BtB2010 - No Warehouses in Venice?
1,065 downloads

- Release date
- 01-Jan-2010
- File size
- 52 MB
- Class
- Venice
- Engine
- TR4
- Duration
- medium
- Difficulty
- easy
Review scores
Read the comments ↓| Reviewer | Gameplay & Puzzles | Enemies, Objects & Secrets | Atmosphere, Sound & Cameras | Lighting & Textures |
|---|---|---|---|---|
| Alien Autopsy ↓ | 8 | 7 | 6 | 7 |
| Bene ↓ | 8 | 8 | 9 | 9 |
| Cory ↓ | 7 | 7 | 8 | 8 |
| DJ Full ↓ | 8 | 6 | 9 | 8 |
| dmdibl ↓ | 7 | 7 | 7 | 8 |
| Drakan ↓ | 6 | 7 | 6 | 6 |
| Dutchy ↓ | 8 | 8 | 7 | 9 |
| eRIC ↓ | 6 | 7 | 7 | 7 |
| eTux ↓ | 7 | 7 | 8 | 7 |
| Eva ↓ | 7 | 7 | 7 | 7 |
| jawi ↓ | 7 | 7 | 7 | 7 |
| Jay ↓ | 7 | 8 | 7 | 8 |
| JesseG ↓ | 8 | 7 | 8 | 8 |
| John ↓ | 8 | 8 | 8 | 8 |
| Jorge22 ↓ | 8 | 8 | 9 | 9 |
| Jose ↓ | 8 | 8 | 8 | 9 |
| Josey ↓ | 10 | 8 | 8 | 10 |
| Magnus ↓ | 5 | 5 | 5 | 5 |
| manarch2 ↓ | 6 | 6 | 6 | 7 |
| masha ↓ | 5 | 5 | 5 | 5 |
| MichaelP ↓ | 7 | 7 | 7 | 7 |
| Mman ↓ | 8 | 7 | 9 | 8 |
| Mytly ↓ | 8 | 7 | 8 | 8 |
| nerdfury ↓ | 7 | 6 | 6 | 8 |
| Obig ↓ | 7 | 7 | 7 | 8 |
| Orbit Dream ↓ | 7 | 7 | 8 | 9 |
| Phil ↓ | 8 | 8 | 8 | 8 |
| Relic Hunter ↓ | 8 | 7 | 8 | 8 |
| repley ↓ | 6 | 7 | 7 | 7 |
| Ruben ↓ | 8 | 9 | 9 | 9 |
| Ruediger ↓ | 8 | 7 | 6 | 6 |
| rufierto ↓ | 8 | 8 | 7 | 9 |
| Ryan ↓ | 7 | 7 | 7 | 7 |
| Scottie ↓ | 7 | 7 | 8 | 8 |
| TheStig ↓ | 7 | 8 | 7 | 7 |
| Treeble ↓ | 7 | 6 | 7 | 7 |
| Category averages (36 reviews) | 7.28 | 7.11 | 7.33 | 7.67 |
This is a very straightforward, smooth-flowing level. There was never any spot in which I got stuck, and the game always moves forward steadily. The pushable block puzzles are simple, yet two of them are unique: instead of relying on TR-logic (i.e. push the block onto a marked tile), they rely on real-world logic, so you need to push a cross to the head of a grave in a cemetery, and a mirror-table in front of a chair in the backstage of the theatre - a very nice idea!
The atmosphere and sounds could have used a little more work - for example, the outdoor sounds persist even in the underwater tunnels, which is a little strange. The two secrets are not too hard to find - quite likely you'll stumble across the first one just by accident. Objects are sometimes well used: for example, a broken chandelier lying on the floor of a derelict opera house. But there are some questionable uses as well, like a chandelier stuffed into a narrow crack, Vespas in the sewers and even underwater (!), or the above-mentioned clothes-lines. The ladder textures are used randomly, which can be a bit confusing. Lighting is quite good in the indoor areas (except occasional random coloured spots), but a bit flat outdoors. Which is a pity, because lighting that matched the lovely colour of the sky would have helped the level's atmosphere immensely.
Overall: A nice, solid level that would probably make a good introduction to BtB10. It's a bit on the simple side, but otherwise it's a pleasant, relaxing raid." - Mytly