Advent Calendar 2018- Croftmas Manor.
Level by
tombraiderxii
Walkthrough
by G&D Productions.
Mentioned
savegames and other files are in this Folder.
When you
wait a bit while the camera circles around you, a friendly fox will join you.
No need to shoot him/her, it will follow you around…
Blue Goddess, The Snow Covered Laser Sight.
Go left and
follow through to that blue statue in the distance, when you approach that
little pedestal (best is to walk slowly up to those pedestals with hints, if
you don’t, the game may freeze or the hint will not show):
Riddle
Activated! The end of blue Goddess’ direct line of sight shall reveal the lens
of truth..
Go in the
direction the statue is looking (NE), climb up to the corner of the manor and
pick up the Laser Sight (covered in
snow).
For the Crowbar.
Go all the
way E, passing the front door we need a Key for, at the corner of the manor is
a block with some buttons. We need to push two of them to lower spikes on a
staircase. Only use the ones E and W and all spikes should be down. Go around
the corner and pick up Chocolates
(small medipack) between the statues. Turn around and go up the higher floor W,
find the opening in the floor and down a ladder to the staircase where you
lowered the spikes. Down the stairs and to flooded basement, take a right and
get a clue at the gate (pedestal). The new jump will be explained. Look up at
the gate to spot the jump lever, run jump up against the gate, hit Jump again
and the down key to jump back and then Ctrl to grab the lever (savegame.0). A block lowers underwater.
Go to the
other end and swim down and right (W), to the right is an underwater gate, open
it. Swim in, pick up Flares in front
of the statue and to the right is where the block went down, pull the
underwater lever. Spikes lower, swim back up to the surface and climb out W, grab
up to the opening there and go through to the wine cellar. Right/left and shoot
the small barrels between the large ones, pick up the Crowbar. In the room behind you, N, are Chocolates (small medipack). Go back to the water, leave E, up the
stairs and climb the ladder, take a right/right to the front of the Manor.
Spare House Key.
When you
walk up to the front door..
Lara: Where did I put that spare
house key? I think the spare house key is somewhere up top…
To get
there, turn right and go back a bit to that little snowman. Jump up the hill
behind the little man and from the top jump left onto the windowed roof, run
jump or side flip onto the roof W and shimmy to the flat part in the middle.
Then grab up to the window above..
Lara: Oh dear… The spare key has been frozen to the window! If only I could pry it off with something… I think there were some tools in the cellar..
We’ve been
there, so use that Crowbar to get the key and pick up the Chocolates (small medipack) left before those birds eat them all.
Safety drop down twice landing in front of the door and use the key on the lock
left.
When you
walk up to those scales in the entrance of the Grand Foyer...
On
the 1st day of Christmas my true love gave to me, ONE partridge in a pear tree (probably the clue we need 1 liter
here, so we need 2 water skins).
Music room, Timed Run, button for the trapdoors.
Go up the
stairs.. I think
I can shoot those.. Go up to
the first floor and left, all the way to the end (S) and left again to get to a
button below the window there. Push it and a block will go up somewhere (1- for
later, to get to the ropes). Open the door to the music room on the right (SW),
go to the piano.. There was a rumor that playing a
special song shall reveal a secret passage…
Slowly (or
the game may freeze) approach the doors in the far right corner (NW) and open
them, look outside, up left you can see a Cross on a big pillar. That’s where
we have to get to. Go back inside, to the balcony doors on the right (S) and
open them. Step out and get Chocolates
from behind the fountain. In the NW corner is a ledge with a Timed lever, save
there. Pull, roll and run to the door, inside and run jump a bit left over the
balustrade, get to the doors NW and walk carefully to the right hand corner of
the floor, turn left a bit and hop onto that slanted beam. Hop to the third one
and climb up left to the white ledge, roll and run jump without Ctrl to the
trapdoor, quickly jump forward (savegame.1). Go
around to the back of the cross and push the button to lower trapdoors (2).
Jump back to the slanted beam, hop left twice and then run into the opening of
the manor with Ctrl.
Open the Grate, a Small Water Skin.
