"I'm awarding full marks all round for this masterpiece as
deserved by the team. Some may be aware that I am always
very happy to play and also replay Christmas levels and I
hadn't completed this nugget the first time around, much
less reviewed it.
Utterly charming - a nice manor and a search for various
items in order to progress. When we finally exit the manor,
we have the ambient snowy grounds and woe betide - Santa
stuck in the chimney! Who would have thought!
There's a lovely quad bike ride and some absolutely gorgeous
sets in this level - including an old-style British
telephone box. It's not too difficult but I appreciated
that I was able to complete it. The little Robins were
lovely too. A great effort and worthy of the Hall of Fame
:)" - High Priestess (31-May-2019)
"A lovely level ! Very great, peaceful, and calm...
I loved it, just one regret, I think I really want more
"puzzles" It's a very easy level, I don't search any
objects, I did it instinctively... But really great !
Musics in this level are well put.
Objects are beautiful too. Decoration is great too.
Oh, thanks for having frozen Winston ;)" - LolauMylenium (03-Dec-2017)
"This must be the single longest Christmas level I've ever played, at 2 hours 10, it's pretty epic. It's a level from some of the best builders around, which explains why I enjoyed it so much! This is based at Lara's manor, but it looks like a combination of the TR3 and TR Legend manors, so you have the best of both. It's laid out very nicely, I mean I was able to remember where everything was, which is not always the case. You have to find a bottle of wine for Lara's cook, then make a special cup of tea for her friend, and finally find another present to be placed under the tree. The memorable moments for me were using the cannon to reveal a star, melting some ice to get a sword, the timed run with the quad bike, and thawing out Winston! There was a bit of aumsement too where you had to use a key in a room, but all that room contained was another key, and the subsequent room also comntained a key! Also, Santa appears to have had one too many mince pies and found himself head first in the chimney... The graphics and objects are flawless, this contains many custom objects, like the cannon, and 'lasersight' which is actually a book, and of course you can play some nice tunes with the many record players scattered around, all in all, was a very immersing and very special game, and I had fun playing it." - sonnyd83 (18-Aug-2017)
"At least it's not the same old mansion and there are new rooms to explore. The level is very well builded, with new textures, all kind of ornaments and good for explorers. Not hard tasks, but not easy to play 'cause the new objects you don't know if you need to shoot, interact or pick up; so I wasted a lot of time using the action key in all the rooms. There is a good Christmas atmosphere, some good cutscenes and nice musics. Finally I wasn't able to help poor Santa stucked in the chimney. A good Christmas level worth to play but sure you'll need to take a look to the walkthrough." - Jose (01-May-2017)
"I don't know why people gave this level such high notes.
I guess they played a different level than I did.
I usually like to give constructive criticism and I
usually love Croft Manor levels, but having just finished
this game after a couple hours of frustration, I don't
feel like being too nice.
There's a lot of backtracking, some puzzles barely make
sense (removing a cannonball from a wall, using it to
fire a cannon under a gazebo to break an ice wall to
finally catch...a glimmer? WTH?), and the replacements
for traditional objects are silly. Why a heron sword when
a good ol' crowbar makes more sense, or a archery manual
instead of a laser sight?
The quality of the objects is very uneven (a mug bigger
than Lara's head was one of the worst things this level
used) and the NPCs aren't good either (horrible
texturing, again varying levels of quality, even a
downright photoskinned NPC that could be easily a talking
cardboard cutout, ridiculous).
On a positive note, the builders achieved a good balance
between a recognizable, familiar manor and something new.
The clutter everywhere made the place feel lived in (even
though it made difficult to identify which objects were
we supposed to interact with), and the overall atmosphere
was pleasant." - KBoaz (18-Mar-2017)
"Another brilliant Christmas treat from the
Levelbase. Lara has made some vast
modifications to her mansion and I actually
really enjoyed this revisit. It looks gorgeous
for one thing, and the custom objects are an
added bonus (particularly the characters and
the Christmas Tree in the main hall).
Brilliantly done." - Ryan (09-Mar-2017)
"Not god as some other Christmas levels I played, but still a great
creation. I’ll start the worst aspect of the game. That’s the gameplay.
It was often confusing for me. Some pushables were very very hard to
figure out what to do with them ( the shiny Asian ox or the pushable car
). I liked some ideas very much , like pushing the battler to the fire.
