trle.net
Level: The Lost Trident back home search
Author(s): Osvaldo
total rating:6.88 Gameplay &
Puzzles
Enemies,
Objects &
Secrets
Atmosphere,
Sound &
Cameras
Lighting &
Textures
Gorty 8 5 6 3
Jay 7 7 7 7
Minox 8 8 8 7
Phil 7 7 7 8
category averages
(4 reviews)
7.50 6.75 7.00 6.25

Reviewer's comments

"There are some fun timed runs/traps in this level, but I could have done without the backtracking and having to pause the action to find somewhere to shotgun skeletons out of the way on frequent occasions. Looks-wise, it's fairly competently made, but lacks a wow factor. On the plus side, it doesn't overstay its welcome so you might want to try it for some of the more entertaining bits." - Jay (17-Jul-2018)

"Although this is by no means a bad level, it was something of a letdown after having played the much more enjoyable Electric Crystal by the same builder. It's almost as if Osvaldo had made this one years ago, was not satisfied with it, yet decided to release it along with his more recent efforts. The surroundings are decidedly crude by comparison, but once again the lighting is just fine. There are several timed runs not advertised as such, and at least one of them took me more than a few tries to conquer. I was writing a walkthrough while playing, which always skews my playing time, but I imagine that most raiders would spend the better part of an hour here. A definite improvement on his first two releases, but not up to the higher standard set by The Electric Crystal." - Phil (14-Jul-2018)

"A very simple and basic designed level by Osvaldo. Except of some fun gameplay tasks nothing else interesting can be seen here. The rooms are designed extremely basic, a box style with texturing made probably using ˝texture all ˝ button. Of course, not literally. Being a box styled level, even some stretched textures can be seen very often. The light is very flat. I don’t recall seeing a light bulb anywhere in the level. I also guess that there is no use of the sun. So it’s hard to say anything nice about the light. Rooms look most of the time very empty, meaning that the object use is very limited. Enemies very placed nicely. I felt like I was walking through a test level and not a serious level. That’s what I have to say about the atmosphere. What else to expect from a level made in 10 days from the last release of this author. Sorry, but I have to say at the end – not really recommended." - Gorty (04-Jul-2018)

"The gameplay is quite simple, no particular difficulties, some timeruns quite easy. The game ends on a black screen. This level is quite short." - Minox (23-Jun-2018)
back home search