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Level: Lara's New Mansion back home search
Author(s): Trdan69
total rating:2.43 Gameplay &
Puzzles
Enemies,
Objects &
Secrets
Atmosphere,
Sound &
Cameras
Lighting &
Textures
CC 1 1 1 2
Ceamonks890 1 1 1 1
Dimpfelmoser 2 2 4 4
DJ Full 1 1 1 3
Gerty 2 2 3 4
Jay 2 3 3 3
Jose 0 1 0 2
Kristina 1 1 2 2
Lady Lara 1 3 2 3
LaraFan 4 2 5 4
MichaelP 3 5 3 3
Miguel 1 4 1 3
Orbit Dream 1 2 0 1
RaiderGirl 3 2 3 4
Ryan 1 1 2 1
Sakusha 3 4 2 2
Sash 2 2 3 5
Treeble 6 7 7 6
category averages
(18 reviews)
1.94 2.44 2.39 2.94

Reviewer's comments

"A complete waste of time in practically every regard, with one bloated room after the other(but nothing of value to experience within them). So avoid this one like the plague." - Ceamonks890 (19-Mar-2018)

"Indeed it's a new house, but... What a enormous house! Only in the first main hall I could build dozens of apartments. Lol! Attached to the halls, wide and long corridors leading upstairs to more small rooms where you, sometimes can pick up some guns or another times you can do nothing. Well, at least the doors automatically open and you don't need to use switches. Simply, don't waste your time downloading it." - Jose (19-Dec-2017)

"Well it certainly isn't quite Lara's usual mansion, having been designed for the sole purpose of driving a jeep round. That's it really. Drive as much as you want round the house and grounds, because there's not much else to do. Not a particularly riveting experience, nor are the surroundings much to look at." - Jay (05-Sep-2016)

"Another bad mansion level. Driving a jeep is the only fun in here. The rest needed more work. Play something else instead." - Ryan (05-Apr-2016)

"The more I examine the Level Index,the more of these unplayed (by me) Mansion levels I find.Most seem to be created from ripped prj's,so I suppose I should be grateful that the builder in this particular instance has at least attempted to create something original - but it's an ultimately quite pointless and futile experience,as all you can do is drive a Jeep around several swimming pools and bash it comically up long flights of stairs - all the while accompanied by irrelevantly exciting music.The one real moment of fun was squashing Winston into his bedroom floor.After which you can park the vehicle,climb out and exit the level with a completely clear conscience." - Orbit Dream (13-Jan-2014)

"Poor lighting, average texturing, objects well placed but mostly not customized... and a jeep. You can park it in the freezer if you want to. And insert Winston in the floor. And watch two signs on the walls, introducing you to Croft Manor and Training Jeep course section. Nothing more. SUMMARY: Improvement over Jade Empress... Yeah. No doubt. But still a waste of time." - DJ Full (02-Nov-2010)

“Compared to 'Jade Empress' this level is an improvement especially since there is a load screen (even though it is a black screen instead of an actual screenshot of the level). Lara's new mansion seems to be bigger than her old one and it's obvious that it's located in England (hint: the British flag). Her new mansion consists of an intriguing obstacle course (unfortunately it's too short) two bedrooms an aquarium three pools two bathrooms two dining rooms (one of them has a kitchen that is partially hidden by the textures) two music rooms and two rooms where she can study in peace. There are huge rooms paper-thin walls untextured water (except for one pool that is white instead of light blue) stretched textures unsuitable lighting (the darkness and the light are combined in such a way that they don't go well together) and doors that make this level seem unrealistic (if you look at the way Lara opens them). However the author successfully used imported objects from other TR games he managed to use the butler's AI properly retextured the shotgun and the jeep modified Lara's outfit and the 'aquariums' (which can be found in certain rooms in Lara's mansion) were stunning. At some point you get to pick up a pair of binoculars a revolver a crossbow an HK gun (a retextured shotgun) pistols Lara's sunglasses and her headphones (renamed 'Pharos Pillar' and 'Pharos Knot'). The author could've added a few enemies so that her weapons could be useful but it would probably be a ridiculous idea because breaking in Lara's home in broad daylight would be seen as pure stupidity (an intrusion should be done at night for obvious reasons). At least the amount of arms at Lara's disposal proves that she is well-prepared in case there's an intrusion. So I think that with a little more effort the author can make a decent level. In order to make this level a little more challenging the player can use the jeep and stay away the pools which become hazards whenever Lara drives her jeep.” – Sakusha (20-Nov-2004)

“Well I only played this so I could drive the jeep in the house. And yes I did run over Jeeves. Bad lighting huge rooms. Loved the aquaria - very well done. I could not find the jeep keys after two runs through the level so I used a save game editor to 'maximize all'. Luckily this gave me the keys. Very cool picking up the sun glasses. Way too much ammo given. It seems to me that this designer has potential - it would be a start simply to make his rooms much smaller! (Maybe he doesn't build anymore though - I didn't check the date of the level.)” – Lady Lara (26-Dec-2003)

