LB Advent Calendar 2010 - No Xmas without a Tree
1,099 downloads

- Release date
- 24-Dec-2010
- File size
- 77 MB
- Class
- Xmas
- Engine
- TR4
- Duration
- long
- Difficulty
- challenging
Review scores
Read the comments ↓| Reviewer | Gameplay & Puzzles | Enemies, Objects & Secrets | Atmosphere, Sound & Cameras | Lighting & Textures |
|---|---|---|---|---|
| Adriel ↓ | 8 | 10 | 10 | 10 |
| afzalmiah ↓ | 9 | 10 | 10 | 10 |
| Aries ↓ | 10 | 10 | 10 | 9 |
| Bene ↓ | 10 | 10 | 10 | 10 |
| Diz ↓ | 9 | 9 | 10 | 10 |
| DJ Full ↓ | 8 | 9 | 9 | 10 |
| dmdibl ↓ | 10 | 10 | 10 | 10 |
| drguycrain ↓ | 10 | 10 | 10 | 10 |
| eTux ↓ | 8 | 9 | 10 | 10 |
| Gerty ↓ | 9 | 10 | 10 | 10 |
| High Priestess ↓ | 9 | 10 | 10 | 10 |
| Jack& ↓ | 9 | 10 | 10 | 10 |
| Jay ↓ | 9 | 9 | 10 | 10 |
| JesseG ↓ | 9 | 10 | 10 | 10 |
| JimmyBeon ↓ | 8 | 8 | 10 | 10 |
| Jose ↓ | 9 | 10 | 10 | 10 |
| Josey ↓ | 10 | 10 | 10 | 10 |
| Lioness_86 ↓ | 9 | 9 | 9 | 9 |
| manarch2 ↓ | 9 | 10 | 10 | 10 |
| MichaelP ↓ | 8 | 9 | 10 | 10 |
| misho98 ↓ | 10 | 10 | 10 | 10 |
| Mytly ↓ | 8 | 10 | 10 | 10 |
| Phil ↓ | 10 | 10 | 9 | 10 |
| Potkanka ↓ | 7 | 10 | 10 | 10 |
| Raymond ↓ | 10 | 10 | 10 | 10 |
| Ruben ↓ | 10 | 10 | 10 | 10 |
| Ryan ↓ | 10 | 10 | 10 | 10 |
| Scottie ↓ | 10 | 10 | 10 | 10 |
| Seilion ↓ | 10 | 10 | 10 | 10 |
| Shandroid ↓ | 10 | 10 | 10 | 10 |
| TheStig ↓ | 9 | 10 | 10 | 10 |
| TonyG ↓ | 6 | 8 | 9 | 9 |
| Treeble ↓ | 8 | 9 | 10 | 10 |
| VampBunny ↓ | 4 | 10 | 8 | 10 |
| young Lara Croft ↓ | 10 | 10 | 10 | 10 |
| Category averages (35 reviews) | 8.91 | 9.69 | 9.83 | 9.91 |
I also love the little touches like the graffiti announcing the builder's impending marriage (congratulations!), the broken railing that Lara can squeeze through (never seen that before!), the hint for the crowbar doors, and the helpful maps on every street. The cutscene showing Lara trying to reach the deaf old man is very nicely done. The tiny Christmas trees which form the secrets are very cute too, though the six secrets are very hard to find - I certainly wouldn't have found half of them without the walkthrough.
Overall: A little confusing in terms of navigation, but otherwise almost perfect - a must play!" - Mytly
Mistakes made were mine, not the builders. I overlooked finding the crowbar 'till late in the game and, worse, did not realise the H key would show me the location of the gates that could be opened and which left me searching for the one that was needed to bring the torch to the lit candle. I never did find the first disc for the clock puzzle clue but having the second one enabled me to figure out and complete the puzzle but shortening gameplay so, for me, this is definitely a must do-over.
I try to write reviews from both the builder and the player point of view and this is one of those rare games that an author fully takes into account the player's view point and he does so brilliantly. He either truly listened to his testers or had the patience to play through as a 'novice'.
The conflict came about because of the 'grab' bug - for me, there were times I didn't know if it was the bug or 'game intended' and there were too many times, just as I was really getting somewhere, Lara would refuse to grab. I don't know if that's a fixable bug (other than exiting and then returning) or something beyond a builder's control so, not really fair to take a point or two off for gameplay.
Secrets also had to be a ten - a search for little xmas trees, very appropriate, placed well and just plain fun to get. Highly recommended - an extraordinary and truly memorable gift from the Advent Calendar. Don't miss this one." - Bene
-the cathedral: The cathedral looks from Outside rather insignificant. The building looks quite nice, however, stands out not particularly. However, this changes quite massively if you pass the front door. You must have seen this! These columns. And these pointed arches. And still a lot more what you can discover. And above all the background noise! Now it is really absolutely hearing-worth. There the level builder has done a lot of work with this.
-the animations: Several of the animations will move you into astonishment! Lara knocks at a door. And listens whether somebody is there. These are only two examples and good reasons, why it pays to play this level.
This are of course only a few highlights. One can see here a lot of very well formed corners. And it gives damn a lot of pleasure, to jump over the roofs. Of course one can also get lost sometimes, but there are many information boards for tourists where is shown where one just is. This is very obliging from the town. Well, once again is confirmed what for a really good level builder l.m. is. There one can raise only all not available hats." - Scottie