The Chronicles of Lara Croft - New York 1999

- Release date
- 04-Aug-2009
- File size
- 102 MB
- Class
- Base/Lab
- Engine
- TR4
Review scores
Read the comments ↓| Reviewer | Gameplay & Puzzles | Enemies, Objects & Secrets | Atmosphere, Sound & Cameras | Lighting & Textures |
|---|---|---|---|---|
| Andzia9 ↓ | 8 | 8 | 8 | 9 |
| Christian ↓ | 6 | 6 | 7 | 7 |
| Diz ↓ | 8 | 7 | 8 | 7 |
| DJ Full ↓ | 7 | 9 | 8 | 8 |
| dmdibl ↓ | 7 | 8 | 8 | 9 |
| Gerty ↓ | 7 | 8 | 8 | 7 |
| Jay ↓ | 8 | 7 | 8 | 8 |
| JesseG ↓ | 7 | 6 | 8 | 7 |
| Jose ↓ | 7 | 8 | 9 | 9 |
| Leeth ↓ | 7 | 6 | 7 | 7 |
| MichaelP ↓ | 8 | 8 | 9 | 8 |
| Pablito_it ↓ | 7 | 6 | 7 | 7 |
| Phil ↓ | 8 | 8 | 8 | 8 |
| Ryan ↓ | 8 | 7 | 8 | 8 |
| Scottie ↓ | 7 | 8 | 9 | 8 |
| Treeble ↓ | 6 | 7 | 8 | 7 |
| Zhyttya ↓ | 7 | 6 | 7 | 7 |
| Category averages (17 reviews) | 7.24 | 7.24 | 7.94 | 7.71 |
NY, Laboratory (8/8/8/8, 60 min, 3 secrets): Not quite as strong as the first part. The setting seems a little more plain und less elaborate and the whole flow is now a bit more boring and obvious, with fewer inspired moments than in part 1. The trick with the very tied monkey timed run that is actually not so tight if you do it right is nice. There is a very long backtrack which was not really fun to do and a timed run across poles with burners that may need a bit of luck to master. At the end you get to deal with two fairly tough Aquamen, but by then you should already have the needed weaponry.
NY, Black Alarm (8/8/9/8, 30 min, 2 of 3 secrets): VCI office style here and much more of a shooter now, but the great audio choices are back. There is one fairly tricky rope jump and nice use of a code key pad to open doors, but also a few obscure actions to trigger doors to open. You should conserve some of your ammo in order to deal with the two bald goons near the end. I had to actually kill them with my grappling gun after all ;)
NY, Bunker (8/8/8/8, 30 min): The finale without weapons again and with a gameplay bug that allows you to avoid a short round trip because the action that a switch at the end of it should trigger is actually already being triggered much earlier. The nice little push barrel puzzle is worth a mention and the ending would probably have been better without the rather unnecessary timed crawl to reach your waiting helicopter.
All in all, this is a rather fast paced and solidly crafted 3 hour adventure that is not too difficult but still entertaining alonig the way, so do give it a try!" - MichaelP