up the cave to the large rolling door, which closed off the
end of the cave. To the right of the rolling door was a closed portcullis set
into the built-up south wall. Beyond, she could see a switch. Lara hopped onto
a rock against the north wall and pulled herself into a high tunnel, which had
more a look of a hallway. She followed it around to a dead end. As she walked
back to the entrance, she lit a flare in the dark northwest corner and looked
up. She was at the bottom of a ladder. Climbing it, she emerged into a small
cave. A low tunnel exited up to the west. Following it around, she found a
Large Medipak, but as she collected it, two scorpions crawled in from a cave on
the other side of the crack at the north end of the tunnel. After squashing
them, Lara returned to the cave and climbed back down the ladder.
She returned to the opening of the tunnel, just above the cave with the
large rolling door, and looked up. There were three sloped ledges - a slope
just above the tunnel mouth facing north that she could reach, another adjacent
to it facing west, and another slope higher up that she could not reach facing
east. Directly above her was a ladder set into the ceiling, leading back above
the cave outside to the south.
Lara jumped and grabbed the lower lip of the slope facing west. She pulled
herself up, backflipping onto the slope facing east, and immediately jumping
and grabbing the ladder on the ceiling. Using the ladder, she passed over the
slope facing north and landed in the tunnel. She turned a corner to the west
and immediately came to the tunnel's end. Lighting a flare, she found and
climbed another ladder, reaching a higher tunnel leading north. This tunnel
narrowed to a crawl then bent around, eventually emerging at the top of a pit. At
the end of the tunnel, she found some Wideshot Shotgun Ammo.
When she dropped down into the pit, Lara recognized it as the pit she
had dropped into earlier where she killed a pair of scorpions and collected
some Flares and Crossbow Ammo. She jumped and grabbed the south ledge, pulling
herself out of the pit. She crawled up the hallway to the east, turning a
corner to the north. She soon arrived at the bottom of the pit where she had
earlier encountered a pair of bats. Climbing into the high crawl, she soon
emerged from the cave in the winding valley where she had earlier battled the
six wolves.]
Lara ran up the cave to the large rolling door, which closed off the end
of the cave. To the left of the rolling door was a tunnel set high in the north
wall that she could not reach. Next to the rolling door was an open portcullis
set into the built-up south wall. She entered the room beyond, pulling the
switch she found there. The enormous door rolled ponderously open. Once she had
passed through, it rolled closed behind her.
Steps led down into a sizeable built-up room at the bottom of a large cavern. Torches
lighted the walls at the northwest entrance, where she stood, and at the
northeast entrance. In the middle of the cavern was a large pool beneath some
sort of structure supported by four European-style columns. The pool was
shallow, but deep enough that she couldn't stand up in it. High above the
structure, Lara recognized the bridge she had crossed to pull the switch to
open the portcullis on the other side of the rolling door.
In the hallway beyond the northeast entrance, a conquistador crossed the
hall into a room where his mount waited. This was not a skeleton, as were the
conquistadors she had encountered in The Ruins of Quinara, but a live one,
perhaps a living descendant of those who conquered South America centuries
earlier, part of a cult wanting to keep the "old ways" alive. The
conquistador rode out, axe in hand, to do battle with Lara Croft.
The fight that ensued was fierce. Lara had to jump quickly to avoid the
conquistador's axe strokes. She had to struggle to keep firing at his most
sensitive spot - a diamond set into the center of his chest armor. But
eventually, the conquistador fell from his horse - but he was not dead yet. He
continued to attack Lara on foot, but eventually fell to her superior firepower.
After he had fallen, Lara took his Skeleton Key and opened the door at the end
of the hall that led past the room where the conquistador kept his horse.
Lara found herself at the bottom of a large cavern, but not the very
bottom - a crevasse plunged to unseen depths at the east end of the cavern, and
the floor of the cavern sloped toward it. A natural bridge passed above her,
leading from a tunnel in the south wall to a hallway in the west wall that led
back to the room where she fought the conquistador. Higher still, the roof of
the cave sloped back to the west, above another cave exceedingly high above
her. Across the crevasse was a sloped ledge that spilled out into the crevasse
while gently sloping up from south to north. Above this slope were two ledges,
and a portcullis in the southeast corner, set into the south wall. Around the
corner from the entrance and opposite the highest part of the ledge on the east
side of the crevasse, a ladder scaled from the slope to the roof of the cavern.
South of the door from which she just emerged, Lara found a Small
Medipak. Near this, she found two sloped columns at the south end of the cavern
facing each other. The slope facing east was closer to the ground. Grabbing
this and shimmying to the north end, Lara pulled herself up, backflipped onto
the slope facing west, and jumped and grabbed the handholds in the rock beneath
the bridge. Using the handholds, she swung north beneath the bridge and dropped
and pulled the jump switch she found at the end, opening the portcullis in the
southeast corner.
Lara approached the slope as far north as she could go without falling. She
jumped down to the bottom of the slope at the south end, and just before she fell
off, she jumped and grabbed the sloped ledge on the east side of the crevasse. She
shimmied all the way north, pulled herself up, and backflipped and twisted in
midair, grabbing the ladder that was behind her. She climbed the ladder to the
top and backflipped and twisted again, grabbing the edge of the sloped ledge
behind her. She shimmied to the right and pulled herself up onto the corner of
the ledge that wasn't sloped. Facing the ledge to the south of her, she jumped
and grabbed its edge, pulling herself up before running, jumping, and grabbing
the ledge at the bottom of the opened portcullis.
She ran through the hallway beyond and emerged on a ledge near the bridge. She
crossed the bridge into the tall hallway beyond, returning to the cavern where
she had fought the conquistador. From here she ran and jumped, grabbing the
edge of the top of the structure above the pool and pulling herself up. She
crossed to the darkened southwest corner and lit a flare. On the ledge below
her, above the southwestern column supporting this structure, she found some
Wideshot Shotgun Ammo.
From the ledge, she ran, jumped, and grabbed the edge of the opening in
the west wall, pulling herself up. She hopped onto the ledge ahead of her and
ran up the sloped hallway to the north. She hopped onto the ledge above the end
of this hallway and ran into a small room with a large cog switch in the
middle. A hallway left this room to the east, terminating with a closed
portcullis, from which Lara could jump to grab the rope hanging from beneath
the bridge, were the portcullis open.
Lara pulled the cog switch several times, opening the portcullis. She
sprinted down the hall, leaped from the open doorway, grabbing the rope. She
twisted around on the rope, then swung and jumped from it to land on the ledge
of a cave that led out of the southwest corner of the cavern, bending around to
the east.
As she landed in the cave, two more conquistadors approached her from
the direction of a closed portcullis high on the east wall. After a fierce
battle, Lara finally subdued them, taking the Small Medipak one of them was
carrying.
Another cog switch sat on a small ledge that protruded from the south wall. Lighting
a Flare in the southwest corner, Lara discovered a ladder on a column that
started a few meters in the air above a sloped ledge. From a rock that
protruded from the cave floor a couple of meters away from the slope, Lara
jumped onto the slope a little below the top and from there jumped and grabbed
the ladder. She climbed up to a place where she could climb around onto a
portion of the ladder above the ledge, then jumped off. She pulled the cog
switch several times, opening the portcullis on the east wall. She hopped of
the ledge, darted up to the east wall, and pulled herself into the doorway
before the portcullis closed again.
Lara ran up several steps to the top of a wide slope that led down to a
high fall to the east. Lara pulled herself up onto a ledge above her on the
west side of the cavern, at the ledge's southeast corner. She could see the
exit to the cave ahead of her to the northeast. Before she made her way around
the ledges on the west and north sides of the cavern, however, she happened to
glance to her right. There was another ledge that appeared to disappear into a
room to the south. She ran and jumped across the cavern onto the ledge and went
into the room to find Secret #3 - a Golden Skull and a Revolver with some Ammo.
After retrieving the final Secret, Lara returned to the slope on the
west side of the cavern and made her way around to the cave opening. She
emerged from the cave and slid down to the southeast end of the winding valley.
