Lance of Oberon - Part 1
1,070 downloads

- Release date
- 01-Aug-2009
- File size
- 59 MB
- Class
- Nordic/Celtic
- Engine
- TR4
- Duration
- medium
- Difficulty
- medium
Review scores
Read the comments ↓| Reviewer | Gameplay & Puzzles | Enemies, Objects & Secrets | Atmosphere, Sound & Cameras | Lighting & Textures |
|---|---|---|---|---|
| Christian ↓ | 7 | 7 | 8 | 8 |
| DJ Full ↓ | 7 | 9 | 8 | 7 |
| dmdibl ↓ | 9 | 8 | 9 | 8 |
| eRIC ↓ | 8 | 9 | 9 | 7 |
| Gerty ↓ | 8 | 8 | 8 | 8 |
| Jack& ↓ | 8 | 9 | 8 | 8 |
| Jay ↓ | 8 | 8 | 9 | 8 |
| Jerry ↓ | 9 | 7 | 8 | 9 |
| Jose ↓ | 8 | 8 | 8 | 9 |
| MichaelP ↓ | 8 | 8 | 8 | 8 |
| Orbit Dream ↓ | 8 | 8 | 8 | 8 |
| Phil ↓ | 8 | 8 | 9 | 8 |
| Ryan ↓ | 8 | 8 | 9 | 9 |
| Scottie ↓ | 8 | 8 | 9 | 10 |
| Shandroid ↓ | 8 | 8 | 8 | 8 |
| Treeble ↓ | 7 | 7 | 7 | 7 |
| Category averages (16 reviews) | 7.94 | 8.00 | 8.31 | 8.13 |
Arctic Catacombs (50 min, 2 of 3 secrets): Rather many dogs/wolves will welcome you in this Arctic/Tinnos setting. Gameplay is a classic four-way street inside, each of which will yield a key to open a final door. Gameplay revolves around some timed swimming and clever jumping and ledge hopping with an occasional boulder trap thrown in. Some of the ladders are a bit too long maybe and the swinging chains at the top never triggered for me, which looked a bit odd. Also, you do not really need the separate way back in the collapsible tile lava room if you jump smartly across them (and back).
Sanctuary of Oberon (15 min, 0 of 1 secrets): More swimming to do here a few clever jumps down into a deep pit. Enemies are a bunch of yetis. The setting looks a bit more refined than in the first part, but the rope swing through the rock is a bit unfortunate in its design.
Escape (10 min): The challenge is nicely up a notch here with some jumps past burners with a torch in hand. The boss scene with two dragons is dramatic but quite easy to master and the choice with the block that you drop through to reach the end is a bit strange, but still you leave the adventure with a good sense of accomplishment. Recommended." - MichaelP
Level #2 starts in a very edgy underwater area, and all those edges make it quite hard to handle Lara, so I could make it only by using a medipack to prevent her from drowning, that was not so much fun. Compared to level #1 there are some more skills required here, it's burners in the first place, with e.g. a torch to bring up over pillars and some yetis attacking. The lack of shotgun ammo is the only thing to moan about, and that can become a real problem, as the yetis are dangerous to deal with (they can grab Lara and kill her in no time). In the end you have to face 2 dragons. I don't know if they are shootable, but at least they are rather lazy, it takes some time until they start spitting fire, so it is not too hard to escape them.
Altogether I liked this level set for its nice look and the fluent gameplay. The background sound was a bit monotonous though. But in the end it was a good debut work." - Jerry