BtB 2020-3-THE DHARMA JEWEL.
Level by BtB2020
Walkthrough by G&D Productions.
In this walk we’re NOT going to use the “True compass”, meaning the red needle is always pointing the way we describe in the walkthrough, just to avoid confusion.
Savegames mentioned in this walk are in this Saves Folder
After the flyby, hop into the river and climb out near
the campsite W, go to the crates in front of the tent and pick up your Pistols. Wait for an eagle to show up
and shoot it. Shoot the crates SE and a hole appears in the ground, climb down
and climb down from the crate. Down a pole and a block goes up, which is the
way out of there later. From the floor run down NW, landing on a brick roof,
grab the edge as you slide off. Drop down and go left, ignore the Shotgun ammo
for now. To the right is a small door, open it and go in, careful in the next
doorway because there’s a Bird Blade trap. A soldier will also open fire. To
the right, in the back is the Shotgun
under some vases below a Blade trap, crawl to get it.
For a Secret: Crawl further to the back wall, stand up and pull up into the crawlspace, get through and in the room beyond is Secret #1, the Bumper Triangle in the back corner. Get back through the crawlspace, crawl under the trap and stand up.
On a box in the back are some Light Sticks (NW).
A Torch, Vase 1/10, the Pick axe.
Go back to the doorway with the Bird Blade trap and on
the box next to it are some Torches,
pick one up and go back out to the main area. Drop the Torch where you can find
it again and now go pick up that Shotgun
ammo along the W wall, a Bird Monster is triggered, shoot it. Pull a block
out of the S wall and push it right once, get the Torch and go into the passage
you opened, ignite the Torch there. Back in the main area, jump onto the block
and from the block onto the ledge in the corner. Hop up once more and turn
around, jump over to the floor N, ignite the two bowls to let the big bowl tip
over and melt the boulder underneath. The Torch will be gone. Look up in the
wall behind you (E) and shoot the Vase
(1/10) there (this is a side quest giving you
access to a bonus area later and also the last Secret). Make your way
back down and look in the hole where the boulder was before to find the Pick axe.
Use the Pick axe, turning the Buddhas.
Go to the NE section of the main area and shoot a
leopard, then use the Pick axe on the crowbar lever next to the slope. The
Buddha statues move aside revealing two doors, one of which we can open with
the Pick axe, the S one. Climb the ladder and hop left out of the passage to
get some gurung bread there. Climb
the ledge E and turn around to spot the jump lever over the opening you just
came from. Jump and grab the lever opening the other door (N) in the main area.
You’ll slide to the ground, head all the way to the N end of this area and grab
up to a crack in the right hand wall. Shimmy right as far as possible and ledge
jump up to grab the opening above. Walk the pole to the hanging block and jump
towards the gate N. Go to that floor lever right and shimmy along the edge of
the floor to get to the corner of the ledge so you can operate the lever. The
gate opens up and releases a boulder. Two vases will shatter, the first reveals
the Laser Sight, the second Revolver ammo.
N Door, Phurba Dagger.
Remember the door opened by the jump lever? Go into the E section and into that open door N, enter the room and pick up the Phurba Dagger from the pedestal
Hmm…just
what I needed…
Back to the camp site, the Temple Entrance.
Another thing that was triggered, is that raising block
we saw when we came down to this area. Climb the block SE (next to the big
bowl), hop into the passage and follow up S and left. In the end up left is
where the block lowered, make your way back up to the camp site. From standing
at the river you can spot a Vase (2/10)
across the river (NE), you can shoot it with pistols. Now turn back and go to
the big red doors S, use the Phurba Dagger on the pedestal to open them.
Step in and wait at the slope, shoot a Vase (3/10) in the back right. Slide
along the right or left wall and at the last moment (before you hit the flat
part), jump up right or left onto the ledge while some blocks drop on the flat
ledge. Pick up Shotgun ammo. When I
did a run jump(lined up straight and one step away from the blocks) to the
other side I could grab up (hold Ctrl) to that side too because of a small bug
that sometimes occurs and enables Lara to stand and grab up from a slope. Pick
up more Shotgun ammo if you were
able to do the same and slide down to a trapdoor, open it. Dive in and follow
the tunnel N up into a large room and swim N to climb out left.
