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The Lost City of Topaz by marcor

DJ Full 7 9 8 7
Ryan 9 8 9 9
 
release date: 07-Sep-2025
# of downloads: 2290

average rating: 8.25
review count: 2
 
review this level

file size: 358.00 MB
file type: TEN
class: nc
 


author profile(s):
email(s):
marco.ruggieri.ufs@gmail.com

Reviewer's comments
"An issue researched now, this level can delete saves so use different slots frequently. This is a nicely themed level, you feel like it's about something even if you don't understand... well yeah this, seriously that Minotaur trigger was a tad too far don't you think, am I supposed to read hints in Latin now? 99% of people will need a walkthrough there. Also too many filler switches, plus the ones before the double mummy I could never know the purpose of - was I just to go through and pull things or was there an actual puzzle? Lastly I'd isolate pushblocks from wherever they're not meant to go as you can try the wrong tiles for too long, and you could even softlock if you try very hard. The soundtrack is okay yet sometimes overboard. The combat is rewarding and the final secret is clever unlike the usual stupid when you miss them. Visually the map needs polish, because the smooth TEN presets alone can't mask room boxiness and lack of material transition. Only when all of these are addressed, the series will stand strong." - DJ Full (07-Oct-2025)
"I found this to be a really engaging adventure, just the ideal length and one that clicked with me very well. The starting area was a bit crudely presented, but my initial impressions greatly improved afterwards. Some of the architecture inside the main temple really is stunning, with some very attractive texture music and lovely, non-intrusive audio files. The final room looked particularly beautiful with the Latin mosaics on the wall. Luckily the gameplay isn't neglected either. There are some sneaky puzzles to solve, some nice utilisation of Lara's ledge jumps and a couple of neat timed run sequences, interspersed with general exploration. A couple of the puzzles did seem a bit obscure at first (the ones that required you to read the room, as it were), so you may have to dip into the builder's helpful walkthrough at one point. The centaurs were a bit too overpowering too, although enough weaponry is provided. I did like, however, that you couldn't leave without claiming your prize (if you try to, you can even claim a secret before you finish). A great raid." - Ryan (21-Sep-2025)