“The house is huge with endless stairs and many doors that open at Lara’s approach. There is absolutely nothing to do except pick up a few weapons the crossbow the revolver the HK gun which are useless as there are no enemies. Winston is there too following Lara but as you know he is too slow and inside a huge house he his chances of catching up is zero. I didn’t understand what the use of the jeep was. Big pools and a kind of forest that I am guessing that is the end but there is no finishing trigger.” – Kristina (14-Sep-2003)

“A house level and I don't like house levels that much. This one neither but with more effort and a storyline it could be much better. Jeep riding is one of my pet hates so no fun there. Lara's outfit well that was something new though. 12-08-2003” – Gerty (15-Aug-2003)

“This is a monumental mistake in every way but one that is the courage of the author to create a level in the first place and for that I salute him/her. I can only suppose that it was an exercise in level building an attempt to create a different sort of mansion for Lara to explore and Jeeves has come along too for the ride. Lara's outfit is nice. There's a nice little forest outside the main gate that in case you weren't sure has a sign saying 'The Croft Estate'.” – CC (14-Jul-2003)

“This is not a level - it is more likely a teaching how you should never build one. Huge rooms where the horizon looks through stretched textures forgotten textures no sound no cameras. Trigger placed wrongly doors placed wrongly paperthin walls. Only the new outfit looks good - but could not save the rest. No Gameplay because it is no one....” – Miguel (05-Feb-2003)

“Mansion levels are like visits to the dentist. You dread them you expect them to be bad and if you go they are always worse. Two things: first exploring is pretty pointless if there is nothing to explore for like a goal or a storyline and I reckon it's more important to know how to create a load screen that how to create water. I mean I'm sure there went some effort into the texturing and the objects but it's all a bit wasted cause you just drive by. Was there a finishing trigger?” – Dimpfelmoser (13-Oct-2002)

“This mansion level sees the player spending almost all that time in the jeep driving through the grounds and house of Lara’s 2nd estate (it’s nice to be rich!) but sadly this is another level with not much to do besides that driving collecting a few pick ups and running over poor Winston/Jeeves. The mansion is quite stark in its look with long stairways and big empty foyers although there was one room with 3 aquariums that I thought was pretty cool and the lighting is just too dark in places so much so that you need to get out of the jeep just to light a flare to see if you missed something. I won’t say much more than you all probably know I’m not a great fan of these levels besides a couple of great ones and this hasn’t changed my mind on that fact.” – Sash (21-Jun-2002)

“The author explains the many huge pools in this mansion with the fact that he learned how to make water well let’s hope he soon learns about water textures as well. Admittedly Lara’s outfit is nice and it is kind of cool to drive the jeep almost everywhere (through bushes and furniture and up and down the stairs in the house) and of course you can also hit Winston if you choose to. Other than that only huge and empty rooms here.” – Michael (21-Jun-2002)

“Yet another level set in Lara's houses. This level has all the elements of Lara's house: rooms outside areas assault course etc. But this one has lots of pools! And even outside of the terrain there's a big park with some thousand trees. I think the textures were well chosen but the application was not good and even the design the rooms are too big and just near the doors the ceiling was down to make a door... this is ugly! The stairs to the rooms are very large and big! The driving course was very weird and the jeep is a patrol unit (and you can even drive inside the house!). Oh Lara's wearing one of the best outfits I've seen her in designed by Lara Severi.” - Treeble (21-Jun-2002)

“This level is like watching a bad car accident. You don't want to look but you just can't seem to turn away. The latest version of Lara's mansion it is a large blocky house set on very extensive grounds. The area outside consists of a few obscenely large swimming pools a short maze for the jeep and an obstacle course consisting of a few blocks. There is a large area outside the front gates which you can explore but is just grass and a few trees and eventually just drops off into nothing. Entering the house you'll find a HUGE empty room with nothing in it only a few doors around the walls. The rest of the house consists mainly of long sets of stairs with few interesting rooms. Of course human curiosity being what it is you just have to see what's behind the next door. Lara's bedroom was nice with a huge aquarium and a walkman you can actually pick up (but not play) and the bathroom shower had a nice dripping effect and even had steam. It was strange that it was sunny outside but in areas you needed a flare and when you were inside you could see the moon through the windows. This level has a lot of potential and I could tell the creator had some good ideas; it just looks like he wasn't willing to spend the time to do a good job. This could be a great mansion if more effort were put into it. I do suggest looking at this if you're planning on making a level based on the mansion but otherwise it's only worth playing because you get to run over Winston with the jeep.” – RaiderGirl (21-Jun-2002)

“A VERY huge Mansion indeed! You start with a Jeep in front of you. Look for the key and start driving! All doors will open when you advance them. The only use for this level is to drive (!) through the whole mansion avoiding the pools and also the butler (Winston?). Have you ever seen a car climbing looong stairways? No puzzles are available nor are there any enemies. So - why is Lara wearing her guns anyway? Only a few items can be picked up but they are not of any use. Available lockers cannot be opened. The used textures are repeated all over again and also most of the rooms are looking very similar. Altogether a rather boring level.” – LaraFan (21-Jun-2002)
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