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Level: Evil Palace back home search
Author(s): Cain
total rating:0.66 Gameplay &
Puzzles
Enemies,
Objects &
Secrets
Atmosphere,
Sound &
Cameras
Lighting &
Textures
Ceamonks890 0 1 0 0
DJ Full 0 1 1 2
eRIC 1 1 1 1
EssGee 1 0 0 0
eTux 1 1 0 0
Gerty 0 1 0 1
Jay 1 1 1 1
Jose 1 1 1 1
MichaelP 1 1 1 1
Orbit Dream 0 1 0 0
Phys 1 0 0 1
category averages
(11 reviews)
0.64 0.82 0.45 0.73

Reviewer's comments

"Some more garbage to add to the pile, with one of the uninspired Egyptian-themed levels allowing you to play as Lara, while the other one allows you to play as Rikku from Final Fantasy X-2. Not like it makes much of a difference though." - Ceamonks890 (04-Dec-2014)

"- Gameplay & Puzzles: 0 points in both categories. For several minutes I looked foolishly for invisible ladders, crawlspaces or anything that could make me help hit the finish trigger in the first part of the game. But there's no such trigger. And no puzzles. - Enemies, Objects & Secrets: 1 point for my favourite eels, making that weird footsteps sound and no points for rest of the things included in this criterion. - Atmosphere, Sound & Cameras: 1 point for unique, grotesque mood. No points for rest of... see above. - Lighting & Textures: 2 points, as neither textures, nor lighting disturbs me. - SUMMARY: The only one person I can compare Cain to is Pablo Picasso. The same rude geometry makes me wonder if his works will be sold for $523.213.321,43 on a kind of fan-made allegro auction someday. If we'll find certain Cain's fans doing such things, I'll shout with triumph: "I WARNED YOU!". But as long as today remains today, we can put Awesome Evil Palace and it's Awesome Remake away, for this levelset to await its better times. So don't play it until it gains some more archeological value." - DJ Full (03-Aug-2010)

"Pure drivel (and that's being generous!)" - Orbit Dream (22-Jul-2009)

"This may sound shocking - but time from time I actually look forward to the next dosage of a Cain experience. More so for the readme's than the actual levels - because they're always so light-hearted yet filled with self-praise and faux bravado, thus are nicely set in contrast with the actual levels that wouldn't really pass the most benevolent player's criteria for entertainment. Doesn't change anything that Cain's a one trick pony (same endless battles with ((usually) the same) enemies, big rooms with no atmosphere or hint of effort to be found, the list goes on), but enjoyable all the same. If you're a fan - this is all that his levels have ever been - if not, you can probably just steer clear off this one as well." - eTux (09-Jul-2009)

"Another bored level from this author. As usual, square rooms, paper walls, stretched textures, a lot of pickups you don't need, innocent traps and a lot of enemies to shoot. Nothing interesting." - Jose (23-Jan-2009)

"Need to waste twelve minutes of your life? Well these are the levels for you. Childish rubbish. Up there with the worst I've ever played. This is what I'd call a Life-sentencer - classification: never to be released. Really - words escape me, it is absolute crap. A fine example of time-wasting. Go away and please and stop inflicting this dross on the world." - EssGee (15-Dec-2008)

"Here you start with for a full minute picking up shotgun ammo before you proceed. Do read the read me and then you see that this builder is full of wind and nothing more. No gameplay whatsoever and strechted textures, empty huge room with huge pits, enemies appearing out of no where and boulder traps that are easily avoided. Spikes popping up the wrong way around, paperthin wall, and an eclectic choice of textures, should I go further? Sorry Cain, just read the manual and use what you read, then most of the errors will be gone. I don’t mind a person that is full of himself, but at least they have something better to show for themself then what I am seeing here. Second level is not better apart from loads of giant eels and if that is not all, fire spitting dragons with locust will greet you at the end." - Gerty (05-Dec-2008)

"You get two Cain levels for the price of one this time – yes, double the joy. The first thing you notice about the remake is that Lara has ditched her traditional raiding garb in favour of some distinctly dodgy fashion advice. There’s a lot less restraint with the enemies too. Hmmm, ‘Cain’ and ‘restraint’ – not two words I expected to use in the same sentence. As usual, the best thing about the level is the hilarious readme, otherwise, it’s business as usual." - Jay (03-Dec-2008)

"I guess I must have been so amazed by this awesome game by Cain that somehow in my scoring I lost the zeroes next to the four ones, well or maybe not, as this is another step backwards for our resident master of ironic arrogance. Two times seven minutes of uneventful run through stretched textures, blasting mummies as Lara in Part 1 and blasting giant eels as Riku in Part 2. Don't bother..." - MichaelP (03-Dec-2008)

"I think we can say by now that Cain is practising self derision , and there he pushes it to the point of releasing a couple of stand alone levels where the 2nd is a remake of the first , although not exactly. The 2nd one is better with at least a functioning finish trigger . If it was only for the first level, I would have given an AWESOME zero mark, but with the second level Cain proves once again that only he can do better than Cain ; the fact that an author can show some improvement in the same release is a tour de force, and this idea is worthy of a genius as noone has done it before :] I quite like Cain silly’s ideas although that costs him points in the rating , he certainly is able to do better than this." - eRIC (02-Dec-2008)

"I grow increasingly dissapointed with this level builder's progress. Each time a new level is released by him, I generally download to look at the progress made. To be put simply, there is none. There are two levels included; Evil Palace, and Evil Palace Remake. When starting Evil Palace, I find myself (or rather lara) in a massive room with no lighting, MASSIVELY stretched textures and 'lots' of Shotgun ammo. After running around for about a minute, I finally find some sense of where i'm supposed to be going. It is then when I am suddenly attacked by mummies that appear out of thin air. Here's the funny part though: All that ammo and lara just will not aim at any enemy. I then died by something but I actually can't remember what it was (maybe this just didn't interest me enough?) Next, I tried out Evil Palace remake. Wa-hey Lara has a straw hat! Oh no wait I think it's Riku from FF10... Not many changes here. Still no lighting, stretched textures replaced by different, wallpapered textures, and still thousands of shotgun ammo lying around. I find my way again, but this time the mummies have been replaced by what looks like a giant black eel (these are a common enemy in every one of Cain's levels). Yet again lara (or riku?) cannot shoot the eel, and I get pushed into non-animating lava. Feeble attempt at a level. What is more disconcerting is the author's own review of his level: "Having finished Evil Palace, my first ever custom level I realised something – that I was an absolutely amazing level builder. Evil Palace was easily an infinitely better raid than anything in the Tomb Raider series and to this day I believe it exceeds even the greatest work of even the most renowned level builders. Even though my first level was of a standard that the most experienced level builders can only dream of matching I carried on building classics getting even better but I didn’t release them as I didn’t want to make everyone else who had ever made a level feel substandard, which they almost certainly would."" - Phys (02-Dec-2008)
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