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The Tomb of Qualopec (TR1) by Scott Mills

alan 4 4 6 5
Ceamonks890 3 3 4 3
Dimpfelmoser 5 4 5 4
Gerty 5 4 5 6
Jay 3 3 4 4
Jose 2 2 2 2
Kristina 3 3 4 4
MichaelP 5 4 5 3
Mulf 0 1 0 0
Orbit Dream 3 3 4 3
QRS 8 5 10 9
RaiderGirl 7 6 6 8
Ryan 3 4 4 3
Sash 5 3 5 6
Scottie 2 3 4 2
Torry 6 6 8 9
Treeble 7 6 7 6
Wolf7 5 2 3 2
Yoav 5 5 5 5
release date: 16-Apr-2001
# of downloads: 114

average rating: 4.30
review count: 19
review this level

file size: 16.45 MB
file type: TR4
class: Remake

author profile(s):

Reviewer's comments
"Wow, this was not good at all. Considering the reviews and the actual mark I did expect some actual "good but not special" conversion, this instead seems like a project rip that went really really wrong ... what is up with all those missing textures?? Now, I am not sure if that is a problem I had, but I strongly disagree with the mark I found, oddly enough I find Mulf's low mark to be almost a good mark, but I am not gonna go that low everywhere.
The recreation was actually decent enough except some trapdoor problems apparently and lack of some elements such as the arrows, acceptable.
I am not going to be that keen with objects as the "customized" object were fairly crappy, I would have even preferred the original asset, and some of the objects are not even rotated, he got the door right, I truly ask what went wrong, more than 2 I cannot push myself.
Atmosphere was not really that great, but I am going to count one thing though, the music used was finally not the usual track 107.wav, that I hate till the end of the days, but some real TR1 music, except that annoying trumpet at 000.wav, yet another sounds that should be banned from existence. Cameras though are lacking, not that that makes it better or anything. 3 at most.
Texturing I expressed before how crappy that was, I am not sure if that was my game, but a good third of the game was untextured, not much as to make it unplayable, but almost all 1 click tall spots on the wall were magically untextured, the lighting was not even touched, same throughout the whole level. The texture thing brings me down the most, I can understand 1 or 2, but that much is unexplainable. 2 at max.
A really crappy remake, likely one of the worst I have came across, play it only if you need to make a review of it, just like I did. Wolfy Regards." - Wolf7 (17-Mar-2021)
"“Qualopec” is not my favourite TR1 level by a long shot, but even disregarding that fact, this is one of the crappiest attempts at a remake that I’ve yet come across. When I first encountered the snake charmer automata from the ‘Egyptian Adventure’—standing in for statuary (and not even properly rotated with their backs against the walls)—I thought this must be the result of one of those (surprisingly rare) errors that occurred during the Great Conversion. Then I read the reviews. ‘Hard work’, my ass. ‘Exact replica’ as far as room geometry is concerned, maybe. Everything else is off in one way or another, much of it egregiously so (except the pushable blocks, which, however, were made to look exactly like a piece of wall). All one- and two-click texture segments are simply not there, so there are black holes all over the place. The moving blocks were realised with flipmaps in such a way that one of the blocks has no texture on one side when you activate one, and the missing texture appears as an insubstantial wall when you activate the other. The three consecutive doors were retextured, but are not high enough for the corridor in which they are placed. An Eye of Horus piece replaces the Scion (but it has the correct OCB). Qualopec and his mummy buddies are absent. The level gave QRS an opportunity to demonstrate that fanboyism is a form of insanity, and it confirms that Larson is not a dick, but a butt. I’m glad we’ve got that sorted." - Mulf (04-Mar-2021)
"The original one is by far much better because this one has a lot of missing textures, lack of objects, cameras and enemies. I only liked some tracks used here and there. At the end, Larson (or whatever that the author used to replace him) didn't show up and appeared as Lara's butt instead. It doesn't have end trigger and therefore it's not worth playing." - alan (26-Mar-2018)
"A coarse copy of the original tomb, with all the rooms empty of objects, bad applied textures, a lot of missing textures, no cameras when pulling the switches, no extra guns (what are the shotgun shells for?), a few crocs as enemies, only a single CD track and not a finish trigger. Another level not worth to play." - Jose (22-Nov-2017)
"Qualopec - The Stripped Version. This is an exact replica of the original TR1 level, but has not done it justice in my opinion. The gameplay follows the same format, there are a plethora of missing and stretched textures where you can peer into the blackness, some Egyptian snake charmers from the Coastal was have found their way in, raptors are replaced by dogs and crocodiles and there is a butt at the end presumably representing Larson. Not really worth recommending, even for remake buffs." - Ryan (28-Nov-2016)
"This level has a truly disconcerting amount of missing textures - so many in terms of stair risers in fact that it almost seems to have been a conscious design choice. Basically, this is a pretty exact remake of the original level and adds nothing in terms of gameplay, whilst taking away quite a lot in terms of eye candy. Hard to recommend." - Jay (19-Feb-2016)
"Another note for note 'remake' of a TR1 level, this time being the Tomb of Qualopec. Short and to the point, everything that happened in the original TR1 version of this level also happens here(up to the escape from the tomb and returning to what's supposed to be the Lost Valley to fight Larson, but find him replaced with Lara's butt and no finish trigger to end the game properly). So if you're a veteran raider or someone who just so happened to play TR1 recently, this release will pose absolutely no challenge whatsoever for you. Lighting is non-existent, there are plenty of missing textures and the inclusion of things such as snake charmer vendors or a piece of the Eye of Horus item from TR4(instead of a piece of the Scion) feel completely out of place. Unless you're really into playing through remakes, you're better off just playing through the actual TR1 version of this level instead." - Ceamonks890 (12-Apr-2014)
