Level by Tombraider95
Walkthrough by G&D Productions.
5 Secrets
Cambodia 2014.
Go straight (E) through the tunnel and crawl through to a Palace at a lake.
To the right you’ll see a small gate we’ll be back to soon. Go left to the
corner of the lake, face SW and side flip onto the slanted rock around the
corner, grab and shimmy right around to the West caves. Shoot the tiger and
head right (N), keep to the left and follow through till you come to a cave
with a lake and a campsite, picking up some
Mushrooms on the way.
Camp Site, Ancient Key.
Slide down, swim to the narrow part (near some lilies) where you can climb
up right. Go straight up the mound and quickly shoot the soldier, grab his
MP5 Gun. Shoot the crate and get
MP5 ammo on another crate is a
Medipack. Spot a trapdoor in the
Northern cave there.
Go to the other side of the tent and quickly shoot a second soldier. On the
crate in front of the tent is the
Ancient Key, a crate W has more
MP5 ammo, behind it (W) is a crawlspace, get in and go to the right.
Quickly run left into the alcove before the boulder gets you. Jump to grab
the ladder over the slope and go left, up a bit and then back flip. Shoot a
bat and proceed to another boulder trap, slide down on the right, then stand
jump and run right into the alcove. Go down to a cave with a snake and use
the jump lever on the back wall to open that trapdoor.
Go back as you came and through the crawlspace to the campsite, from the
tent walk through the waterfall on the right of the tent (S). Jump and grab
up to a ledge up over the water and go up and right to the end where you can
jump into an opening behind some plants, get
Secret #1,
Flares and
MP5 ammo around the corner.
Get back to the tent and go into the cave with the open trapdoor (N) and
drop in, crawl through and jump up on the right to a small pool. Go straight
through it and on a block is a pulley wheel, use it and turn to the right
and go through the open gate down to the cave floor. Take a left (S) back
through the caves to the lake at the Palace.
Use the Ancient Key, a Serpent Gem.
Jump into the lake then swim right and to the right hand corner pillar of
the Palace; behind this pillar you can find some
Mushrooms. Turn and swim to the
S side and you can climb back up the grassy field in that corner (takes a
bit of precision). Now you can open that small gate you saw before (on the
left), go up the ladder and back flip to a balcony with a
First
Serpent Gem.
The Golden Buddha.
Get back down to the lake, shoot a tiger and jump into the lake. Swim in
between the bridge pillars and pick up
Uzi ammo from the bottom. To the
left is a chain, pull it and see a gate open up. Swim out and to the right,
straight and a bit left into that open gate N. Open the underwater door E
and swim in, in front of you are two gates. Surface and go to the lever,
save and pull, turn a bit to the right, backflip twice and get into the
water, into one of the timed gates and open an underwater door there to get
the Golden Buddha inside. Swim
out of the timed gates and keep going to the left to get
Flares from the bottom. Swim out
(W), follow through to get to the lake and go right around the corners to
climb up the right hand ledge (N).
Use the Buddha, Lower the Bridge.
Shoot another snake and go left around the corner and look up you see a
platform. Go between the two sloped rocks and face the left one (S). Pull
up; back flip roll and grab the rock behind you, shimmy left and jump
straight up to grab the platform.
Face the rocks SW and jump/slide and grab the edge, shimmy to the left till
you are on the other side. One block away from the corner there, pull up and
jump/roll and grab a ledge. Jump again to the SW and shimmy to the left,
around the corner and when you are above the opening of a cave, let go and
grab, then climb in. Slide down and shoot a bat. Loop around left and grab
some Flares. Go to the N wall
and use the wheel. You see a block rising. Turn to the right and leave this
cave through the opening there. Go back to the E side and climb the block,
turn right and jump to the crack in the S wall. Shimmy around the corner and
almost at the end jump up and shimmy to the left and pull up at a corner.
Jump over to the balcony. Go place the Buddha next to the other one and a
gate opens up in the S. Go in and pull the chain to lower the bridge.
Through the rubble E you can just see the
Bow, you can’t access it from here,
it is a secret and you’ll have to come back for a crowbar door (next
paragraph) after you got the Jungle Sword.
Over the Bridge.
Go back out, jump to over the balustrade to the rocks you came from (SW) and
just drop down through the crack down to the ground floor. Go back to the
lake; jump over to the right (W) and go straight to the trapdoor that is
hanging over the water. Stand left and line up straight to jump and grab
that rock, go over the bridge to the receptacles for the Gems.