Run jump onto a ledge you can just see SW, face the room
and spot a sloped block, run jump onto the block and slide jump onto the ledge
E. In the hole in the floor is Revolver
ammo, then run jump S and right around the corner, pick up Shotgun ammo from the hole in the floor
and go down into the passage SW, follow through to a lever opening a door you
can see right of you. Swim N again, climb out and go into the door, up the
stairs and don’t step on that weird tile on the floor! Go left there and over
the crate for a Medipack. Climb back
on the crate and open the hatch in the ceiling (face S). Grab up right and when
you go into that passage, a block will close it off. On a crate in the back are
Revolver ammo and Light Sticks.
Hall with the
ledges, the Revolver.
Step out into the large Hall N and go left. Jump over to
a ladder on the pillar N and go down to the ground. Go N a bit and left into
the corner, onto the block there and grab up to the ledge above (face S and
stand left). Turn around and use the monkey swing to get past the burner and
into the next opening, just run in because there’s a wind tile below that will
soften your landing. Shoot two soldiers and when you approach the Revolver in a
niche W, a block goes up on it, bummer!.
Hop onto the corner ledge NW, the block goes down again
and we must keep it that way. Grab up to the crack W, do a back jump to grab a
pole and swing to the ledge with the zip-line ahead. Go down E and jump E to
get the Shotgun ammo there, get back
to the ledge at the zip-line. Use the zip-line and then jump and grab the pole
E, swing onto the ledge up E, right and grab the crack in the wall. Go right to
the next ledge and use the zip-line there to get to a ledge W. Drop from the ledge
to where the Revolver is and grab
it.
The Garuda Plaque.
Go S where a door now opened and follow through running
through 2 Sword traps. Then left into a room with a Circular Blade. Just run
left and right around inbetween two of the blades and in the back passage is a Medipack on the ledge to the right. Use
the jump lever in the other end and a platform goes up in the Hall. Make your
way back through the traps (savegame.0) and go
to the wind tile W. Stand against the wall and jump straight up to grab the
ledge above. Use the monkey swing and go N passing the next burner, run onto
that platform you raised and then jump along the ledges to a lever on the NW
pillar, the pit in the middle of the Hall will flood
For a Secret: Hop back to the last ledge
(NE) and turn around, run jump S with a left curve to land on the ledge behind
the lever pillar. Run jump/grab S to the next and then run jump to grab the
pole, swing onto the ledge and jump over to the corner ledge. From there up
right into the opening in the wall, down inside and to the right is Secret #2, a Master Orb. On a ledge N are
some Light Sticks. Get back into the
entrance and safety drop out onto a slope below.
Go to the flooded pit, dive in and use the underwater
lever to open the door below. Swim in and get the Garuda Plaque, another platform goes up in the Hall. Get out of the
water, go up the ladder SE, back jump and grab the entrance ledge. Look down E
and shoot the Vase (4/10) in the
alcove E. Jump to the ledge N and shoot a Yeti in the distance. From the NW
corner you can jump and grab to that newly raised platform, follow that ledge
to the lever E. This lever opens a door NW.
Go W a bit and look at the door opening, there’s a head
with a Gem, shoot the Gem and another platform goes up NW. Run jump and grab
that platform, get onto the ledge and throw the lever W to raise the remaining
platforms along the W wall. Run jump to the NW corner ledge, climb up into the
opening where you shot the Gem and get some Shotgun ammo. Back out and left of the pillar you’ll find the
receptacle for the Plaque. A Flyby shows a trapdoor opening up, use those
platforms W to get back to the SW corner. From one of the wooden ledges jump
into the opening in the W wall.
Inside side flip over one of the burners to grab the Revolver ammo. Hop back and go drop
down into the open trapdoor facing N, as soon as you can run and jump through
the opening in the wall before you are Spiked. Shoot the Hammer Guy to get his Gold Key.
