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The Legend Of Hawksmoor (Demo) - St Saviour's Wharf

1,104 downloads

The Legend Of Hawksmoor (Demo) - St Saviour's Wharf level artwork
Average rating
8.78
Release date
08-Jan-2024
File size
76 MB
Class
City
Engine
TR3
Duration
medium
Difficulty
medium

Review scores

Read the comments ↓
ReviewerGameplay & PuzzlesEnemies, Objects & SecretsAtmosphere, Sound & CamerasLighting & Textures
billie2001 ↓891010
DJ Full ↓810109
JimmyBeon ↓9989
Jorge22 ↓8888
Jose ↓7988
Mman ↓8999
OrFractal ↓991010
Phil ↓9988
Ryan ↓7799
The Snarky Lesbian ↓1010109
Category averages
(10 reviews)
8.308.909.008.90

Reviewer’s comments

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OrFractal
"A very nice demo level, quite short with a small map (it took me 1h30 to finish it with all 4 secrets) but nevertheless a good feeling of exploration, as it is very well designed and textured. As others have mentioned, the use of vertical game design is very clever--I also liked the fact that the entire ground area of the level is underwater, it gives a little something special and allows for many high dives! And I loved the "normal" atmosphere of London on a partly sunny day, with a nice cloudy skybox and rain starting to fall every once in a while, along with a nice soundtrack of city noises and voices of people in the distance. I can see that a lot of attention to details went into this demo and I hope we'll get access to the full game one day!" - OrFractal
Mman
"This is a Tomb Raider 3 London level that takes it in quite a refreshing direction, as it's set at day instead of night, and adds in some new colourful assets to support that. The whole thing looks good and has a unique atmosphere, and there's some variety between the different buildings and a couple of trips into darker underground areas. The new objects used also fit in well and further add to the setting.
As a demo this is relatively short, but there's still a decent variety of things to do, and it makes nice use of a contained space, as it's all built around a vertical building next to a Wharf, and you explore the area on multiple levels. Outside of a couple of traps it's mostly exploration based, along with some enemies to shoot (weirdly you get a bunch of M16 ammo but never the gun, I guess that's do with it being a demo?). The level also does a good job with shortcuts, and you can navigate most of the area quite fast as you get towards the end despite the vertical setting. The secrets are interesting too, as the collectibles are quite prominent, so the challenge becomes how to reach them rather than where they are (aside from the tricky final one anyway). As a demo the ending is pretty anti-climatic, and hopefully we get the actual full release sometime, this is a good and original level in itself though." - Mman
Phil
"I'm starting to branch out with some of the non-TR4 levels, and I found this one to be remarkably well done. It has just the right balance of timed runs, platforming exercises, secrets, enemies and pickups, and it took me right at an hour to complete, even with the help of José's typically competent walkthrough. It always irritates me when builders disable a built-in tool that's designed to be accessed by players, but even though in this case the gamma feature has been disabled, ample flares are provided such that finding your way around never becomes an issue. A nice TR3 raid, and I'm looking forward to playing the full release." - Phil
JimmyBeon
"I enjoyed this Demo, the vibes of TR3 I really enjoyed. Seeing London in daytime in a setting that felt realistic was really cool. Lighting and textures all looked good, I especially liked how the borders of the world were hidden with the clever lighting beams. I collected 3/4 secrets that were placed relatively in close proximity to each other, but the way to get each one had some clever and fun platforming. Really fun to play, looking forward to the full release :)" - JimmyBeon
Jose
"At last, a level I think it had a good betatesting; nothing really annoying here except the tricky drops onto the breakable tiles to get one of the secrets, but it's only that: a secret. The names of the items never appeared in my inventory too. The gameplay is fluid and entertaining, there are enough pickups, the enemies are well balanced and the texturization is correct. Pehaps some rooms are too dark (my old monitor?) but I found enough flares. The only "but": how to know the place to use the crank? It should be a camera or so pointing to that place. Recommended for all those TR3 lovers, but don't expect great puzzles. Ah! And don't forget to pickup the crowbar after each use." - Jose
Jorge22
"I can't tell how well a particular London area is recreated, but I'll believe it is. I thought the game was rather dark at times, or maybe I just didn't like the textures a lot, even though I normally am a TR3 fan. Everything fits, that's true, but there are things I didn't understand what they were for exactly, namely when Lara monkey swings and uses a switch that lowers parts of the ceiling. It made me scratch my head, because really, what was that for exactly? Was it there just to make you waste some time? You can decide to get all the secrets or not, and there's always a reward when you get them (not that you'll actually need them, not on this demo). Ok, maybe I'm sounding too negative by now... I thought it was an ok level, only it didn't astound me." - Jorge22
billie2001
"After creating a different jungle, Reggie managed to create a different London than Core's interpretation of it, and far better I may add! A very impressive recreation of an actual area in London, awesome atmosphere, beautiful and engaging gameplay. Took me 1:30 to finish. It's actually shorter but I didn't want to leave so I kept searching for the last and well hidden secret. Very eager to play the finished project. Highly recommended." - billie2001
DJ Full
"Same gripe as with many vertical levels - there's a way to minimize the climbing but if you don't know it in advance, you will probably ascend multiple times the same way, which extends the runtime almost twice. People also told me on stream the game was quiet, which may or may not be an issue to report. Other than that it's a very beautiful and gripping level where you can feel the London vibe just like in Thames Wharf or even better. Hopefully the complete release will hold up to the demo. Recommended." - DJ Full
The Snarky Lesbian
"I haven't reviewed a level in ages, but this Demo level has been an excellent one to come back to! I thoroughly enjoyed my time with this level for various reasons. There is of course the theme / presentation. A smaller housing / workshop corner on a river is very underutilized theme overall, especially to be done well, but this level does it. Cranes, Drawbridges, Sheds with corrugated steel roofs, abandoned factory buildings and broken windows, it's all here and it's very enjoyable to traverse across rooftops and balconies. The only thing that isn't perfect is the lighting, the level is a tiny bit too dark overall, but that may just be a TR3 Problem.
Gameplay is pretty nice too. Yes overall it's fairly easy, but given that this is a demo of a longer level series I find the difficulty perfect for the first level in a set. I found all the secrets and gear except for the Grenade Launcher, which is a nice thing to eventually come back to. It all just played very smoothly for a lovely evening level!
I absolutely cannot wait for the final version to come out and to potentially get into more urban industry environments and houses, I'm excited!" - The Snarky Lesbian
Ryan
"This is an appealing little slice of TR3 fun. We don't get that many London levels these days, so it was nice to roam around in one as pleasing to the eye as this one was and the little town area especially was really charming. Gameplay is relatively uncomplicated but entertaining enough for the duration, and the secrets are an enjoyable side quest to venture out for. Enemies are few in number and more than enough powerful weaponry is provided if you look carefully. You even get a brief jaunt on the speedboat to bring the level to a close. A very pleasant raid." - Ryan
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