As she was making her way back to the cave to return to her quest for
Qualopec's Ankh of Power, she was attacked by two wolves. After putting them
down, she reentered the cave, climbed down the ladder, and ran back down the
hallway to return to the outcropping where she had collected the fifth Emerald
Key.
HERE BE DRAGONS - Resumed
As Lara stepped onto the outcropping, the portcullis between the two
Serpent Stones slammed shut behind her. Since she had finished everything she
had wanted to accomplish on the outcropping and in the large cavern, she
stepped off the outcropping, plunging into the lake below. The current swept
her through a subterranean river to the north, winding away to the northeast,
to expel her from the high waterfall in the same cavern she had been in before.
And just as before, two crocodiles were swimming toward her from tunnels in the
rock. Quickly, she swam to shore where she dispatched them from the relative
safety of the bank.
Lara walked back into the cavern to the
north, where a velociraptor emerged to attack her. After eliminating that
threat, she jumped back into the water and swam into the west tunnel and pulled
the underwater switch, again opening the timed door at the end of the west
ledge in the north cavern. Just as before, she swam, sprinted, climbed, and
swung over to the west ledge, and darted through the door just before it
closed. As soon as it did, she had to exterminate another velociraptor.
She ran back across the rickety wooden footbridge, through the chamber
where she had found an Emerald Key, through the tunnel behind it, and up the
ladder to arrive in the cave behind the crack in the west wall of the northwest
extension off the main cavern. However, rather than returning to the main
cavern, she lit a Flare and found a dark passage leading off the south end of
this low save, back to the west.
Lara followed the dark passage to its end at the bottom of a pit. Looking
up, she spied two openings - one higher up that she could not reach in the west
wall, and a crawlspace just above her head in the north wall. She jumped and
grabbed the latter, climbing inside and crawling west-northwest to its end at a
large room, where she dropped down.
In this room were three moveable blocks and three slots in the walls. When she
put the blocks in the slots, two rocks rose out of the ground, giving her
access to an opening high on the north wall leading out of the room, and a door
in the northwest corner opened, giving a velociraptor access to Lara Croft. After
killing the beast, she investigated the dead-end tunnel from which it emerged,
and found some Wideshot Shotgun Ammo.
Lara used the rocks that had risen from the ground to access the high
passage. Soon she came to a labyrinth swarming with velociraptors. As she
progressed through the labyrinth,
she found a Small Medipak, some Normal Shotgun Ammo, some Uzi Ammo, and some
Flares. She also found and killed seven velociraptors.
She emerged from the labyrinth in an opening high on the west wall of
the main cavern. Using vines on the ceiling, she crossed the cavern to land on
the southwest corner of the temple roof. Lighting a flare, she found some Uzi
Ammo in the southeast corner, next to a pillar.
Lara ducked into a low crawl in the east wall at the northeast corner of
the roof. Soon it opened into a hallway in which she could stand, and she arrived
in a room with a closed portcullis and five slots on the walls. When she placed
all five Emerald Keys she had collected in the slots, the portcullis opened,
allowing her to take the Gold Idol from the plinth behind it.
She returned to the roof and dropped down, reentering the temple by
jumping across the river into it. She ran back into the tunnel leading back to The
Ruins of Quinara.
THE RUINS OF QUINARA - Revisited
Two wolves pounced on Lara as she emerged from the low building into the
courtyard. After dispatching them, she reentered the south tower. As she
approached the switch room at the east end of the hallway in the back of the
tower, a conquistador skeleton leaped out and started to pursue her. As with
the previous walking corpses, Lara led it to the bluff overlooking the pool in
the middle of the valley and blasted it off.
Lara returned to the switch room and closed the front door. She scaled the pole
to the second floor, but as she approached the opening to the room with the
switch used to flood the first floor, a pair of mashing doors began opening and
closing in front of her. She dashed through to pull the switch, flooding the
first floor, then dashed back through and jumped in the water. She swam around
to the pool room in the southwest corner of the second floor and ran up the
stairs. At the top of the stairs, she was attacked by two rats.
As she approached the door she had opened much earlier with the Skeleton
Key, another pair of mashing doors started opening and closing in front of her.
She dashed through, but as she approached the ladder leading to the top floor
of the tower, yet another pair of mashing doors started opening and closing. Slipping
through, she climbed the ladder to the top floor and crossed the footbridge to
the north tower.
The mashing doors started opening and closing before her when Lara reached the
middle of the hall. This time, however, a skeleton jumped out of the adjacent
hall behind them. Lara knocked it over with the Shotgun. Running through the
mashing doors and past the skeleton, she led the undead thing down to the pit
she had opened on the third floor, leading down to the pool on the first floor,
and blasted the thing into the pit. In the meantime, another skeleton came in
from the north-south hallway at the west end of the third floor, and she sent
it to the same place.
Darting through the second pair of mashing doors, Lara ran back up the
west hall and dropped down the ladder to the second floor. She placed the Gold
Idol in the slot next to the door at the end of the hall and passed through
into the hallway beyond.
TEMPLE OF THE FEATHERED SERPENT
Lara entered a hallway leading away to the north. Several portcullises
along the hallway were closed, though some doorways were open. One forbidding
room was lined with skulls on the top part of all the walls, with a closed
portcullis in the corner opposite the hall. Another room was decorated with
Incan pictograms on the top part of the walls - a helmet, a potted plant, and
some sort of bird. There was another closed portcullis on the north wall of the
room guarded by two Incan statues.
As she entered the only other room, which was accessed to the north from the
west end of a hall, Lara was attacked by a golden serpent with feathered wings.
After dispatching it, she looked around the room. The room was two-storied with
the upper floor simply a walkway around the lower floor, guarded by a banister.
Columns on the upper floor supported the ceiling. Much of the upper floor was
obscured by the banister, but Lara could make out a closed portcullis on the
west wall, a closed door on the north wall, an open passageway on the east
wall, and a switch on the south wall.
On the lower floor where she was, Lara saw closed portcullises like those in
the hallway on the east and west walls. The north wall was dominated by three
bas-relief switches that resembled the pictograms she had seen in another room,
though not in the same order.
After pressing the bas-relief switches in the order she had seen
earlier, Lara returned to that room to find the portcullis open. Just beyond
was a short hallway ending in a pool of water. She jumped in and the current
swept her a short way downstream. She emerged at the south end of a wide, tall
hallway. Looking to her right, she noticed that one of the wall sections had a
ring on the bottom of it. She tugged on it, pulling a moveable block out of the
wall. Pushing it aside, she ran into a short hallway that ended at a ladder. She
climbed into a small room where she found Secret #1 - a Golden Skull with some
Normal Shotgun Ammo and a Small Medipak. In the alcove from which she took the
Medipak, Lara looked out over another room with a closed portcullis at its west
end leading back to the hall. Above the portcullis, she saw another set of the
same pictograms in another order - bird, potted plant, and helmet.
She returned to the main hallway and was attacked by another feathered
serpent that she disposed of. The tops of the walls of the hall were adorned
with the pictograms in the same repeated pattern. There were two portcullises
at the north end. The door to the east blocked off the room she had seen
earlier with the pictograms. This portcullis, however, had no opening mechanism
that she could see. The portcullis on the west wall, by contrast, was opened by
the switch next to it. But as she pulled it, another feathered serpent swooped
down from an alcove set high in the west wall.
After killing the thing, she ran into a parallel hallway. The roof of
this hallway was arched in an A-frame type of construction, with three alcoves
on each side. A swinging blade blocked the passage at each pair of alcoves. Lara
made her way down the hall while avoiding the blades. As she passed the last
blade, she glanced into the alcove on the left, where she found and collected a
Small Medipak.
A set of winding stairs led up out of the hall to the south. Near the
top of the stairs, a short hallway branched to end at a closed portcullis. Just
beyond, Lara could see a room with a pit in the center and another room beyond,
through a short passage to the south guarded by two Incan statues. In this
second room, she could see a switch. She also noticed a hall leading out of the
first room from the northwest corner.
