
Levels listed...
TEN - 30
TR5 - 35
TR4 - 3227
TR3 - 187
TR2 - 153
TR1 - 77
75965 reviews (20.5/level)
3694 (99.6%) walkthroughs
491 Hall of Fame levels


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release date: |
25-Jul-2026 |
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# of downloads: |
1311 |
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average rating: |
9.61 |
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review count: |
9 |
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review this level |
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file size: |
412.00 MB |
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file type: |
TR2 |
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class: |
nc |
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author profile(s): |
email(s): |
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n/a |
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| Reviewer's comments |
"Sadly, I've earned a reputation over the years as one who looks with disdain upon TR2
levels because of its antiquarian roots, coupled with the fact that the more recent
releases won't even play on platforms that were in vogue when TR2 was first released and
for years thereafter. My attitude has recently mellowed, however, largely due to efforts
such as this mammoth five-part extravaganza, each segment of which is worthy of high
stand-alone honors. I agree with Ryan that its overall difficulty places it squarely in
the "challenging" category, but that doesn't make it any less fun to play. My total
playing time was nearly 11 hours, so this qualifies as a mini-game in its own right. I
relied heavily on José's excellent written walk, and to me the most elaborate (and
visually pleasing) level was the last one, "Paradise Lost," much of which takes place in
an outdoor setting under bright sunny skies (an unfortunate rarity these days). Unlike
Ryan, the dragon fight near the end gave me fits, and I was able to progress only saving
frequently after having run away from the action to give myself a few seconds to regroup.
The dragon's health bar was a welcome touch, as it kept me aware of how much further I had
to go to vanquish the dragon while remaining mindful of those attaching warriors. With a
few more reviews I'm sure this fine release will attain Hall of Fame honors in the near
future." - Phil (13-Sep-2026) |
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"The builder has done a sterling job with getting the most out of the TR2 engine here, this
is a truly stunning raid from start to finish. I spread this out over the duration of a week
or so, as this is definitely a game you will want to savour. It looks absolutely
professional throughout, the sceneries are thoroughly pleasing to the eye (with the obvious
exception of the dark spider cave in the Rome level) and the gameplay exudes quality too.
Everything a raider could dream of is included here: puzzles of all different kinds,
exhilarating timed sequences, sneaky trap combinations, exploration, you name it. There are
some undoubtedly tricky sections (hence my decision to mark the difficulty as
"challenging"), but nothing insurmountable after a few attempts. The combat is also another
strong point. The variety of enemies is refreshing (never thought I'd say that), and there's
enough to keep Lara engaged without ever being outnumbered (plenty of powerful weaponry is
provided too). I also didn't have too much trouble with the dragon boss, and only ended up
using two small medipacks in that section. Go figure. Very well done to the builder for a
near-perfect raid." - Ryan (19-Aug-2026) |
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"A very enjoyable set of levels to play through featuring a variety of locations and challenges. On occasion 'where to go next' was a little obtuse and needed reference to a walkthrough to figure it out, but overall the gameplay was good and drew you through where you needed to go.
I found the Rome Levels very dark and needed lots of flares - but then realised you can lighten the game from the settings and that made it much easier! Of particular issue for me was the Spider Cave which was pitch black when I played it!!
Two control elements were frustrating - one when in the snow mobile - how to make it go faster; and the second was the spring plates where I struggled to move forward from them ... I guess more practice is needed!
And also the library in the house where the YT WT is 'fixed' to show Lara doing something which is impossible at the point she does it there. Very naughty of the YT recorder to do this as it had me very frustrated trying to complete a run which was never meant to be done at this point! You have to complete other areas first and then adjust the configuration of the library before you can successfully complete the timed run.
When we got to the very end, however, I just couldn't defeat the dragon ... it got me with fire every time! But this is not the game's fault!! However the presence of four statues was an additional issue and if I managed to survive being burned, they got me every time!! So I have to give up at this point, watching the YT video to see how it all played out - and indeed this is practically the end of the game anyway ..." - David (18-Aug-2026) |
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"Do you know what proffesionalism is ? Play Bradte level and you will see . Flowless , engaging and made with care . Tombraider95 is a proffesional . i really like trx . iam really puzzled with myself all these years why i havent played any other levels from this author , how is this even possible . Recommended for everyone , not anything confusing , more like a casual official game . Last level was my best . FOund all secrets" - Petaludas (08-Aug-2026) |
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"What an absolute masterpiece of a custom adventure! BradTRe really outdid himself here; this
feels so polished that it could easily pass for an official release.
The level design and visual variety are mind blowing. Going from a grand estate in France to
the Swiss Alps, Rome, and eventually down to Egypt and those gorgeous underwater sections
meant there was never a dull moment. You can really tell how much effort went into making
every environment feel unique without recycling textures. By the time you get to the fourth
and fifth levels, the atmosphere and scale are just breathtaking.
Gameplay-wise, it hits the sweet spot. The puzzles are clever and intuitive rather than
frustrating, and the fresh mechanics, fit seamlessly into the gameplay. It offers a proper,
meaty challenge with hours of content, great music, and plenty of hidden secrets to find.
Easily a solid 10/10 for me and one of the best custom levels I've played in a very long
time. I can't wait to see what project comes next!" - Sylwia (02-Aug-2026) |
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"Wouldn't be possible to exist without TRX but still feels like TR2, albeit (omg I hate this word) not straying from custom assets, so if you never played this engine, it's surely one of the games to point you to: inviting, immersive, pro to the brim, on par with the likes of Leo, Feder and Sabatu, but with a distinct Brad overtone - and several times a room I entered had a plain wow effect. The only things which got to me were: 1) too many cases of "get a key left, get a key right, proceed through the middle", sometimes amplified by insisting symmetry, what all together severely cripples the surprise effect, 2) going through a cave in every level except from the last one - but at least it's a different cave every time. Recommended - however mind it's like 8 levels disguised as 5, so reserve more time for it than it seems to require." - DJ Full (30-Jul-2026) |
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"One of the best Tomb Raider games I've ever played, not much more to say. An absolute
masterpiece 10/10" - Raider278 (29-Jul-2026) |
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"What a fantastic series of enhanced (TRX) TR2 levels. A thoroughly professional effort.
Definitely will be replaying this set in Game+ mode in the future. The category scores of
10s speak for themselves. Play it, you won't be disappointed." - Adrian (29-Jul-2026) |
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"Every scene—whether it’s stunning maple leaves, frozen snowfields, blazing magma, or grand
castles—is rendered exquisitely. The soundtrack hits just the right tone, and the gameplay
is polished to a high standard. Cleverly crafted puzzles and perfectly concealed secret
spots make the game endlessly enjoyable." - cheng (25-Jul-2026) |
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