
Levels listed...
TR5 - 33
TR4 - 3194
TR3 - 183
TR2 - 141
TR1 - 69
74159 reviews (20.4/level)
3618 (99.9%) walkthroughs
460 Hall of Fame levels
1269 levels rated >= 8


|
|
|
 |
|
|
|
release date: |
12-Sep-2020 |
|
# of downloads: |
324 |
|
|
average rating: |
9.10 |
|
review count: |
15 |
|
|
|
review this level |
|
|
file size: |
48.30 MB |
|
file type: |
TR4 |
|
class: |
Oriental |
|
|
|
|
|
|
|

|

|
|
|
Reviewer's comments |
"Very decent trle with nice oriental atmosphere .Kudos to the first lava room jump and the
sprinkler puzzle . short with medium difficulty . ty legend nerdfury" - Petaludas (30-Mar-2024) |
 |
"This is a very impressive debut level, you would think that the author had been building for years. The texturing is beautiful and the architecture is very impressive with both inside and outside areas wonderfully constructed. Loads of interesting puzzles with text or other hints at times to help you out and an impressive amount of traps. Very few enemies as it's mainly exploration based. Lighting is nice with a few very dark areas but not much in the way of contrasting colours. Instead of an atmospheric background sound, there is a looping Oriental piece of music which is OK, but I'd personally prefer an background loop that was appropriate to the area, such as insect and bird noises. Overall a great looking Oriental level, but not easy and probably not ideal for beginners." - StormChaser (04-May-2022) |
 |
"I was anxious to play this beautiful level, and I am very glad I finally did. It is truly excellent! Everything you need to know is written by nerdfury in the description, and the story plays out great! While not really difficult, the progression would be nigh impossible for beginners. Everyone else will eventually get through, as any difficult bits are much more related to experience with Lara's skills and limitations than to very tricky manoeuvres. I loved this level, and I can see its author's tastes and character in it, which is a delight :) The only parts I thought were lacking are the looks of the first room, which due to some color use and lighting seem slightly "plastic", artificial. The same goes for a small bit of the outdoor rock formations, and for a couple of pool exits. There are very minor things, and I feel no technical points should be deducted. Everything else is excellently texture, architectured and lit. Subjective rating: (also) 10/10. You should play this level! You will play this level! xD[br]
[/br]Thank you, nerdfury! Congratulations on this great achievement. You're great!" - MigMarado (20-Jul-2021) |
 |
"One of the most impressive debuts I have played. The real star here is the gameplay full
of creative and unique ideas in both puzzles and traps/sequences, and they are both, in
a good way, on the challenging side. Enemies are not an important part of the gameplay,
only a few around, and I didn't find all the secrets. Unlike other reviewers, I liked
the oriental background music. It kinda helps you access any shreds of equanimity
forgotten somewhere inside you lol. The visuals are pleasant but not impressive.
Texturing and lighting are both "correct" but lack in personality. Not for beginners,
but highly recommended to above average players. Thank you, nerdfury, I really enjoyed
your level and looking forward to your next." - billie2001 (06-Jul-2021) |
 |
"This was a very good level with a lot of interesting tasks, puzzles are unique, platforming and traps here are challenging but really well made so probably advanced players won't have any problems with them. Maybe a bit more of challenge to get the crossbow would've helped here. Secrets were a bit easy, mostly the second one. Atmosphere here is really good together, cameras are also well placed. Sometimes texturing feels a bit repetitive and the same happens with lightning, next time try using a higher gamma of colours and it will look awesome. This was a really good level, looking forward on author next levels." - Neltharion (01-May-2021) |
 |
"This is a good-looking level, and I'm a sucker for good-looking levels. Some of the required
acrobatics are quite challenging, so I was glad to have José's walkthrough handy for the
invaluable hints it provided. The background music was soothing at first, but when it
refused to go away I deleted all sound files that sounded remotely Oriental and was then
able to resume the game in peace and quiet. A neat touch I had never before encountered was
the sequence where you had to toss a torch through a blade gauntlet while in a crouched
position, and oftentimes the torch would hit a blade and bounce back behind me, a most
frustrating situation indeed. Some of the enemies are quite hard to kill, making the heavy
weapons a must. (The desert eagle was part of a secret, but the other weapons weren't.) In
all, a well designed level that was a joy to play, both for the aesthetics and the gameplay.
High recommendations." - Phil (12-Nov-2020) |
 |
"A level recommended for all raiders who like exploration and good puzzles. This level is
simply fantastic, as the author's creativity is evident in each room and challenge
encountered, making the player need to "think" to solve the puzzles and not just "move
forward". Excellent level and highly recommended." - Mister-B (03-Nov-2020) |
 |
"Awesome level. I don't remember that density of creative content in any level I played this year. Visuals could be more cared and the looped soundtrack isn't always a good choice, but when I rate gameplay stronger than graphics, you know something is going on. Recommended for any time." - DJ Full (30-Oct-2020) |
 |
"https://en.wikipedia.org/wiki/Equanimity . Or you can just do your own research... I
guess Lara acts with a sense of equaninimity in some of the situations she finds herself
involved in on this level, namely when she catches fire and then extinguishes it by
shooting the bell in the next room (not for the faint of heart, doing that while burning
up in flames). I rather liked the level regarding the general atmosphere, music
included, and how clean and clear it all looked on the whole. On the flip side, I'm
really thankful that there are walkthroughs available, because maybe some tasks aren't
