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The Lost Mystic Plaques by cumulonimbus48

DJ Full 9 10 9 9
JesseG 8 8 7 7
PedroCroft_ 8 8 8 8
Ryan 7 8 8 8
 
release date: 09-Apr-2025
# of downloads: 954

average rating: 8.13
review count: 4
 
review this level

file size: 121.00 MB
file type: TR2
class: nc
 


author profile(s):
email(s):
olepy21@gmail.com

Reviewer's comments
"It's an excellent and solid raid. I liked Egypt from the beginning. The game has great potential, even with the author's limited skills and the repetitive music, which is easily fixable by using boulders to activate music. I always give this tip to all beginners who use TR1/2. The gameplay keeps you entertained with a variety of tasks and some challenges you encounter. Despite its simplicity, you can have fun here, especially in the monastery. If the author had more experience, the project would be incredible. Maybe in the future, a remake of this first level to show the author's evolution would be amazing... Good luck with your next projects." - PedroCroft_ (16-Aug-2025)
"Like this builder's other offerings, there is a considerable amount of combat in this game, but it seemed to be a bit more toned down here (at least at the beginning). There's still plenty no doubt, but you get more supplies than you could ever need and if you have an optimal strategy to hand, it shouldn't be too much of a problem. The strong point is undoubtedly the varying sceneries Lara travels through (every level has a different look to it, my favourite being The Tunnels although the Monastery looked good too). Unfortunately the gameplay does let things down a bit. Aside from a couple of easy pushblock tasks, puzzles are rather on the scarce side and it's only really the combat that livens things up, but a few more cerebral sequences wouldn't have gone amiss. That said, I thought the way some of the areas connected was neat (via grated openings or areas you know you'll reach later from a different angle) and the boss battle provided an adrenaline rush, so overall not bad at all." - Ryan (17-May-2025)
"Bugs/Functionality Issues
  • Doors surrounding a mystic plaque can retain their solid collision after raising. Saving and loading after they are opened should solve this issue.
  • There are some pushblocks in The Temple On The Mountain that can be pulled into spots from which they cannot be moved further, softlocking the player.
What I Disliked
  • A sneaky nearly invisible ledge in The Temple On The Mountain that blends in too well with its surroundings.
What I Am Neutral About
  • Texturing is a mixed bag, with larger areas being decently varied in textures but side rooms having a lot of wallpapering with stretched textures.
What I Liked
  • The difficulty mainly comes from the combat, which throws 200 enemies at Lara throughout the levelset. Combat is a strength of this engine and a variety of enemies and weapons are used well.
  • Falling platforms, rolling boulders, and timed doors are just some of the traps Lara must overcome.
  • A majority of the levels feature open areas to explore and search for various keys or keycards. The non-linear gameplay stops just shy of being too repetitive.
Time: 3 hours 1 minute | Difficulty: Hard | Rating: 7.5/10 - Good" - JesseG (16-May-2025)
"Before i rate, heads up for possible softlock in aquatic level: flamethrower with green card voided for me. Otherwise very good, a compact adventure with simple yet creative moments, easy puzzles, harder combat but with tons of ammo given, and not so much trouble except from one boulder trap. Music is fitting but repeats on reload which is fixable. Near the end I think the builder wanted to finish fast, so gameplay surpasses the visuals and I'd redesign those parts. But it doesn't drag for long, and the finale is strong and rewarding. Go for it if you accept some combat damage." - DJ Full (09-Apr-2025)