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Level: Lara at the Movies - The Blair Witch Project back home search
Author(s): eTux
total rating:9.13 Gameplay &
Puzzles
Enemies,
Objects &
Secrets
Atmosphere,
Sound &
Cameras
Lighting &
Textures
Aims 9 9 10 10
AKlara 10 10 10 9
Anurag 10 10 10 10
Bene 9 9 10 10
Blue43 8 9 10 9
Bogey 10 10 10 10
Brigidsgirl 9 9 10 9
CC 9 8 10 9
Ceamonks890 8 9 9 8
Danny Rex 9 9 9 10
dantheraider 10 10 8 10
Deekman 10 10 10 10
Dimpfelmoser 8 8 9 9
DJ Full 9 8 9 10
Drakan 8 8 8 7
Duncan 9 8 10 9
eRIC 8 9 10 10
G.Croft 9 8 9 10
Gerty 8 9 9 10
gfd 8 8 10 9
Horus 7 9 10 10
Ivan 9 10 10 10
Jay 9 9 10 10
Jerrod 7 8 9 9
Jorge22 10 10 10 10
Jose 7 8 9 8
Josi 8 8 10 9
jtrim 9 9 9 9
Keith 9 8 10 10
Kitkat 9 10 10 9
Kristina 9 9 9 10
Leisa 9 10 10 10
Loupar 9 9 10 9
Magnus 8 9 10 9
manarch2 9 9 9 9
Mezcal 9 8 10 10
MichaelP 8 9 9 10
Mman 9 10 10 10
Obig 9 9 10 10
Pedros 9 10 10 10
Phil 9 8 10 9
Piega 9 8 9 9
QRS 10 10 10 10
Ravenwen 10 10 10 10
Relic Hunter 10 10 10 10
Ruediger 9 9 9 9
Ryan 9 9 10 9
Scottie 8 7 9 9
Selene 10 9 10 10
Shandroid 8 8 8 8
Staticon 8 8 9 10
Sutekh 8 8 9 7
Torry 7 10 8 8
Treeble 9 9 10 10
Ward Dragon 7 8 9 8
Whistle 8 8 10 10
Wolfe 9 8 9 9
Yoav 9 9 10 10
category averages
(58 reviews)
8.74 8.88 9.53 9.38

Reviewer's comments

"The game does a good job in creating a sense of dread, but I was anticipating some climax which never happened to a major extent." - jtrim (15-Feb-2018)

"Technically the first movie 'world' that Lara ventures through(if you didn't decide to do the levels out of order). And unlike the found footage horror film of the same name, events turn out quite differently for the sake of making a full-on level, out of said film's premise. One thing that can be said with confidence however, is that the general atmosphere is absolutely spot-on, utterly unnerving you whilst exploring these dark(almost otherworldly) woods for three demonic hearts, required to bring out and destroy the spirit of the Blair Witch once and for all. Granted the presentation is a little hit & miss across some general design areas(drawn-out ladder climbs, some underwhelming texturing in the underground areas, irritating confrontation with the Blair Witch itself). But overall, a good romp with a creepy ending." - Ceamonks890 (22-Jul-2017)

"I had played Lara at the Movies once before, but wasn't reviewing back then. I decided to replay it once more, as I had so much fun the last time. Convincing atmosphere in this one, with the rain falling, thunder overhead and good audio in general. We find Lara stranded in a pit in the first movie and has to escape the forest she's trapped in. The goal is to find three Unfortunate Hearts and it won't be easy. Wolves lie in wait, treacherous jumps to perform and a beast of a run with wraith on tail (prepare to burn a few times)." - Ryan (23-Sep-2016)

"Dripping of soaking humid creepiness, nature makes both scenery and puzzle but then you notice hearts and torch are not enough. It really feels like a great prologue to something more, especially when you realize apart from the hanging symbols the content is not like in the movie. I expected stone piles, a tent patted with invisible hands, an old house where the camera tumbles and overwhelming sense of being observed, all accompanied with spooky tunes, but nothing of that happens. Secrets are nice and the pit one is great, but if I was the builder I would add something giant and frightening in that dark tunnel. SUMMARY: Well done but missing much point and a lot of scaring opportunity. Another part of the series with both play and remake recommended." - DJ Full (17-May-2016)

"I'm always amazed at some levels exceed the score of 9 while others much more deserving are not arrived. So I began the series "lara at the movie" with blair witch project. This is an interesting level with beautiful effects, sometimes with good gameplay (mirror room ...), sometimes boring (long climb ...) and sometimes on the verge of throwing the keyboard (the big wraith at the end that we do not loose ...). Texturing is rather dull and very uneven. Correct level." - Drakan (10-Oct-2014)

"So here we have a very good custom level set. This is the very first cinema Lara can access along with a few others. This level was supposed to be a reenactment of "Blair Witch" & it got it done right! I mean, the level was gloomy, had the right kind of textures, & and the objects used helped set he atmosphere. Now that some of the good is out of the way, lets get to the cons. 1. Lighting was a little dark at times (if you played the level you will know where I'm talking about). 2. Not saying all the time but sometimes I was left wondering what to do. 3. That little end sequence with the wraith... wasn't enjoyable. But, that didn't stop me from enjoying this dark, gloomy, and melancholic adventure. The end cut-scene was very excellent and made me want to play a sequel. A lot of work was put into this and it was all worth it." - Wolfe (29-Dec-2012)

