Royal Bengal Tigers
1,081 downloads

- Release date
- 03-Nov-2008
- File size
- 93 MB
- Class
- Jungle
- Engine
- TR4
Review scores
Read the comments ↓| Reviewer | Gameplay & Puzzles | Enemies, Objects & Secrets | Atmosphere, Sound & Cameras | Lighting & Textures |
|---|---|---|---|---|
| Bene ↓ | 9 | 9 | 10 | 9 |
| DJ Full ↓ | 8 | 10 | 10 | 9 |
| dmdibl ↓ | 9 | 9 | 9 | 9 |
| Dutchy ↓ | 7 | 9 | 10 | 9 |
| eRIC ↓ | 7 | 10 | 10 | 9 |
| EssGee ↓ | 8 | 10 | 9 | 8 |
| Jack& ↓ | 5 | 9 | 8 | 7 |
| Jay ↓ | 9 | 9 | 9 | 9 |
| Jorge22 ↓ | 9 | 9 | 10 | 9 |
| Jose ↓ | 5 | 10 | 10 | 8 |
| MichaelP ↓ | 8 | 10 | 10 | 9 |
| Moonpooka ↓ | 9 | 9 | 9 | 8 |
| Phil ↓ | 9 | 9 | 10 | 9 |
| Roli ↓ | 6 | 8 | 8 | 7 |
| Ryan ↓ | 9 | 9 | 9 | 9 |
| Shady Croft ↓ | 9 | 9 | 9 | 9 |
| TimJ ↓ | 9 | 10 | 9 | 8 |
| TombRaiderTim ↓ | 10 | 8 | 10 | 10 |
| Treeble ↓ | 10 | 10 | 10 | 9 |
| TrueRaider ↓ | 8 | 9 | 10 | 8 |
| Category averages (20 reviews) | 8.15 | 9.25 | 9.45 | 8.60 |
Wildpfad (6/10/10/9, 40 min, 3 secrets): More technical achievements here with the wonderful giraffes and elephants roaming the place and the whole use of the rocket launcher and the storyline built around it and carried along with the use of the clever and funny cutscenes. I am a bit in two minds about the animal massacre that you are forced to commit, but that's just me. What I am not in two minds about though is that gameplay here becomes a little too obscure and without actually using the walkthrough for help you will in all likelihood go the wrong way in a few places and get irreversably stuck. It is easy for example to run past the gunfire and even jump on the quad for a ride, entirely missing the conversationo with the guy and the subsequent events. If that happens to you, read the walkthrough and follow the right steps. Despite these issues, the adventure remains right on track with its great storyline and keeps you glued to the screen as you want to finish and complete it. A wonderful piece of an adventure indeed!
Äon-Ticket Version (8/10/10/9, 70 min): Now, admittedly I was a bit sceptical about going back again, seemingly having to reply the entire level with this Äon-ticket thing, but Dark Death pulls this off very, very nicely. Yo actually only get to replay a few areas of the original level and instead he guides you through shortcuts and a series of new rooms with new tasks, which really makes it a whole new and a bit shorter level series to play. The rocket launcher that allows you to open up the walls for the shortcuts is way cool, although the very deadly centaurs that get added here are rather annoying. The conversion of the kajak from green to yellow is funny and bizarre and the grande finale with the introduction of the truck, the cutscene and the sniper shooting of the approaching cars serves a great ending of this highly recommended adventure. Don't miss out on this - just make sure you keep the walkthrough nearby to safely maneuvre around possible glitches." - MichaelP
But other than that, the levels were very enjoyable. The settings were just impressive, especially the big statue room (I'm always impressed by builders who are able to build statues) and all the second level which seems to be a huge jungle with huge temples. I think that there are too many things in this levelset that I could describe. The secrets weren't too difficult but cleverly hidden. Concerning the new objects, animations etc., I was just impressed. I didn't know it was possible to do that. I think this level has to be played only to see what the builder was able to do. The atmosphere is just perfect, we're really immersed in the game. The different flyby cams and cutscene are very well done and we could think they are directly taken from TRIII. But some fixed cams were sometimes annoying. About sounds, they were almost perfect but some were buggy, above all the 'secret' sound that makes a big 'crack' at the end. By the way, I really loved the radio in the camp in the AEON version. :-D Now for the worst part (or rather the less good part) : lighting and textures. The level was a bit too dark sometimes. Well, darkness is truly a part of the game (why would we have flares otherwise?) but not too much, please. Ok, I'm not well placed to give such critics as my levels are often criticized for that but if I can be bothered by darkness even on my super-bright screen, it's surely because it's really too dark. Concerning textures, they were often well applied but I detected a lot of stretched ones and in the second level I found that the foliage of the trees was really too wallpaper-like.
Other than that, the AEON version of the level was really a good idea. I allowed to have another vision of the levels and discover new unexepected things. I loved it especially in the second level were we can visit another temple in the heights. And the bonus level was really great and hilarious (I'm still wondering how the author made the cars), I really loved it! I'm really looking forward to the next levels of this builder as they will surely be incredible! Thanks a lot for providing this masterpiece, in spite of the bugs. Recommended for everyone." - TimJ