Lara finished climbing the stairs and emerged into the upper floor of the room
she had been in earlier with the three bas-relief switches. She ran to the
south end of the room and pulled the switch. Turning around, she saw the two
portcullises on the lower floor opening. The portcullis on the upper floor
remained closed, however. She was also able to tell that the closed door at the
north end of the upper floor was locked by an empty receptacle that looked
identical to the ones in which she had placed the Emerald Keys in earlier, back
in Here Be Dragons.
She jumped down to the lower floor and ducked inside the open doorway to
the west. Running down a short flight of stairs, she emerged in a small room
similar to the one she found earlier with the pictograms and the portcullis. This
one was similar in most ways, except that the pictograms were in a different
order - helmet, bird, potted plant. Lara returned to the main room and pressed
the bas-relief switches in the same order. She returned and passed through the
open doorway, just before the portcullis closed behind her.
Lara ran down a flight of stairs into a smelly sewer. A rapidly flowing
stream passed the foot of the stairs from an open doorway to the south to a
large chamber to the north. She jumped into the shallow end of the stream near
the open doorway and waded through into a tall chamber. Three waterfalls fed
the chamber, and the water spilled out the open doorway through the channel
beyond. At the bottom of the pool, Lara found some Normal Shotgun Ammo.
She found a hallway hidden behind the west waterfall. At the other end, she
found another arched hallway. In the middle was a deep pit, just barely wide
enough for her to jump across. However, two columns of flame shot up between
her and the pit, and a blade was swinging above the pit. Carefully maneuvering
between the two columns, Lara gauged her timing just right, then ran and jumped
across the pit, grabbing the ledge on the far side and pulling herself up. At
the south end of the hallway, she found Secret #2 - a Golden Skull and some
Uzis.
Crossing the pit once again and avoiding the columns of fire, Lara ran
back down the hallway to the waterfall room. She reentered the channel and was
swept by the current into the large chamber beyond. The chamber was fairly
wide, both east and west as well as north and south. But it was also extremely
deep. It was also dominated by an enormous version of the Incan statues she had
seen guarding the entrance to the Caves in Return to Peru and also guarding the
courtyard in The Ruins of Quinara. The chamber was almost entirely filled
with water, and the statue was immersed to its neck. There were several
submerged openings in the north wall of the chamber - two near the top of the
water, one about halfway down, and a fourth near the bottom of the chamber. There
were also three openings in the backside of the statue - one near the top, one
directly across a submerged bridge from the middle opening in the north wall,
and one halfway between the middle opening and the bottom of the chamber. Lara
swam into that opening and found a vertical tunnel. There was nothing at the
bottom, but she found and pulled an underwater switch at the top.
Nearly out of breath, Lara returned to the surface. Taking another deep
breath, she swam back down, entering the eastern opening on the north wall. At the
end of a short tunnel, she found a portcullis that she had opened with the
underwater switch. Just beyond, she found Secret #3 - a Golden Skull with some
Normal Shotgun Ammo and some Uzi Ammo.
After swimming back up to the surface to catch her breath, Lara swam
back down, this time to the bottom of the chamber, where she found a passage
between the feet of the statue. Swimming up, she found and pulled another
underwater switch. She heard an enormous sound of rushing water. She swam out
and back to the surface of the water, to discover that water no longer poured
out from the channel high above, and that the water level had lowered
dramatically to about half its previous level. All but the lowest openings on
the north wall and the statue were now above her, out of her reach. The
previously submerged bridge was now about two meters above the water.
Lara dove back down and swam into the lowest opening on the north wall. Within
seconds, she realized that she was in a three-dimensional water maze. Being the
experienced and intrepid adventurer she was, she soon had the maze
mapped out.
In one isolated corner of the water maze, Lara found a Shotgun with some
Normal Ammo.
Lara emerged from the water maze in a small air chamber with a door leading
south out of the southwest corner. She ran out into the chamber and crossed the
wooden footbridge into the back of the statue. Turning around, she saw a ladder
leading up, which she climbed. At the top, she looked back toward the north
wall. Slightly down and to her right was an opening she could reach. She ran
and jumped without grabbing, landing just inside the opening. Just around a corner,
she opened a door by pulling the switch next to it.
As she stepped inside, she was attacked by two feathered serpents. After
dispatching them, she pulled the switch at the north end of the room, opening
the portcullis leading back to the room with the three bas-relief sculptures. She
climbed a firepole in the middle of the room and jumped off at the foot of a
winding staircase with a few dead ends.
She made her way up the stairs to emerge at an opening at the very top
of the north wall in the large chamber. Ahead of her, she could see the top of
the statue, with a plinth sitting on top of its head. She jumped up and grabbed
some handholds in the ceiling, using them to monkey swing over the statue. She
dropped down and took the Pyramid Key from the plinth. She grabbed the
handholds above her again and continued across the chamber until she was above
the now-dry channel. The door at the south end of the channel was closed,
preventing the water from emptying into the channel. Lara climbed up into the
staircase and followed it back to the room with the bas-relief switches.
Lara entered the doorway on the east side of the room and found another
room with a closed portcullis guarded by two Incan statues, with pictograms on
the top of the walls, this time in the order of bird, helmet, potted plant. After
pressing the bas-relief switches in this order, she ran through the doorway,
with the portcullis again closing behind her.
She ran down a long hallway and emerged in a tall chamber with a small
pool at the bottom. There was a walkway on the south and east sides of the
pool, with a moveable block in the southwest corner. About seven meters up,
ledges emerged from openings in the north and south walls. At the same level, a
grate separated the pool room from a hallway on the west wall. There were
ledges in the east and west walls at the top of the pool room, with a closed
grate just inside the opening on the west wall. A single rope dangled from the
center of the ceiling.
Diving into the pool, Lara opened an underwater door in the north wall
and pulled the underwater switch she found at the end of the tunnel on the
other side, opening the portcullis on the ledge on the south wall. Climbing
back on shore, she pulled the moveable block out of the wall and pushed it back
in the corner, out of the way. She went into the opening and turned around to
find a ladder leading up. She climbed the ladder and ran down the hallway
separated by the grate from the pool room, emerging on the ledge above the pool
on the north wall. As she stepped onto the ledge, a feathered serpent flew off
the high ledge on the west wall and began attacking her.
After taking care of the flying beast, Lara ran and jumped across the
pool, grabbing the ledge on the south side. She ran through the open doorway
into the east-west hallway beyond. Through a grate in the south wall, she could
see another room with a Small Medipak on the other side of the grate. To the
west, the hallway was blocked by a moveable block. Following a staircase
leading up to the east, then rounding a corner and continuing up to the north,
Lara found another moveable block resting on the top stair.
Returning to the opening to the pool room, Lara pushed the moveable
block as far as it would go, revealing another hallway leading to the north in
the process. She followed this to its end at a ladder leading up to another
hallway that led back to the east. She ran up the hallway and around the corner
to find the second moveable block, which she pulled almost to the corner. She
ran back around and continued moving it until it was in the middle of a wide
space in the northern east-west hallway, allowing her to move completely around
the loop in freedom. Returning to the first moveable block, she pulled it back
about two meters, until it just blocked the passage to the north. Running back
around to the north side of it, she pulled it back just inside the hall leading
back to the ladder, allowing for the shortest distance between the switch and
the opening at the top of the stairs at the east end of the top of the pool
room.
After positioning the blocks, Lara returned to the timed switch that was
revealed by pulling the first moveable block back. She pulled it, opening the
portcullis at the west end of the top of the pool room. Immediately, she turned
around and sprinted up the hall, ran up the stairs, jumped across to the rope
in the middle of the pool room, and swung across to the west ledge, rolling
through the portcullis just before it closed.
Lara was in a long hallway to the west with three Incan statues on each
side and a switch at the west end of the hall. She pulled the switch, opening
the portcullis leading back to the room with the bas-relief switches.