For a Secret: Look back through that
opening in the S wall and notice the spikes to the right aren’t active anymore,
time the ones in the opening and jump through, go into the passage right (E) to
get Secret
#3, the Glowing
Talion. Go back to the spike floor and jump back through the opening in the
wall to the N room.
Use that Gold Key in the lock left of the door W, enter
and go down the steps to a corridor. Follow to a small door N and go through…
I
have to find a way to get up there…
Use the moving platform right of the ledge to jump to the
pedestal W and get the Buddha Key.
Jump back and go into the corridor, left to the first door and open it with the
Key. Go in and right, get behind the blocks NW and throw the lever, a block
goes down and another goes up. Go to a block SE and move it onto the lowered
block, use the lever again. Push the block against the W wall and use the lever
again. Turn around and grab the crack W, ledge jump up to the floor above and
pull/push the block to the other end and down to the floor below. You can also
shoot the Vase (5/10) from up here
(SW).
Climb down the ladder and move the block all the way to
the S wall and then onto the burning floor once. Use the block to jump to the
other side and use the reach-in switch to flood the main room. Leave NE and
left to the corridor, take a right to the flooded main room. Dive in and use
the underwater lever W to activate an elevator platform E. Climb out at the
entrance and run jump NE to the elevator platform and onwards to the corner
ledge NE. Run from that ledge down onto the elevator platform and do a curved
run jump to grab the crawlspace in the SE corner. Go down inside and throw the
lever to open the door in the pool. Swim into that open door and up left in the
pool inside and go in E, look up right to shoot a Vase (6/10). Back at the pool and N we need two puzzle items.
A Torch, the Seraph.
Go in W and when you take a left, a door will close. Go
right into a passage with moving blocks, go close and grab the climbwall left,
go up to the monkey swing and follow to where you drop between the two blocks.
Climb up into the alcove S and stand jump out NW, grabbing the next monkey
swing, follow all the way to the back, you’ll have to time when to drop from
the monkeyclimb. To the right is a room full of rolling blades, run left around
the corner and stay well clear of those things. Drag the corpse away from the Torch and pick it up. Run SE into the
niche to use a lever (drop the Torch for a bit) opening the exit door E and get
in there (there is a safe spot between the rollers, where you can wait for a
chance- savegame.1).
Inside drop the Torch into the pit, run down left and
shoot a Vase (7/10). Go down and
grab the Torch, carefully ignite it from the side at the burning face and drop
it onto the lowered block N (wood&eyes). On the pillar in the middle of the
pit is a TIMED lever, raising the block. Run right to the pillar S, grab up
twice and back jump onto the ledge on the central pillar, run and jump onto the
block with the Torch, grab it and jump up N (savegame.2).
Jump to the central ledge and hold the Torch against the rope so the boulder
will drop through the trapdoor. Go down into the water and swim N and left to
get the Seraph. Get out, up the
pillar S and over to the receptacle N. Place the Seraph (face E) and step into
the doorway. Stand jump out left grabbing the monkey swing and go to the end.
Take a right through the now open door and pick up the Cintamini Stone (#1). To the right is Vase (8/10). Left in the niche is a lever raising that platform
above the pool a bit more…
Go back S and right to the pool, swim through the opening
to the pool S and use the elevator platform again to get to the ledge N. Face
the pool and side flip onto the spring pad which will launch you onto the
suspended platform above the pool. Look SE to shoot Vase (9/10) (sorry, I already
shot that in save 1&2). Jump onto the ledge W and shoot two
soldiers, another one comes from the right.
Walk into the niche with the buddha monk
and push the statue all the way in, go right and open the double doors to get a
message, “Congratulations, you found the Secret room…”
Go around to the back and from a red block hop up to the higher floor, grab gurung bread, go down to the middle of the room and go up every stairs to get Shotgun ammo, Revolver ammo and a Medipack, the statue in the middle of the room rises and reveals the Salt Rock which doesn’t count as a Secret, but is just a Bonus.
Get out through the double doors (NE), to the corridor
and go left, follow all the way around to the N and hop up right to find
another Cintamini Stone (#2). Walk
back a bit and hop over the balustrade into the pool (watch out for the
elevator), swim through to the pool N and get out N. Place the two Cintamini
Stones on the statues and the big door opens up, go through the passage and
open the double doors to fall into a flooded tunnel. Swim through and first
chance (still IN the tunnel) left or right, up and climb out.