Go up the
stairs straight ahead, on top look a bit down and on the left and spot a closed
grate (see 3). Go to the right over the landing and jump over the corner (who
put all those crates in my way).
Turn left
and climb up left of the girl, walk into the right hand corner behind the girl
and turn around. Stand jump forward and grab the rafter just left of the crate
you are standing on (otherwise Lara won’t grab it) go to the far end and throw
the floor lever, that grate opens up (3). Hop S onto the top of the bookcases
and hop back to safety drop down, turn right and go left into the gap between
the bookcases.
Lara: I don’t think she had water in
that water skin.. I think she had too much eggnog…
Pick up the
empty Water Skin (small).
Open the Grate, Choir Puzzle, Sheets of Music.
Return to
the E side of the landing, jump the corner at that pile of crates and go to the
top of the stairs. From the landing do a run jump around the crates and with
ctrl to land in that opening at the open grate (3). Crawl through and hop over
the balustrade (bit weird entrance this), go to that girl at the pedestal (SE).
There
was a rumor that the conductor favored the one with the similar tastes. With
the right motivation the choir of knights shall sing in a drunken stupor , but
the soprano might have shattering vocals… The switch arrangement seems to match
the choir of knights…
On the
bookcase W are 4 jump levers (trapdoors lowered before (see 2), only one is
safe. The light blue knight (soprano) standing apart is the clue, there’s
another blue one standing NW in the choir. So we need to use the NW jump lever.
Go to the W wall, jump against the wall and back jump to grab the top of the
bookcase, go to the first lever left and hop back to grab it, the lanterns at
the choir break. Go there and face the light blue one E, now back flip into the
choir (no other way to get between them?). Pick up the Sheets of Music. Leave SE; open the door with the button, go right
to the door to the Music room and use the Sheets of Music on the piano, a secret door to the kitchen will open up (for
later).
A Torch.
Go down the
Grand Staircase (E) and into the right hand corridor under the staircase and
follow straight into the Games room. To the right, behind the curtains are Torches. Grab one; go back to the Grand
Foyer, up the Grand Staircase and right. Open the first door left and take the
Torch in, open the next door too and step out onto a balcony in the Games room.
Go left and under the T-Rex head is a statue with a burning bowl you can just
reach through the balustrade, ignite the Torch there.
The Lock Pick, the Key to the Arboretum.
Leave SE
back to the Grand Foyer, stay on the first floor and go left and open the
second door on the left. In the bedroom ignite the wood in the fireplace on the
right. See doors open up, leave the Torch here where you can find it again.
Turn around and go through the opening between the crates to the next room. Go
left to get the Chocolates, then go
out to the balcony through the doors opened by the fireplace. Pick up more Chocolates and use the Crowbar lever
from facing E. Doors open up; they are up left of the balcony doors you came
from.
Go along
the balcony on the right hand side of the Mansion (NE), a gathering of guests
here, you have to get onto the balcony where the guy is, so jump against that
white corner pillar and jump back to grab the balcony (door with padlock). Hop
to the corner pillar and jump E with a right hand curve to the ledge around the
corner. At the end hop right around the corner to the small roof and a run jump
to the ledge under those open doors (crowbar lever). Go inside and to the right
and do a run jump with Ctrl through the top of the room, landing in the
windowsill with the pedestal. Pick up the Lock
Pick. Drop down and make your way back up to that balcony with the guy, or
jump back into the opening you came from and follow the upper route back to
that balcony.
Use the
Lock Pick on the door and in the greenery is the Key to the Arboretum.
To the Arboretum.
From the
balcony, run jump over the corner where the guy is (NE) and land on that brick
arch. Jump and grab the white roof NW, shimmy right around to a ledge in the
far corner and pull up, crawl to get the one and only Secret, a Snowflake. Turn around and crawl to the edge so Lara stands up. Hop
down onto that pointy corner block and grab the edge to safety drop down. Turn
around and go to the door and use the Key to the Arboretum.
Fish Statue Puzzle, Enchanted Present #1 and the Pool House Key.
