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Lara never has a rest 1 by Garfield

CC 5 4 6 6
Dimpfelmoser 5 6 6 7
Dougsan 6 6 5 7
eRIC 5 4 5 4
eTux 4 4 5 5
Freeman Porter 5 6 6 5
G.Croft 5 6 6 6
Gerty 4 6 6 7
Jay 5 6 5 6
JoeTheCrazyGamer 4 4 4 4
Jose 4 6 7 6
Kristina 4 4 6 6
MichaelP 4 6 5 7
Momster 5 5 6 6
Moonpooka 6 7 7 6
Navi 7 7 8 8
Orbit Dream 4 5 6 8
Phil 7 7 7 7
RaiderGirl 5 6 6 7
Ryan 5 5 6 6
Sash 4 6 5 5
Scottie 6 6 7 7
Sys 6 6 6 7
Treeble 4 5 4 5
Whistle 4 5 6 7
 
release date: 14-Jul-2002
# of downloads: 65

average rating: 5.62
review count: 25
 
review this level

file size: 18.30 MB
file type: TR4
class: Egypt
 


author profile(s):
email(s):
garfield30@dpg.hu

Reviewer's comments
"Just the playable tutorial level with a few minor edits. Not a lot to talk about really." - JoeTheCrazyGamer (22-Jun-2019)
"This is a short Tut1 level basically, with a few added elements. The action is quite lively, but there’s nothing really outstanding to mention. I did enjoy the brief sojourn in the outside area, but, alas, it was over all too soon." - Jay (10-Apr-2019)
"I noticed that I had only played and reviewed the fourth part of this series a year ago, so I decided on a whim to see how the remaining four fared. This first one is solidly put together without being overwhelming. The surroundings are mostly new, but there are also a few parts based on the good old tutorial level, so they should look familiar. Gameplay tasks are mostly simple aside from a rather confined maze and a few jumps, so this should be accessible to pretty much everyone. Enemies are the ubiquitous ninjas, scorpions and mummies. Nothing to shout about, but pleasantly made." - Ryan (06-May-2018)
"It took a while, but eventually this level showed its true colors, as in it is indeed heavily based off the original Tutorial level. There are lots of changes and all new rooms, too, but whether they're up to the standards of the original tut1 level is up to debate. Gameplay is rather straightforward as you collect puzzle pieces to open doors and proceed until you eventually slide into the end. Not necessarily a bad level, it just doesn't really have anything going for it. 15 minutes, 3 secrets. 02/18" - Treeble (11-Feb-2018)
"In my opinion, this builder started to work with the level editor building this level, for some practice. Many rooms are the same as the tutorial level and some more rooms added, all they located in different positions. Later, and once once he had learned some things, the author started a completely new level from scratch and released it (Lara never has a rest 3). Time after, the author recovered this practices level and gave some additional and final touches to release the level I've played right now. So, you can expect what you are thinking: a sort of tutorial level with no much interest, but with some rooms from scratch." - Jose (21-Jul-2016)
"This debut level has properly given pleasure. Though the level builder has taken over some rooms from the Tutorial, but he has also introduced a lot of own ideas. There was of course now and then also a stretched texture, but this was rather the exception. One could see a few good Flyby's. The lighting was also ok, whereby it would have been better, if one could have found a little earlier a package of flares. Though it is nice if one finds many Medipacks and even more ammunition for his weapons, but here for my taste one could find too much. Thereby the fights against the Baddies lost a little bit the allure. However, all together this was a good debut." - Scottie (26-Feb-2010)
"The first episode of this series was a good attempt at level building, the author has sprinkled it with rooms of the tutorial level, although these unoriginal rooms are not always in the same order. Texturing has many issues but the looks are globally correct , they are better in the original rooms than in the new ones in general.. I like the dark orange one which is one of the new ones. As for the gameplay nothing too original , the audio tracks of warning are triggered sometimes too late , and the behaviour of some of the ninjas seems just plain stupid as more than one fled away from Lara or tried to pick up a goodie when Lara had already collected it. A level pleasant to play , with no problems of progression, and I quite like the last secret where you can climb the pyramid when finally Lara arrives outside. [33 minutes]" - eRIC (06-Aug-2009)
"This is a competent, enjoyable level with no major bugs or irritants, and I feel it's deserving of a higher rating than its current average. There's nothing flashy here, to be sure, but the gamer is presented with enough tasks that I would recommend it for beginning and intermediate players. There's a generous supply of six secrets, one of which I feel shouldn't have been included (but rather replaced with an undocumented 'secret' in the room with pillars and a burning floor). This builder has given us a nice series of levels, fun to play without being too taxing. In short, a pleasant diversion from some of the more complex levels that we also enjoy playing." - Phil (15-Aug-2005)
"A good start to this 5 part series, which I have managed to finish today. Starting with a Tut type level and some familiar rooms, Lara has to find the cartouche and hands of Sirius to proceed through this nifty little level. The maze at the start made my heart sink as I absolutely hate mazes, but it wasn't that complex as I followed the brown lines on the floor which seemed to take me to where I needed to be. Enemies such as scorpions and ninjas will hinder the way, but there isn't a lot more to add danger wise as traps are few. No puzzles here either, but a sweet run through some nice rooms, collecting six secrets if you're lucky. Oh and do play this by night, its rather dark and I had the flare bug near the end. But this is a nice level, and from what I've seen this series just gets better and better." - Moonpooka (11-Aug-2005)