"In the line from this author, a very original level with a lot of cool features. You can see here how he domined the editor many years ago yet. There's some backtracking until you get the three hearts, but the "worst" was near the end of the level, with the ceiling trigger near the rolling trunk where I had to reload a lot of times, and later climbing all those ledges with the fire ghost behind, saving and reloading a lot of times... I think this was an unnecessary ending for a good level like this. Doable anyway." - Jose (21-Sep-2012)

"This level is somewhat based off TR5's Ireland levels, but there's quite a few additions to make it both better and more overtly evil (and fitting with the movie). As well as the creepy Forest, Swamp and Caves there are things like hidden chambers seemingly made of corpses. The level shows a great understanding of subtly, and, while there are few actual threats (in terms of enemies anyway) there's a constant horrible (in a good way :) ) sense of foreboding despite that; which demonstrates it's success in pulling off what it intends.
There are a few somewhat hidden items but beyond that the challenge level isn't too high. There's a decent variety of tasks, generally focused around navigating the environment and getting around various dangerous traps and obstacles (as is fitting of a level based around keeping you uneasy). There's also a boss fight at the end, which has the issue of becoming near-unwinnable if you get unlucky, but it's not too much trouble once you work out what to do. It also has a nice ending. This is great first "main" level for Lara at the Movies." - Mman (21-Jan-2012)

"Great atmosphere, nice set of colors and some good times, but despite these qualities, my enthusiasm for this level is moderate, the collect of the hearts is fast, perhaps too fast, however what really annoyed me is the end (MS with the boulder & fire wraith), this microscopic-pixel ruin the game for my part." - Jerrod (27-Sep-2011)

"There are ideas who quickly fall into oblivion. And there are ideas who are not realizable, all the same what one tries. And there are ideas from which one believes as a player that they are impossible to be realise. Though I have learnt in the meantime, that is nearly for everything possible in the CL-Universe, but still today I am astonished at the fact that there is really such a project. Now it is not in such a way that LatM is absolutely unknown to me, because I have played this level package already about 5 years ago. But at that time I have played it just for the fun of it without bother myself about how much work must be behind. Now, in the meantime, I can roughly imagine, how big the amount of work must have been. This already starts with letting look the different level in such a way that they are more or less similar to the suitable movie. Above all the black-and-white-movies might have been a big challenge. And then still comes that somebody must co- ordinate the whole project. And it needs a common superstructure because to jump simply thus from movie to movie would be dull. So much to my general thoughts about this mammoth's project.
The Blair Witch Project: I have never seen this movie, hence, I can draw no comparisons. Though the mirror swamp looks good, but due to the reddish colour of the mirror the safe places are difficult to recognise. The big fire ghost at the level end is quite annoying. This comes along because one must activate first the trunk in the hole in which Lara has fallen, must afterwards climb up again and find the water hole. Till then Lara has burnt several times. However, this was the only annoying situation in an otherwise interesting level.The fact that there was up to a few dogs and this fire ghost no opponents in this level was very good. And the end is not at all so badly for Lara. Now, at least, she can also recognise in the darkness something without which she must must use constantly Flares." - Scottie (26-Jun-2011)

"The first of the Lara at the Movies I have played. This is a very spooky level with a great atmosphere. The game play was a little confusing at first as I had no idea what to do, but a look at the walkthrough helped a lot. I thought it was fairly easy actually, except the last part with the wraith that keeps setting Lara on fire. There were many memorable sequences in that level: The skull cave with the skull climbing walls and the mirror swamp area just to mention a few. I liked the use of objects like the burning tree and the twig as a torch. The atmosphere was dark and spooky just as one would expect from that type of level. I did never see that movie, so I have nothing to compare though. As mentioned it is the atmosphere that makes this level so great. It is not too dark in general but there are areas where it is nice to have the torch all the time. Texturing and lighting were well done. The climbing walls in the skull cave were something I had not seen before, other than that it reminded me a bit on the Ireland level in TR5. The builder has definitely done a great job on putting this together. Highly recommended!" - Blue43 (02-Dec-2010)

"After the first Theatre episode I started with Cinema 1 and it directly took me to this little level. Regarding time, not that long (~ 1 hour), but concise - there were many great tasks to accomplish: A very hard mirror puzzle, reminding on the original "Coastal Ruins" part, several climbing challenges and the search after three hearts, which never was classic raiding, but innovative work. I still don't know how to figure out that boulder puzzle at the end without a walkthrough; things get even worse with a nasty ghost going you on the nerves. The atmosphere in this level is brilliant, but I missed several camera hints for the levers. Same with textures: They were brilliant and of course worth a 10, but several pitch black corridors, exspecially at the beginning, made me change my mind. Of course, you get a torch here, but it still is very annoying because it's still not very bright. I found all four secrets, the one near the first heart not without a walkthrough and my patience (it was not possible for me to climb on that wooden block). Another thing worth a comment is the tightrope, today used quite often in TR4 games, but in 2004 this was very rare. All in all it's a brilliant game with some little mistakes, but still a highly recommendable adventure." - manarch2 (20-Nov-2010)