easily and timely understood without them. So, the level doesn't really contain tasks
that may be deemed too hard (nor too easy, let us forget that not), but it can be a bit
too obscure for its full enjoyment. It's very original and creative though. A really
nice debut, but I believe the author needs to find some more player-friendly balance,
now that she's shown how capable she is of crafting the meanest situations for poor Lara
and the players. Not exactly easy, but mostly fair. Recommended with all the needed
warnings." - Jorge22 (30-Sep-2020) |
 |
"Really a good debut, the environments are well builded, the texturization is nice and there's a good use of cameras and sounds. There are innovative ideas in the gameplay, with hints to use switches or dangerous situations to shake your nerves. But sometimes the gameplay is too hard, like the tasks in the first lava room or in the room with swinging mines, even so they are challenges that you can overcome with perseverance and a little luck. So not a lever for beginners." - Jose (28-Sep-2020) |
 |
"This debut level seems like an extended
version of Ruediger's Nintai entry from
BtB2006 (in that tenacity, steadfastness,
patience and whatever else are all present,
correct and required here), but executed in
a much more cleaner and enjoyable fashion.
Okay, perhaps the monkeyswing/breakable tile
sequence and the moving flame puzzle
possibly overstepped their mark where
difficulty was concerned, but otherwise
everything included here is certainly doable
without requiring incessant attempts. The
highlights were undoubtedly the "walking"
mirror room, the blade corridor with the
torch that required you to "bow low" and the
timed trapdoor sequence, and actually as a
whole there is plenty to sink your teeth
into. On the visual side, bar a few dark
shadows, it's pleasingly constructed and lit
and the architecture does help to create and
impressive and imposing atmosphere, although
the looping ambient track tended to
interfere with the secret chimes. Otherwise,
very solid work indeed." - Ryan (28-Sep-2020) |
 |
"This was a great debut level, which is short but full of unique gameplay. Author has
created several unusual puzzles that really made me think, which is something that I
always like to see in custom levels. There are also quite a few inventive platforming
tasks that are pretty challenging, although, I didn't find anything too difficult. I
liked also the oriental background music, which creates a nice atmosphere. Visually the
level looks rather simple but still very good including solid texturing. Lighting could
have used more color but overall, Author did very good job in designing the environment.
All in all, I enjoyed this level and I am looking forward to future projects from
nerdfury." - Samu (26-Sep-2020) |
 |
"Again a marvelous asian adventure for Lara.
For a first level it's a very good game with a lot of interesting tasks, sometimes a bit hard but nothing impossible.
I also loved the design of the level like the pagodas, caves and exterior aeras like hills and valleys.
And the use of objects is very good, like real places.
3 secrets are also hidden and I found the 3 dragons ;-).
I can just recommended the level for everyone if someone want discovered a good adventure in China with Lara :-D !!" - Bigfoot (22-Sep-2020) |
 |
"Loved the puzzles of this level, they are smart but also challenging, the level has a
mostly calming atmosphere that focus in solving puzzles, but it varies throughout it just
at the right amount. If you are stuck in a puzzle, I advise you to take a little longer
until you go see a walkthrough, because the answer is there! Though there are some
exceptions, like when you fall from a monkey-swing to a falling block at the beginning,
and to not trigger Lara's animation of absorbing the fall's impact (so you have more time
for a jump), you're supposed to light a flare and wait till it's out?? The 5 elements one
requires a little more of "thinking out of the box" too, and at the end, the place where
the torches are found is more like how a secret would be found, you wouldn't find it
unless you're looking for it, and you have no reason to.
Atmosphere is good, but I felt that the lighting was used "poorly" without much color and
personality, guess it would've given a better look to the all red walls if better used,
though the textures and their use was good.
Well, a nice level! Nice theme and pleasant sounds, the end with Pierre was a nice touch
too!" - HaniHeger (21-Sep-2020) |
 |
"This turned out to be very pleasant adventure .
For starters, I really like the Oriental theme .
Textures are used properly without any errors that I could spot . Interesting
combination of some of Croft Manor textures as well .
Overall, smoothly applied . Lighting was ok, the usual TR Anniversary lighting with
not much color variety in it but it is the builder's choice . Although , I would
suggest the builder to experiment with colored lighting in the future too . Not many
dark areas, but the ones that are dark really play part with the intentions of
gameplay, plus you get enough flares do deal with it so that's good .
There are not many enemies around, making this more of a chill adventure, focusing
mostly on the puzzles and traps which I don't mind . Secrets are well placed except
the Jade Dragon . Unfortunately it is possible for the player to get stuck in the
room if you push the block at the wrong direction, which could be really bad if you
don't have a backup save to reload and retry . Atmosphere is lovely, like I said I
love the Oriental setting . When it comes to sound, I didn't really enjoy the
selection of the ambient track. I think it generally get tiring when the ambient is a
music track that is on replay throughout the whole adventure . A very subtle sound to
add to the atmosphere would be much more effective I believe , with a couple of
surprise backtracks whenever I'd visit a new area . I kind of missed that aspect .
But overall, like I said previously, I really enjoyed the game, and I cannot wait to
see what the author has next in line ! A very good debut I'd say, keep it up :)" - Zuxuna (20-Sep-2020) |
 |
|
|