TR Adventure Peru
1,066 downloads

- Release date
- 12-Feb-2008
- File size
- 66 MB
- Class
- South America
- Engine
- TR4
- Duration
- long
- Difficulty
- challenging
Review scores
Read the comments ↓| Reviewer | Gameplay & Puzzles | Enemies, Objects & Secrets | Atmosphere, Sound & Cameras | Lighting & Textures |
|---|---|---|---|---|
| Blue43 ↓ | 5 | 5 | 6 | 5 |
| Ceamonks890 ↓ | 4 | 4 | 5 | 4 |
| DJ Full ↓ | 6 | 7 | 7 | 6 |
| eRIC ↓ | 5 | 6 | 3 | 4 |
| Gerty ↓ | 5 | 6 | 4 | 4 |
| God Horus ↓ | 5 | 4 | 3 | 2 |
| Jay ↓ | 7 | 7 | 6 | 5 |
| Jerry ↓ | 8 | 7 | 7 | 7 |
| Jose ↓ | 4 | 6 | 7 | 5 |
| MichaelP ↓ | 7 | 6 | 7 | 6 |
| Orbit Dream ↓ | 4 | 6 | 5 | 6 |
| Ryan ↓ | 5 | 5 | 6 | 5 |
| Scottie ↓ | 6 | 7 | 7 | 6 |
| Treeble ↓ | 4 | 4 | 5 | 6 |
| Vaughnage ↓ | 9 | 7 | 9 | 4 |
| Category averages (15 reviews) | 5.60 | 5.80 | 5.80 | 5.00 |
The first level is relatively easy. The jumps are not difficult and there are no opponents, only a few bats. What strikes here is the absolute silence. Only with few opportunities a background sound is played in, otherwise absolutely nothing is to be heard. The textures are applied partly unclean and stretched. The sound for the Rollingballs is absent. The first time run is not too scarcely calculated, one has enough time. The voice of Lara could have been a little bit louder and clearer. This first part belonged rather in the category training level.
The second part is noticeably more difficult. A few dogs running around and they have, unfortunately, no sound . The difference between hard and Normally takes effect here already very clearly. The background sound is much better than in the first level. The time run is still moderate, however, the Monkeyswing on the wall to the left was a little bit too long.
The third level is completely different than the previous ones. The opponents (raptors) have her sound, luckily one can only say there, and are really dangerous. The whole surroundings are formed more diverse. A lot of value was put on hopping and jump routes.
The biggest problem in all three levels is that too few Flares exist. This becomes clearly apparent at the many dark places. Unclean and stretched textures are to be seen in all three parts, indeed, this does not diminish the play fun.
To sum up, one can say that here a respectable foundation-stone was laid which allows a lot of room for progress. Beginners should choose the normal variation, "hard" is intended rather for people who have experience." - Scottie
The City of Vilcabama (6/6/7/6, 25 min, 2 secrets): The weakest level of the three with rather bland texturing and lighting and a tediously long shimmy passage that you have go through at least twice due to a lot of needed backtracking overall. Plenty of levers to pull and a bit of an odd level jump right in the middle that can easily confuse you for a moment. At the end you get sort of a boss fight with a whole bunch of dogs.
The Lost Valley (7/7/8/7, 45 min, 2 secrets): Definitely the most accomplished level of the set. Better use of objects and architecture overall and a rather enjoyable course up and around the entire valley. It could have used a few more helpful camera hints and maybe a few less raptors but the hunt for the three cog wheels is quite fun, despite the very long passage of retracing your steps at the very end. Also a few missing textures and thin walls here, but nothing that spoils the experience too much.
Overall a nice and solid variation of the good old TR1 experience, which could use a bit of polishing but is still a fun adventure to play through." - MichaelP
The second level - well, I found it not so exciting both in level design and gameplay with a lot of backtracking. Pull a switch at one end and find the corresponding door at the other end of the area is the main job here.
The third level shows a certain resemblance to the original lost valley level and it was the best level out of this set. Although expecting some raptors (like in the original level) I felt close to a heart attack every time I heard the sudden footsteps sound of them coming. Luckily they mostly got stuck somewhere in the environment and could get done easily with the pistols. What a pity their big brother didn't show up as well. BTW I had a funny experience with those raptors two of whom were dying over and over again. Those poor souls were screaming until the end.
There are some weak points in this set of levels like flaws in texturing, many dark spots and only a handfull of flares, 'empty' secrets where you only hear the secret sound, but no item to pick up and too little camera hints. But apart from that these levels were not that bad, especially the last level was pretty fun to play." - Jerry