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Level: Happy Birthday Lara 2005 back home search
Author(s): TRFan
total rating:3.53 Gameplay &
Puzzles
Enemies,
Objects &
Secrets
Atmosphere,
Sound &
Cameras
Lighting &
Textures
Andzia9 3 1 3 4
CC 4 4 5 5
Duncan 3 3 4 5
eTux 3 4 4 4
Gerty 3 4 4 3
High Priestess 4 2 4 1
Jay 3 3 4 5
Jorge22 2 1 3 5
Jose 3 5 3 5
Kristina 3 4 5 6
Magnus 3 2 2 3
manarch2 2 4 4 5
MichaelP 4 4 3 3
Obig 4 3 5 6
Orbit Dream 4 4 5 6
Ryan 3 4 4 3
Sash 2 1 4 2
Sutekh 2 1 3 5
category averages
(18 reviews)
3.06 3.00 3.83 4.22

Reviewer's comments

"Explore a few bland and empty looking streets and underground sewers for a couple of keys so Lara can escape on her bike and finally celebrate her birthday. She has done her hair for the occasion and her mansion is decorated with a celebratory banner. There's a couple of missing textures here and there, but nothing too severe. Fine as a quick respite, but definitely nothing more than that." - Ryan (23-May-2018)

"I wondered if Lara was searching for the rest of her wardrobe since on a dark, stormy night she was wearing a scant bikini- type top (or a bra with tears in it). She'd clearly been electrocuted some moments before since her hair was rigidly although downwardly spiked and her unusually blue eyes were still beaming out the current. Oh well, a 12 minute Raid is better than no raid at all and the bike ride...well blink and you're promptly deposited in Croft Manor before gathering up enough speed to kill a moth." - High Priestess (04-Mar-2017)

"A pretty small exploring level for some keys so you can get onto a shiny bike and finish in the house with a Happy Birthday banner. Sadly there were some textures missing." - Gerty (04-Oct-2013)

"Some nice rooms in this level. Two grates were quite well- hidden, so it took a bit time to find them. But no more things considering gameplay. After 15 minutes you can drive 5 metres with the bike and level is over. The sequel is just the a bit changed entrance room of Lara's House. Absolutely nothing of interest here." - manarch2 (29-Oct-2010)

"Nothing special. Short game, just running around, looking for two keys, for few switches and that's all. No puzzles. Well, the graphic was beautiful. Anyway, Happy Birthday Lara." - Andzia9 (14-Feb-2009)

"Lara's dressed like she's ready to turn tricks on the street, and in a way, that's what she does. Of course, you'd have to think of finding keys and opening doors as turning tricks, but that's what suspension of disbelief is for. No one's around, though, so Lara doesn't get to show off her new moves. She does, however, get to go for a short swim, solve an easy pushable block puzzle, pull a few levers and pick up a few keys. It's about as exciting as it sounds, but it's definitely an improvement over the author's previous levels. It's also one minute longer (eight minutes) than the author's previous level, which in turn was one minute longer than the author's first level. The texturing has also improved slightly, and the streets look alright. It all looks rather boring, though, and the non-existent lighting doesn't help much. Overall, it's a step forward for the author, so I hope he hasn't given up on level building. I really didn't need to know how Lara earns the money she spends on raiding, though." - Magnus (22-Sep-2006)

"I'm in a bit of a 'what the...' mood after playing this 2 level, 10 minute game. The first section and only playing level has Lara, looking most haggard and somewhat like a low rent street hooker, trying to get to the bike in a street setting which means opening a couple of gates and moving some objects, then comes the second, ahem, level where you are in the foyer of the mansion with nothing to do but look at the birthday sign which for some reason is incomplete as the word birthday is missing the Y, but ironically I brought the Y with me as I thought to myself 'why' did I just play this!" - Sash (26-May-2005)

"Not a bad non-violent little excursion, with some quite interesting 'locate and use' Gameplay; but, obviously, way too short. The small Town was adequate, if a little bland, with interesting use of objects; and it's always fun to see her bike. Alas, no sooner do you aquire it, than it's all over. As a 'chill out' level though, I'm sure it's just the thing." - Orbit Dream (16-May-2005)

"A short level with few things to do. There are no original puzzles, too much dark and architecture is very simple, but correct. The only thing I've liked in this level was the motor bike, but when you ride it only can do it for a few seconds. What is the goal of the second level? I haven't found the trigger to end the level. A level only correct in which I haven't found fun." - Jose (03-May-2005)

"Lara's car has broken down in the town at night. Cue searching of buildings, crawl spaces and water filled passages to throw a few switches and find a couple of keys. After a very short time you find yourself back at the mansion and that's about it really. I've certainly attended livelier parties." - Jay (20-Mar-2005)

