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The Power of Shoham Stones (Demo)

1,084 downloads

The Power of Shoham Stones (Demo) level artwork
Average rating
8.63
Release date
25-Apr-2024
File size
117 MB
Class
South America
Engine
TR4
Duration
short
Difficulty
medium

Review scores

Read the comments ↓
ReviewerGameplay & PuzzlesEnemies, Objects & SecretsAtmosphere, Sound & CamerasLighting & Textures
AgentCroft77 ↓991010
DJ Full ↓791010
John ↓88109
Jose ↓68109
manarch2 ↓5798
Ryan ↓881010
Category averages
(6 reviews)
7.178.179.839.33

Reviewer’s comments

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AgentCroft77
"A well-designed demo level I liked the cuts and the timed runs. The lighting and the texturing were good and the pushblock puzzle was as well. I am looking forward to the full game!" - AgentCroft77
manarch2
"A demo that appears very professional in its use of cutscenes, enemies, visuals and all that technical stuff. The atmosphere of that caves is truly amazing and the texturing and lighting are of a high standard. I liked the gameplay somewhat less because it feels rather repetitive (two of the boxes had certainly been enough as there is no twist in the puzzle), but the timed levers and the quad bike ride are enjoyable so with a bit more variety this could turn into a very nice complete level..." - manarch2
John
"Oooh where to start with this one! Definitely short which is to be expected but oh so sweet as well. I didn't really care for beginning of the level with the timed underwater levers but the rest of it was so fun with great visuals and superb atmosphere it just kept getting better. The highlights for me was the enjoyable pushable box puzzle, the escape from the tomb and of course the exhilarating timed quad bike taking place both inside the pit filled caves and then outside on scary cliff top jump areas. I can't wait for a full level!" - John
Jose
"This demo has a good look, so only a few comments: when Lara is underwater in the first areas the lighting is a bit... odd, I coudn't explore very well the areas beause when she is on the surface of the waters and use the look key I can clearly see the bottom, but when she is diving she goes blindly; the puzzle with the movable cages is a bit tedious, I had to drag several cages long distances; some jumps with the quad were hard for me, I had to reload many times; shooting hard enemies only with the pistols is not a good idea; the cutscenes are good, but perhaps there are too many cutscenes and few gameplay for a short part of the level; perhaps the author could take the effort better on the gameplay... Anyway the level is solid and well builded, so looking forward for the final release. Good work." - Jose
Ryan
"This is quite a tantalising little demo and does give a nice glimpse of a possible promising full version. The extended swimming sequence at the start is a bit arduous, but manageable with a bit of practice, and there is a handy air pocket in the second cave so it's not too bad. Apart from a slight overuse of fog underwater, it looks sublime from start to finish, with great texturing and tropical atmosphere. The block puzzle was a bit long-winded but still fun to solve, and there's also a surprisingly challenging quad bike jaunt and boss battle before the ending flyby rounds things off nicely. I enjoyed it." - Ryan
DJ Full
"If pushblocks feel slow even with faster animation, it means they are too extensive. They're in fact half of this demo. After the quadblock we get a quadbike and a quadbattle (against four guns) - makes sense, I guess... Very professionally done demo. I would just prevent stacking pushblocks (which may and WILL cause errors) and make the underwater fog appear/disappear gradually instead of momentarily, as sometimes I had to resurface to see things below. Oh hi, Werner." - DJ Full
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