BtB2014 - Shambhala's Pathfinder

- Release date
- 02-Aug-2014
- File size
- 93 MB
- Class
- Cambodia
- Engine
- TR4
- Duration
- medium
- Difficulty
- medium
Review scores
Read the comments ↓| Reviewer | Gameplay & Puzzles | Enemies, Objects & Secrets | Atmosphere, Sound & Cameras | Lighting & Textures |
|---|---|---|---|---|
| Christian ↓ | 9 | 8 | 9 | 9 |
| Dick ↓ | 9 | 10 | 9 | 9 |
| DJ Full ↓ | 9 | 10 | 10 | 7 |
| Drakan ↓ | 9 | 9 | 10 | 10 |
| eRIC ↓ | 8 | 9 | 9 | 10 |
| EssGee ↓ | 9 | 10 | 9 | 9 |
| Jay ↓ | 9 | 9 | 9 | 9 |
| JesseG ↓ | 8 | 10 | 10 | 9 |
| Jose ↓ | 8 | 9 | 10 | 10 |
| Josey ↓ | 9 | 10 | 10 | 9 |
| LOTRKingluis ↓ | 8 | 8 | 9 | 9 |
| m.julien ↓ | 10 | 10 | 10 | 10 |
| manarch2 ↓ | 8 | 8 | 9 | 9 |
| MichaelP ↓ | 8 | 9 | 9 | 9 |
| Mman ↓ | 9 | 10 | 9 | 9 |
| Mytly ↓ | 9 | 9 | 9 | 9 |
| okuhtfesq ↓ | 9 | 10 | 10 | 9 |
| OverRaider ↓ | 8 | 9 | 10 | 9 |
| Phil ↓ | 10 | 9 | 10 | 9 |
| Relic Hunter ↓ | 9 | 10 | 10 | 9 |
| requiemsoul ↓ | 7 | 8 | 10 | 9 |
| Ryan ↓ | 9 | 9 | 9 | 9 |
| SlyRaider ↓ | 10 | 10 | 10 | 10 |
| Taras ↓ | 9 | 8 | 9 | 8 |
| Thiago ↓ | 9 | 10 | 9 | 9 |
| Treeble ↓ | 9 | 9 | 10 | 10 |
| tuxraider ↓ | 7 | 7 | 8 | 7 |
| Category averages (27 reviews) | 8.70 | 9.15 | 9.44 | 9.04 |
Gameplay is strong and makes good use of camera hints to show you the next move in the large areas the level takes place in, it's primarily exploration focused with the toughest part being a small bike-trip. There's a couple of nice puzzles too. A couple of bits of forced damage seemed a bit irksome though, and the start could do with a hint or two to get you going. A great map to start on and one of my favourites in this contest." - Mman
The locations are very pretty. The seaside area at the beginning and the big cave near the end would have been spectacular if it weren't for the somewhat ugly wallpapered rock textures. The greyish lighting in the seaside location (the 'real' place) is understandable, given that it's raining. But the yellow lightrays pouring in through the skylights in Shambhala aren't reflected in the ambient lighting of the rooms, which is just as brownish-grey as in the real areas. There is a lot of greenery in both locations, which looks nice and, luckily, doesn't get in the way of Lara's movements. The plants growing on top of crates look a bit unrealistic, though.
The gameplay is fairly enjoyable, though it involves mostly switch- and artefact-hunts. There is rather a lot of back and forth within certain areas - for instance, in the seaside area or in the big cave with the floating islands. A couple of shortcuts that open up after you've already visited places once would have been very helpful (though a few such shortcuts are provided in the Shambhala area with the use of teleports). On the whole, though, the gameplay flows quite well, and I was stuck only a couple of times (when some camera hints were missing). Enemies are very few, and only the two bosses near the end are at all challenging, and that too, not if you have some heavy ammo to spare.
Overall: A pleasant and charming level, and one of my favourites in this year's BtB. Recommended." - Mytly