Feeling Forgotten - Xmas Special
1,091 downloads

- Release date
- 22-Dec-2023
- File size
- 488 MB
- Class
- Xmas
- Engine
- TR4
- Duration
- medium
- Difficulty
- challenging
Review scores
Read the comments ↓| Reviewer | Gameplay & Puzzles | Enemies, Objects & Secrets | Atmosphere, Sound & Cameras | Lighting & Textures |
|---|---|---|---|---|
| CalrOsario ↓ | 10 | 10 | 10 | 10 |
| DJ Full ↓ | 9 | 10 | 10 | 9 |
| Feats ↓ | 9 | 10 | 10 | 10 |
| JesseG ↓ | 8 | 10 | 10 | 9 |
| Josey ↓ | 8 | 9 | 10 | 9 |
| Petaludas ↓ | 9 | 9 | 10 | 10 |
| Phil ↓ | 9 | 9 | 9 | 9 |
| requiemsoul ↓ | 9 | 9 | 10 | 10 |
| Ryan ↓ | 9 | 10 | 10 | 9 |
| Spinnerweb ↓ | 7 | 9 | 7 | 10 |
| tuxraider ↓ | 7 | 7 | 8 | 8 |
| Category averages (11 reviews) | 8.55 | 9.27 | 9.45 | 9.36 |
- The way Lara interacts with water is strange: jumping in or going waist deep will kill her immediately, so it's easy to conclude that the water is deadly to the touch and should be avoided. Except, that is not the case, there is no effect if Lara just has her feet in the water. This inconsistency may prevent players from being able to intuit explorable paths, and it had me stuck until I looked at a walkthrough.
- Using multiple of the same keylock can confuse players, and have them scrambling for a second key that doesn't exist. This is the case in the garden, which has two of the same lock next to each other at a gate, but it turns out only one needs to be used.
Liked- There is clearly a lot of heart put into the narrative here. The player even gets to choose between two endings (although one of them is essentially a finish trigger). I didn't understand the ending cliffhanger scene though, with reference to a scripture that hasn't been mentioned before, and the introduction of hooded figures that I assume will be part of a future story.
- Quite a few puzzles to enjoy in this adventure, and as usual I am biased toward those. Several of these puzzles are pretty difficult, and involve things like numerical patterns, so it may not be an approachable adventure for some players.
- Everything in the visual department is very strong, from texturing to architecture. The one minor complaint I have is that the fog in the garden is a little too thick. Sure it's atmospheric, but it makes it hard to navigate when Lara can only see a couple of tiles ahead of her.
Time: 2 hours 32 minutes | Difficulty: Hard | Rating: 9.25/10" - JesseG- I found it pretty hard to make progress. I often looked at a play through youtube video when I got stuck. I can't make an objective judgment, but it's probably rather challenging.
- The puzzles were interesting and not too hard. One of them had incomprehensible hints and I still don't understand the logic behind it (door to the lion room).
- The enemies get tougher later on. It's recommended to collect most of the santas so it doesn't get too hard alter.
- I also encountered that softlock bug where I couldn't return from the room with the rotating lion statue puzzle. I had to resume from an older savegame and do the puzzle again. I don't know what triggered the bug and how I didn't trigger it the second time.
- Especially the garden sub-level had an interesting and wide architecture.
- The atmosphere was good. It's Christmas-themed, but not extremely so. It had something serious to it, with a tragic ending. It's not often that things want to kill you in a Christmas level. I play with sound disabled so I didn't understand much of the story.
" - tuxraider