As she explored the hall, she discovered a moveable block behind the
middle statue on the south side of the hall. She pushed it as far as it would
go, revealing a room to the west. At the far end, she took another Pyramid Key
from the plinth. Before she left the dais, her sixth sense warned her of
danger, and she sprinted back to the hallway as enormous blades crashed out of
the walls and ceiling behind her. She returned to the first hallway, and the
portcullis at the east end opened at her approach.
Somehow, the pool had drained, and four columns of fire spewed from the
walkway around the drained pool. Lara ran, jumped, and grabbed the rope. As she
did, two feathered serpents flew up from the ledges below to attack her. Quickly,
she swung across to the stairway leading down to the east. She rolled around
and dispatched the serpents before running back down to the south ledge. She
jumped back across to the north ledge, ran back around and climbed down the
stairs, and dropped into the empty pool. She ran across to the east side and
pulled herself back onto the walkway, running back up the hall to the main room
with the bas-relief switches.
Lara went back into the hallways she had been in when she first arrived
in the temple and discovered that two of the portcullises had opened. Only the
portcullis closest to the Gold Idol door remained closed. Lara walked through
the open portcullis closest to the room with the bas-relief switches. Here, she
found another room with a closed portcullis guarded by two Incan statues with
pictograms at the top of the walls in the order of potted plant, bird, helmet. Pressing
the bas-relief switches, she opened the portcullis in this room.
When the portcullis closed this time, Lara was attacked by five Incan
mummies come to life from the alcoves. She was grateful, however, that she had
collected the first and second Secrets from Crash in the Andes, for she was
armed with explosive ammo. When the mummies were drawn close together around
her, she drew her Grenade Gun and blasted them to smithereens.
Lara emerged from the north side of a large pool room. The center of the
room was dominated by a large pool with an elaborate structure in the water. The
top of the structure emerged from the center of the pool and formed a small
island. A wide walkway surrounded the pool, with an alcove in each wall. Lara
jumped in the water to explore the structure and found some Normal Shotgun
Ammo, some Uzi Ammo, some Normal Crossbow Ammo, and a Skeleton Key. In the
northwest corner of the inner portion of the structure, near the bottom of the
pool, Lara found a tunnel that led to the center of the structure. At the
bottom of an underwater shaft in the center of the structure, she pulled an
underwater switch, opening the portcullis leading back to the main room with
the bas-relief switches.
She swam back to shore and entered the east alcove. In the southeast
corner of the alcove, she found a moveable block which she pushed to reveal a
switch. She pulled the switch and ran around the pool to the west alcove. In
the southwest corner, she found another moveable block. Pushing it, she
revealed a ladder that she climbed to a north-south hallway with mummies in the
alcoves. Bringing the mummies together, she blew them apart with some explosive
ammo.
Lara pulled the switches she found in two of the alcoves, opening the
portcullis at the north end. She pulled the switch in the room beyond, opening
the portcullis in the southwest corner of the southern alcove off the pool room
below. She returned to the pool room and ran through the doorway she opened. She
ran through the short hall beyond to a north-south hallway with a jump switch
at the south end.
HERE BE DRAGONS - Revisited
Lara jumped and grabbed the switch. She fell into a lower hallway
beneath the upper one. As she fell, a portcullis opened at the south end. She
emerged at the juncture of some hallways that seemed familiar to her. She ran
up the stairs to her left, and when the stairs forked, she took the left fork. She
emerged in a room where she remembered battling two velociraptors earlier. She
ran through the hallway leading to the east. She followed it around to a locked
portcullis. Using the Skeleton Key she found in the structure in the large
pool, she opened it. Inside, she took the Emerald Key from the plinth.
She had no sooner claimed her prize when she heard two more velociraptors
roaring from beyond the open doorway. She dispatched them as she had the others
before running back down the stairs. Near the portcullis she had opened with
the jump switch, she was attacked by another velociraptor. After exterminating
it, she ran back through the open doorway, climbed back into the upper hallway
and turned back into the hallway to return to the pool room.
TEMPLE OF THE FEATHERED SERPENT - Resumed
Lara had no sooner reentered the southern alcove when she heard the cry
of two feathered serpents. Once she had put them out of her misery, she ran
back through the hallway off the northern alcove and returned to the hallway
leading to the main room with the bas-relief switches.
She entered the room on the other side of the other portcullis in the
hallway that she had opened much earlier. Again she found a room with a closed
portcullis guarded by two Incan statues. However, there were no pictograms at
the top of the walls. As she collected the Small Medipak hidden behind one of
the statues, she remembered the pictograms above the closed portcullis at the
end of the large hall on the other side of the pool of water with the current.
Lara returned to the main room and pressed the sequence from the
pictogram she had seen there - bird, potted plant, helmet. Afterward, she ran
back up the hall and reentered the first room in which she had seen the
pictograms, ran through the open doorway and jumped into the water. She emerged
from the pool at the end of the hall and ran to the north end to find the
portcullis to the east now open.
As the portcullis closed behind her, a feathered serpent flew out of a
high alcove at the east end of the room to attack her. Once she had killed it,
she ran down a hallway from that end of the room to emerge in an area that was
entirely familiar to her, as she had visited it before on her quest for
Qualopec's piece of the Scion.
She bypassed the switch in the first room she came to and dropped into the
large room beyond. She ran into the hall with the stairway to the west, but as
she neared the corner, she noticed that one of the sections of the west wall
had a ring on the bottom of it. She pushed the moveable block twice to reveal
another to her left. She pushed it to reveal a switch. As she ran to pull it,
the floor crumbled beneath her feet. She was safely across before it collapsed
altogether. She pulled the switch, opening a portcullis somewhere ahead, before
returning to the hall.
When she reached the top of the stairs in the northwest corner of the
large room, a feathered serpent flew out of the opening in the southeast corner
to attack her. Once she had taken care of it, she jumped and grabbed the ledge
of the opening to the west, pulling herself up. She continued pulling herself
onto blocks until she reached a hallway that passed over the large room. She
dropped down on the other side and emerged in the southeast corner of the large
room.
Lara jumped into the opening on the east wall and found a switch next to
the portcullis she had opened earlier. She ran through the doorway, following a
hallway to a north-south room she remembered, with a statue standing just
outside an alcove in the west wall, and a switch in an alcove in the east wall.
She remembered that the statue had been in the alcove, so she pushed it back
into position. When she did, a portcullis opened somewhere ahead.
She ran to the switch in the other alcove. As she did, the floor
crumbled beneath her feet and she fell into another room below. She had taken
no more than a few steps when two feathered serpents emerged from alcoves in
the northeast and southeast corners to attack her. After she killed them, she
ran up to a ledge on the west side of the room and pulled a moveable block out
of the wall and pushed it out of the way. When she had moved it, another
feathered serpent flew out that she had to take care of.
Lara ran up the stairs on the other side of the opening revealed by
pulling the moveable block out of the wall. She leaped over a spike pit and
continued up to a high chamber. Beyond the portcullis she had opened just a few
minutes earlier, she found a Feathered Serpent Key and took it from the plinth.
She dropped through a hole in the floor to the hallway below and
returned through the portcullis at the west end of the hall to pull the switch
next to it. The raising block in the northwest corner of the large room outside
lowered while the raising block in the middle of the north wall rose. Also, a
feathered serpent descended from the top of the room to attack Lara.
After dispatching the last feathered serpent, Lara returned to the first
room, where she had passed a switch earlier, and pulled the switch, lowering
the raising block in the southeast corner of the large room and causing another
a few meters to the north to rise. Lara passed beneath the open portcullis next
to the switch to return to the southeast corner of the large room. From there,
she jumped across the two raising blocks to the room in the northeast corner,
where she blasted a mummy that was waiting for her in the corner before pulling
the switch to open the portcullis leading back out to the hallway. Before she
left, she collected the Small Medipak and some Normal Shotgun Ammo that she
found there.