"the author really was thoughtful of the placement of the skulls peeking at you from above. I loved the skull latter! The gameplay was so fun I loved the mirror part, also the digging for the heart was really creepy. overall great level must play" - AKlara (29-May-2010)

"I had a tought time really enjoying this level. I thought that eTux went a different direction with the atmosphere than I hoped for. It had a more spiritual, ghostly alien feel and less of the look and feel of the Blair Witch movie. I found myself really lost a lot. The technical aspects were good, and the level was entertaining, just don't expect that really scary feel of the movie." - Shandroid (27-Oct-2008)

"This was a very atmospheric level with a lot of little touches which made the environment quite creepy and intriguing. The gameplay seemed rather straight-forward, and I found the mirror section and the final part with the wraith to be a little tedious. Other than that, I enjoyed trekking back and forth exploring the area and collecting the objects I needed to progress." - Ward Dragon (26-Mar-2008)

"This was simply amazing, and every time I play it, I like it more. There is eeriness, there is mystery, 'out of this world' atmosphere; definitely a level that is not your average Tomb Raider from any aspect. The gameplay is perfect, rich and complex, and there are several (creepy!) puzzles to solve and trials to pass through, the top of which is the hauntingly awesome finale. Locating the three items (hearts) that you need so as to proceed is your main task, but the paths to find them are not easy and they are full of traps and horror! The environments are spectacular, brilliantly set, beautiful and creepy at the same time. A truly exceptional and original level." - Ravenwen (02-Sep-2007)

"This is an incredibly atmospheric level; the rain really adds something as do the TR5 textures. The TR5 animations spiced things up too. And the final scene really sent shivers down my spine! Poor Lara! I liked the grisly hearts pick-ups – both gross and cool at the same time. I found some of the puzzles to be quite difficult to figure out and I got lost in the woods on several occasions. But, I think in a way that added to my gaming experience – Running round a dark godforsaken wood in the rain like a headless chicken unable to figure out what to do next while hearing who-knows-what just behind the trees! Scary? Oh, yes." - Kitkat (27-Jul-2007)

"After two or 3 playing nice serial Lara at movies, and about two years almost, little i will stop and put some reviews here. The Blair Witch project is excelent level wit horror atmosphere and very good put colors of objects and lights. Pentagram for last scenes and after was very nice and. After put all need hearts i found some places and canot drop down :) little tricky movies on angle - edge. And big "fire-ghost" was ast destroyed in water ad after this i easily explored underground area. Mummies and dogs - wolfes are made good atmosphere of fog areas and. Sound and cameras good too and very good job from eTux to making this spooky and on some momments very dramatic level ;) This is first level which i review in Laras at movies serial." - Ivan (26-Oct-2006)

"I was actually one of the beta testers for this level, so I feel kind of late to the party, reviewing the level more than two years after it was released. I know a lot of you have found (or if you haven’t played the level yet, will find) the shortcut near the end, and yes – it was found during beta testing. The author decided to leave it in, though, possibly because your words of mockery can’t hurt him, or (more likely) because he’s lazy. Anyway, that was pretty much the only thing I had to complain about back then, and it’s pretty much all I have to complain about now. The level looks really complex to begin with, but it actually ends up being the second shortest Lara at the Movies level, at twenty-five minutes. The goal of the level is to find hearts, and to do that, you have to perform different tasks. It’s never hard, it’s rarely confusing, but most of the time, it’s very entertaining. What really helps sell the level, though, is the atmosphere. The level has more in common with the Ireland levels in Tomb Raider Chronicles than its namesake, or at least that’s my impression, never actually having bothered to watch the film. If you liked the Ireland levels, you’re going to love this level. If you didn’t... well, this is still a great level. Just, you know – turn some happy music on in the background or something. Nothing like collecting people’s hearts to the tunes of ‘Last Christmas’." - Magnus (15-Oct-2006)

"Great level, but I could have used a few more cameras that show where to go. But all and all its still a good level." - dantheraider (10-Sep-2005)

"Being the first of the movie levels I played I was greatly impressed from the very beginning. What first struck me was the spooky atmosphere and I thought ‘this level will surely scare the wits out of me’. But I did go through with it and have never regretted it for a second. This level's dark and gloomy scenery combined with the eerie music are definitely top aces and bring back fond memories from the scenery of the Ireland levels in Tomb Raider Chronicles. The puzzles absolutely require some serious thinking and even though getting lost throughout the woods is the easiest part of the level, there are many easily recognizable types of scenery that will keep you on track. I was especially impressed by the amazingly beautiful mirror room beyond the swamp and by stumbling upon the Blair Witch Sign. Though the enemies in this level are few; what they lack in amount they measure up for in making you jump out of your seat and scream. Some of the enemies are so hard, that you’ll be grinding your teeth from annoyance and that would be the only thing drawing this level down in score in my opinion, but once these obstacles are overcome you’re left with an even greater sense of relief and contentment than in most original TR games. Although I haven't played all of the Lara At The Movie levels yet, I’m almost tempted to say that each and every one of them are worth playing and the time it takes for downloading (even if you are not on broadband). The only thing that can surpass these undescribingly fantastic levels are the original movies they present, and maybe not even that." - Selene (01-Aug-2005)

