LB Advent Calendar 2015 - Lost in the Canyons 2 (Demo)
1,122 downloads

- Release date
- 11-Dec-2015
- File size
- 169 MB
- Class
- Steampunk
- Engine
- TR4
- Duration
- medium
- Difficulty
- medium
Review scores
Read the comments ↓| Reviewer | Gameplay & Puzzles | Enemies, Objects & Secrets | Atmosphere, Sound & Cameras | Lighting & Textures |
|---|---|---|---|---|
| Cosmos ↓ | 10 | 10 | 10 | 10 |
| DJ Full ↓ | 8 | 9 | 9 | 9 |
| Hedteur ↓ | 9 | 9 | 10 | 10 |
| JesseG ↓ | 9 | 9 | 10 | 10 |
| Jose ↓ | 9 | 9 | 10 | 10 |
| manarch2 ↓ | 8 | 8 | 9 | 8 |
| Mytly ↓ | 9 | 8 | 10 | 9 |
| Phil ↓ | 9 | 9 | 10 | 10 |
| Rambo ↓ | 8 | 8 | 9 | 9 |
| requiemsoul ↓ | 9 | 9 | 10 | 9 |
| Ryan ↓ | 9 | 9 | 10 | 10 |
| Treeble ↓ | 8 | 9 | 9 | 9 |
| Category averages (12 reviews) | 8.75 | 8.83 | 9.67 | 9.42 |
- In the Infiltration level there is potential for a lot of backtracking if the player hasn't opened up certain doors. Thankfully, even if this is the case the backtracking would mostly be just for secrets.
Neutral- This is a demo, so naturally some things will feel incomplete and the ending is abrupt.
Liked- Nicely sculpted and lit natural areas sit alongside the steampunk buildings.
- I always enjoy a puzzle, and there are several here. Pushable blocks are maneuvered to help Lara reach some of the switches, and she must find the right switches to pull to disable a corridor of flames.
- The platforming is nothing to sneeze at either; plenty of timed runs will test Lara's agility across the many slopes and parallel bars, among other parts of the environment.
Time: 2 hours 25 minutes | Difficulty: Medium | Rating: 9.5/10" - JesseGInfiltration - Recover the Power Disk: This is the only full level in this demo. It begins in a beautiful set of caves and canyons featuring a lovely waterfall. Once Lara enters the base (?) area, she is apparently captured and imprisoned. Getting out and getting weapons is the first task, with an optional quest involving freeing the other prisoners. Fighting multiple guards at once with only pistols is a bit tough; killing them by pushing a boulder down on them is more fun. The hunt for the disk involves a number of timed runs and platforming challenges. There is one particular jumping sequence that is quite tricky enough even in the version that I played, but which was apparently far tougher in an older version (as can be seen in a video linked to in the bonus content). The quests for the 5 secrets are mostly enjoyable: I especially like the one where you have to sneak past the guards in a maze. However, the last secret involves a lengthy backtrack, including redoing a timed run, which is rather annoying. I hope this backtracking is cut down in the final version.
The lighting in the caves is predominantly green while the base area is mostly reddish-brown. The overall effect is not bad, but a bit more contrast and variety in colours would make the locations much more visually appealing. The geometry in the natural areas is particularly impressive: it's hard to believe someone could build such amazingly organic-looking areas using the blocky old level editor! I like the camera effect that kicks in whenever Lara remains in one place, but IMO, it kicks in a little too quickly - sometimes even when Lara is performing an animation.
Western Section: The levelset begins with Lara in the train station in this level, but she almost immediately hops into a teleporter to the Infiltration level. Upon return, she uses the power disk to open up the door to reach the beautiful outdoor area. Most of this level, however, is unfinished and inaccessible, so it serves only as a short hub to the next level. (However, I did explore some of the inaccessible areas using bugs, and was very impressed with what I found, even in the unfinished areas.)
Town of Viridia: The only accessible portion of this level takes place in a building that seems to be a cross between a greenhouse and a warehouse. There are two somewhat long but intelligent crate-pushing puzzles, and a good timed run over chandeliers. At the end, Lara liberates a motorbike and smashes her way outside, to be treated to a flyby of a spectacularly beautiful town area ... and then the finish trigger. Needless to say, it left me longing for the final version (and unsuccessfully trying to find a bug that would enable me to explore it).
Overall: A very impressive game, with some interesting ideas and gorgeous locations. Really looking forward to the full version! Recommended." - Mytly