Lara ran back the way she came to the hallway, crossing it to the
parallel hallway with the swinging blades. Dodging them, she made her way up
the stairs to the upper floor of the main room with the bas-relief switches. She
opened the door at the north end of the room with the Emerald Key. In the room
beyond, she collected a Small Medipak and some Normal Shotgun Ammo. She ran
through a hallway to the east and a pair of long hallways leading to the north
to arrive at a pair of closed Atlantean doors. She opened these using one of
the Pyramid Keys.
Lara passed through the doors, recognizing the hallway with the Incan
faces and the doors with the Atlantean design she had seen much earlier in this
quest. Through the open door to the south, she saw the empty plinth from which
she had taken the Skeleton Key much earlier that she used to access the Ruins
of Quinara in the Vilcabamba Valley. The plinth was still guarded by the two
mummies, but now they awoke at her approach and she had to blast them.
Lara used the other Pyramid Key to open the second pair of Atlantean
doors, revealing a section of the temple that was decidedly Atlantean in its
design. As she passed through the doors, the two mummies just inside came awake
and moved to attack, so she blew them away.
Long hallways led away from this central
room to the north and south. There were closed doors at the north end of the
long hall, neither with a switch nearby. Lara ran to the south end of the hall
and turned into a narrow sloping hallway to the east. She had gone no more than
a half dozen meters when a boulder crashed out of the ceiling and began rolling
down the hallway toward her. Immediately, she turned around and ran back into
the first hallway, getting out of the way of the boulder in the nick of time.
At the top end of the sloping hallway, Lara placed the Feathered Serpent
Key, opening the portcullis to Qualopec's throne room. On the dais in the
center of the room stood the empty plinth from which she had taken the Scion
all those years ago. Qualopec's corpse still sat on his throne, guarded by two
mummified servants. There was a closed portcullis on the north side of the room
and a switch on the south side. Lara pulled this last one, opening one of the
portcullises at the north end of the hall outside.
As she was about to leave, the mummy she had "killed" on her
earlier visit came back to life, and the other came to life as she approached. She
led them both away from Qualopec (for he was one of the two just rulers of the
lost continent of Atlantis and didn't want to disturb his remains), and blew
them away. She ran back down to the main hall, then to the north end and
through the open doorway.
Lara entered a large chamber with a pulsating energy beam in the center.
Beneath this beam was Qualopec's Ankh of Power. However, Lara realized that to
step into the beam was instant death.
The Ankh rested on a very large structure that was surrounded by a
precipitous drop on all four sides, save for the narrow bridge that led back to
the tall, narrow hallway to the east. On the centers of each of the other three
walls, just on the other side of the precipices, was a closed portcullis with a
switch just beyond. As Lara looked around the structure, she discovered that it
was hollow beneath. She dropped over the edge, grabbing the ledge of the
structure. She let go and grabbed the ledge beneath, pulling herself into the
tunnel. There were three such openings, each directly opposite a closed
portcullis. Just inside each opening was a switch. When she pulled a switch
down, the corresponding portcullis would open, but a block would emerge from
wall to block her in. When she pulled the switch up, the block would retract,
but the portcullis would slam shut.
In the center of the structure was a moveable block. If she dropped down
into the west opening, she could push the block out of the way and pull all
three switches, opening all three portcullises, but that would leave her
blocked in.
Finally, it occurred to her that if she dropped down on the north or
south sides, she could pull the switch just inside to open the portcullis and
extend the block from the wall. Then she could push the moveable block out of
the way, drop out from the west opening and shimmy around to the other opening.
From there, she could pull the switch on that side, push the moveable block out
of the way, pull the switch at the west opening, then run up the hallway and
the short flight of stairs and return to the top of the structure.
Lara pulled the three switches beyond the
open portcullises, deactivating the energy beam. Once the beam was no longer
active, she went to the dais in the center of the structure and took the Ankh
from the plinth. As she did, the Gold Idol door opened to allow her to escape
back to Quinara.
She had barely stepped into the hallway outside, however, when two goons
dressed in snow suits and ski masks, bearing the logo of Natla Technologies on
their coats, approached and started firing their machine guns. After killing
them, Lara collected their Uzi Ammo. She ran back into the hallway with the
Incan faces as another one of Natla's snow goons emerged from the side room. Lara
terminated him and took his Uzi Ammo. Lara ran back down the halls to emerge in
the main room with the bas-relief switches. She had no sooner jumped down to
the lower floor when another snow goon appeared in the doorway. She killed him
and continued back up the hall. As she turned the corner from one hall to
another, another snow goon emerged. Lara took his Uzi Ammo too.
Lara returned to the main room and pressed the one combination of
bas-relief switches that she had not yet pressed - the sequence of potted
plant, helmet, bird. She went to the room just off the corner of the two
hallways with the skulls at the top of the room. The portcullis was open down
in the northeast corner. It closed behind her once she had passed through.
She sprinted through the first room she came to, dodging blades that
crashed down behind her from the ceiling and walls. In the hall beyond, she had
to jump lively to avoid floor blades and sliding blades. At the end of the
hall, she lit a flare and saw that she had to jump quickly over a spike pit to
avoid a boulder that fell behind her when she landed in the room beyond. There
were two pits in the room. The pit on the west was full of spikes. In the pit
on the east, Lara found Secret #4 - a Golden Skull and a Large Medipak. She
pulled the switch opening the door back to the room with the skulls and the
hallways beyond. She returned the way she came, again avoiding the floor blades
and sliding blades in the hall.
When she had returned to the hallways, Lara found that the first
portcullis she had seen in the temple was now open. Just inside, there were
four Incan statues in the alcoves. Behind the statue in the northeast corner,
she found some Poison Crossbow Ammo.
Lara pulled the switch on the west wall, opening the portcullis on the north
wall of Qualopec's throne room. Immediately, she backflipped, twisting in
midair, and ran back out into the hall, sprinted back to the first room with
the pictograms, jumped in the water, and swam back to the large hallway. She
sprinted down that hallway, ran into the parallel hallway, sprinted up that
hallway while avoiding the swinging blades, and leaped up the stairs. Lara ran
around the upper floor of the main room and through the door at the north end. She
sprinted up the hallways to the Atlantean section, and sprinted up the hallways
leading to Qualopec's throne room, darting into the open hallway just in the
nick of time. At the collapsed end of the hall, Lara collected Secret #5 - a
Golden Skull, some Revolver Ammo, and some Grenades.
As she was leaving, Lara encountered another snow goon coming up the narrow
hall to Qualopec's throne room. She ran back to the main room, jumped to the
first floor, and ran back through the halls, out through the open Gold Idol
door.
THE RUINS OF QUINARA - Revisited Again
[Disappointed that she didn't find all the Secrets in the Temple of
the Feathered Serpent, Lara returned to the Ruins of Quinara, the Gold Idol
door closing behind her. But she had no time to dwell on the mistakes of her
past, for a snow goon appeared as she rounded the corner. Dispatching him, she
collected his Uzi Ammo.
Lara entered the room at the end of the hall. Looking out through the grated
window, she saw a helicopter in the middle of the courtyard. She also saw that
snow now covered the ground and night had fallen. This venture had taken much
longer than the five hours she had promised Winston. Before leaving the room,
she shattered the vases behind the skins and took the Flares and Small Medipak.
As she entered the adjacent hall, the mashing doors started opening and
closing, and a rat emerged from the room at the end. After killing the rat,
Lara entered the room. Shattering the remaining vases, a rat ran out of one and
darted underneath the table in the southwest corner.
Lara climbed the ladder to the third floor, where she was fired upon by
another snow goon. After sending him to meet his maker, she turned the corner,
passed through the mashing doors, and was attacked by yet another snow goon. She
terminated him too and took his Uzi Ammo.
Since the door at the top of the stairs was closed, Lara reentered the
room with the two switches. She shattered the remaining vase and killed the rat
that came out to attack her. She dropped into the open trap door to the pool
beneath, catching the ledge on her way down. The pool had frozen over, and she
took a little damage when she landed on the ice.
Lara passed through the mashing doors into the hallway beyond, where she
was attacked by another snow goon. She dispatched him and collected his Uzi
Ammo.