"A great level with spooky atmosphere and plenty of lighting effects, have seen some new things in TRLE levels such as tightrope, which have been used before in some levels but I haven’t played them. A cool level and a must play." - Anurag (24-Jul-2005)

"This level really scared me half to death! Not in the same way as the ‘psycho’ level but in a filthy unclean way.. The author has managed to recreate the scary feeling from the movie and all these pentagrams scattered in the forest gives me the creeps. I love the Blair Witch movie and as this level produces almost the same feeling for me I feel it is worth a full score from me. That huge wraith near the end almost made me break my gamepad into pieces though :) Great job Elvis!" - QRS (01-May-2005)

"Well, first off - this level is one of the most atmospheric ones I ever played. Though I haven't reviewed many yet I played quite a lot and this one really stands out. It is set in a cold and wet place that has been created using not very intense colors outside where great-looking rain is pattering down from the dark sky. In some bigger caves there are mystic looking crystals and very nice touches like skulls in the walls or eerie looking materials making up a very unique design. I haven't seen the movie thus I cannot compare it with the level but the level looks very convincing in terms of lighting, textures and also objects. These are fitting very well into the level and the enemies supported the spooky mood; like dogs with gleaming red eyes or zombies. The enemy at the end is a little pain in the ass, though. It is a modified fire-wraith which of course sets you on fire every now and then. Unfortunately this now and then is a bit too often and since there is no possibility to kill it in some water for some time it is really a bit tedious to handle with this oversized, slow-moving, but still awesome looking ghost. It just might be me having the usual dose of bad luck concerning fire wraiths but it is advisable to save a bit more often near the end. Altogether I'd say this is a very entertaining and very well made level, rich of details and nice sounds that round up the whole level. Best before dawn ;)" - Horus (16-Apr-2005)

"I haven't seen the movie, and probably never will, even though I absolutely love horror flicks. However, what I know about it seems to match this level perfectly (or is it the other way around?). You're supposed to be lost in a forest which harbors horrid and ghastly things, and this is exactly what you get here. A rather confusing forestry exterior full of gruesome and dangerous creatures. The confusing part is a plus here, since it sucks you in the mood as soon as you start. Gameplay wise, there are very nice touches here and there, such as the use of TR5 moves, and some quite difficult part. The final chase, in that regard being the mother of all ‘run awaaaay!!!’ experience." - Sutekh (06-Feb-2005)

“The puzzles and lights reminded me of the TRC Young Lara levels. The crooked trees and sickly green and violet colours provide a haunted atmosphere. At the beginning you can run around quite a lot in this large outdoors area and don't know yet what to do. When you discover an area with a huge symbol on the ground and sacrificial stones in a circle it starts to make sense. For a secret you've got to explore a deep dark cave and meet wolves with red glowing eyes. The tightrope walking animation is put to a good use as well as a mirror scene when Lara collects three Hearts she needs to complete a ritual which will open the cave with the deadliest task: start a boulder while a huge fire wraith is chasing you. I needed many tries to survive this final challenge but that rounded up a great level in a worthy way.” – Rüdiger (14-Nov-2004)

“Overall - great and very melancholy level. The atmosphere was very cool...extremely spooky and I loved the rain all the way through. The mirror room was too cool. The secrets were great very well hidden...I felt like I had accomplished something finding them...although I had a peek at the walkthrough to find that I missed one and had to start over :( Very cool level...thanks a mil!” – Brigidsgirl (08-Nov-2004)

“If ever a level is worthy to be rated 10 in the atmosphere category Blair witch is the one! Not having seen the movie I was captured by the intriguing storyline. The level begins by a new animation then we have clever exploration and good puzzles. It was as if I was playing a game completely new. Expect to see new things here like burning the roots of a tree. Texturing and lighting reach perfection. Not many enemies a couple of zombies and some demonic dogs and two nice secrets found. On the downside the finale with the giant spirit and the boulder was really hard and spoiled the fun a bit.” – eRIC (18-Oct-2004)

“This was the first actual movie I played when I first started TRLE Gold '04 - and I am sure for most it also is. What Elvis offers here is absolutely brilliant. To start off the atmosphere. It's very moody a dark stormy night Lara alone in this mysterious place... There are several changed sounds which only happen to enhance that atmosphere factor. The final result is incredible. A recommendation: play it at night in the dark. You will absorb the level! Gameplaywise there's quite a good variety here I didn't play Elvis' other levels (yes Elvis will do...) so I don't know if it's his ‘usual’ but I enjoyed roaming around to find the three unfortunate hearts having to dig holes crossing a mirrored swamp and walking through a graveyard. The boss also is worth its title and the final animation of this level shows you why it's a thriller. Recommended. 40 minutes 4 secrets.” – Treeble (20-Sep-2004)

