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Level: The Lost Jungle back home search
Author(s): Daniele
total rating:6.38 Gameplay &
Puzzles
Enemies,
Objects &
Secrets
Atmosphere,
Sound &
Cameras
Lighting &
Textures
davep83 7 7 7 7
eRIC 7 1 7 7
manarch2 5 5 7 6
MichaelP 7 6 8 8
category averages
(4 reviews)
6.50 4.75 7.25 7.00

Reviewer's comments

"First of all, I have to make a confession: After twenty minutes, I couldn't find any significant change (except the ones mentioned below) to the original "Survivor" and there is no need to replay the same level you have already played a few months earlier, so I quit this game. Some of you might say that this is contradictory to what I plead for, but this level is truly a waste in all respects. The builder copied all the rooms from the original level - perhaps with the only intention was to get the gratitude for something the builder obviously wasn't able to, and for this the level would deserve 0's in a line. But since you actually can play this one without having tried "Surivor", I try to be fair and rate this level "normally". The only changes until the point I quit (and according to the walkthrough, there are not many) were also not really showing a decent work. Since my ratings are related to the ones in Emoo's level, I will only show what I have changed. GP: 5 (7, -1 for copying, -1 for all those deleted medikits and the finish trigger right at the start). EOS: 5 (8, -1 for copying, -3 for all those butts in Laras way, +1 for the TR 1 outfit in an unofficial level). ASC: 7 (8, -1 for copying). LT: 6 (7, -1 for copying). Nothing else to say than repeating what the fellow reviewers have said: Don't download this one but rather real levels like the original level." - manarch2 (22-Jul-2012)

"This is a well built recreation of Temple of Puna in India. The main aspects of the gameplay are pushing some blocks to access higher areas or switches, then pulling switches, negoiating some swamps and many traps, the main trap here is the moving spike wall, and a sort of a maze, some of it in complete darkness. You do have to go back to near the start a couple of times but this means it not so linear. You also do quite a few timed runs which range between easy and hard, then a big boss fight (or two, three). There's not that many health paks so use sparingly. Would be nice to know which door a switch opens but it doesn't hinder you as you ccan easily find out. You can actually hit the finish trigger in the second room of the level, best not to tread on the square with a sword on it. The only baddies I can see are snakes and monkeys but appropriate for the setting. The level has a pleasant atmosphere with good texturing but lighting in one part is pitch black. Sound is original TR3 and well chosen, you get warning's when required. There's a couple of Lara butts floating about. 1 and a half hours net gameplay (took 3 hours in reality)." - davep83 (06-May-2012)

"You may as well choose the easy way out that the builder (intentionally or not?) offers you here and hit the finish trigger after a few seconds as you run over one of the shiva swords. And then instead spend your time playing the original level by Emoo that not only served as the basis for this one - it essentially is the same level, except for a few very marginal and uninspired changes in object placement, which probably took all but a few minutes to execute in the editor. I am not rating this down much vs Emoo's level, as I understand the level file was shared with his consent, but if you get to choose which one to play, I would, like eRIC, suggest you go for 'Survivor' instead." - MichaelP (11-Jul-2010)

"This is Emoo’s Survivor level , with only a few changes and not for the best. I understand that Daniele wanted to experiment some changes , but this level should not have been released. The few changes are about the placement of Lara that is different at the beginning , a Shivah sword you can collect but is useless, a weird and annoying wrong “finish trigger” near this beginning, and a few objects changed. The rocket launcher is replaced by a crossbow , medipacks and torches by objects you can’t collect , reminding the ‘butts’ objects in some faulty TR4 custom levels. If the author wanted the level to be harder because of the absence of medipacks why not removing them from the map instead ? Anyway if you have played Survivor , there is no need to play The Lost Jungle. I could have rated zero in all categories, i deduce only points in the objects category for the mentioned reasons , and one point in the other categories ; I reckon it is a completely subjective rating, but how can one rate a plagiarism ? Play Emoo ‘s level instead !" - eRIC (12-Nov-2009)
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