Timed Gate, the Second Serpent Gem.
As you are missing one Gem, just before the pillars, face left and jump
around the pillar to a ledge, from there, jump to the floor NE where you’ll
find a timed lever. Check out the possible 2 routes first.
1: Jump a bit right onto the slanted ledge against the bridge pillar, then
to the bridge and straight to the other pillar. Go left around it to a
similar ledge and then to the floor at the gate.
2: jump straight over the low fence to grab the pole and swing the poles to
the opposite floor and get to the gate.
Go up the ladder and go straight, use the balcony left between the bridge
pillars to get to the opposite floor and go into the open gate on the right.
In the back up left is a Bell, face it, back flip onto the slope firing
pistols and jump to shoot the Bell.
Go out and notice a crowbar door on the right, this is a secret, so you have
to get back here later. The gate on the other floor (S and left) opens up,
so jump back there and enter.
Get through the spikes and shoot the statue, then shoot the Stone Monkey
Warrior to get the Second Serpent
Gem. Make your way back down to the bridge (I jumped from the middle of
the balcony to the bridge) and place the Two Gems to open the gate.
Submerged Angkor.
Run jump in without Ctrl and follow through, roll under the darts and go
down the steps into the water, if you go left around you’ll find a closed
gate. In the pool itself is a ledge where you can shoot a croc (if he shows
his face).
Go to the SE corner and into the opening and around the corner down the
stairs into the flooded area. Through a small opening and to the right where
another croc shows up, take him back to the stairs and on top turn around.
Start shooting and walking back as best as you can (the croc is faster) and
then go down into the water again.
Open the Gate.
Swim through the small opening and right, in the end left you have to pull
the chain (1/2). Swim back up the stairs, and go to the room with the closed
gate in the pool. Dive into the deep part, swim into the N side and right
around the corner for another chain (2/2) and that gate upstairs opens. Grab
the Uzi ammo from the corner
before you swim back. Climb out at the N side and go into the gate (NE).
Follow through and upstairs where you look out over the flooded room, a
tiger is running around here.
Raise the Block, the Uzi’s.
Look for a push block nearby, push it once to the S and then push it to the
edge of the floor, climb up and jump up to grab the vegetation, go forward
over to the grated floor and left to a jump lever. Use it and a block goes
up on that ledge in the room below. Go back up (N) and up the stairs and
from standing next to the push block a run jump around the low ceiling onto
that raised block. Grab up to the crack and go left to the balcony, turning
left you can see two keyholes. Go onto the balcony and crawl through a low
part on the right to get Uzi’s
and Uzi ammo there, crawl back.
The Lion Key.
Go back and dive into the water below, swim into the corridor opposite the
big doors (W) and left at the crossing. Up in the end and climb out, go to
the next room, run jump over the trigger tile to stop the flames and do
running jumps to grab the sloped block in front. Pull up left and jump left,
then just keep jumping till you are on the flat pillar. Jump to the floor
and first shoot the barrel on the right to get
MP5 ammo and the one on the left
has Flares. Then get the
Lion Key, a wraith appears. Hop
into the pool, swim to the opposite left side and wade out onto the steps,
shoot the croc. Jump back over the pillars to the second alcove in the right
hand wall to get
Secret #2,
Uzi ammo. Now you can leave the
room and go back down into the flooded corridors.
Swim straight at the crossing, around the corner to the right and right
again, in the end is another chain and this one is timed. It will open the
gates behind you. Swim through and up.
Upper Section, Gate to the Quad.
Up the stairs and left is a gate, that’s where the Quad is for later. Go
right and jump along the left side over the pool with the waterfall, look in
the left wall and spot a crack, jump to grab it and go right to pull up in
the alcove, turn around and jump/grab the one across the corridor and then
turn left to jump across to another crack.
Shimmy to the left and pull up near a ladder, Climb up and shift left and
spot a Bell there. Back flip with roll and curve a bit left so you can grab
the edge of the ridge as you slide off. Go right to the flat part and you
can shoot the bell from here.
Jump as far as possible to the SW onto the opposite ridge. Shimmy left to
the end, pull up and back flip with roll to grab again, shimmy all the way
to the right. Back flip, jump back with roll and then jump hard left to grab
the last ridge. Shimmy to the left, back flip and jump back with a hard left
curve. Grab the Magnum. The door
to the quad should open now.