“This level is incredibly beautiful. You must get three Hearts of the Unfortunates the Crowbar and the Old Shovel. There are only a few enemies: zombies demon dogs and finally an annoying burning wraith. The whole level reminds me to the TRC’s Gallows Tree level but probably this one is better. Unfortunately I had to use a medipack at the end when I pulled down the wall switch and climb up the blocks. The textures are great as well as the atmosphere and the sounds. Don’t miss this level! You can find a Hungarian walkthrough (as we don’t have English version) savegames and pictures here: http://www.freeweb.hu/treditor/12/lara_at_the_movies.htm ” – Obig (12-Sep-2004)

“Brilliant gameplay spooky atmosphere great details. New ideas makes you stop and think for example a branch lying on the ground..... Search your way through the spooky forest fight off zombies and dogs find three hearts to finally be able to get out.....?” – G.Croft (09-Sep-2004)

“A film I have yet to see. I may do so sooner now that I have played this level. The atmosphere lighting and texturing are spot on and the whole thing makes a splendid start to the TRLE Gold set. As I have stated once or twice before I am an eternal beginner which means that I found a couple of the puzzles a little hard to do. Notably the acrobatic rope swings and releasing the boulder while avoiding the giant wraith. But having said that I thoroughly enjoyed the overall experience. I especially enjoyed the mirror cave. I hope the rest of the levels can maintain the standard.” – Staticon (02-Sep-2004)

“What a very great customized level we have here. Playing slowly through the Movies I'm going to play on numbers. Obviously this starts in cinema one. Lara has a very great outfit that fits the theme. I've never seen the movie and never will be cause I don’t like the handheld camera it makes me dizzy. Luckily we have another camera here. What really surprised me was the size of the game. It keeps you entertaining the whole way through and I kept thinking when eTux ran out of rain :O). Only a few enemy's but the level could have none cause the atmosphere is taking the prize here. Very creepy. Texturing is good but not perfect. Some very dark places but not too confusing and though the forest looks the same everywhere you still can remember where you are. We even have the moves from Chronicles and the spade animation from TR4. For some reason I did not have the rolling ball and got rid of the wraith right away as I was reading on the forum. I did not mind cause I like easy. The level ends spooky and I liked the mushrooms!” - piega (26-Aug-2004)

“I'm somewhat amazed that there are already 25 posted reviews for this level as of 8/12/04. This is a wonderful time to be a TRLE addict as I'm now nurturing the stand-alone games of Lara at the Movies and Tomb Raider A while at the same time maintaining the ability to play other levels either for enjoyment or for the purposes of writing walkthroughs. Anyway this is a great beginning (not to take anything away from the ‘glue’ provided by Michael's connecting Movie House levels) to the TR Gold project. I especially enjoyed some of the nicer touches from TR Chronicles (root burning tightrope walking grave digging rope swinging) that we don't see much of in custom levels these days. Although the level is dark in keeping with its mood it's very ingeniously laid out and without Dutchy's walkthrough I would have been hopelessly lost in no time. One sour note: It's been a while since I've had to resort to a savegame in order to proceed in a level but I found it necessary to use one (obtained at the new savegame site which is a wonderful service to the community by the way) to get past the boulder trap near the end. Nothing worked for me either Dutchy's description or the screen shots provided by the author. (One unexpected benefit was that when I fired up the savegame I found that the wraith had disappeared which made finishing the level a much more leisurely affair.) Bravo and what a great introduction to the TR Gold experience.” – Phil (12-Aug-2004)

“This level fascinated me in every kind of way. Mysterious and dark atmosphere was amazing. Textures were put very well a bit of the fog in the graveyard was quite interesting and also rain caused that I thought I'm playing in the next part of the levels from TR5. In the Blair Witch Project are also some new great puzzles which I very liked. The big mysterious blood-sign gave me an impression that visited place is a kind of mystique area. The part set in the underground had other great climate. Small skulls on which Lara could climb were new idea. In the level were so much small details that I can't describe every of them but those about I told gives very high evaluation to this project. Well done job!” – Pedros (10-Aug-2004)

“I didn't mind the original movie. Many people thought it was over hyped and that may be true. I thought it would have done better as a shorter Twilight Zone episode - kind of thing. Whatever. Actually walking through the woods myself in this level was an exhilarating spooky and creepy experience. The feeling of dread was ever present and it's been a long time since I've been genuinely spooked out! I could almost smell the rotting corpses when I was underground. Gameplay? That was nothing to sneeze at. You level builders amaze me at every turn and keep coming up with new and unique ways of creating puzzles and jumps and routes and scenery and the like. All thumbs up over here and hiding my eyes behind them! I'm askeerd to look!” – Deekman (08-Aug-2004)