She left the north tower and commandeered the helicopter, ending the
first chapter of her attempts to collect the Atlantean Ankhs of Power.]
INVASION OF THE VILCABAMBA VALLEY
(Secret Bonus Level #2)
The Gold Idol door closed behind Lara as she rounded the corner to
confront another of Natla's snow goons. She collected his Uzi Ammo and noticed
that both of the other doors on this level were closed. She climbed the ladder
to battle another snow goon. Passing through the mashing doors, she faced down
another snow goon, taking his Uzi Ammo.
Lara climbed the stairs to the top floor and ran through the mashing
doors to return to the south tower. However, as she approached the bridge
spanning the courtyard, a snow goon guarding the upper entrance to the tower
cut the bridge loose, causing it to fall. Infuriated by his actions, Lara
engaged in a gunfight with him across the courtyard and cut him down.
Looking around, she found a Small Medipak in the high passage that
crossed from the eastern north-south hallway to the western hallway. At the end
of the western hallway, where she had earlier found the Lasersight, she
collected some Uzi Ammo.
Passing once again through the mashing doors, Lara entered the small
room across the hall from the stairs and pulled the lever, closing the door to
the stairs while closing the door to the room at the end of the hall. She
pulled the lever in that room to open the doors down on the second floor before
returning to the other room to reopen the door to the stairs.
Lara ran back down the stairs, passed through the mashing doors on the
third floor and dropped down the ladder to the second floor. In the west room,
she shattered some pottery in the corner behind some skins and collected some
Flares and a Small Medipak. As she approached the door to the east room, the
mashing doors at the end of the hall started opening and closing, and a rat
skittered out of the room to bite at Lara's heels. Inside the east room, she
pulled the lever opening the door in the southwest corner of the first floor
that gave her access to the roof of the low building earlier. As she did, she
heard what sounded like a trap door closing, but she couldn't be sure. While
she was still in the room, she shattered the remaining pots. From one of the
pots, a maddened rat emerged to nibble on her toes.
She climbed back up the ladder to the third floor, passed through the
mashing doors and reentered the room with the two switches. When she shattered
the last pot, a rat emerged and started attacking her.
Before dropping down through the open trapdoor to the first floor,
Lara's curiosity finally got the better of her and she pulled the lever on the
right and opened the trap door beneath it. However, instead of falling to a
spikey death in the cellar below as she had feared, she fell only a short way
to land on a closed trap door. From here she was able to squeeze into a tight
crawlspace where she found Secret #1 - a Golden Skull and a Revolver with some
Ammo.
Lara climbed out of the pit and dropped into the open trap door in the
northwest corner, briefly grabbing the edge of the opening for a safety drop. The
pool had frozen over and she hurt herself a little when she fell.
She dropped down onto the floor and passed through the mashing doors to
confront another snow goon. After dispatching him, she took his Uzi Ammo. She
ran through the open door at the west end of the front hall and jumped up on
the ladder as the door closed behind her. She climbed back onto the roof and
dropped down into the trench where the skeleton had come to life much earlier. It
had finally fallen to the ground, no longer animated by whatever magic power
that resided in these ruins. But it had left a Gold Idol when it finally
expired, which Lara promptly took.
Lara dropped back down into the courtyard. Except for the door to the
north tower, all the doors in the courtyard were closed once again, just as
when she had arrived earlier that afternoon. She ducked back into the tower and
entered the room at the east end of the front hall, where she pulled the lever
in the corner.
As the middle door in the low building between the towers opened, two
velociraptors emerged. However, two of Natla's snow goons were patrolling the
area and entered into a lengthy battle with the dinosaurs. In the end, however,
the vicious velociraptors were victorious. Their victory was short-lived,
however, as Lara emerged from the north tower to finish the reptiles. Before
entering the door from which they had emerged, Lara took the Small Medipak and
Uzi Ammo the fallen goons had left.
When she reentered the temple accessed from the low building, Lara
discovered that Natla's goons had been busy. An explosion had apparently
collapsed the roof of the temple, and the resulting landslide completely
blocked the exit to the cavern to the west. The explosion must have also
blocked off the flow of water from the waterfalls at the north and south ends
of the room, for water no longer flowed, and the channel was completely dry.
Two of the snow goons remained. One of them, obviously dead, lay on the
floor to the north. The other was still alive, but for how much longer was in
serious doubt. He had apparently sustained massive injuries, though Lara could
not tell whether it was because of the landslide or from the attacks of the
velociraptors. She was surprised, though, when she recognized him.
Dr. Willard made a feeble attempt to raise his machine gun. Lara snapped her
Pistols out and pointed them at his head. "Don't even think about
it," she said.
Willard let the weapon drop and started laughing, which almost
immediately turned into coughing. "I suppose you've found the little
trinket our Miss Natla has sent us here t' fetch," he said. He tried to
lift his head to look up at her, but failed.
"That's right," Lara said, holstering her guns. "Has she found
the other two Ankhs yet?"
"Not quite," he said, breaking into another coughing fit. Blood
came up this time. "Her goons are in northern Greece, combing Mt. Athos
for it."
"And her own Ankh in Khamoon?"
"Nobody knows, actually. Apparently the Temple in Khamoon was
ransacked in the late eighteenth century by tomb raiders, who spirited the Ankh
away. Records in Alexandria indicate that Napoleon came into possession of the
Ankh in July 1798, but failed to recognize its significance. He had it loaded
onto a ship with some of his other early plunders to be sent back to France. However,
pirates from the Barbary Coast commandeered the ship just off the coast of
Libya. I was in Tripoli, trying to track it down when my employer recalled me
and sent me here to see to the recovery of Qualopec's Ankh, which you now carry
in your back pocket."
"Your employer? I thought you worked for RX Tech."
"After that little incident down in Antarctica, the top brass
decided to hush up the whole affair. Our drilling teams were recalled and
reassigned. I was dismissed. Because they didn't want the debacle to become
public, they didn't press charges. However, they threatened they would if I
ever brought the story to light."
"So how did you end up working for Jacqueline Natla?"
"Funny you should ask. My former assistant in Antarctica was
actually a corporate spy for Natla Technologies. One day, he dropped by my wee
place up in Loch Ness for a visit with Miss Natla in tow. She's wanting to
restart her breeding program to advance her race of Atlanteans, giving them
greater intelligence, reflexes, and strength. The same sort of thing I was
trying to achieve in Antarctica. Naturally, I saw that our objectives
coincided."
"Naturally."
"She's needing a power source - something that has the power to
transform life and make it what she wants. She's made some progress in the area
of intelligence, though often at the expense of strength or reflexes. She's
even been able to create new breeds. However, she needs this power source to
positively control the direction of evolution and make the breakthroughs she's
trying to achieve."
"But why the Ankhs? From what I've read, their power is time
travel, not transmogrification. The only power source I know of is..."
"The Atlantean Scion," Willard interrupted. "Miss Natla
indicated that it had been destroyed some time back."
"I know. I was there."
"Aye. She told me that too. She's needing the Ankhs to power this
time machine she's building so she can go back in time before the Ankhs were
destroyed to retrieve them, so she can implement her master plan."
Suddenly suspicious, Lara drew her guns again. "Why are you telling
me all this?" she demanded.
"Lassie," Willard said, coughing up blood again, "ye may
have noticed that I'm not long for this world. I'm along on this expedition to
try to retrieve the Ankhs to stop her. I've seen her master plan, and it makes
Hitler look like a rank amateur by comparison. She plans to raise a race of
super-Atlanteans that will displace the entire human population on the
planet."
"Wasn't that what you were trying to achieve with your mutants in
Antarctica?"
"No, lassie. I was attempting to see the results of an entirely
natural acceleration of evolution. Unfortunately, your interference forced me
into test the effects on myself. Fortunately, you see, the effects wore off
after a period of time. Miss Natla wants to cause the extinction of the entire
human race, something that's not supposed to happen for millennia. I realized
that if I were to find the Ankhs first, under the guise of helping her to find
them, then I would be able to travel back in time and prevent the atomic bomb
test in New Mexico that released her from her icy prison."