Stand jump into the pool below and grab the
Medipack in between the grass,
where you land. Climb out using the ladder and turn left in the window, run
jump S to the floor (notice the bridge being down, we need to raise that for
the Quad later)
The Torch.
Go in and left, along the right hand wall and run jump up right into the
window, out to the other side of the pool and shoot a snake. Up left are
Torches, grab one and make a
note of the old wall S.
The Wooden Cog Switch.
Jump back into the window over the pool and out to the other side of the
pool go straight over the ridge (W) and at the statue take a right and into
a large hall, shoot the croc and ignite your Torch to the right. Then ignite
the two Torches across the room and a gate opens left (SW); go down the
stairs with the Torch and follow through to a room with a Tiger. Shoot it
and grab the Wooden Cog from the
pedestal at the W wall. With the torch investigate the wall N, next to that
alcove is a block, pull it out to cause a cave-in of the room above. Leave
the Torch.
Up the Dirt, the Wooden Hub, Wooden Cog Switch.
Go back up the stairs to the large room and to the back of the room, jump up
the dirt mound. Turn around and jump to the crack in the pillar. Shimmy to
the right and just at the corner you can jump up another crack, go around
the corner and pull up, backflip roll and grab another crack. Shimmy to the
right till you can pull up at a trapdoor. Jump over to that dirt mound (W)
and a running jump (no Ctrl) into the alcove at the wall. Get the
Wooden Hub. Combine the two
parts to get a Wooden Cog Switch.
Get down and go left around the mound to the exit (SE), left over the ridge
and left to the corridor where the lowered bridge is. To the immediate right
is where you can use the Wooden Cog Switch. The bridge goes up.
Get the Quad.
Take a running jump to the pole on the right of the bridge to swing across
and then go left around the corner at the Bell pit. Jump left up into the
window at the waterfall pit and out the other end. Go into the open gate W
and get ready to rumble as two guards are watching over the Quad, one of
them drops MP5 ammo the other
Magnum ammo. Shoot a crate in
the NE corner for more MP5 ammo.
SE are Flares, duck to get them.
Through the Wall, the Elephant Key.
Take the Quad out with some speed along the left side over the pit, don’t
hit the brakes but go right around the corner at the Bell pit and keep up
the speed going up the ramp ahead to make the jump to the short bridge. Go
in and left keeping up the speed to jump the next pit through the middle.
Right around the corner through the Old wall and run over the soldier. Stop
and grab his Arrows, have a look
at the next jump. Go back a bit and make speed for this one, leave the Quad
there, as you can’t take it any further. Go jump up the ridge along the left
side and up the stairs to the left is the
Elephant Key, a wraith shows up
and the only way to get rid off it is to go to the now open door and left
over the balustrade into the flooded room.
Use the Keys, Open the Big Doors.
Go into the gate (N) again and up the stairs, from the side at the push
block jump down onto the raised block in the water and grab the crack, go
left onto the balcony and turn left to jump to the balcony with the
keyholes. Use the keys and the Big Doors below open up
The Holy Statue Hall, the Jungle Sword.
Swim in and right at the end to get to the Holy Statue Hall.
Preparations.
Swim straight to the back then swim left over the balustrade and immediately
to the right. Climb out in the room with a pushable object. Move it onto the
dark tile in the back (raising block).
Ground Floor-Up.
Back into the water, swim left to the statue and straight into the opposite
side (W), immediately left again and onto the sand hill (SW) in that room.
Grab the edge of the floor and shimmy right to an alcove, turn around and
run jump with a left curve into the next opening left (N wall), pull the
skeleton away from the Jungle Sword.
Detour for a
Secret: This is the Bow you might have seen before. You’ll have to
back track out of the Temple to the first floor at the front of the Temple.
Standing on the bridge
in front of the Temple, jump to the timed lever NE. Use it again to get into
the gate with the ladder on the opposite side like you did before.
Go up the ladder and
go straight, use the balcony left between the bridge pillars to get to the
opposite floor and go into the open gate on the right. Open the crowbar door
left and follow through to
Secret #3,
the Bow
and Arrows. Make your way back to
the skeleton where you found the Sword.
Continue.
Go to that swinging log block and jump across to grab the other side. There
is MP5 ammo under the barrel,
then so line up for a run through the spikes and a jump to the pole to swing
and jump (hold forward key) to land on the spike trap when it is just down,
immediately run off. You can also grab to the other side at the spike trap.
Only move when the spikes are down and shimmy right as far as possible. Pull
up when the spikes just went up and stand jump forward with a right curve.