“I haven't seen that movie but after playing this level I think that it must be a thrilling movie. I had some problems trying to find the torch and a place to light it and later figuring out what to do where the cross is: when I found the shovel all the things were easier. Absolutely terrific but with a medium difficulty (except for the climb-grab-jump to free the boulder). Great final scene with a red eyed Lara. It's a perfect level to start the long way of Lara at the movies.” – Loupar (02-Aug-2004)

“A stunning level as far as the graphics and sound are concerned setting the feel of this movie perfectly. The atmosphere is dark and scary and the scenery stunning. However I found one or two downsides with the game play - the near impossible jump/grab towards the end and avoiding the boulder and wraith just finding the MS could have been enough. And finding the ‘edge’ on the tree another one. Otherwise the gameplay was good and kept up the interest and anticipation. Enemies tend to be few and of the hard/impossible to kill type pickups were not numerous and generally had to be worked hard to obtain. Even as a stand alone level definitely worth playing.” – Whistle (26-Jul-2004)

“What a stunning exploration level. Lara has to do some ghoulish tasks in a gloomy forest and spooky caves with uncertain outcome. Rain and thunder underline the dispiriting atmosphere. Many objects are perfectly adapted to the story and Lara's outfit is great. There are not many enemies just some wolves a few undead and a fire wraith where only the latter is something to worry about. It is not a very difficult level (although there are one or two trickier tasks) but it often takes some exploration to figure out what to do and there is a red herring which kept me on the wrong track for quite some time. A certain path is very well hidden perhaps too well hidden although the first step on it is sort of obvious. I missed the compass despite its awkwardness since it makes its easier to work out how the areas are connected and then to remember it. This original level may not have that many puzzles and demanding challenges but it is excellently conceived and designed and a great pleasure to play.” – Bogey (25-Jul-2004)

“The best level of the Cinema 1 in Lara at the movies the rain looks great really spooky atmosphere good torch puzzles the enemies would be better if they come out for surprise the final enemy and puzzle are really hard it would be great if you had used some flyby cameras. I loved the ending with the scary laugh and the evil Lara!! Now I want to see the movie. You have made a really good work congratulations ;)” – Danny Rex (23-Jul-2004)

“I was very glad that I had a go at this level at the Meeting as Dutchy and I wondered around for quite a while before we finally found the torch. We came as far as the third heart. Still no easy piecy as the tight rope walking and later that tight rope swing wasn't a piece of cake and I am not that fond of those moves. The atmosphere was great spooky to say the least. The rain even made it more desolate. Very creepy altogether and playing this also on a stormy night made it even worse. Loved the ideas Elvis had and for me it was even better than the movie. Getting your hand on three hearts and a shovel and placing the hearts will open up the ground. Then there is a wraith so big and so annoying that by sheer frustration shooting it gave me more time to let that boulder loose so Lara could escape. But could she really.....? 06-07-2004” – Gerty (19-Jul-2004)

“First of all let me say I have seen the movie and this level by Elvis is a vast improvement over the movie. Thanks for not having a constant shaking camera Elvis. Although I normally don't like dark levels this was not overdone in that respect. There was just one time I couldn't see the light to save my soul. I found the torch alright and got it lit but had trouble finding what to light with it. It was very spooky to say the least and expected much more enemies as I kept turning around to see who was following me. To me it did give the same feeling as in the movie that you were being watched throughout the game. I was delightfully surprised to be able to kill the living dead for a change. I especially liked the mirror room but had to think about whether I wanted to touch that rotting corpse or not. Turns out I had to! eww!! My favorite parts were the tightrope walking and the masterpiece the swinging off the parallel bars. (I didn't remember Lara being able to do that) I had to replay that several times and it was wonderful. Totally unexpected but much appreciated. What a treat! Great level!” – Leisa (18-Jul-2004)

“There I had feared that to comply with the Dogma 95 style of the actual film the whole Level would be set during a never ending earthquake. Fortunately this is not the case. Shall I review this as any other level or shall I try to evaluate how well the movie is transferred into a level? The spooky and foreboding atmosphere is utterly convincing you get the undead the cemetery the swamp the mutilated bodies and quite a lot of sculls. Whenever you venture underground the realism of the film is abandoned in favour of a more TR suitable fantasy environment but that's ok. That way you get a bit of tradition in like the mirror room and the wraith chase. Having just finished the level it doesn't seem to be that big really and most of the time it is pretty straightforward as well and yet there are so many little elements that I found rather endearing thus turning the whole adventure into a fairly memorable affair. Highly original from start to finish with lots of twists along the way it’s the perfect start for the TR Film Festival.” – Dimpfelmoser (12-Jul-2004)

“What an eerie level! A good map to play late at night methinks. Nice rain effects and very nice enemies. Unfortunately it may well be one of those levels where you end up stuck right at the start just like I did. But persevere and perhaps look for certain customised objects that may well have familiar uses... A good solid and intimidating adventure then. It took me 1 and a half hours and lead me to just the 1 secret.” – gfd (12-Jul-2004)

