Tomb Raider Conspiracy
1,103 downloads

- Release date
- 24-Sep-2009
- File size
- 104 MB
- Class
- nc
- Engine
- TR4
Review scores
Read the comments ↓| Reviewer | Gameplay & Puzzles | Enemies, Objects & Secrets | Atmosphere, Sound & Cameras | Lighting & Textures |
|---|---|---|---|---|
| Christian ↓ | 5 | 6 | 4 | 6 |
| DJ Full ↓ | 7 | 10 | 9 | 8 |
| dmdibl ↓ | 6 | 8 | 6 | 7 |
| Gerty ↓ | 4 | 7 | 6 | 6 |
| herothing ↓ | 9 | 9 | 7 | 8 |
| Jay ↓ | 7 | 8 | 6 | 8 |
| Jose ↓ | 4 | 6 | 5 | 7 |
| MichaelP ↓ | 6 | 8 | 7 | 7 |
| Phil ↓ | 8 | 8 | 8 | 8 |
| rtrger ↓ | 7 | 8 | 6 | 8 |
| Ryan ↓ | 7 | 8 | 6 | 7 |
| Sakusha ↓ | 6 | 7 | 6 | 7 |
| Scottie ↓ | 5 | 7 | 6 | 7 |
| Selene ↓ | 6 | 7 | 5 | 7 |
| Treeble ↓ | 6 | 6 | 6 | 6 |
| Category averages (15 reviews) | 6.20 | 7.53 | 6.20 | 7.13 |
The Base (6/8/8/8, 40 min, 5 secrets): Thankfully almost no fixed cams here and the setting looks good too. Gameplay suffers here from often being rather slow (climbing, crawling, pushing boxes) and from another big time No No in custom levels: walkthrough walls. The train wreck flyby was nicely done though.
Flashback (6/7/8/7, 25 min): This is another level that you can play by opening the bonus zip and it is not so bad at all. Using some of the Peru items and textures, it does have decent looks with some strong colours and you get a few nice battles with the TR1 mutant and his friends.
All in all, this is not a bad series at all, maybe a little overambitious and with unnecessary flaws that could have been avoided with a few experienced beta testers giving feedback prior to the release." - MichaelP
The house level: The level builder has completely reshaped the house of Lara. Though one can still see which was it sometimes the old 08/15 house, indeed, it was strongly changed. It looks quite nice, however, but it is full of nooks and crannies and at the same time bewildering to play. The absolutely failed camera work was worst. The level builder has quite obviously a predilection for Fixcams. One or two Fixcams are OK, but here these were so many which has only irritated it sometime. Thereto come the wall switches which one could not recognise and too many book levers. And there were not enough camera hints for the switches and levers. And stretched textures were also to be seen. And the sound was sometimes absent. A few rooms were quite interesting, but because of the camera work the play fun kept in narrow borders.
The second level: This level was a little better than the house level, indeed, here there were also a few things which have disturbed me very much. For example, there were several hidden passageways which one could not see because of the wall textures. Also in this level there were again these Fixcams, indeed, less than in the first level. In a room one could push three boxes and a pedestal, but there were only three marked places. If one pushed the right object on the right place, one of three grids go upwards. However, there was no hint where one had to push what. But anyway the duties were more interesting in the second level and the rooms were better built.
Result: It could have become a really good level. But by the many Fixcams and other inconsistencies it has not given a lot of pleasure." - Scottie