"A cute debut level with the playable Tutorial level's elements and some rooms from it - liked how you originally access this part from outside have some action through the rooms till you sort of breach in from another point and have the freedom to explore already well known bits. The rolling ball trap by the lever that opens the door in the scorpion room never killed Lara as it was possible to evade it (but since I had found the other entrance already from the other side the doors closed again) - that wasn't thought through fully but overall I found this a decent offering from a starter in TRLE well done enjoyable level." - eTux (14-Jun-2004)
"I managed to play all five 'Rest' sequences together. Each took me about 90 minutes of play time which I got through in five days from Sunday through Thursday. I would not have known '...Rest 1' was a first effort if not for the comments of other reviewers. I highly recommend any and all of the 'Lara Never Has a Rest' series for beginners who are tired of getting stuck a hundred times or having Lara die every ten minutes. The gameplay is not challenging nor are the puzzles. But the games are fun. Expert level players might find the games a bit too simple but I think we all like to give our minds a rest every once in a while and just play a nice simple game. These games can be enjoyed by the expert who doesn't want to be challenged but just wants to have a little fun. The author did a good job of taking existing environments and with minor modification (sometimes major) developing new areas. I spent a lot of time thinking '...isn't this ...' which I enjoyed (I have a terrible memory). The author's story skills do improve by game 5 and her feel of the flow improves quite a bit also. The puzzles remain at a less than challenging level and an oddity or two remains. (Lara pried four beetles off walls and picked up a beetle but she ends the level with 3 beetles -- 2 black and one mechanical. What happened?) I enjoyed the games and recommend them." - Dougsan (22-Nov-2003)
"So what if Emoeke has used some of the tutorial rooms they are retextured but she has extended the level very well and instead of ending with a jump to the jeep we have the entrance to an underground tomb (the second level) and a pool. In fact for a long time I thought my memory must have deserted me because I was waiting to see the tutorial rooms everyone else mentioned going through a couple of mazes. It only started to look familiar with the tall room with the eyepiece and pool below minus the monkey swing of course. After the drop and swim in the next room you can go through the doors or drop into the other waterhole. Now through the doors IS the familiar stuff but through the waterhole is a lava room with jumps. I think this is a great first level. First that is in a series of four." - CC (19-Aug-2003)
"Well it's quite odd to judge some levels of someone else from my own country... :) I translated Her original titles to English and I hope they are okay more or less. I'm playing the whole series with the Hungarian Scripts and as one big adventure (linked levels)...This first is based on the 'Playable Tutorial Level' and it's quite simple and easy but however I liked it: after the ultramodern previous 'CPU Crash' level I returned back to Egypt again and it wasn't bad this time (usually I'm tired of Egypt) at all...So it's some kind of 'remix' of the original tut1 with two different paths (but both of them are explorable) to finish it what wasn't a bad idea at all. The enemies - scorpions white ninjas mummies - aren't tough although the ninjas don't mind to shoot Lara to Hell quickly with their Uzis (what I really hate). Therefore She needs some medipacks but the level is full of useful pickups including medis and ammos also. Here I found the Uzis (more than once) the Crossbow with the LaserSight and the Shotgun. Bad news for the mummies: I also found some Explosive ammos for the Crossbow. The level has 6 Secrets but they weren't extraordinary: it's very easy to find them all and most of them weren't really exciting. After the beginning (pushing the statues onto their places) there are some Cartouches and Stars as keys and some levers to pull; I enjoyed the lever with the spiked ball and the easy poisoned darts. The end of the level gets my 'best part' title...The atmosphere and sounds are great the usual good old Egypt-feeling though. I also liked the camera-work. The textures are the usual tut1-textures and the lighting is okay again: there are only a few dark corners but not too dark rooms at all so I used up just a very few Flares...All in all I found level better than the original 'Playable Tutorial Level'. By the way one of my buddy was at me when I first tried this level and I think He enjoyed it as a good preview about the TRLE custom levels. So I think it's recommended mainly for newcomers and beginners for some tastes. I'm on to the next level..." - Sys (23-Jun-2003)
"I enjoyed this immensely though I'm not completely sure if this is due to the fact that I haven't played anything for a month and this is quite a nice level to start with afresh (I could hardly remember the moves) or if my new computer sound system has anything to do with it (mind you nothing fancy just a couple of speakers from the Supermarket of my choice; only € 11 95; what a bargain). The stereo effect is absolutely stunning. As are the lower frequencies. It never felt so real. The level itself; it's a solid tutorial adventure with quite a lot of atmosphere for a first effort. Nothing that leaves you open mouthed but everything makes sense. The enemies the secrets the lightning the fluent gameplay. Ok maybe there are too many medipacks but I thought the thin floor was ok as it was wooden and though a few rooms are taken from the tutorial wad at least the author went through the trouble of rearranging them. This is certainly one of the better tutorial/beginners level around. Enjoy!" - Dimpfelmoser (26-Jan-2003)