“Okay I have to admit that I did not like the movie and I am not a big fan of horror films. Having said that this level certainly is dark and creepy and engrossing. There are some very sneaky bits such as torches disguised as branches and a shimmy hidden in the branches. There are two tightrope walks which is a nice touch. Some may find the final sequence more frustrating than challenging. If you like the genre it's certainly worth a look.” – Duncan (12-Jul-2004)

“Here is the 1st level in the brilliant TRLE Gold game. The story is that in October 2003 Lara went hiking through the forest near Burketsville Maryland. She got lost and was missing for 10 days but finally made it out. Many people asked her what had happened but she refused to tell the tale. It is now June 2004 and she has decided to share the story of what happened the first 9 days were just about survival but on the 10th day it was a very different story... This level is of course based on the final hours of the 10th day which is the Blair witch. As soon as the level started I knew I was going to really enjoy it it looks absolutely brilliant! You start off in a little hole and when you climb out you are in a very creepy looking forest very dark and of course very cool with the falling rain which really gave it the finishing touch. Some of the textures are from TR5’s gallows tree which is good for making a haunted forest plenty of the creepy trees as well. The level is pretty straight forward I got a little lost at first because the level is so huge but you soon get used to it. It is very dark but there are plenty of flares so that was good. The aim of the game is to find 3 unfortunate’s hearts spread about the forest which have to be placed in the empty spaces around a giant star shape in the centre of the forest so you can escape. I didn't really find the level too hard just near the end where you had to set off a boulder and climb up a load of blocks to reach some water with a giant wraith on your tail. That was very hard as you get set alight quite easily. Some clever ideas such as using a shovel burning a plant’s roots to clear a path and a mirror room which had a very different reflection. Not many enemies a few dogs and zombies but they weren’t a big threat. Nice creepy sound effects which added to the atmosphere as well. And some new moves such as tightrope walking and parallel bars swinging. All in all a very fun level highly recommended to everyone except of course those who are easily scared...” – Aims (12-Jul-2004)

“The Blair Witch Project is initially quite confusing until you get used to the author’s way of presenting things but then it all falls into place rather nicely. I don't know if a prior screening of the movie may help as I must admit to never watching it and after playing this level I am confident I made the right decision. Here you are searching for three ‘Hearts of the Unfortunates’ to return them to the grisly remains of their owners now dissected and guarding a huge blood red pentagram. A little after this the level ends with Lara being transformed into one of the very red eyed monstrosities she had been trying to elude. Hey don't you know she is the heroine here? To me the level had no meaning and Lara's exploits no point. Why was she here? Who was she trying to save? Or what was she trying to stop? Sorry folks but these things must have a reason to exist and even more so in such an important Worldwide Raiding Event as ‘Lara at the Movies’. Elvis did manage to import a few moves from Tomb Raider Chronicles into the level which were much welcome. The old balancing act along the tightrope and the ‘alley ooop’ swing and jump were both represented. Another nice but morbid touch was the climbable surfaces made of skulls. Shiver. All in all a relatively short grisly look at one of Lara's not too often explored worlds.” – Torry (11-Jul-2004)

“I haven’t seen the film so I can’t comment as to authenticity but I found it very atmospheric and spooky. I was surprised to see that the hellhounds I shot didn’t disappear - that really took me back to the old days of raiding when you could tell where you’d been by the corpses scattered around. The whole level looks really stunning with its swamp mist filled graveyard dank trees and constant dripping rain. Torch puzzle shovel to dig with hearts to collect and fabulous skull ladders - wonderful. The ending is pretty spectacular and involves escaping from a particularly determined fire wraith. Excellent.” – Jay (09-Jul-2004)

“I played this level in an hour and I am very pleased with it. It is part of the TRLE Gold project and the author managed to depict the movie in question very well. I liked it very much especially since there was much greenery in it which I am very fond of. The enemies although not many dogs and mummies plus a weird looking fire wraith at the end were placed properly. The entire atmosphere was mystic and captured me from the start. The goal is to find three hearts and place them in a spooky area somewhere in the forest with a big pentagram painted in the middle. Upon the hearts’ placement the ground below the pentagram opens and you run to avoid catching fire. I could access the area with the scarecrow very early in the game and it’s possible although very hard to access one of the hearts by jumping from the block instead of shimmying. The level ends near a scarecrow with our Lara how shall I put it changed it in a not so pleasant way. I found all four secrets. Well done Elvis and nice outfit.” – Kristina (02-Jul-2004)

“Very creepy! This level gives off the same atmosphere as TR5's Irish level. But this level is better! It involves a lot of backtracking but the 3 hearts and the tr5 moves really add to the atmosphere. The end of the level was very creepy were Lara walks on turns her head to reveal the same style eyes the dogs of TLA's Scottish dogs and she starts to giggle. The zombies were very scary because when I played this I was standing still and had my guns aimed at one zombie (I thought there was only one) and the other zombie snuck up behind me and gave me a heart attack! It took me ages to find the torch at the start and ages to find the fire. A brilliant level and a fantastic start to a fantastic game. :) :) :)” – Keith (02-Jul-2004)