Go in and
to the right into the large area. Under the structure where the woman is
standing (bit on the right) is a jump lever, use that to lower a block on a
balcony for later. Go to the niche in the far right corner (NW) and use button 1/4 there (screenshot of spike
gates). Now go out of the niche and left to the niche in the NE corner for button 2/4. Go out straight (stuck in a
plant) to a brick wall (S), turn right and go over that white beam with the
flowers to the block left in the next corner (SW), grab up and jump from the
block onto the upper floor. Go to the far corner and face N, run jump and grab
the left hand windowsill N.
From there
jump SW to the balcony where you lowered the block with the jump lever before.
Turn around and jump into the niche with button
3/4. If you can, jump back to the windowsill and then to the structure (or
drop to the ground and go back up that block to get there). Go to the right (E)
and jump to grab a balcony next to the tree on the big pillar where you can use
button 4/4. The spike gates go down.
Safety drop
down, go into the corner behind the big pillar (SE), face the brick S wall with
that white beam right of you. Jump against the wall, back jump to grab the
ledge above. Go right, hop around the corner to the ledge (E) and up the ladder
there to the top of the structure, shimmy to the right as far as and backflip
with Ctrl into the alcove E to get the Enchanted
Present #1. Safety drop down onto the white ledge below (close to that
ladder) and stand on the high part against the ladder, face NE and run jump to
grab the monkey climb ceiling. Go to where you lowered those spike gates (savegame.2). Push the button and see a block go up
outside. Safety drop down and leave SW. In that entrance room is a Fish statue
you can push outside, over the block you raised and to the right onto the
marked tile next to the block. The Fish statue goes up and the block goes down
revealing the Pool House Key. Get
that and open the big gate S with the button, loop right around the Mansion,
enter through the front door.
The Kitchen, Saving Winston, Chateau Lafite 1964, Enchanted Present #2.
First go
get the Torch; up the Grand Staircase and right, in the room SE and make your
way back down the Grand Staircase and into the second left opening to the
bedroom (NW). Then go down to the ground floor and go the left opening under
that stairs. Ignore the first opening left for now and go passing that opened
bookcase which seems to be the entrance to the Kitchen (opened by using the
sheets of Music). Loop around that bookcase to the left and open the next door
with the button and take the Torch in, go to the stove (that stove I can light manually with some fire)
and ignite it. Drop the Torch somewhere safe and climb up on the right hand
side of the counter at the small cabinet NW, grab the Chateau Lafite 1964, also
grab the Biscuits (Medipack) next to
the stove and Chocolates from the other side of the stove. Now open
the freezer S (Oh
no, Winston has been frozen once again…There should be some way to warm him up),
go in and push Frozen Winston out, put him in front of the burning stove.
Winston:
Thank you Lara! Here’s my room key. I have left a present in there. I was going
to bring it, but I got stuck in the freezer again. I need to stop doing that.
The Key to Winston’s room is in your
inventory, before you pick up the Torch, go into the Laundry NW and grab the Flares, then go get the Torch and bring
it with you to the corridor, drop it there for now. Go right into the foyer and
open Winston’s room (SW). Go in and down to the bedroom, then loop around right
into a corridor and shoot the lock on the door with pistols, go in and get Enchanted Present #2.
Inner Courtyard, the Bow.
Go back out
to the foyer, left into the left hand corridor under the Grand Staircase and
straight into the Games room, in the back, behind the Billiards tables is a
lock you can pick. Go into the inner courtyard and left onto a hedge, run jump
against the white pillar of the W side roof and jump up to grab the roof (savegame.3). Push the button on top to stop a flame
under a button on the roof behind you (E), jump around along the roof on the
right (N) to the other side and use the button there. A trapdoor opens up under
a ladder in the N roof. Drop to the ground and go N up the ladder, when you see
the ledge behind you, back flip and grab the Bow there, combine it with the Laser Sight.
The Pool House, Large Water Skin, Enchanted Present #3.
