BtB2010 - One Day in Venice
1,106 downloads

- Release date
- 01-Jan-2010
- File size
- 62 MB
- Class
- Venice
- Engine
- TR4
- Duration
- medium
- Difficulty
- medium
Review scores
Read the comments ↓| Reviewer | Gameplay & Puzzles | Enemies, Objects & Secrets | Atmosphere, Sound & Cameras | Lighting & Textures |
|---|---|---|---|---|
| afzalmiah ↓ | 9 | 10 | 10 | 10 |
| Astraf ↓ | 9 | 10 | 10 | 10 |
| Bene ↓ | 8 | 9 | 9 | 10 |
| Bogey ↓ | 9 | 9 | 10 | 10 |
| Christian ↓ | 9 | 9 | 10 | 10 |
| Cory ↓ | 8 | 9 | 9 | 10 |
| Dick ↓ | 10 | 9 | 10 | 10 |
| DJ Full ↓ | 9 | 9 | 10 | 10 |
| dmdibl ↓ | 9 | 9 | 10 | 10 |
| Dutchy ↓ | 10 | 9 | 10 | 9 |
| eRIC ↓ | 9 | 9 | 9 | 10 |
| eTux ↓ | 9 | 9 | 10 | 9 |
| Eva ↓ | 10 | 10 | 10 | 10 |
| FX ↓ | 9 | 10 | 10 | 10 |
| Gerty ↓ | 9 | 10 | 10 | 10 |
| High Priestess ↓ | 9 | 9 | 10 | 10 |
| jawi ↓ | 9 | 9 | 10 | 10 |
| Jay ↓ | 9 | 9 | 10 | 10 |
| JesseG ↓ | 9 | 10 | 10 | 9 |
| JoeTheCrazyGamer ↓ | 10 | 10 | 10 | 10 |
| John ↓ | 8 | 9 | 10 | 10 |
| Jorge22 ↓ | 10 | 10 | 10 | 10 |
| Jose ↓ | 8 | 9 | 9 | 10 |
| Josey ↓ | 8 | 9 | 8 | 10 |
| jtrim ↓ | 8 | 9 | 10 | 10 |
| Kat ↓ | 9 | 9 | 10 | 10 |
| Magnus ↓ | 5 | 8 | 6 | 8 |
| manarch2 ↓ | 9 | 9 | 9 | 10 |
| mart256 ↓ | 9 | 9 | 10 | 9 |
| masha ↓ | 10 | 10 | 10 | 10 |
| MichaelP ↓ | 9 | 9 | 9 | 10 |
| Minox ↓ | 9 | 9 | 9 | 10 |
| Mman ↓ | 9 | 10 | 10 | 10 |
| Mytly ↓ | 9 | 9 | 10 | 10 |
| nerdfury ↓ | 8 | 9 | 10 | 10 |
| okuhtfesq ↓ | 10 | 10 | 9 | 10 |
| Orbit Dream ↓ | 8 | 9 | 10 | 10 |
| Phil ↓ | 10 | 10 | 10 | 10 |
| Ravenwen ↓ | 10 | 9 | 10 | 10 |
| Raymond ↓ | 10 | 10 | 10 | 10 |
| Relic Hunter ↓ | 10 | 10 | 10 | 10 |
| repley ↓ | 10 | 10 | 10 | 10 |
| Robobok ↓ | 8 | 9 | 10 | 10 |
| Ruben ↓ | 8 | 10 | 10 | 10 |
| Ryan ↓ | 10 | 10 | 10 | 10 |
| Scottie ↓ | 10 | 9 | 9 | 10 |
| Shandroid ↓ | 10 | 10 | 10 | 10 |
| totizedger ↓ | 8 | 9 | 9 | 10 |
| Treeble ↓ | 8 | 7 | 10 | 10 |
| vandit ↓ | 9 | 10 | 10 | 10 |
| Category averages (50 reviews) | 8.98 | 9.32 | 9.68 | 9.88 |
OK, this is the departure from Kids/Joke/Home, in other words our first experience away from my daughter and I's training levels and into the 'real' adventures of Lara Croft. I thought it looked absolutely gorgeous all the way through which for me is a very important aspect of these games. Even though the level opened itself up very well the gameplay lost a couple of points for illogical moments such as having to randomly shoot church bells. I would never have thought of this, there were no pointers that I got and the walkthrough had to come to the rescue. However the ambiance was spot on and I thoroughly enjoyed traversing this Venetian city collecting the Masks, Heart and Roses. There were lots of switches and levers to pull but these weren't too complex apart from a very short underwater timed swim that again was not obvious to me. Minor gripes aside, the whole adventure fitted together like a glove and I would recommend this level to anyone with or without an eye for beauty. I'm not surprised it won the 2010 Back to Basics Venice competition.
Previous Level - The Ghosts of Croft Manor. Next Level - Evil knows no Boundaries." - Robobok
The visuals are on another level, with beautiful areas around almost every corner, backed up by near-perfect texturing and lighting. It's quite possibly one of the best looking TR4 engine levels ever. Another level that goes right to the top ranks of BTB2010." - Mman
The level design is very good - the entire map is quite surprisingly small, and multiply interconnected. There's quite a bit of going to and fro to be done, but it never feels like a chore, because nothing is too far off. The gameplay is solidly paced and quite varied. There are a couple of very enjoyable bits, like lowering the water level in a canal lock (reminiscent of TR2, but much more elaborate); getting the torch across various canals and buildings by raising and lowering blocks; a somewhat innovative method of 'creating' shallow water for filling up the water skin, etc.
The only real negative aspect of the level is the overuse of enemies. You rarely get a chance to relax and enjoy the magnificent surroundings, as there is always a mafia goon taking a potshot at Lara or a dog nibbling her ankles. Also, why was a rat, of all things, carrying an access card? I kept expecting the dogs to drop medipacks and ammo after that!
The story could have been fleshed out a bit - even a sentence or two about why the heart of Casanova is important would be nice. And why are two of the secrets parts of the mask of Casanova? What's their story?
All in all, this is a very good level, which would be nearly perfect if not for the overuse of enemies. Still, it's well worth enduring them for the spectacular eye candy." - Mytly