The Canyon Challenge.
To the S are two TIMED levers, they raise the platform
above, left is “hard” and right is “easy”. Check out the route; jump over the
wooden ledges to the N, along the right hand side of the ledges so you can jump
to the lower end of the slope and jump/grab the horizontal pole, swing and jump
to grab the vertical pole. Go up about 6-7 grabs and turn a bit left so you can
back flip/roll onto the pillar (that platform might have already lowered
again). Run jump into the NE corner, hop into the back go jump up and left,
follow that passage and sprint left over the bridge. Then down right in the W
passage and in the end right is where that TIMED platform is. Run jump and grab
it, quickly pull up and run jump to the other side (savegame.3).
Climb up right, pick up some Shotgun ammo in the back and stand on the higher ledge to jump up
(face S) and grab the ceiling hatch. Go up the ladder and walk around till you
reach the canyon again. Face E, side flip right and grab the edge of the rocks,
shimmy right to get to the pole ledge. Walk over the pole to the other side and
go left to get to the entrance, go in and shoot two soldiers. Go in right and
find Shotgun- and Revolver ammo in the back. Then take
the N passage and follow through along the N side of the canyon. Before you go
in NE, look up SW and spot a big green Bell, shoot that to open a door inside.
Now enter NE and follow through left to that open door.
Get through the two circural blade traps and slide down
the sloped passage. Go right around and find the Ancient Script on a pedestal, examine it: I am approaching the monster’s hideout, only
the luminous star can destroy it! .
Follow through to the Hall where the Monster dwells, on a
block with a pedestal W is a Medipack.
In the E section is a low block from which you can jump onto a high block and
have a good look around without him bothering you, you’ll even find Vase 10/10 in an alcove S of there.
In the NE corner is a pillar with a crack in it, grab up
from facing N and hang left, ledge jump up and find a chain pulley (#1) up
there. Do the same in the NW corner to use pulley #2. Get down, a gate opened
SW, go use the floor lever and then run SE for a second floor lever. A huge
ball flattens the Monster. Go pick up the Dharma
Jewel it left behind.
Use that on the block N and the door left (NE) opens up.
The Dharma Jewel is replaced, mission accomplished!
Secret: In the NW corner, up right of the cracked pillar, a block went down and reveals a cowbar lever. Use it to raise the tall block E again, get on it and look S to spot a ladder where that huge ball came from, jump and grab the ladder, back flip onto the ledge to get Secret #4, a Striking Sword. Get back down to the ground.
Go through the door NE and at the buddha you can choose 3
directions:
1-
Straight behind the Buddha (E) is to the end of the level.
2- To the
right (N) brings you back to the start of the level so you can go look for
missing Secrets or Vases.
3- To the left (S) is a door, opened after shooting 10 vases… if you have broken all the vases, this door is open, otherwise you can go back to the beginning.
Enter and come to a bonus area, a Monastery. Go all the
way E and right at the Yakhs to find a Quartz
Skull. Go back a bit to the house W of there and open the door with the
pick axe, from the crate jump up and grab the loft and cral to get the Jade Key. Go open the Temple door NE
with that and inside left on a pedestal is Shotgun
ammo. Go up the stairs and find a big lantern W, move it across the room
and onto the different rotated floor tile left of the stairs. A block goes down
behind you, pick up the Prayer Wheel.
Go back downstairs, loop left around and use the Prayer
Wheel, big doors open up outside. When you go out, 2 Hammer Guys and a Bird
Monster will come for you, shoot them.
For the last Secret: Go to the house NW, open the wooden door, go left into the next room and right around the corner is a red cabinet you can pull/push into the main room, push it straight against the bed and climb on, hop onto the bed and shoot the panel W, inside is Secret #5, the Glorious Scepter. Go out of the house, right to the Temple.
Go N behind the Temple and through the big doors, take a
right and you’re back at the Buddha. When you go E behind the statue, you go to
the End of the level….[/size]