"I'm not at all sure how an illustrious fellow veteran Reviewer could have graced this level with a perfect 10 for Atmosphere,Sound and Cameras;as Cameras were never used,sounds were standard and the atmosphere...well,how good can atmosphere be with a plethora of missing and/or stretched textures all over the place,and little attempt at lighting? As for gameplay,it was identical to all those other Qualopec remakes out there; except that,in this instance,I was unable to save - a quite unintentional circumstance on the part of the builder,but at least it added a frisson of tension as the game progressed,as you could never be sure if an added and unmarked booby-trap was about to end the level progression. As it was,I managed to get through unscathed on my first attempt;which at least led me to end the adventure with a degree of personal satisfaction. Other than that,this is one for completists (or remake buffs) only." - Orbit Dream (11-Jun-2011)
"I have read in the other Reviews, that this level a copy from TR1 is. Because I have not played TR1 yet, I can draw no comparison. But I can say, that the level builder has worked very slovenly. With the many missing textures one could build a new level. And the stretched textures also look not very nice. And the uniformly bright all over the level promotes not necessarily the play fun. And, nevertheless, with about 15-minute playing time the level is very short. And a Finish-Trigger would also have been quite a lot. In a nutshell: It's not worthwhile to play this Level. Better play one of the other remakes, or the original" - Scottie (21-May-2009)
"This is a great remake of the qualapec level from tr1. The only problems I had was that the secrets did not register.. Also there were a few missing textures and crocodiles?? instead of raptors? Geez :) Also, that I could not find any finish trigger! Instead of a confrontation with Larson (or the end of the level) I found myself walk halfway into the previous level :) Anyway, a great remake and it deserves good score. A lot of hard work from the author to make such a fine version of the old tr1 gems." - QRS (31-May-2005)
"One more remake of TR1 level with same textures if there are people who did not play the TR1 levels they can test this one." - Yoav (23-Dec-2003)
"This is a poor replica of the original level. Many textures are missing the crocodiles are out of place so are the objects from Egypt. It is short and not fun at all at least wasn't for me. There are better replicas out there too many I would say." - Kristina (04-Sep-2003)
"As there are quite a few remakes of Qualopec around you are bound to compare them and choose you own personal favourite. I actually checked the ratings I gave to the others to be as just as possible. So gameplaywise you won't be surprised as this is pretty much the base of the Qualopec adventure but the atmosphere was seriously spoiled by many missing textures and to put the icing on the cake you eventually get a butt where a human enemy should by rights open fire on Lara. Furthermore I wasn't so sure about the Egypt statues and the Coastal elements they seemed a bit out of place really." - Dimpfelmoser (03-Dec-2002)
"It has been a while playing Tomb Raider I but as this is a remake I had not much trouble to remember what to do. I found many textures missing as well (see review Michael) and even a butt floating after I climb out of the water. Enemies so far I encountered are some crocs and dogs/wolves. The latter had me jumping in my chair as I fell through the floor. The earthquake stopped the minute I left the room and then you can go back and have a better look. Have a good look at the display cases funny. I don't mind a remake but put some originality in it leave your mark as an author. This one only made me smile and made me remember with fondness the first Tomb Raider I ever played. 09-07-2002" - Gerty (11-Jul-2002)
"Yes it's another remake but I must admit to having had a lot of fun with it even though I had played it before in TR1. Visually this looked wonderful in fact I was so surprised because I didn't recall the original being so beautifully coloured but there are of course the slight differences in particular a very odd use of a certain object which I actually thought looked cool. Apart from the obvious unoriginality of the level I found two annoying elements firstly when the earthquake effect is triggered near the end it doesn't stop as you play on for another 5 or so minutes and secondly I couldn't find an end trigger so I was left running around searching for it aimlessly while dealing with the tremors....not fun!" - Sash (21-Jun-2002)
"I guess I am more the type of player that looks for originality in custom levels so I cannot rate this one very highly but indeed it is a good replica. I had many many missing textures though and I am not sure whether that attributes to me doing something wrong in converting the level. There are only a few enemies here and my biggest surprise was the existence of movable blocks. I thought we got these only much later." - Michael (21-Jun-2002)
"Another remake of a Tomb Raider 1 level. Loved the textures but we have all played TR 1 so many times these things get boring. Use TR 1 textures by all means but make the level different. Surprise us!" - Torry (21-Jun-2002)
"Fits well the slot of the fourth TR1 level. Even with some un-textured spots and some strange objects replacing the original this remake is very well done!" - Treeble (21-Jun-2002)
"Sure it's a remake of a level from Tomb Raider I but the creator did a wonderful job getting almost every detail just right. The textures are almost perfect and all three secrets are even included. I had fun at the end looking around at the 'caves' area you see from the end of the original level and part of the lost valley level. There are no wolves but you can reach the area with large medi-pack and part of the river area - very realistic. The only difference is that most of the objects are just not available to use none of the baddies are available and there are no breakaway tiles. I had no problem with the earthquake - it quit as soon as I left that room. Very nice revisit to one of my favorite levels." - RaiderGirl (21-Jun-2002)