One thing I dislike were the many pushable puzzles. But overall, the
gameplay was enjoyable and a good point is that its not very classic,
indeed, original in some parts. Object use was great, but sometimes it
looked slightly chaotic. Texturing was great without any noticeable
errors. Some of the outside areas looked a bit empty. Another highlight
was the santa claus and the cutscene with the scarf. The level had his
˝downs˝ but it was beautifully combined with many great and original
ideas. Recommended, especially for those seeking a quite exploring
adventure." - Gorty (24-Feb-2017)
"Everything is very professionally put together here, with great object design, good texturing and lighting and a nice atmosphere, some parts are perhaps a bit less strong than others but given there are four builders with different styles and qualities I think it's okay. The only thing that prevents this game from being a HoF level for me is the rather mundane and not overly inspired gameplay. It takes too much of the classic "manor style" ingredients (even pushing Winston is an idea that has became old by now) and the puzzles, while existent, are not too diverse and overall it's a rather ordinary level. Only a few parts like the cannon scene are memorable. Else than that, a very festive and chilly raid I can recommend. 40 minutes, five nice secrets found." - manarch2 (24-Feb-2017)
"Very charming to see the little birds picking away in the snow on the balcony, how cute. Played it twice as I couldn't find all secrets. You could have knocked me down with a feather, as I was laughing so much seeing Santa stuck in the chimney. Then again when I saw Masha as a shopkeeper with a fag dangling from het mouth, hilarious. I met Masha and I loved the character she portrayed. This was a fun level to play and I am still grinning while writing this." - Gerty (29-Jan-2017)
"This is a house level with a difference. Lara has done some major home improvements, making the place much more interesting to explore. As is customary in most of these Advent levels, some of the tasks to be performed are rather arcane, and there's quite a lot of backtracking to do along the way, but the gameplay flows along in logical fashion, everything is well lighted and the surroundings are definitely pleasing to the eye. Winston has managed to lock himself in the freezer again, and we find Santa stuck in the chimney (where he remains, somewhat to my surprise). Most of the action takes place indoors, but there's a nice use of the snowmobile and several surprises in store for the player once outdoors. There's an alarm clock that has no apparent use other than to act as a miniature time bomb. A very welcome contribution to our enjoyment of the Advent season." - Phil (16-Jan-2017)
"I always liked Lara's home levels and this one was very,
very pretty. It was amazing to play this while sipping
white tea and eating ginger cookies. So many details! So
many places and hideouts/secrets to explore! A true
pleasure walk for people who like Lara's home. I enjoyed
it a lot, but with some details that I am gonna whine
The atmosphere of cold snow mixes with warmth of holiday
season, which is perfect. Light and textures are
outstanding. The creation/layout of the house mixes
elements from the classic Croft's manor and new
rooms/additions. All of this makes it feel really nice.
(Spoiler alert) The authors had a sense of humor. Frozen
Winston, wiggling Santa on the rooftop making insane
noises. Was quite funny. I also liked the white tea, as
it's one of my favourite teas. The tea itself was British
touch, while I wouldn't really expect a lot of snow
there, I can ignore that for the sake of sweet, sweet
I liked the objects and decor, so many beautiful effects
and details. The gameplay was one huge secret search,
which is really fun. The level took me an hour and 40
minutes, cause I got stuck a lot and my crappy netbook
was lagging. But overall I really liked it. I loved the
puzzles and a timerun with a twist.
Now, to the parts I don't like / reason why I will not
give it all 10:
Lara's model. I don't consider the latest Tomb Raiders to
be true Tomb Raider, in fact I dislike them a lot and
this Lara was a grime reminder of what this game series
has become... Sorry, just my personal feelings. I know
that a lot of other people like her, but I am not one of
them and I want to be honest while reviewing.
I consider Lara's model to be important part of the level
as I am gonna look at her the whole time. To not be too
harsh I can mention that her winter clothes were cute and
whoever created them did a good job. I just hate new
Lara, and I am getting to see her in new custom levels a
lot... not liking this trend at all.
Other reason for lower rating was some (thankfully- rare)
creepy models that didn't fit in a level that is
so amazingly created and full of pretty models. For
example... the woman in the shop, with a cigarette in her
mouth. I mean, I found it funny, but at the same time it
left a bad aftertaste. There were few models like that,
while all other models and objects were done amazingly
Secrets are well hid and very christmasy. My favourite
secret was the one with the Winston puzzle. Overall, I
recommend playing this level, especially if you are in
Lara's home level mood, and in a need to feel a bit of
Holiday spirit." - Alien Autopsy (09-Jan-2017)
"Another wonderful Advent treat from the Levelbase calendar. I may not be the biggest fan of mansion levels, but when they are decorated for Christmas and the grounds are covered in snow I feel quite differently about the whole thing. It was in fact a pleasure to explore all the beautifully made areas in search of a wonderful selection of re-textured objects that made for an intriguing raid." - Jay (05-Jan-2017)
"With an arctic storm, the day closes calling for a level (I call it a close call), so here I am. First reaction of "oh no, not another Winston push" got quickly consumed by flawless atmosphere and growing awareness of this is how you should build a level to make it both old and new - a simple inversion of the main staircase totally changes the room layout so I knew what was coming but I was still surprised. Same for the puzzles: reused but from the games you wouldn't expect a stroll down into, plus some which really make sense like getting a scarf to get outside (that's it - LOGIC!). Some unexpected little passages were neatly squeezed in, like the garage escape door and the chimney trapdoor, so you're again surprised where you get out from them. Of course we have loads of Mario's signature statics which are always comfy to hang an eye on, also animated and voiced NPCs, so the best point after this entirely detailed, tridimensional experience, is the thug-life shopkeeper scene, rebelling against it all - I literally died of heavy lol and I need Easter for resurrection while I cannot help imagining a whole game with characters made entirely of cardboard authors. One weak spot was the crowbar door - instead of finding it I jumped over the fence without using the manor gate key (I didn't see the hole) so I entirely skipped the Buddha part. I only returned to it later, taking it for the fifth secret - which I eventually found as well, but I'm not sure if it was fair either. Also, if that basement crate isn't interactive, it should just go. Finally, I second the opinion about the Santa: we should be able to set him free. SUMMARY: A very solid seasonal manor, sometimes stuckable but not unbeatable, with a bunch of worthy surprises. Absolutely recommended." - DJ Full (04-Jan-2017)
"A wonderful Christmas level in which Lara explores the premises
of her manor. I loved the atmosphere and chaftsmanship that the
builders' team brought to the public's attention. Over all a fun
and festive level!" - young Lara Croft (01-Jan-2017)
"What a great Christmas/house level! One can see much care
was put into every detail. I enjoyed the whole thing but I
thought the game excelled texture wise. And of course I had
fun. Well done and thank you, team!" - Jorge22 (28-Dec-2016)