"So you want me to finish your work for you - to stop Jacqueline
Natla from implementing her 'master plan'."
"You've done it before, or so I'm told."
"Is there anybody else in Natla's organization that you can
trust?"
"Nay, lassie. And there's something else I neglected to tell you. I'm
in charge of the mission, but I'm not in charge of the expedition. Two of Miss
Natla's Atlantean lads are here in Quinara. They have this deadly venom that
has the effect of stripping a normal human being of his will entirely. They're
conscious, of course, and you can see the fear and agony in their eyes - it's
like a silent scream. But they cannot do anything of their own will. After a
few days - a week at most - this venom works its way completely through the
human body, ending in agonizing death. And the effect on the body, especially
in the latter stages, is not at all pretty.
"But in the meantime, the Atlantean lads have complete mental
control over those they bite. Those who have been bitten serve as the eyes and
ears of the Atlanteans. And everyone in this valley, except the two of us, has
been bitten. The Atlanteans know you're here, and they know you have Qualopec's
Ankh of Power." He broke into another fit of coughing.
"You know what you have to do, lassie. Good luck." With those
words, he slipped from consciousness.
Lara turned and looked around the room. Moving the corpse, she found a Prybar.
Looking further, she discovered that the vines growing on the wall next to the
door could support her weight. Using these and handholds in the rock that was
exposed by the explosion, she climbed into the upper room.
She recognized the room where she had obtained that Gold Idol that had
given her access to the Temple of the Feathered Serpent. Natla's snow
goons had apparently been here and had taken all but one of the Emerald Keys. Using
the Prybar, she took the last one from its socket.
Suddenly, she heard a bloodcurdling scream from below. She dropped down to
discover that a velociraptor had somehow managed to get into the temple and
finish poor Dr. Willard. After
a fierce battle, she killed it.
Next, she explored the
crawlspaces through which the water had flowed earlier. The south crawlspace
led to the now-drained pool, which was completely empty. To the north, beneath
the closed trap door, Lara discovered a jump switch on the south wall above the
crawlspace that she pulled.
She returned outside to the courtyard and started to look for a way into the
south tower. When she had been here earlier, she had been able to use the
underwater switch in the pool in the middle of the valley to open the door off
the courtyard. However, the pool was completely frozen over now, and she was
unable to break the ice to reach it. She looked around behind the tower for the
ledge she had stood on to reach the high alcove with the ladder leading up to
the switch on the top floor, but the fallen snow had accumulated that she
simply slipped off, and was unable to stand.
Giving up on the tower,
Lara crossed the pond to the east. The door to the dart room where she had
collected the first Secret in The Ruins of Quinara was still closed. However,
using the Prybar, she managed to force it open. On the other end of the room,
she recognized the door she had opened with the jump switch, that led to a part
of Quinara she had visited in her earlier trip here.
No sooner had she
sprinted past the darts and through the open door than two dragonflies buzzed
out of nowhere to attack her. However, using her Uzis, she killed the insects
with a good dose of bug spray. Afterward, she lit a Flare in the area from
which the dragonflies had come and found some Normal Uzi Ammo in the dark near
the west cave wall just south of the door.
Exploring down the tunnel to the north, near the corner with a tunnel that led
back to the east, Lara was attacked by another dragonfly that she had to
exterminate. She found a Small Medipak nearby. She ran down the tunnel to the
east and had to squash another bug. Lighting a Flare, she found some Revolver
Ammo.
In the central square,
Lara found the first pool that she had swum in on her first visit to the
Vilcabamba Valley. However, it had since been completely drained of water. She
dropped down into it to explore. She ran down the tunnel to the east and hopped
down into the north-south tunnel. The southern end of the tunnel sloped up so
much toward the room above it that it was impossible to climb. Instead, Lara
ran to the north end, then ran up the tunnel to the empty pool in the room with
the serpent statues.
Unfortunately, the ledge was above her reach, and she was unable to proceed on
in this room.
She returned to the
central square and entered the barn to the east. In the southeast corner of the
barn behind a feed trough, she found a Small Medipak. She climbed into the
hayloft and initially found nothing. But turning around and looking up, she
discovered a jump switch. She leaped and grabbed it, pulling it as she fell.
She sprinted out the north door, heading west-northwest toward the timed door
she opened. She barely squeezed through in time before it closed.
She was in a large room
that had apparently served as a living space for an Incan family centuries
earlier. At the east end of the room, some skins were drying, and behind these,
she found some Poison Crossbow Ammo. Lara ran up the stairs and into the high
opening overlooking the large hallway outside. She ran and jumped, grabbing to
keep from hitting her head against the wall above the opening on the far wall
in which she landed. She hopped down onto a thin ledge that crumbled as she
stood on it. It fell to the earth beneath, but not before she had a chance to
use it as a launching point for running, jumping, and grabbing the ledge at the
south end of the room, where she found some Grenade Gun Ammo.
Lara jumped to the ground
and ran through the small tunnel to the south. When she emerged in the other
room, two dragonflies flew down from the upper level to attack her. After
filling them full of lead, she shattered the vase in the alcove and found some
Normal Shotgun Ammo. She hopped onto a ledge at the south end of the room and
found a Skeleton Key in the northeast corner. When she took it, a block moved
out of the pool room she had been in earlier. In the northwest corner, she
found a Gold Idol door that she opened by placing the Gold Idol she had found
earlier. Behind it, she found Secret #2 - a Golden Skull, some Revolver Ammo,
and some Explosive Crossbow Ammo.
After getting off the ledge, Lara hopped up onto the block in the middle of the
room and climbed up onto the upper floor. When she hopped in the open window on
the east wall, two dragonflies flew up from outside to attack. After
exterminating them, she dropped down to the ground and returned to the drained
pool. Once again, she dropped inside and made her way around to the pool where
the block had extended out of the wall. She climbed onto the ledge above the
drained pool using the extended block, and used the Prybar to open the door in
the northwest corner. In the northeast corner of the cave beyond the door, she
found a receptacle like the ones she had placed the Emerald Keys in earlier.
When she put the one in her position into the receptacle, she heard the loud
sound of rushing water. Returning to the pool room outside, she discovered that
the pool was now full of water.
Diving into the pool,
Lara swam through the tunnels, emerging in a large room with many pillars. As
she climbed out of the pool, three dragonflies flew out of the dark corners of
the room to attack her. Once she had squashed them all, she lit a Flare to
explore the room, finding some Flares, a Small Medipak, some Normal Shotgun
Ammo, and some Uzi Ammo. In the northwest corner of the room, she found and
pulled a switch, opening a door on the south end of the central square above.
Lara jumped back into the
water and swam back to the square, running into the small room at the south
end. She pulled a switch in the southeast corner, opening two pairs of double
doors nearby. Before leaving, she smashed the pottery, opening a trap door next
to them in the process. Lighting a Flare and looking below the open trap door,
she found and pulled a jump switch on the north wall, just beneath the pots.
When she did, the portcullis between the two pool rooms in the low building
between the towers at the west end of the Vilcabamba Valley opened.
She dropped into the
large room with the pillars, and from there jumped into the pool and swam back
up to the central square. She ran up the stairs at the south end of the square,
and through both pairs of double doors. She was at the north end of a long hall
with sloping sides. Darts flew from side to side near the middle of the room. A
bamboo grate blocked off the south end of the room from the cave beyond.
Lara climbed some fallen
rocks next to the door. She was in a room with some rocks breaking up through
the floor. In the middle of the room, some of these stood beneath an opening in
the ceiling. Openings in the east wall looked out into the room beyond. On the
far side of the room with the sloping walls, Lara could see another room with
openings just like these.
The door at the south end of the room was closed, so Lara walked through the
southernmost opening to the top of the slope. She leaped across the slope to
the south to land in another opening in the room just beyond. While there, she
used the Prybar to open the door.
