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Level: Trapdoor back home search
Author(s): RGBold
total rating:0.52 Gameplay &
Puzzles
Enemies,
Objects &
Secrets
Atmosphere,
Sound &
Cameras
Lighting &
Textures
Athukraz 0 0 0 1
Casual Raider 0 0 0 3
Ceamonks890 0 0 0 1
Cory 0 0 0 1
DJ Full 0 0 1 1
dmdibl 0 0 1 1
Ejecta 0 0 0 1
eTux 0 0 0 2
Fabio 0 0 1 1
Gerty 0 0 0 0
Jay 0 0 1 3
Jose 0 0 0 2
kabal 0 0 0 1
Kyle 0 0 0 8
manarch2 0 0 0 1
MichaelP 0 0 0 1
Nuri 0 1 0 5
Obig 0 0 0 2
Orbit Dream 0 0 1 2
rtrger 0 0 0 1
Ryan 0 0 0 0
Treeble 0 1 0 1
Xela 0 0 0 2
category averages
(23 reviews)
0.00 0.09 0.22 1.78

Reviewer's comments

"Nothing to do in this level except step onto a marked tile to open a ceiling trapdoor, go up and find there's nothing to do there except look through the wall to another empty room. Again, a disappointing level." - Jose (03-Nov-2017)

"The room you can't access provides a bit of mystery and the textures are pretty, but otherwise this is just a test level which shouldn't have been released publicly." - Ejecta (08-Aug-2017)

"LOL even I can make this, don't bother unless you want another notch on your belt." - Gerty (28-Jul-2017)

"Step on marked tile, open trapdoor, climb through. End of test. 1 minute. 05/17" - Treeble (28-May-2017)

"You just step on a tile to open a trapdoor and climb up to see what is above." - kabal (19-Apr-2017)

"A trapdoor." - Ryan (09-Jan-2016)

"Oh dear,... why do you think I got stuck in this level 30 seconds after starting. Because I already reached the end, but I didn't know it! And why did I search in 2 little rooms since almost 15 minutes for nothing??? Because the level just didn't end... A very mean trap!!!! There is no ending of the level, so you run around and run around and search for something that doesn't even exist!! So this level is a trap!! Now I know, why it's name is TRAPdoor. Well, afterwards I noticed that there is nothing more than a trapdoor in this level. Ok, the levelname actually shows, what this level includes. :O" - Nuri (30-Jun-2015)

"A simple test level based around triggering a trapdoor to access the room above. That's it. Not even worth bothering with in this day and age." - Ceamonks890 (21-Jul-2014)

"I'm not sure if anyone needs an elegant description of this level. It is a simple test of a trapdoor. It does have multiple textures though, so it gets a couple of points there." - Xela (06-Jul-2014)

"A test level used for testing a trapdoor trigger and an unaccessible room." - Athukraz (09-Jun-2014)

"A very old test level, designed merely to demonstrate a trigger tile to activate a trapdoor. Not in any way, shape or form a level as such. Some pretty textures though." - Jay (13-Nov-2013)

"Rooms looked rather good textured but they were too small, trapdoor was working just fine. As old test level is quite nice as level for play, just skip it." - Casual Raider (10-Jul-2013)

"I have three words for you: Lame, Lame, and Lame!!! What was the author's purpose to make this game anyway??? It Sucks!!!" - Kyle (12-May-2013)

"Well, it's pretty self-explanatory isn't it? To give the level some credit - the 3 rooms that are there look comparably nice - but then again, I imagine it shouldn't be too taxing to make three 3 X 3 X 1 rooms look passable even for the least committed builder so that may not be saying much about it. Again - see my review for the author's other level for a theory on the significance of these seemingly insignificant vignettes of self-evident TR realities like trapdoors, flipmaps and what not." - eTux (26-Apr-2012)

"A very early level made by RGBold to test his TRItem tool years before the TREditor are able to put items itself. Trapdoors act differently from the common ports in Tomb Raider engine. So, in the beginnings of Tomb Raider modding, they should be a challenge to programmers. This level is a relic from a builder's point of view, a master piece of history indeed. But for players, it's totally useless." - Fabio (13-Jan-2011)

"A trapdoor. It opens downwards when you step onto a square marked by a blurry painting presenting some rockman playing a guitar, I think. What does the bicycle texture do in the same room - I don't know. What is good, there is a kind of reward: nice view you can see when you go through the trapdoor. What is bad, when Lara hits the transparent wall, she behaves in such a way it seems there is a glitch which is often used to get through some fences in TR2. Due to this misleading clue, a player can spend several minutes trying to get to the other side of the wall, which actually can't be done. SUMMARY: You can play the level if you wanna find yourself fighting with a wall." - DJ Full (21-Sep-2010)

"A two-room test of a test level. 1 point for the textures because they are not all the same." - manarch2 (11-Jul-2010)

"Step on a trigger tile, a trapdoor opens in the ceiling, and Lara jumps to a higher room, but can't do anything." - dmdibl (15-May-2010)

"One switch and a trapdoor. This is the level. Unfortunately there aren't finish trigger." - Obig (10-May-2010)

"3 rooms with decent texturing, 2 pictures, aaaand....guess what: A TRAPDOOR! Oh, and don't forget the trapdoor's trigger." - rtrger (02-Feb-2010)

"Open trapdoor and wonder why there is no finish trigger. End of Level." - MichaelP (01-Feb-2010)

"There is a trapdoor." - Cory (31-Jan-2010)

"Does exactly what it says in the title." - Orbit Dream (28-Jan-2010)
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