"This level is unfair! But only to the enemies :-) there is so much weaponry to find you can kill the baddies with explosive arrows so that they are not able to shoot once at Lara. Ok this is a standard tutorial level not too bad still fun to play. It's fun to search for all the 5 secrets even when it's not that difficult. The first secret you can find after some seconds from the start. There are some scorpions and some baddys to avoid. There is not so much to tell some levers some artifacts an easy labyrinth and some diving are the tasks for Lara in this recommended for Tomb raider newbies solid level. Sound is standard but I think the alarm sound came too often. For beginners a good level for the experts maybe too easy but still fun to play." - Freeman Porter (21-Jan-2003)
"This short level is just for fun and is what seems to be the first in a series of four. There are a number of secrets to search for in this typical tutorial level as well as a few hands and two pieces of the cartouche. Only ninjas and scorpions stand in your way (the mummy boulder and poison darts can easily be avoided) and once you reach the outside of the pyramid it's time for your next adventure." - RaiderGirl (13-Jan-2003)
"It isn't obvious right from the start but becomes apparent quite soon that this is a remodeled tutorial level. Unlike most though this has somewhat of an appeal of its own but there are no significantly special moments. With 6 secrets found this is a 35 minutes level that is challenge worthy for the novice player." - Sash (09-Jan-2003)
"Another first effort using the standard tutorial wad and very similar gameplay although some variation has been provided. This is about a 30 minutes effortless level with the normal tut1 enemies scorpions I think I saw a mummy and the red ninjas. You'll collect 2 halves of the cartouche and 3 hands as you move along jumping climbing and swimming. A clear cut first offering and am looking forward to part 2. I did not keep track of the secrets found per part but for the whole series found 12 of the 22." - Momster (07-Jan-2003)
"This is a real 'Tut' level. Easy gameplay but not quite straight forward. Find your way through the inside of a pyramid to finally end up outside. Scorpions ninjas mummies and a LOT of pickups. Alright for a first level!" - G.Croft (06-Jan-2003)
"Rather a short level but with some interesting but not difficult areas. Enemies are scorpions ninja and skeletons all easily dealt with. The atmosphere created is reasonable with contrasts of light and dark hiding some traps and a weird breakaway wall in one of the mazes. Search mainly for stars and the route out. Never did really see the reason for the sights and crossbow. Would have made it a bit more exacting without the bow and the copious medipacks. Worth loading and giving a go for the intermediate player." - Whistle (06-Jan-2003)
"Altered and slightly mixed this is a level based on the tutorial. Four hands if I counted right and baddies mummies scorpions. Quite dark at places but easy to get through it does lack of puzzles given the fact though that this is the first out of four levels maybe it just divided so off to play the second one and I am coming back with more comments." - Kristina (06-Jan-2003)
"Here we have another female level designer and that is good because there are way too few out there. And she seems to have followed the 'rules' and built her first level based on the tutorial WAD and level of the editor. Many of the rooms are straight copies (though retextured) and this of course does not make this level highly original but it is still a nice 30+ minutes adventure. A cartouche and three hands are your quest items and I missed one of the six secrets which are fun to look out for. Scorpions ninjas and a lonely mummy cross your path. There is one thin floor and a climbable wall not really textured as such but I liked the idea of offering an alternate path to the end. Good debut - onwards to the next part..." - Michael (05-Jan-2003)
"This is a typical Tut level some parts were from the original level and some came from the author. Finding the 2 pieces of the Cartouche 2 Hands of Sirius and one of Orion shooting some ninjas scorpions and a mummy (or not) so you can leave the pyramid. There is a boulder trap but nothing difficult. This is a very fast paced level and I found 5 secrets. Lots of weapons and even twice the uzi. 04-01-2003" - Gerty (05-Jan-2003)
"Despite the title this level is about as close to a restful holiday that Lara is ever allowed to get. It's the redoubtable 'variation of the Tutorial' all over again; reasonably well done (no wafer thin walls here but a few texturing errors instead) and with cosily predictable gameplay (easily navigable mazes; impossible to miss secrets; lots of scorpions). There is a choice of two routes to take at one point; one of which follows the tutorial course (minus the rolling boulders) the other involving a rather decent Lava room and a secret. Once the paths have re-united it's plain sailing toward the outside area (which contains a water-pool constructed for no particular reason) and a slide to the end after 28 minutes. Nothing special or even remotely original but it's a decent first effort which passed the time well enough." - Orbit Dream (05-Jan-2003)
"Well done for a debut level. Lara does not have to do much but the atmosphere is quite nice. Not many puzzles you have to collect a cartouche and three stars (hands). A diversity of rooms small mazes diving jumps but all well manageable. Lighting and textures kind of standard as was the sound. Enemies are baddies a few mummies and scorpions. I found six secrets the last one when Lara comes out into the open. On to the next level :-)" - Navi (05-Jan-2003)