Get back
down and go under the roof on the left (E) and open the door with the Key to
the Pool House, go in and to the pool. Hop straight in and roll, open the
underwater gate, swim in and use the underwater lever to open a gate in front
of a target as shown. Swim out and right, climb out at the Fish statues and
climb up on one of them, look W and shoot the target in the crawlspace to lower
a first fence. Now go to the NW corner, get onto the niche behind the bench and
face S, you have to jump up that wall to get to the balcony and it is a pretty
nasty jump to get right (savegame.4). Use the
crowbar lever up there (of course from the back side) and the other fence
lowers also.
Get down
and to the opposite corner (SE) and up the stairs you opened. Upstairs loop
left and use the button in the niche SE to lower a block, revealing the Water
Skin. Go to the other side, where you see a woman looking up to a cage with a
woman on top. Stand with your back to the cage, jump up against the wall and
jump back, hard to grab the top, but do another jump up holding forward, you
will land on top (savegame.5). Hop to the arch
S of the cage and then right to the statue. Hang from the side of the pool and
drop to grab the jump lever opening a gate (x). You’ll land on the diving
board; go left and up to a button in the niche N. There are 4 buttons along
this side, from right to left only use the 1-3-4 numbers to kill the flames in
the passage W (where that gate x opened). Follow in and push the button to
lower yet another block, this one with a Present, above the water skin.
Get out,
jump into the pool and climb out at the left hand Fish statue (SE), climb on
top and don’t stand exactly on the corner, but one step back to stand jump
against the wall under the niche (S), jump up and grab the edge to get the Enchanted Present #3. Drop down and get
the Water Skin (Large) from the
niche below. Go out of the pool house (W), take a left in the courtyard and
through the Games room and through one of the corridors to the Foyer…
Shooting Targets, a Nicely Packaged - Giftbox/Chateau Lafite 1964.
Look up
over the Grand Staircase and now you can shoot that brass ball (N) above the
Xmas wreath (if you immediately release the look key you might get the
screenshot of what happened. A passage upstairs is shown.
Up the
stairs, right and left into that open door right (NE), go in and left, this is
where a trapdoor opened by shooting the target. Jump against the back wall then
jump back and up to the upper floor (I used no Ctrl). Go left, out onto a
balcony in the Games room and jump over to the balcony left (W) where the woman
is. Go in left and follow through to a button opening a gate behind the glass
window. Jump back to the other balcony and down the trapdoor to make your way
back to the Grand Foyer. When there, face one of the brick pillars (near the
T-Rex) and jump up against it, back jump and grab (or land in) a triangular
opening with a curtain, follow in, shoot some barrels if you need to and get a Nicely Packaged Giftbox from the
pedestal, combine it with the Chateau Lafite 1964 and get the Nicely Packaged Chateau Lafite 1964.
Get back down to the Foyer.
Dining room, Shooting Targets, Enchanted Present #4.
Go W and
open the door right (NW). Go straight and open the next door too, go left over
the balcony and left again onto the balcony of the Dining Room. Look up and
shoot the 3 Brass balls, ropes appear. Go to the other side (W) and to the
block you raised when you pushed the button in the Grand Foyer, first floor S
(see 1). From standing in the windowsill, jump up against the block and grab up
to the top. Run jump to the first rope, swing to the next and turn left or
right to get to the next rope, swing to the jump lever (there are two, one each
side). Do the whole thing again and see a fence go down at a fireplace, below
in the Dining Room (savegame.6). Leave E, right
to the small door and through to the Foyer, down the Grand Staircase and into
the left hand corridor under the stairs. Pick up the Torch (in front of the
Kitchen, or go get a new one and ignite it as before).
Go straight
N, into the Games room, left to the Dining room and to the fireplace W, step in
a bit and ignite the Wood. Another one of those secret doors opens up. Go back
to the Games room E, this time take the left hand corridor S, to the left is
that open secret door where you can get Enchanted
Present #4. You can leave the Torch as you won’t need it again.
Swap Gifts, Enchanted Present #5.
Go to the
Foyer (S) and loop right around into the other corridor, left to that woman you
might have seen a couple of times…
House
Guest: Want to swap presents? I’ll give you a gift for some Nicely Packaged
Chateau Lafite 1964.