Lara ran and jumped
across a gap at the south end of the room with the sloping walls and entered
the room on the east side. There was only one door here, in the northeast
corner, and it was closed. She went into the northernmost opening overlooking
the sloped room, facing a block to the east of the main doors. She ran and
jumped, landing on the block, and collecting the Uzi Ammo she found there.
She slid down into the
room below and climbed back up into the room to the west, and using the rocks
beneath the opening, climbed into the room above. She ran down the wide
staircase to the north, sprinting past the darts that shot across the middle of
the stairs, and collected some Wideshot Shotgun Ammo before turning to the
west. The double doors at the foot of the stairs were closed, but in the
southeast corner, before the stairs turned back up to the south, Lara found and
pulled a switch, opening the timed door in the northeast corner of the room on
the east side of the long room with the sloping walls.
Immediately, Lara turned
and ran and jumped up the stairs. In the room at the top, she dropped down onto
the rocks below and hopped off, sprinting through the door she opened earlier
with the Prybar, not missing a beat. As she ran, however, a dragonfly began
following her. Rather than miss the opportunity, she continued sprinting and
running, jumping across to the room on the east side, then finally sprinting
through the door just as it closed. Once she was through, however, it opened
back up.
Drawing her Uzis, Lara
waited for the dragonfly, and killed it when it arrived.
Lara pulled the switch she found in the southwest corner of the small room,
opening the southern door in the low building between the two towers at the
western end of the Vilcabamba Valley. She ran back out and slid down into the
room below. As she entered the tunnel leading back to the square, two
dragonflies entered from the other way, and she had to exterminate them.
She ran back outside and crossed the ruined bridge. She found and dealt with
the two snow goons who were patrolling the courtyard between the towers before
entering the door she had just opened. When she arrived in the first pool room,
she shattered the remaining pottery in the southwest corner and had to deal
with the rat that had been sleeping in one of them.
She jumped into the pool,
swimming through the tunnel to the south, and swam around to the air chamber
near the start of the water maze. Taking a deep breath, she jumped back in and
navigated the water maze, finding some Uzi Ammo and some Wideshot Shotgun Ammo
in a couple of the dead ends. When she was beneath the south tower, she swam to
the space beneath the southwest grate and pulled the underwater switch, opening
the northwest grate. She swam around and emerged in the northwest room in the
tower.
The snow goons' explosion
in the temple at the east end of the system of caverns with the dinosaurs had
apparently wreaked havoc with the water system of the tower, since the first
floor was covered with knee-deep water. Also, the explosion apparently had
caused all the wooden floors in this tower to collapse, as Lara could see
through the gaping hole into the room above. She ran down the halls to the
southeastern room on the first floor. She pulled the switch that she had used
earlier to open and close the door back to the courtyard. However, nothing
happened. She ran back down the halls to the northeastern room and shimmied up
the pole, leaping onto the ledge which was all that remained of the second
floor. She darted through the mashing doors and pulled the switch that she had
earlier used to flood and drain the first floor.
However, pulling it instead opened a portcullis on the top floor.
Before she dropped down
to the floor, Lara glanced through the window and noticed that the northern
door of the low building between the towers was now open. She dropped down into
the water maze and navigated back to the air chamber. She took a deep breath
before swimming back to the second pool room. She shattered the two remaining
pots, finding some Flares and a rat that she had to kill. She ran through the
portcullis she had opened earlier into the first pool room, bypassing the
switch next to it altogether, and ran back out into the courtyard.
She entered the northern
door into the low building. The small pool at the foot of the stairs had frozen
over, and sitting on top of it was Secret #3 - a Golden Skull, some Grenade Gun
Ammo, and some Explosive Crossbow Ammo. When she emerged into the courtyard,
she confronted two more snow goons who were on patrol and took their Uzi Ammo.
She reentered the southern door of the low building and found that the first
pool had frozen over, so she jumped in the second pool instead and swam back
through the water maze into the south tower.
Lara entered the
southwestern room on the first floor. Sections of the collapsed floor had been
stacked in the southeast corner, high enough that she could reach the second
floor. Before she jumped up, however, she shattered the pot in the corner and
collected a Small Medipak.
The ceiling of the
southwestern room of the second floor had collapsed as well and Lara could see
the room above, even though she could not reach it. She shattered the pot
sitting on the table in the corner and took some Uzi Ammo. Since she hadn't
been able to reach the switch to open the door in the southeast corner, she
opened it with the Prybar instead. Another snow goon was waiting for her in the
stairwell beyond, and Lara had to take care of him.
Lara arrived at the
hallway in the middle of the third floor. The door next to the keyhole was
still open, though the mashing doors started closing and opening at her
approach, but the door at the end of the hall was closed. Lara entered the room
on the north side of the middle of the hall, but found that the jump switch she
had pulled much earlier to open the door at the end of the hall was still in
the down position, and was therefore unable to be used to open the door again.
She reentered the room
through the mashing doors. Most of the floor had collapsed, except for a ledge
over the floor below. Lara jumped over to the ledge and crossed it to its end,
where she shattered a pot and collected some Uzi Ammo.
There was a jump switch
on the middle of the east wall, between the two doorways to the room, dropping
down to the room below. Lara ran, jumped, and grabbed the switch, pulling it to
open the timed door at the end of the hallway at the west end of the hallway on
the third floor. Quickly, she ran back up the stairs and sprinted down the
hallway. As she approached the door, two more mashing doors started opening and
closing just before the door. But she quickly darted through the door before it
closed.
Using the ladder, Lara
climbed to the top floor and made her way down the hall to the closed
portcullis. She pulled the switch that she had earlier used to open the
southern door of the low building outside. This time, however, the portcullis
next to her opened. As she entered the room beyond, she was attacked by three
of Natla's snow goons. After dispatching them, she took their Uzi Ammo and
Small Medipak. She also took the Revolver Ammo of the goon who had cut the
bridge, who she had killed earlier.
Lara passed beneath the portcullis she had opened with the switches on the
first and second floors into the room where she had taken the second Serpent
Stone much earlier. Using the Skeleton Key, she opened the other portcullis,
giving her access to the ladder leading up to the roof.
She had no sooner set
foot on the roof when she was attacked by the two Atlantean demigods that Dr.
Willard had warned her about earlier. However, after a fierce gun battle, Lara
finished the Atlanteans. She claimed the Helicopter Keys left by one of the
Atlanteans and used it to start the helicopter that was here on the roof.
Lara flew the helicopter back to the base camp at the foot of the cliff where
she had left Winston. The helicopter caused quite a bit of wind as Lara set it
down in the small clearing.
"You're late!"
Winston chided as the helicopter motor wound down. "I expected you fifteen
minutes ago."
Lara shrugged. "I
had a bit of difficulty with a couple of the timed doors. Is the gear all
packed and ready to go?"
"Yes. Yes. I had it
all stowed..."
"Fifteen minutes
ago," Lara interrupted, finishing his sentence.
"I do want you to
have some tea, Miss Croft," the butler insisted. "It's not hot, but
it is still warm. It's dastardly cold out here, you know, and the sooner you
get this tea inside of you, the better I'll feel."
"Thank you,"
Lara said gratefully. "It is a bit chilly out here."
"Now are we going to
be taking the helicopter back to Lima or the jeep? Or did you want me to drive
back separately?"
"No, we'll need to transfer the gear to the helicopter. We need to
get going right away."
"Well, at least we'll be getting out of this blasted cold
sooner," Winston said gruffly. "But I suppose this means this means
that we'll also be canceling our time for rest and relaxation at the
resort."
"I'm afraid so," Lara said consolingly.
"Drat! And I was so looking forward to playing several matches of sand
volleyball with the other tourists. There was this young lady who caught my eye
at the hotel, you know."
Lara smiled politely. "Once we're in the air, I'll need you to
radio the airport to have the Concorde standing by."
"So soon?" Winston was a little startled. "Where in the
world are we going to now?"
"Northern Greece. There's a little monastery on Mt. Athos I need to
visit, and there's not a moment to lose."
To Be Continued ...