"The story goes that Lara is on her way home from a dinner party and her car breaks down. Lara in party dress stands looking at the very dark streets of a small town. So what to do? Get help? No, not our girl. Undaunted she runs through the streets to see how many buildings she can smash her way through and find the keys to her house. Good job she's brought the old flares with her or otherwise she'd never find them (hint). And eventually she gets back home to an empty mansion and stands there wondering which one of her guests took the keys in the first place for a joke. Very short level released to celebrate Lara's birthday on Valentine's Day." - CC (27-Feb-2005)

"Unfortunately this two-level adventure is quite short. We are exploring a dark district, so that we can finally take a ride home by the motorbike. Good idea, only a little bit unfinished. On the first level we have to collect two keys by pushing pillars, statues and blocks. On the second level the finish-trigger is missing unfortunately, so we have to quit manually. The hall is not finished either, much more could have made out of this level. That's a pity. Anyway, the textures are good, especially in the small gardens. I also liked the motorbike. There are no enemies on the level. I also found a bug. If we don't pick up the first key first, then we can't go back for it, hence we can't continue the level. You can find a Hungarian walkthrough (as we don't have English version), savegames and pictures here: http://www.treditor.hu/15/happy_birthday_lara2005.htm " - Obig (27-Feb-2005)

"A well-intentioned, I'm sure, but rather sad little level. Lara, looking quite modern and sleek, runs about a bit in an old town. Then she finds herself trapped in a cut-down version of the mansion. There she stays, with no cake and not even a birthday song, as the level has no finishing trigger. Pity." - Duncan (21-Feb-2005)

"Short and sweet. Part 1 offers max 15 minutes of exploring a few darkish city squares and eventually finding two keys behing crawlspaces so that you can get to a fancy bike and ride off and Part 2 offers only your reward - a website address and password. Bottomline, a nice idea, a cool Lara outfit, but not much more. Happy Birthday, anyway, Lara!" - Michael (20-Feb-2005)

"If there was a point to this, I'm afraid I totally missed it. Found two keys, pushed some blocks, swam a bit, pulled a lever and that's it. No enemies, no secrets and a single buggy puzzle. For a grand total of 7 minutes or so game time. Or an eternity, considering there's no end trigger that I know of. For a level that short, there are also a good load of bugs including missing textures and collision problems. There are positive points, though, such as Lara's outfit (although I was not very fond of the hairdo and the blue eyes which seemed a bit out of character) and the overall architecture is pretty. There is potential here, but, with all due respect, the author should really try and come up with something better." - Sutekh (18-Feb-2005)

"This must be one of the shortest levels and certainly the one with less things to do that I've ever played (needless to say I never played Lara in a Box). The streets at the beginning seem to promise something despite some less interesting textures but then, as we say in Portugal, 'a montanha pariu um rato' (the mountain gave birth to a mouse) if you know what I mean. Nothing interesting, nothing even pretty, just a few blocks to push, a couple of levers to use, a couple of keys to find and that's it. Then, Lara rides her bike for about one second and finds herself trapped inside a mansion with nothing else to do except look at the address of some website on the wall. And no finishing trigger either. Since I couldn't care less about the way Lara's dressed up or her hairdo, perhaps the only originalities in the entire game, I'm sorry but this was weaker than I can stand. (February, 17 2005)" - Jorge22 (18-Feb-2005)

"Well, taking me only 10 minutes to get to the goal (probably can be done even faster though), this is a pretty short congratulations card for Lara's birthday. Basically you explore a rather compact village area, and with only some key gatherings, block pushings and an extremely short bike ride involved, this wont prove to be the most exciting level out there, but it has some nice, gloomy atmosphere. The second level is the great hall of Lara's home with a website's link set out as a banner, but since it only consists of a few rooms, I wonder why this couldn't have been a part of level 1, and had to be a separate level? Only for the author to know. Contrary to what you may believe judging from my ratings, this isn't really all that bad, but not really long enough to become something extraordinary. Check this out if you want to." - eTux (16-Feb-2005)

"At first it looked promising with Lara in a nice outfit and dark streets but then I found out it was rather short with not much to do. There are a few doors to open, a weird room with a moving block on a floor that lower when stepping on it and a pillar underneath it but you can move the block and proceed. Also there are two keys to find and finally get the bike to access the next level. Lara finds herself in the mansion with nothing to do and don't search for a finishing trigger either. According to the author the level ends there and he was actually going to build a mansion level but somehow got occupied with other things and couldn't. Anyway I hope next time he'll be able to create what he wants which hopefully will be a complete level." - Kristina (15-Feb-2005)
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