Underworld UB2 - Ghost Train at Castle Orr

- Release date
- 01-Sep-2004
- File size
- 46 MB
- Class
- Fantasy/Surreal
- Engine
- TR4
- Duration
- medium
- Difficulty
- challenging
Review scores
Read the comments ↓| Reviewer | Gameplay & Puzzles | Enemies, Objects & Secrets | Atmosphere, Sound & Cameras | Lighting & Textures |
|---|---|---|---|---|
| afzalmiah ↓ | 10 | 10 | 10 | 10 |
| Aims ↓ | 9 | 10 | 10 | 10 |
| Bene ↓ | 10 | 10 | 10 | 10 |
| bERT ↓ | 10 | 10 | 10 | 10 |
| Blue43 ↓ | 10 | 10 | 10 | 10 |
| CalrOsario ↓ | 10 | 10 | 10 | 9 |
| Capt. Abbey ↓ | 9 | 10 | 10 | 10 |
| CC ↓ | 10 | 10 | 10 | 10 |
| Celli ↓ | 10 | 10 | 10 | 10 |
| Cruzader ↓ | 10 | 10 | 10 | 10 |
| dantheraider ↓ | 10 | 10 | 10 | 10 |
| Deekman ↓ | 10 | 10 | 10 | 10 |
| Dimpfelmoser ↓ | 9 | 10 | 10 | 9 |
| DJ Full ↓ | 10 | 10 | 10 | 10 |
| Duncan ↓ | 10 | 10 | 10 | 10 |
| Engelchen Lara ↓ | 10 | 10 | 10 | 10 |
| eTux ↓ | 9 | 9 | 10 | 9 |
| G.Croft ↓ | 10 | 10 | 10 | 9 |
| Gerty ↓ | 10 | 10 | 10 | 9 |
| gfd ↓ | 9 | 10 | 10 | 9 |
| Jay ↓ | 10 | 10 | 10 | 10 |
| Jorge22 ↓ | 10 | 10 | 10 | 10 |
| Juno Jim ↓ | 10 | 10 | 10 | 10 |
| Kristina ↓ | 10 | 10 | 10 | 10 |
| Kubsy ↓ | 10 | 10 | 10 | 10 |
| Leo ↓ | 9 | 9 | 9 | 9 |
| Lizard Queen ↓ | 10 | 10 | 10 | 10 |
| manarch2 ↓ | 10 | 10 | 10 | 8 |
| Mannix ↓ | 10 | 10 | 10 | 10 |
| Mezcal ↓ | 10 | 10 | 10 | 10 |
| MichaelP ↓ | 10 | 10 | 10 | 9 |
| MigMarado ↓ | 10 | 10 | 10 | 9 |
| Mman ↓ | 10 | 10 | 10 | 9 |
| Moonliteshadow ↓ | 10 | 10 | 10 | 10 |
| Moonpooka ↓ | 10 | 10 | 10 | 10 |
| Mytly ↓ | 10 | 10 | 10 | 8 |
| Nomad ↓ | 10 | 10 | 10 | 10 |
| Nuri ↓ | 10 | 10 | 10 | 10 |
| OverRaider ↓ | 9 | 10 | 10 | 10 |
| Phil ↓ | 10 | 10 | 10 | 9 |
| QRS ↓ | 10 | 10 | 10 | 10 |
| Relic Hunter ↓ | 10 | 10 | 10 | 10 |
| Ruben ↓ | 10 | 10 | 10 | 10 |
| Ryan ↓ | 10 | 10 | 10 | 10 |
| Samu ↓ | 10 | 9 | 9 | 9 |
| Sash ↓ | 10 | 10 | 10 | 8 |
| Scottie ↓ | 9 | 10 | 10 | 10 |
| Selene ↓ | 10 | 10 | 10 | 10 |
| Staticon ↓ | 9 | 10 | 10 | 9 |
| TombRaiderFan ↓ | 10 | 10 | 10 | 10 |
| totizedger ↓ | 10 | 10 | 10 | 8 |
| Treeble ↓ | 10 | 10 | 10 | 9 |
| Ward Dragon ↓ | 10 | 10 | 10 | 10 |
| Wolf7 ↓ | 10 | 10 | 10 | 10 |
| Xxenofex ↓ | 10 | 10 | 10 | 10 |
| Category averages (55 reviews) | 9.84 | 9.95 | 9.96 | 9.60 |
The gameplay seems like it's tailor-made to my idea of perfect gameplay. I love the intelligent puzzles: the four rolling-ball challenge, the four shape-shooting challenges near the end, as well as some excellent pushable puzzles. There are some tough traps and platforming challenges: the main one being the huge room with multiple slopes and traps sequences, but also the spikes and rising tiles one at the beginning. The icing on the cake is the tricky yet fun ride on the custom-made vehicle (which runs on angry bees!). Enemies are used very creatively. The only enemies are the aforementioned skull, and giggling black spiky balls, who can set Lara on fire if she doesn't kill them before they reach a trigger (or she can ask Team Anubis to kill them).
The only part of this level I can reasonably criticize is the looks: while Castle Orr is indeed impressively grand, and has some great architecture, it is also textured almost completely in the same grey stone textures everywhere. The only pretty room is the one with the walkways over water where you ride the vehicle. Distance fog is used nicely to convey a sense of the majestic scale of the castle. Unfortunately, at times, the place gets too majestic - i.e. there are far too many huge rooms and unnecessarily long corridors to traverse. The lack of any outdoor areas - though understandable enough in this setting - makes this level feel like a step down after the superb outdoor area in Part 1 of the series.
Overall: A truly amazing level, with a great blend of challenging (but never frustrating) gameplay, cool cutscenes, and a huge dollop of humour." - Mytly
- a vehicle called Hornet
- some Manna from Heaven
- "I'm in" phrase
- living spikeballs setting Lara on fire
- Demon Smalls
- a demon in a jar
- another demon "defusing" a minefield
- a demon psychiatrist trying to cure a skull suffering from rapid mood changes
- a TR2 jade warrior, also being cured by the psychiatrist
- Team Anubis (don't shoot them!)
- a castle so monumental and complex there were maps on the wall provided for not to get lost
- a water room with metal bridges and sparks above it
- turning the power on to summon a ghost train
- a midair railway
- Beethoven's "Moonlight Sonata"
- gravity trimmer (working)
- some nice pushable to close an electricity circuit
- teleports through transparent floor.
SUMMARY: As You can see, I remember nearly everything from this game - at about 3 years after playing it! The last thing I remember is the most important one - that I surely forgot about some features equally ridiculous to these mentioned above. Ergo: one day I will need to replay the level in a purpose of getting shocked again. So my rating seems rather obvious now." - DJ Full