Shoot the barrel here to get Arrows.
Right around the corner another jump past a swinging log block and then you
can operate the lever with the Sword. The hatch over the ladder opens
straight ahead, But first look to the left (E) there is an opening to a side
room, jump around the corner (right) to a pedestal to get
Flares, you’ll need them, jump
back.
First Floor, a Green Orb.
Go up that ladder on the left to the first floor, back flip and go left (S)
of the ladder into the back, get through the blade traps and come to a room
with a statue on fire, go left around the corner to a lever and that will
bring up the other statue you moved onto the raising block before (see
”Preparations”).
You have to move the statue to the left so it is standing next to the gate.
Be careful of the flames on the other statue and immediately back flip when
the gate opens because this statue will also start to burn.
Get into the open gate, jump on that three headed statue and shoot the giant
Tiger. Get the Green Orb and go
back out through the blade traps to the balcony with the ladder.
Use the Orb, drain the Hall.
To the left is a bridge, cross it to the other side and go right where you
can place the Orb on the pedestal (someone already placed the one across the
room). A flyby shows the Hall below being partially drained. Make your way
back over the bridge to the ladder, get down and then drop down at the
swinging log, go to the double doors in the opposite corner of the Hall
(NW). Inside is the Lasersight.
A Skeleton wakes up from the grave and as I had no other choice, I lured it
to the steps into the water (N side of the Hall) shot it into the water and
then quickly shot it in the head with Magnum and Sight. In the room behind
the double doors in the other corner (NE) has
Magnum ammo and another
skeleton. If you swim down into the now open trapdoor next to the big statue
you can get Flares.
Shoot the Bell, Open the Gate.
Go to the side room W, there’s a jump pad in the floor and high up E an
alcove, shoot the Bell and a gate opens in the top of the Hall (N).
Top Floor.
Go out and left and to the other side (E) and into the opening there. Climb
the dirt mounts to get into the alcove on the right (S), jump over in the
opening on the left and climb the ladder left (S). Get on the bridge, jump
to the rope and swing into that open gate N. Inside look up right and shoot
the Bell, the floor goes up. Pick up
Magnum ammo (N) and go through to the top of the Hall. In the alcoves
are 4 coffins; you have to push them further into the alcoves. The gate
opens up so you can proceed to the sloped passage.
Slide down and at the end of the first slope jump up and get
Secret #4,
Medipack and the Bazooka.
Slide down backwards (face E and hop back) so you can grab the edge, shimmy
to the right around the corner and pull up in an alcove for
Secret #5,
Bazooka ammo.
Three Shiva’s, Open the Hatch.
Drop down and shoot the Shiva’s one by one and use the pulley wheels behind
the left and right Shiva’s. Behind the last one is a receptacle. Grab the
Uzi- and
MP ammo from the pedestals and
find open gates both left and right when looking back where you came from.
Go up both sides to get the two
Puzzle pieces you can combine into the
Symbol Puzzle, go down to the
room and place that where the third Shiva was.
The Gong Hammer.
The hatch opens at the ladder (NE), go up and right into the passage, dive
down and swim through to get the
Gong Hammer, a screen shows a gate in the Shiva room. Go back, up the
ladder and down the other ladder, roll and go into the gate S, upstairs and
through the gate that opened there to the Gong on the balcony. Use the Gong
Hammer and see a gate open up where the Hammer was, get back there (via the
ladder) and into that gate.
Escape with the Artefact.
Swim through the tunnels and up in the room with the
Reliquary Candle Artefact. Pick
it up and don’t move (as rubble falls down) and go through the gate that
opened ahead. Wade again and go over the corner of the spikes into the left
alcove, over the corner to the next trap and into the right alcove and then
up to the stairs, go right and find a lever, it opens the gate behind that
molded floor, but you can’t get there.
Hop on the first part of the floor and hop back, light a flare, drop down,
slide and immediately around the corner hop over a spike trap.
Follow through to a place with a Bell push able in the left corner, pull it
out of the corner and get the Yin
Yang Symbol there. Jump up the sand hill in the corner (NW) and jump to
grab the platform where the bell was, jump around to the opposite corner and
then up left into an opening (W). Turn around and grab the monkey climb to
go to the receptacle E, place the Symbol and a secret passage opens below.
Drop down and step through, you are under a waterfall. Go into the mouth of
the big head and drop down into a pool, get out and go to the SUV to leave
the place.
G&D June 12-2014.