“Well this is one I won't go back to anytime soon lol. Don't get me wrong it's a very good level so good in fact that I had to stop at times just to calm down my nerves and wipe the sweat of my hands. I've never seen the movie but if it's anything like this I'm not going to see it ever. But anyway like I said it's a very good level very few enemies good puzzles and a great atmosphere. If you're not as easily scared as I am you should really play this and enjoy yourself. 30-6-2004” – Josi (01-Jul-2004)

“Simply amazing (and I'm almost sure I will be saying the same about every movie in the series)! Great use of textures not too many enemies but what for? What really counts here is the atmosphere (and I'm almost sure I will be saying the same about every movie in the series). Great rain great fog great use of a couple of features from TR5 I loved the totally retextured fire wraith and it took me a bit to understand the easy way to get rid of the damn thing the zombies were ok too and it took me a while to figure out how to reach the upper place with the weird dog. The mirrored swamp was very interesting because the mirror had been worked differently from the usual. I loved it (and I'm almost sure I will be saying the same about every movie in the series) and now I'm off to Rebecca and Psycho both in black and white! Wow! If they're all masterpieces I'll never be able to stop giving tens. This has a lot to do with our imaginary since we all grew up with the movies. By the way it's easy to jump to the place where the story ends with the scarecrow before it does (of course you won't get very far before you've accomplished all your tasks) I was there a couple of times. There was a place there by a tree where Lara jumped and got stuck forever but she probably wasn't supposed to be there in the first place... Wonderful wonderful job. Thank you eTux!” – Jorge22 (01-Jul-2004)

“Spooky stormy and dark this is one forest that's a real fright. On a hunt for three unfortunate's hearts you must first pick up a branch/torch that's hidden in plain sight but still difficult (for me) to find. Only found one secret out of four and you must get all secrets before placing the hearts - there is no going back. There's an evil (!) fire sprite determined to put an end to Lara's raiding.....permanently. Quite a nasty enemy. Do shoot at the zombies - they can be killed and one leaves a few cans for health. Atmospheric moody and at times intense this is a must play experience for all raiders. Definitely recommended.” – Bene (01-Jul-2004)

“Great Textures Great Atmosphere Great Gameplay in mysterious forest. Enjoyed this so much...” – Yoav (01-Jul-2004)

“Lara is in a desperate race to save her soul. There is something evil out tonight and it'll scare the be-jesus out of her! Desperate times call for desperate measures: collecting hearts digging graves climbing on skulls burning tree roots. Lost in a dark wood feel the chill rain that never stops falling. Perfectly crafted miniature horror ideally placed first in Lara's night at the Movies. Think you're free? Tick Tock.” – Mezcal (01-Jul-2004)

“Actually a short level once you know what to do; but finding that out isn't all that easy as the atmosphere will give you the shivers - wet and spooky. Three hearts to find and place and each of those holds a fun little side adventure for you in which you can expect the unexpected and wait till you meet your final enemy. Very original level - one not to be missed.” – Michael (28-Jun-2004)

“I’ve never seen this film and I’m not sure I want to especially now after playing this level. The hair was standing on the back of my neck. It’s so creepy. Dark nighttime pouring rain creepy sounds I just wanted to get out of here as fast as I could. At the start it seems impossible to get out of the first area but look on the ground carefully and you’ll find a useful tool. There’s a burning bush now what does that tell you? Yes there’s a torch involved. Enemies are those red-eyed dogs and zombies but worse than them is the swamps the dark woods the atmosphere of something about to creep up behind you every moment. Perhaps it was just me that felt like that we’ll wait and see how the other reviewers felt. Anyway it all centres around a blood circle and corpse torsos on what look like sacrifice altars. These corpses need you to restore their hearts so you have to find your way through the woods in different directions to get them. One time you have to dig a grave and go below. How creepy is that? Another time you have to cross a wet greenery area on two tightropes. Below this is another swamp room with a mirror effect on the wall. You need to look in this mirror a lot to find your way across and find two items. When the hearts are restored to their rightful owners that’s when all hell breaks loose. A real scary one this and Elvis has done a great job with atmosphere sounds enemies and lighting.” – CC (28-Jun-2004)

“This was an excellent level! Over here it seems that Lara has been hiding out in a cave (cool animation) and explores a dark haunted forest on a dark stormy and rainy night. Since this level is more puzzle based we won't see many enemies. There are red-eyed wolves zombies and a large fire wraith that get in your way. We also have two moves from TRC which are bar swinging and tightrope walking. I liked the mirror swamp room in this level and the large place with the red pentagram was marvelous along with the rain. I thought that it was a unique task to place the hearts on the plateaus surrounding the pentagram. I never would have guessed where to put them. The finale was also challenging with the wraith chasing me and I also thought that jumping at the green ceiling to let the log roll down was great. The end sequence was riveting in a good way because Lara's eyes start to glow red and she laughs like Sophia. I wonder what happened to Lara after her adventure. I hope that Elvis will continue building good levels like this in the future.” – Relic Hunter (28-Jun-2004)
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