Level: Underworld Pit back home search
Author(s): Scourge05
total rating:7.31 Gameplay &
Objects &
Sound &
Lighting &
Orbit Dream 8 7 7 8
Phil 8 8 7 7
Ryan 7 7 7 8
StudBuddha 7 7 7 7
category averages
(4 reviews)
7.50 7.25 7.00 7.50

Reviewer's comments

"This is most certainly an action-packed level, and is undoubtedly this builder's most mature effort so far. Everything here is doable with a bit of practice, and the atmosphere is definitely gripping in a gloomy sort of way. On the downside, a few of the trap sequences required a little too much precision to bypass without losing too much of Lara's health (and even then, it appeared to be mandatory for a couple of them), the pulsating audio track set as background ambience was rather grating on the nerves a while, camera hints were a bit on the stingy side and while the eponymous Underworld Pit was an imposing piece of construction, it also suffered from some sort of broken horizon issue that spoilt the impression slightly. Having said that, the texturing is competent and the whole thing is mostly enjoyable, so definitely worth a look." - Ryan (18-Jul-2020)

"This builder has shown considerable improvement in his recent releases. After an early fiasco that was actually removed from this site and soured my opinion of him, he has come across with levels that are actually fun to play. This one has more than its share of death-defying traps, and contrary to the opinion of an earlier reviewer, flares are definitely needed and should have been provided. Most of the early going is merely practice for the eponymous pit, which consumes the second half of the adventure and is quite well constructed although there's a distinct lack of camera direction. I followed Doggett TV's video walk both to play the level and to write a walkthrough, and without it I would have been lost indeed. Not a classic, but well worth the download." - Phil (14-Jul-2020)

"Although commendably full-on when it comes to gameplay,this level suffers from an over-abundance of unavoidable trial-and-error when it comes to actually making it through the game: moving spiked walls relentlessly coming toward the player,as an additional threat in the midst of other (already challenging) gauntlets;the final gigantic chamber,where progress is seemingly dependent upon attempting health-robbing falls (and where these invariably need to be repeated if the player does something out of the correct sequence) - and as for those annoyingly resilient wasps..! The aforementioned chamber is an ambitiously designed environment,but draw-distance problems get in the way of the visuals;and a different design flaw is disappointingly evident in an earlier room,where the end- of-the-world is encountered with absolute ease. Aside from these annoyances,the level is a decent achievement. It's completely gripping throughout;with decent atmosphere,a good use of sound,and fine texturing.Secrets are suitably rewarding (especially the explosive-firing crossbow);and enemies bolster the already fast-moving gameplay. It was good to finally acquire the oft- mentioned Ice Carbon artefact;and this is a fine level for those who prefer brutal excitement over puzzles or lengthy exploration." - Orbit Dream (10-Jul-2020)

"Gameplay & Puzzles - I enjoyed the gameplay presented here. I had a bit of trial and error on traps throughout. But I enjoyed most of the exploration in this level. DOZY is enabled if you care. I like the spiked wall trap but it has a bug. When you reload so does the trap and I could have done without it underwater. Enemies, Objects & Secrets - Some things felt a bit unfitting but okay. Enemies and secrets were okay. I wish more ammo was supplied here. But I was fine once I got the crossbow. Atmosphere, Sound & Cameras - Atmosphere and the background sound is what I enjoyed here the most. Most of the rooms I liked. The geometry should in most cases match the door. Some overlapping sounds. Lighting & Textures - I enjoyed the lighting. I didn't find any flares and there's no need for any. I found myself starting to feel frustrated when I was going for the Ice Carbon Crystal but when I finally got it and seen what was after. I was impressed. The textures along with the look we get from TR2 and TR3. Some are questionable but it's really the distorted textures and the stretching I did not enjoy. 37 mins/2 secrets." - StudBuddha (06-Jul-2020)
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