If you
didn’t yet, combine the Nicely Packaged Gift box and the Chateau Lafite 1964,
give the woman what she wants and get Enchanted
Present #5.
The Scales Puzzle, Enchanted Present #6.
Go right to
the Foyer, up the Grand Staircase and right, right around the corner and open
the first door left, the bathroom. Step into the bathtub and use the Water
Skins.
Fill the small skin. Combine it with the empty large,
fill the small skin again and combine again with the large, you’ll now have 1 litre in the small skin. Leave the 5
litres in the Large skin for later.
Go down to the Foyer, to the scale and facing the
front door, put the 1 litre water in the left bowl, the scale will balance and
the door opens left of you. Go in there and pick up Enchanted Present #6 and Chocolates on the left (you
can open the doors (SE) to the balcony, but we’ve been there already, for the
Crowbar).
Pythagoras Puzzle.
Go back out
the room and up the Grand Staircase, left to the small door on the right (NW),
inside go left and open the small door there to get to another large room with
crates. There are two glass doors, one up E (“punishment door” where you have
to get to in case you used a wrong sequence) and one down W (onwards). First go
to the far side (W) and get the hint at the small pedestal..
Solve
this riddle, and you shall pass
1
Pythagoras loved this so much he has a theorem for it. (=triangle).
2 This is a rectangle, but not all rectangles are like this. (= diamond)
3
The World was once believed to be flat, but it was proven to be like this. (=circle)
In the
corner right of you (NW) are crates, pull push the (low) crate on top of the
others to the corner, stand jump from the crate to the wall and jump up to grab
the niche with the triangle. Push it, roll and run down onto the crate.
Go back
towards the entrance and climb onto the highest crate just in front of where
you entered (SE). Face N and jump to that small balcony, turn around and jump
to the one on the right (SW), then hop up straight to that rafter left of the
pillar. Jump W into the niche with the Red diamond button and push it.
Now go back
to the NW corner and back up to the triangle, grab the block left of it and
shimmy left around to the last button, the circle. Push it and the glass door
below opens up.
(In case
you did a wrong combination, go to the NE corner, pull/push a crate so you can
jump up and grab the ledge above, go into the open “punishment” glass door and
push the button inside to reset the puzzle. A gate opened up at the other end
of this passage, pick up Chocolates
before you drop down and start over).
Two Scales Puzzle, summon Saint Nicholas.
Go out
through the glass door W and approach the small pedestal.
When
the pink Goddesses have settled their differences and balanced the scales, they
shall summon Saint Nicholas.
Go to the
left hand Goddess.
Left:
On the 4th day of Christmas my true love gave to me, four calling
birds, THREE French hens, two turtle
doves and a partridge in a pear tree.
Well, we should still have a full Large water skin (if
not, scroll down), combine it with the small and get 3 litres in the small and
two in the large. Face the bowl looking towards the Goddess (face S) and put
the water (3 litres) in the bowl. Go to the other Goddess..
On the 2nd day of Christmas my
true love gave to me, TWO turtle
doves and a partridge
in a pear tree.
And that’s
exactly what we have left in the large skin, so go to the bowl facing N and put
the water in. A flyby kicks in and shows an open door in the Inner Courtyard.
(To get
water in case you didn’t have it, there’s a small pool below this puzzle floor,
but I could not find a way back up. So the only way was through the gate S left
around the Mansion and through the front door, up the Grand Staircase, left to
the small door right (NW), inside go left and through the small door there
again).
Hop over
the fence to a slope W and go to the gate S on the bottom, open it with the
button, go straight and left around to get back to the front door and into the
Grand Foyer.
Meet Santa, Using the Enchanted Presents.
Go through
one of the corridors to the Games room, out the back (N) to the Inner Courtyard
and the door left (W) has opened. Go in and meet Santa..
Santa: Why hello Lara! Merry
Christmas! I seem to have misplaced some very special presents… I can’t return
home without them…
Go around the room to place the 6 Enchanted Presents, the Final flyby kicks in as you saved Christmas…
G&D - Dec 2018.